Files
External-Item-Descriptions/features/eid_mcm.lua
T

1116 lines
48 KiB
Lua

Controller = Controller or {}
Controller.DPAD_LEFT = 0
Controller.DPAD_RIGHT = 1
Controller.DPAD_UP = 2
Controller.DPAD_DOWN = 3
Controller.BUTTON_A = 4
Controller.BUTTON_B = 5
Controller.BUTTON_X = 6
Controller.BUTTON_Y = 7
Controller.BUMPER_LEFT = 8
Controller.TRIGGER_LEFT = 9
Controller.STICK_LEFT = 10
Controller.BUMPER_RIGHT = 11
Controller.TRIGGER_RIGHT = 12
Controller.STICK_RIGHT = 13
Controller.BUTTON_BACK = 14
Controller.BUTTON_START = 15
-- MOD CONFIG MENU Compatibility
local MCMLoaded, MCM = pcall(require, "scripts.modconfig")
EID.MCMCompat_isDisplayingEIDTab = ""
local MCMCompat_isDisplayingDummyMCMObj = false
local MCMCompat_oldPermanentObj = nil
EID.MCMLoaded = MCMLoaded
local colorNameArray = {}
EID.MCM_OptionChanged = false
-- Add MCM demo description
EID.ModIndicator["~~EID-MCM-DEMO~~"] = {Name = "My Demo Mod", Icon = "Delirium"}
local function renderDummyDesc(reload)
if reload then
MCMCompat_oldPermanentObj = nil
else
MCMCompat_oldPermanentObj = EID.permanentDisplayTextObj
end
local demoDescObj = EID:getDescriptionObj(5, 100, 33)
demoDescObj.Name = EID:getDescriptionEntry("MCM","DemoObjectName")
demoDescObj.Transformation = EID:getDescriptionEntry("MCM","DemoObjectTransformation")
demoDescObj.Description = EID:getDescriptionEntry("MCM","DemoObjectText")
demoDescObj.ModName = "~~EID-MCM-DEMO~~"
EID:displayPermanentText(demoDescObj, "MCM", "DemoObjectName")
end
local function renderDummyBagOfCraftingDesc()
EID.bagPlayer = Isaac.GetPlayer(0)
EID.BoC.BagItemsOverride = {15,15,5,1,10,8,8,9}
EID.BoC.RoomOverride = {8,8,9}
EID.BoC.FloorOverride = {1,1,1,3,4,8,8}
EID.BoC.InventoryOverride = {21,22}
EID.RefreshBagTextbox = true
local craftingSuccess = EID:handleBagOfCraftingRendering(true)
if craftingSuccess then
EID:printDescription(EID.descriptionsToPrint[#EID.descriptionsToPrint])
end
end
-- get list of all defined fonts per language file
local fonts = {}
local fontNames = {}
for _, pack in pairs(EID.descriptions) do
if pack.fonts then
for _,fontToAdd in ipairs(pack.fonts) do
local exists = false
for _,font in ipairs(fontNames) do
if font == fontToAdd.name then
exists = true
break
end
end
if not exists then
table.insert(fonts, fontToAdd)
table.insert(fontNames, fontToAdd.name)
end
end
end
end
-- get list of all defined Language names
local displayLanguage = {}
for _, lang in ipairs(EID.Languages) do
table.insert(displayLanguage, EID.descriptions[lang].languageName)
end
local function clearRenderDummyDesc()
if MCMCompat_oldPermanentObj == nil then
EID:hidePermanentText()
else
EID.permanentDisplayTextObj = MCMCompat_oldPermanentObj
end
MCMCompat_oldPermanentObj = nil
MCMCompat_isDisplayingDummyMCMObj = false
EID.BoC.BagItemsOverride = nil
EID.BoC.RoomOverride = nil
EID.BoC.FloorOverride = nil
EID.BoC.InventoryOverride = nil
EID.RefreshBagTextbox = true
end
function EID:renderMCMDummyDescription()
if MCMLoaded then
if not Options then
local hudOffset = ModConfigMenu.Config["General"].HudOffset
if hudOffset == nil and ScreenHelper then
hudOffset = ScreenHelper.GetOffset()
end
EID.Config["HUDOffset"] = hudOffset
EID:addTextPosModifier("HudOffset", Vector((hudOffset * 2) - 20, hudOffset - 10))
end
if MCM.IsVisible and EID.MCMCompat_isDisplayingEIDTab ~= "" then
if EID.MCMCompat_isDisplayingEIDTab == "Mouse" and EID.Config["EnableMouseControls"] then
clearRenderDummyDesc()
EID:renderHUDLocationIndicators()
MCMCompat_isDisplayingDummyMCMObj = true
elseif EID.MCMCompat_isDisplayingEIDTab == "Crafting" then
clearRenderDummyDesc()
renderDummyBagOfCraftingDesc()
MCMCompat_isDisplayingDummyMCMObj = true
elseif EID.permanentDisplayTextObj == nil then
-- any other tab
renderDummyDesc(false)
MCMCompat_isDisplayingDummyMCMObj = true
end
EID:buildColorArray()
elseif not MCM.IsVisible and MCMCompat_isDisplayingDummyMCMObj then
clearRenderDummyDesc()
EID.MCMCompat_isDisplayingEIDTab = ""
colorNameArray = {}
end
end
end
function EID:buildColorArray()
if (colorNameArray[1] ~= nil) then return end
colorNameArray = {}
for k,v in pairs(EID.InlineColors) do
if k~="ColorText" and k~="ColorTransform" and k~="ColorError" and k~="ColorObjName" and k~="ColorReset" then
table.insert(colorNameArray,k)
end
end
table.sort(colorNameArray)
end
function EID:AddBooleanSetting(category, optionName, displayText, params)
if type(params) ~= "table" then params = {} end
if params.repOnly and not EID.isRepentance then return end
MCM.AddSetting(
"EID", category,
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = params.currentSettingFunc or function()
return EID.Config[optionName]
end,
Display = params.displayFunc or function()
if params.displayingTab then EID.MCMCompat_isDisplayingEIDTab = params.displayingTab end
local onOff = params.offText or "False"
if EID.Config[optionName] then
onOff = params.onText or "True"
end
return displayText .. ": " .. onOff
end,
OnChange = params.onChangeFunc or function(currentBool)
EID.Config[optionName] = currentBool
EID.MCM_OptionChanged = true
end,
Info = params.infoText or {}
}
)
end
function EID:AddNumberSetting(category, optionName, displayText, minimum, maximum, params)
if type(params) ~= "table" then params = {} end
if params.repOnly and not EID.isRepentance then return end
MCM.AddSetting(
"EID", category,
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = params.currentSettingFunc or function()
return (params.indexOf and AnIndexOf(params.indexOf, EID.Config[optionName])) or EID.Config[optionName]
end,
Minimum = minimum,
Maximum = maximum,
ModifyBy = params.modifyBy or 1,
Display = params.displayFunc or function()
if params.displayingTab then EID.MCMCompat_isDisplayingEIDTab = params.displayingTab end
return displayText .. ": " .. ((params.displayTable and params.displayTable[EID.Config[optionName]]) or EID.Config[optionName])
end,
OnChange = params.onChangeFunc or function(currentNum)
EID.Config[optionName] = (params.indexOf and params.indexOf[currentNum]) or currentNum
EID.MCM_OptionChanged = true
end,
Info = params.infoText or {}
}
)
end
function EID:AddScrollSetting(category, optionName, displayText, scrollTable, params)
if type(params) ~= "table" then params = {} end
if params.repOnly and not EID.isRepentance then return end
MCM.AddSetting(
"EID", category,
{
Type = ModConfigMenu.OptionType.SCROLL,
CurrentSetting = params.currentSettingFunc or function()
return AnIndexOf(scrollTable, EID.Config[optionName]) - 1
end,
Display = params.displayFunc or function()
if params.displayingTab then EID.MCMCompat_isDisplayingEIDTab = params.displayingTab end
return displayText .. ": $scroll" .. (AnIndexOf(scrollTable, EID.Config[optionName]) - 1) .. " " ..
EID.Config[optionName] .. (params.label or "")
end,
OnChange = params.onChangeFunc or function(currentNum)
EID.Config[optionName] = scrollTable[currentNum + 1]
EID.MCM_OptionChanged = true
end,
Info = params.infoText or {}
}
)
end
function EID:AddHotkeySetting(category, optionName, displayText, infoText, isController)
if (type(infoText) == "string") then infoText = {infoText} end
local optionType = ModConfigMenu.OptionType.KEYBIND_KEYBOARD
local hotkeyToString = InputHelper.KeyboardToString
local deviceString = "keyboard"
local backString = "ESCAPE"
if isController then
optionType = ModConfigMenu.OptionType.KEYBIND_CONTROLLER
hotkeyToString = InputHelper.ControllerToString
deviceString = "controller"
backString = "BACK"
end
MCM.AddSetting(
"EID",
category,
{
Type = optionType,
CurrentSetting = function()
return EID.Config[optionName]
end,
Display = function()
local key = "None"
if (hotkeyToString[EID.Config[optionName]]) then key = hotkeyToString[EID.Config[optionName]] end
return displayText .. ": " .. key
end,
OnChange = function(currentNum)
EID.Config[optionName] = currentNum or -1
EID.MCM_OptionChanged = true
end,
PopupGfx = ModConfigMenu.PopupGfx.WIDE_SMALL,
PopupWidth = 280,
Popup = function()
local currentValue = EID.Config[optionName]
local keepSettingString = ""
if currentValue > -1 then
local currentSettingString = hotkeyToString[currentValue]
keepSettingString = "This setting is currently set to \"" .. currentSettingString .. "\".$newlinePress this button to keep it unchanged.$newline$newline"
end
return "Press a button on your "..deviceString.." to change this setting.$newline$newline" .. keepSettingString .. "Press "..backString.." to go back and clear this setting."
end,
Info = infoText
}
)
end
if MCMLoaded then
function AnIndexOf(t, val)
--check for 0th term, to help with how OptionType.SCROLL works (returns value between 0 and 10)
if t[0] and t[0] == val then return 0 end
for k, v in ipairs(t) do
if v == val then
return k
end
end
return 1
end
---------------------------------------------------------------------------
-----------------------------------Info------------------------------------
MCM.AddSpace("EID", "Info")
MCM.AddText("EID", "Info", function() return "External Item Descriptions" end)
MCM.AddSpace("EID", "Info")
MCM.AddText("EID", "Info", function() return "Version "..EID.ModVersion .."_"..EID.ModVersionCommit.." ("..EID.GameVersion..")" end)
MCM.AddSpace("EID", "Info")
MCM.AddText("EID", "Info", function() return "by Wofsauge" end)
MCM.AddSpace("EID", "Info")
MCM.AddText("EID", "Info", function() return EID.isHidden and"~~~~~~~~~~~~~~~~~~~~~~~~~~~" or "" end)
MCM.AddText("EID", "Info", function() return EID.isHidden and"~~~~~ CURRENTLY HIDDEN! ~~~~~" or "" end)
MCM.AddText("EID", "Info", function()
EID.MCMCompat_isDisplayingEIDTab = ""
if EID.Config["HideKey"] ~= -1 or EID.Config["HideButton"] ~= -1 then
local hotkeyString = InputHelper.KeyboardToString[EID.Config["HideKey"]] or InputHelper.ControllerToString[EID.Config["HideButton"]]
return EID.isHidden and ("~~~~~~~ " .. hotkeyString .." to show ~~~~~~~~") or ""
else
return EID.isHidden and"~~ bind a key/button in the General tab to show ~~" or ""
end
end)
---------------------------------------------------------------------------
---------------------------------General-----------------------------------
-- Language
MCM.AddText("EID", "General", "Language")
MCM.AddSetting(
"EID",
"General",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
if EID.Config["Language"] == "auto" then
return #(EID.Languages) + 1
else
return AnIndexOf(EID.Languages, EID.Config["Language"])
end
end,
Minimum = 1,
Maximum = #(EID.Languages) + 1, -- add "auto" language
Display = function()
EID.MCMCompat_isDisplayingEIDTab = "General"
if EID.Config["Language"] == "auto" then
return "Language: Auto (" .. displayLanguage[AnIndexOf(EID.Languages, EID:getLanguage())] .. ")"
else
return "Language: " .. displayLanguage[AnIndexOf(EID.Languages, EID.Config["Language"])]
end
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
EID.RefreshBagTextbox = true -- Crafting isn't open so it won't notice MCM_OptionChanged, but definitely needs to refresh
if currentNum == #(EID.Languages) + 1 then
EID.Config["Language"] = "auto"
else
EID.Config["Language"] = EID.Languages[currentNum]
end
local isFixed = EID:fixDefinedFont(true)
if isFixed then
EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt")
end
renderDummyDesc(true)
end,
Info = {"Changes the language.","Languages marked as WIP are incomplete."}
}
)
-- Item Name Language
local translateStates = {"English", "Current Language", "Current + English"}
EID:AddNumberSetting("General", "TranslateItemName", "Name Language", 1, 3, {displayTable = translateStates,
infoText = {"Displays item, trinket and character names in a different language than descriptions."}})
MCM.AddSpace("EID", "General")
MCM.AddText("EID", "General", "Keybinds")
-- Hide Keys
EID:AddHotkeySetting("General", "HideKey", "Toggle (Keyboard)",
"Press this key to toggle the description display.", false)
EID:AddHotkeySetting("General", "HideButton", "Toggle (Controller)",
"Press this button to toggle the description display (Left Stick or Right Stick recommended; most other buttons will not work).", true)
MCM.AddSpace("EID", "General")
MCM.AddText("EID", "General", "Advanced")
local refreshRateSteps = {1, 2, 3, 4, 6, 10, 12, 15, 20, 30, 60}
EID:AddScrollSetting("General", "RefreshRate", "Description Refresh Rate", refreshRateSteps,
{infoText = "How many times per second EID updates descriptions."})
--------Reset to default
MCM.AddSpace("EID", "General")
MCM.AddSetting(
"EID",
"General",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function() return true end,
Display = function() return "! --- RESET CONFIG TO DEFAULT --- !" end,
OnChange = function(currentBool)
local resetFont = (EID.Config["FontType"] ~= "default")
for k,v in pairs(EID.DefaultConfig) do EID.Config[k] = v end
EID.MCM_OptionChanged = true
EID.RefreshBagTextbox = true
if resetFont then EID:loadFont(EID.modPath .. "resources/font/eid_"..EID.Config["FontType"]..".fnt") end
renderDummyDesc(true)
end,
Info = {"Resets all options back to their default values."}
}
)
---------------------------------------------------------------------------
---------------------------------Display-----------------------------------
-- Simple toggles of what descriptions the user wants displayed
EID:AddBooleanSetting("Display", "DisableStartOfRunWarnings", "Start of Run Warnings", {offText = "Enabled", onText = "Disabled",
repOnly = true, infoText = "Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."})
if EID.isRepentance then MCM.AddSpace("EID", "Display") end
MCM.AddText("EID", "Display", "Gameplay")
EID:AddBooleanSetting("Display", "HideInBattle", "Hide in Battle", {displayingTab = "", infoText = "Hides descriptions when enemies are present."})
EID:AddBooleanSetting("Display", "InitiallyHidden", "Is Initially Hidden", {infoText = "Hides descriptions by default. Press the Toggle key to show them again."})
MCM.AddSpace("EID", "Display")
-- maxDistance
local distances = {1, 1.5, 2, 3, 4, 5, 6, 7, 8, 9, 10}
EID:AddScrollSetting("Display", "MaxDistance", "Max Distance", distances, {label = " Grids",
infoText = "Distance at which descriptions are displayed."})
EID:AddBooleanSetting("Display", "DisplayAllNearby", "Multiple descriptions",
{ infoText = {"Displays the descriptions of all objects in range.", "Descriptions besides the closest one are in Local Display mode."}})
local descsToDisplaySteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 99}
EID:AddScrollSetting("Display", "MaxDescriptionsToDisplay", "Max Descriptions", descsToDisplaySteps,
{infoText = "Maximum number of descriptions to display at once."})
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Description visibility")
EID:AddBooleanSetting("Display", "DisplayItemInfo", "Show Item Info")
EID:AddBooleanSetting("Display", "DisplayTrinketInfo", "Show Trinket Info")
EID:AddBooleanSetting("Display", "DisplayCardInfo", "Show Card Info")
EID:AddBooleanSetting("Display", "DisplayPillInfo", "Show Pill Info")
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Special rooms")
EID:AddBooleanSetting("Display", "DisplaySacrificeInfo", "Show Sacrifice Room Info", {infoText = "Displays reward chances for the next sacrifice in sacrifice rooms."})
EID:AddBooleanSetting("Display", "DisplayDiceInfo", "Show Dice Room Info", {infoText = "Displays the effect of the big dice in dice rooms."})
EID:AddBooleanSetting("Display", "DisplaySanguineInfo", "Show Sanguine Bond Info", {repOnly = true, infoText = "Displays possible Sanguine Bond rewards while in a Devil Room."})
EID:AddBooleanSetting("Display", "PredictionSanguineBond", "Predict Sanguine Bond Result", {repOnly = true, infoText = "Highlights the next Sanguine Bond reward in the description."})
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Items and Machines")
EID:AddBooleanSetting("Display", "DisplayCraneInfo", "Show Crane Game Info", {repOnly = true, infoText = "Displays the description of items in Crane Games."})
EID:AddBooleanSetting("Display", "DisplayVoidStatInfo", "Show Void Stat Increases", {infoText = "Displays the stats that would be gained by consuming a passive item."})
EID:AddBooleanSetting("Display", "DisplayGlitchedItemInfo", "Show Glitched Item Info", {repOnly = true,
infoText = "Note: Installing REPENTOGON is required for more detailed glitched item descriptions!"})
EID:AddBooleanSetting("Display", "DisplayFlipItemDescriptions", "Show Flip Item Descriptions", {repOnly = true,
infoText = "Display the effect of ghostly items, when player has the Flip item (T-Lazarus)"})
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Hidden items")
EID:AddBooleanSetting("Display", "DisableOnCurse", 'Show on "Curse of the Blind"', {offText = "True", onText = "False"})
EID:AddBooleanSetting("Display", "DisableOnAprilFoolsChallenge", "Show on April Fools Challenge", {offText = "True", onText = "False"})
EID:AddBooleanSetting("Display", "DisableOnAltPath", "Show Hidden Alt-Path Item", {offText = "True", onText = "False",
repOnly = true, infoText = "Shows the description for the blind item in alt path floors."})
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Co-op")
EID:AddBooleanSetting("Display", "CoopDescriptions", "Co-op Player Descriptions",
{infoText = "Allows Players 2, 3, and 4 to display descriptions in co-op."})
EID:AddBooleanSetting("Display", "PairedPlayerDescriptions", "Paired Player Descriptions", {repOnly = true,
infoText = "Allows paired characters like Esau and Tainted Forgotten's bone pile to display descriptions."})
local diceSteps = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
-- Spindown Dice Settings
if EID.isRepentance then
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Spindown Dice")
end
EID:AddScrollSetting("Display", "SpindownDiceResults", "Preview rerolls", diceSteps, {repOnly = true, label = " Items",
infoText = "Number of item previews to display when holding Spindown Dice."})
-- Display IDs for Spindown Dice results
EID:AddBooleanSetting("Display", "SpindownDiceDisplayID", "Display IDs",
{repOnly = true, infoText = "Displays IDs of Spindown Dice results."})
-- Display names for Spindown Dice results
EID:AddBooleanSetting("Display", "SpindownDiceDisplayName", "Display Names",
{repOnly = true, infoText = "Displays names of Spindown Dice results."})
-- Spindown Dice skip locked items
EID:AddBooleanSetting("Display", "SpindownDiceSkipLocked", "Skip Locked Items",
{repOnly = true, infoText = {"The preview skips locked items, like the dice does.", "(The unlock status check is not perfect and may be wrong)"}})
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Dynamic Descriptions")
EID:AddBooleanSetting("Display", "DynamicHealthUps", "Dynamic Health Up Text",
{infoText = "Changes Health Ups and removes healing effect text when playing as a character that can't have red health"})
EID:AddBooleanSetting("Display", "DynamicSalvageResult", "Show Tainted Cain Salvage Result",
{repOnly = true, infoText = "As Tainted Cain, replaces pedestal descriptions with what they will turn into"})
--------Obstruction---------
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Unreachable items")
EID:AddBooleanSetting("Display", "DisplayObstructedCardInfo", "Show Unreachable Card Info", {infoText = "Hides the description of cards that can't be reached without breaking or flying over obstacles."})
EID:AddBooleanSetting("Display", "DisplayObstructedPillInfo", "Show Unreachable Pill Info", {infoText = "Hides the description of pills that can't be reached without breaking or flying over obstacles."})
EID:AddBooleanSetting("Display", "DisplayObstructedSoulstoneInfo", "Show Unreachable Soulstone Info", {repOnly = true, infoText = "Hides the description of soul stones that can't be reached without breaking or flying over obstacles."})
EID:AddBooleanSetting("Display", "DisableObstructionOnFlight", "Always show with flight", {infoText = "When Isaac has flight, considers all resources reachable and displays their descriptions"})
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Pills")
EID:AddBooleanSetting("Display", "OnlyShowPillWhenUsedAtLeastOnce", "Show pill effect after one use", {infoText = "Keeps pills unidentified until Isaac has used them at least once in the run. PHD and False PHD identify pills regardless of this setting."})
EID:AddBooleanSetting("Display", "ShowUnidentifiedPillDescriptions", "Show Unidentified Pill Effects")
-------Shop Spoilers-------
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Consumables for Sale")
EID:AddBooleanSetting("Display", "DisplayCardInfoShop", "Purchaseable Card Info")
EID:AddBooleanSetting("Display", "DisplayPillInfoShop", "Purchaseable Pill Info")
EID:AddBooleanSetting("Display", "DisplaySoulstoneInfoShop", "Purchaseable Soulstone Info", {repOnly = true})
----"Options?" Spoilers----
if EID.isRepentance then
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Interaction with 'Options?'")
end
EID:AddBooleanSetting("Display", "DisplayCardInfoOptions?", "'Options?' Card Info", {repOnly = true})
EID:AddBooleanSetting("Display", "DisplayPillInfoOptions?", "'Options?' Pill Info", {repOnly = true})
---------------------------------------------------------------------------
---------------------------------Visuals-----------------------------------
-- Transparency
local transparencies = {0.1, 0.175, 0.25, 0.3, 0.4, 0.5, 0.6, 0.75, 0.8, 0.9, 1}
EID:AddScrollSetting("Visuals", "Transparency", "Opacity", transparencies)
MCM.AddSpace("EID", "Visuals")
-- Font Type
MCM.AddSetting(
"EID",
"Visuals",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(fontNames, EID.Config["FontType"])
end,
Minimum = 1,
Maximum = #fontNames,
Display = function()
EID.MCMCompat_isDisplayingEIDTab = "Visuals";
return "Font Type: " .. EID.Config["FontType"]
end,
OnChange = function(currentNum)
if EID:canUseFontType(fontNames[currentNum]) then
EID.MCM_OptionChanged = true
EID.Config["FontType"] = fontNames[currentNum]
EID.Config["LineHeight"] = fonts[currentNum].lineHeight or EID.Config["LineHeight"]
EID.Config["TextboxWidth"] = fonts[currentNum].textboxWidth or EID.Config["TextboxWidth"]
local fontFile = EID.Config["FontType"] or "default"
EID:loadFont(EID.modPath .. "resources/font/eid_"..fontFile..".fnt")
end
end
}
)
-- Display Mode
local displayModes = {"default", "local"}
EID:AddNumberSetting("Visuals", "DisplayMode", "Display Mode", 1, #displayModes, {indexOf = displayModes,
infoText = {"Changes the display mode of descriptions.", "Default: Text is displayed in the top left.", "Local: Text is displayed under the described object."}})
-- Local Mode Centered or not
EID:AddBooleanSetting("Visuals", "LocalModeCentered", "Local Mode Centered")
--indicator
local indicators = {"arrow", "blink", "border", "highlight", "none"}
EID:AddNumberSetting("Visuals", "Indicator", "Indicator", 1, 5, {indexOf = indicators,
infoText = {"Changes how the item being described is marked."}})
MCM.AddSpace("EID", "Visuals")
MCM.AddText("EID", "Visuals", "Position")
-- Position / Textbox Size
EID:AddNumberSetting("Visuals", "XPosition", "Position X", 0, 500, {modifyBy = 5, infoText = "Default = 60"})
EID:AddNumberSetting("Visuals", "YPosition", "Position Y", 0, 500, {modifyBy = 5, infoText = "Default = 45"})
EID:AddNumberSetting("Visuals", "LineHeight", "Line Height", 1, 30, {infoText = "Default = 11 (varies per language)"})
EID:AddNumberSetting("Visuals", "TextboxWidth", "Textbox Width", 1, 500, {modifyBy = 5, infoText = "Default = 130 (varies per language)"})
MCM.AddSpace("EID", "Visuals")
MCM.AddText("EID", "Visuals", "Size")
-- Scale/Size
EID:AddNumberSetting("Visuals", "Size", "Text Size", 0.5, 2, {modifyBy = 0.25, onChangeFunc =
function(currentNum)
EID.MCM_OptionChanged = true
currentNum = currentNum - (currentNum % 0.25)
EID.Config["Size"] = currentNum
end})
EID:AddNumberSetting("Visuals", "LocalModeSize", "Text Size (Local Mode)", 0.5, 2, {modifyBy = 0.25, onChangeFunc =
function(currentNum)
EID.MCM_OptionChanged = true
currentNum = currentNum - (currentNum % 0.25)
EID.Config["LocalModeSize"] = currentNum
end})
-- SCALE Hotkey
EID:AddHotkeySetting("Visuals",
"SizeHotkey", "Toggle Size (Keyboard)",
{"Press this key to change the text size.", "Hold this key to smoothly change the text size."}, false)
MCM.AddSpace("EID", "Visuals")
MCM.AddText("EID", "Visuals", "Icons")
-------Markup icon Sizes---------
local markupSizes = {"default", "big", "small"}
EID:AddNumberSetting("Visuals", "MarkupSize", "Markup Icon Size", 1, #markupSizes, {indexOf = markupSizes})
EID:AddBooleanSetting("Visuals", "StatChangeIcons", "Stat Change Icons")
EID:AddBooleanSetting("Visuals", "StatAndPickupBulletpoints", "Stat/Pickup Bulletpoint Icons")
MCM.AddSpace("EID", "Visuals")
MCM.AddText("EID", "Visuals", "Description elements")
-- Simple toggles of what is shown in the title and transformation lines of a description
EID:AddBooleanSetting("Visuals", "ShowItemName", "Display Name")
EID:AddBooleanSetting("Visuals", "ShowItemType", "Display Type")
EID:AddBooleanSetting("Visuals", "ShowItemIcon", "Display Icon")
EID:AddBooleanSetting("Visuals", "ShowItemDescription", "Display Description")
EID:AddBooleanSetting("Visuals", "ShowQuality", "Display Quality", {repOnly = true})
EID:AddBooleanSetting("Visuals", "TransformationText", "Display Transformation Name")
EID:AddBooleanSetting("Visuals", "TransformationIcons", "Display Transformation Icon")
EID:AddBooleanSetting("Visuals", "TransformationProgress", "Display Transformation Progress")
EID:AddBooleanSetting("Visuals", "ShowItemPoolIcon", "Display Item Pool Icon", {repOnly = true, infoText = "Displays the icon of the expected item pool for full rerolls."})
EID:AddBooleanSetting("Visuals", "ShowItemPoolText", "Display Item Pool Name", {repOnly = true, infoText = "Displays the name of the expected item pool for full rerolls."})
EID:AddBooleanSetting("Visuals", "ShowObjectID", "Display ID")
-------Mod indicator for modded items---------
local modIndicatorDisplays = {"Both","Name only","Icon only", "None"}
EID:AddNumberSetting("Visuals", "ModIndicatorDisplay", "Display Mod Indicator", 1, #modIndicatorDisplays, {indexOf = modIndicatorDisplays})
---------------------------------------------------------------------------
------------------------------Item Reminder--------------------------------
EID:AddBooleanSetting("Reminder", "ItemReminderEnabled", "Item Reminder", {displayingTab = "",offText = "Disabled", onText = "Enabled", infoText = "Allows you to see your active item's effect, recently picked up items, and much more from anywhere"})
MCM.AddSpace("EID", "Reminder")
MCM.AddText("EID", "Reminder", "Controls")
local actionToName = { [0] = "Move Left", "Move Right", "Move Up", "Move Down", "Shoot Left", "Shoot Right", "Shoot Up", "Shoot Down", "Bomb", "Item", "Pill/Card", "Drop", "Pause", "Map" }
EID:AddNumberSetting("Reminder", "BagOfCraftingToggleKey", "Hold to Show", 8, 13, {displayTable = actionToName,
infoText = {"Hold this key to display the Item Reminder."}})
EID:AddNumberSetting("Reminder", "ItemReminderNavigateLeftButton", "Navigate Left", 0, 13, {displayTable = actionToName,
infoText = {"Press this key to scroll left through the categories."}})
EID:AddNumberSetting("Reminder", "ItemReminderNavigateRightButton", "Navigate Right", 0, 13, {displayTable = actionToName,
infoText = {"Press this key to scroll right through the categories."}})
EID:AddNumberSetting("Reminder", "ItemReminderNavigateDownButton", "Navigate Down", 0, 13, {displayTable = actionToName,
infoText = {"Press this key to scroll down the list of players/characters when applicable."}})
EID:AddNumberSetting("Reminder", "ItemReminderNavigateUpButton", "Navigate Up", 0, 13, {displayTable = actionToName,
infoText = {"Press this key to scroll up the list of players/characters when applicable."}})
local itemReminderModes = {"All", "NoOverview", "Classic"}
MCM.AddSpace("EID", "Reminder")
MCM.AddText("EID", "Reminder", "Options")
EID:AddNumberSetting("Reminder", "ItemReminderDisplayMode", "Display Mode", 1, #itemReminderModes, {indexOf = itemReminderModes, infoText = "Changes the display mode. All = Overview + categories. NoOverview = Categories only. Classic = Overview only.", onChangeFunc =
function(currentNum)
EID.MCM_OptionChanged = true
EID:ResetItemReminderSelectedItems()
EID.ItemReminderSelectedCategory = currentNum ~= 2 and 0 or 1 -- reset category
EID.Config["ItemReminderDisplayMode"] = itemReminderModes[currentNum]
end})
EID:AddBooleanSetting("Reminder", "ItemReminderDisableInputs", "Disable Player Inputs", { infoText = "Prevents game inputs from being registered when the Item Reminder is visible."})
EID:AddBooleanSetting("Reminder", "ItemReminderShowHiddenInfo", "Show Hidden Information", { infoText = "Reveals the current effect of 'random' items like Error (404) or Rainbow Worm in the Item Reminder."})
EID:AddBooleanSetting("Reminder", "ItemReminderShowRNGCheats", "Show RNG Predictions", { infoText = "Displays the next random result of certain items in the Item Reminder."})
MCM.AddSpace("EID", "Reminder")
MCM.AddText("EID", "Reminder", "Item Descriptions")
EID:AddNumberSetting("Reminder", "ItemReminderMaxEntriesCount", "Max Entries", 0, 10, {infoText = {"Number of descriptions that can be displayed at once in the Item Reminder."}})
EID:AddNumberSetting("Reminder", "ItemReminderOverviewHideAfterRows", "Overview crop after X rows", 1, 20, {infoText = {"Reduces the length of descriptions that are too long in the overview category."}})
---------------------------------------------------------------------------
-----------------------------BAG OF CRAFTING-------------------------------
if EID.isRepentance then
-- Bag of Crafting Display
local bagDisplays = {"always","hold","never"}
EID:AddNumberSetting("Crafting", "DisplayBagOfCrafting", "Show Display", 1, #bagDisplays, { displayingTab = "Crafting", indexOf = bagDisplays, infoText = {"Always = Always show results", "Hold = Show results when holding up bag", "Never = Disable the Bag of Crafting Helper."}})
-- Bag of Crafting Display Mode
local bagDisplayModes = {"Recipe List", "Learned Recipe List","Item Probability","Preview Only","Pickups Only"}
EID:AddNumberSetting("Crafting", "BagOfCraftingDisplayRecipesMode", "Display Mode", 1, #bagDisplayModes, { indexOf = bagDisplayModes,
infoText = {"Toggles showing all recipes, recipes you've learned, what item pool/quality you might get, item previews when the bag is full, or floor pickups only."}})
-- Bag of Crafting Hide in Battle
EID:AddBooleanSetting("Crafting", "BagOfCraftingHideInBattle", "Hide in Battle", {onText = "Yes", offText = "No",
infoText = "Hides the Bag of Crafting Helper when enemies are present."})
MCM.AddSpace("EID", "Crafting")
MCM.AddText("EID", "Crafting", function() return "Recipe List Options" end)
-- Bag of Crafting item names
local bagSortTypes = {"Quality", "Name"}
EID:AddNumberSetting("Crafting", "BagOfCraftingSortOrder", "Sort Recipes by", 1, #bagSortTypes,
{ indexOf = bagSortTypes, infoText = "Toggles whether recipes are sorted by quality + name, or just name.", onChangeFunc =
function(currentNum)
EID.MCM_OptionChanged = true
EID.BoC.SortNeeded = true
EID.Config["BagOfCraftingSortOrder"] = bagSortTypes[currentNum]
end})
-- Bag of Crafting item names
EID:AddBooleanSetting("Crafting", "BagOfCraftingDisplayNames", "Show Item Names",
{ infoText = "Toggles whether item names are shown above recipes."})
-- Bag of Crafting results per page
local bagSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
EID:AddScrollSetting("Crafting", "BagOfCraftingResults", "Recipes to Display", bagSteps,
{ infoText = "Numbers of craftable items from the list to show at once."})
-- Bag of Crafting 8 icons toggle
EID:AddBooleanSetting("Crafting", "BagOfCraftingDisplayIcons", "Show Recipes/Best Bag as", {onText = "8 Icons", offText = "Groups",
infoText = "Toggles whether recipes are shown as grouped ingredients or always 8 icons."})
MCM.AddSpace("EID", "Crafting")
MCM.AddText("EID", "Crafting", "Controls")
-- Bag of Crafting Show Controls
EID:AddBooleanSetting("Crafting", "BagOfCraftingShowControls", "Show Controls", {onText = "Yes", offText = "No",
infoText = "Shows all the Bag of Crafting Helper hotkeys."})
EID:AddHotkeySetting("Crafting",
"CraftingHideKey", "Toggle (Keyboard)",
"Press this key to toggle the crafting display, allowing you to check descriptions of items/pickups on the floor.", false)
EID:AddHotkeySetting("Crafting",
"CraftingHideButton", "Toggle (Controller)",
"Press this button to toggle the crafting display (Left Stick or Right Stick recommended; most other buttons will not work).", true)
EID:AddHotkeySetting("Crafting",
"CraftingResultKey", "Result Toggle (Keyboard)",
"Press this key to toggle the description of the item ready to be crafted in Recipe List/No Recipe Mode.", false)
EID:AddHotkeySetting("Crafting",
"CraftingResultButton", "Result Toggle (Controller)",
"Press this button to toggle the description of the item ready to be crafted. (Left Stick or Right Stick recommended; most other buttons will not work)", true)
EID:AddHotkeySetting("Crafting",
"CraftingSearchKey", "Search (Keyboard only)",
"Press this key to start searching the recipe list.", false)
MCM.AddSpace("EID", "Crafting")
MCM.AddText("EID", "Crafting", "Advanced")
-- Bag of Crafting thorough recipe checks
local combSteps = {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18}
EID:AddScrollSetting("Crafting", "BagOfCraftingCombinationMax", "Thorough Calculations", combSteps,
{ infoText = {"Gets every recipe for the X best components; higher values mean slower calculations.", "(12 = 500 combinations, 14 = 3,000, 16 = 13,000)"}})
-- Bag of Crafting random recipe checks
local calcSteps = {200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200}
EID:AddScrollSetting("Crafting", "BagOfCraftingRandomResults", "Random Calculations", calcSteps,
{ infoText = "Checks an additional X randomly chosen recipes on each pickup spawn/despawn/refresh."})
MCM.AddSpace("EID", "Crafting")
--------Clear bag---------
MCM.AddSetting(
"EID",
"Crafting",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function() return true end,
Display = function() return "! --- Clear Bag Contents --- !" end,
OnChange = function()
EID.BoC.BagItems = {}
end,
Info = {"Press this to clear all items currently detected in the bag."}
}
)
--------Clear Floor---------
MCM.AddSetting(
"EID",
"Crafting",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function() return true end,
Display = function() return "! --- Clear Floor item list --- !" end,
OnChange = function()
EID.BoC.RoomQueries = {}
EID.BoC.FloorQuery = {}
EID.BoC.CurrentPickupCount = -1
end,
Info = {"Press this to clear all items currently detected on the floor."}
}
)
end
---------------------------------------------------------------------------
-------------------------------REPENTOGON----------------------------------
if EID.isRepentance then
if not REPENTOGON then
-- show disclaimer, but also show available features
MCM.AddText("EID", "Repentogon", function() EID.MCMCompat_isDisplayingEIDTab = ""; return "You need to install REPENTOGON" end)
MCM.AddText("EID", "Repentogon", "to use the following features:")
MCM.AddSpace("EID", "Repentogon")
end
MCM.AddText("EID", "Repentogon", "Uncollected Items")
EID:AddBooleanSetting("Repentogon", "HideUncollectedItemDescriptions", "Hide uncollected items", {displayingTab = "", infoText = "Hide descriptions of items that are not yet on the collection page."})
EID:AddBooleanSetting("Repentogon", "ItemCollectionIndicator", "Highlight uncollected items", { infoText = "Highlights items that are not yet on the collection page."})
-- Needs collection Color
MCM.AddSetting(
"EID",
"Repentogon",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["ItemCollectionColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["ItemCollectionColor"] == nil then EID.Config["ItemCollectionColor"] = EID.DefaultConfig["ItemCollectionColor"] end
return "Highlight color: " .. string.gsub(EID.Config["ItemCollectionColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemCollectionColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["ItemCollectionColor"] = colorNameArray[currentNum]
end,
Info = {"Highlight color for the names of items that need to be picked up for the collection page."}
}
)
MCM.AddSpace("EID", "Repentogon")
EID:AddBooleanSetting("Repentogon", "RGON_ShowOnCollectionPage", "Show descriptions on collection page", { infoText = "Displays item effects when navigating the collection page in the main menu."})
-- Achievement tracking section
MCM.AddSpace("EID", "Repentogon")
MCM.AddText("EID", "Repentogon", "Achievement tracking")
EID:AddBooleanSetting("Repentogon", "RGON_DonationMachineDescriptions", "Donation machine progress", { infoText = "Displays the number of coins until the next donation machine achievement."})
end
---------------------------------------------------------------------------
----------------------------Savegame Config--------------------------------
if not REPENTOGON then
if EID.SaveGame then
MCM.AddText("EID", "Save Game", function() EID.MCMCompat_isDisplayingEIDTab = ""; return "Loaded savegame data:" end)
MCM.AddText("EID", "Save Game", function() return EID.SaveGame.Platform .." User: "..EID.SaveGame.UserName.." ("..EID.SaveGame.UserID..")" end)
MCM.AddSpace("EID", "Save Game")
-- Show Item needs Collection
MCM.AddSetting(
"EID",
"Save Game",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return EID.Config["SaveGameNumber"]
end,
Minimum = 0,
Maximum = 3,
Display = function()
if EID.Config["SaveGameNumber"] == 0 then
return "Current Save Game: 0 (Deactivated)"
end
return "Current Save Game: " .. EID.Config["SaveGameNumber"]
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
EID.Config["SaveGameNumber"] = currentNum
end,
Info = {"Save game you are currently on. This info needs to be set to get the correct lookup tables."}
}
)
MCM.AddText("EID", "Save Game", function()
if EID.Config["SaveGameNumber"] == 0 then return "" end
local count = 0
for k, v in pairs(EID.SaveGame[EID.Config["SaveGameNumber"]].ItemNeedsPickup) do
count = count + 1
end
return "Collection page items missing: "..count end)
MCM.AddSpace("EID", "Save Game")
EID:AddBooleanSetting("Save Game", "HideUncollectedItemDescriptions", "Hide uncollected items", { infoText = "Hide descriptions of items that are not yet on the collection page."})
EID:AddBooleanSetting("Save Game", "ItemCollectionIndicator", "Highlight uncollected items")
-- Needs collection Color
MCM.AddSetting(
"EID",
"Save Game",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["ItemCollectionColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["ItemCollectionColor"] == nil then EID.Config["ItemCollectionColor"] = EID.DefaultConfig["ItemCollectionColor"] end
return "Collection Page Highlight color: " .. string.gsub(EID.Config["ItemCollectionColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemCollectionColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["ItemCollectionColor"] = colorNameArray[currentNum]
end,
Info = {"Highlight color for the names of items that need to be picked up for the collection page."}
}
)
else
MCM.AddSpace("EID", "Save Game")
MCM.AddSpace("EID", "Save Game")
MCM.AddText("EID", "Save Game", function() EID.MCMCompat_isDisplayingEIDTab = ""; return "To enable savegame related features," end)
MCM.AddText("EID", "Save Game", "please run \"scripts\\savegame_reader.exe\"")
MCM.AddText("EID", "Save Game", "found in the EID mod folder.")
end
end -- if not repentogon
---------------------------------------------------------------------------
-----------------------------Mouse Controls--------------------------------
MCM.AddText("EID", "Mouse", function() EID.MCMCompat_isDisplayingEIDTab = "Mouse"; return "! THIS FEATURE IS IN EARLY DEVELOPMENT !" end )
MCM.AddSpace("EID", "Mouse")
MCM.AddText("EID", "Mouse", "MCM -> General -> Hud Offset")
MCM.AddText("EID", "Mouse", "to adjust Hud Offset")
MCM.AddSpace("EID", "Mouse")
-- Enable mouse controls
MCM.AddSetting(
"EID",
"Mouse",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function()
return EID.Config["EnableMouseControls"]
end,
Display = function()
local onOff = "False"
if EID.Config["EnableMouseControls"] then
onOff = "True"
end
return "Enable Mouse controls: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["EnableMouseControls"] = currentBool
end,
Info = {"Enabling this option allows hovering over certain HUD elements to get descriptions."}
}
)
-- Enable mouse controls
MCM.AddSetting(
"EID",
"Mouse",
{
Type = ModConfigMenu.OptionType.BOOLEAN,
CurrentSetting = function()
return EID.Config["ShowCursor"]
end,
Display = function()
local onOff = "False"
if EID.Config["ShowCursor"] then
onOff = "True"
end
return "Show Cursor: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["ShowCursor"] = currentBool
end,
}
)
---------------------------------------------------------------------------
---------------------------------Colors-----------------------------------
-- Text Color
MCM.AddSetting(
"EID",
"Colors",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["TextColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
EID.MCMCompat_isDisplayingEIDTab = "Colors";
if EID.Config["TextColor"] == nil then EID.Config["TextColor"] = EID.DefaultConfig["TextColor"] end
return "Descriptions: " .. string.gsub(EID.Config["TextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["TextColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["TextColor"] = colorNameArray[currentNum]
end,
Info = {"Changes the color of regular text."}
}
)
-- Name Color
MCM.AddSetting(
"EID",
"Colors",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["ItemNameColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["ItemNameColor"] == nil then EID.Config["ItemNameColor"] = EID.DefaultConfig["ItemNameColor"] end
return "Names: " .. string.gsub(EID.Config["ItemNameColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemNameColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["ItemNameColor"] = colorNameArray[currentNum]
end,
Info = {"Changes the color of names."}
}
)
-- Transform Color
MCM.AddSetting(
"EID",
"Colors",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["TransformationColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["TransformationColor"] == nil then EID.Config["TransformationColor"] = EID.DefaultConfig["TransformationColor"] end
return "Transformations: " .. string.gsub(EID.Config["TransformationColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["TransformationColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["TransformationColor"] = colorNameArray[currentNum]
end,
Info = {"Changes the color of transformations."}
}
)
-- Error Color
MCM.AddSetting(
"EID",
"Colors",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["ErrorColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["ErrorColor"] == nil then EID.Config["ErrorColor"] = EID.DefaultConfig["ErrorColor"] end
return "Errors: " .. string.gsub(EID.Config["ErrorColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ErrorColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["ErrorColor"] = colorNameArray[currentNum]
end,
Info = {"Changes the color of error messages like 'Unidentified pill'."}
}
)
-- Mod indicator Color
MCM.AddSetting(
"EID",
"Colors",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["ModIndicatorTextColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["ModIndicatorTextColor"] == nil then EID.Config["ModIndicatorTextColor"] = EID.DefaultConfig["ModIndicatorTextColor"] end
return "Mod Indicator: " .. string.gsub(EID.Config["ModIndicatorTextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ModIndicatorTextColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["ModIndicatorTextColor"] = colorNameArray[currentNum]
end,
Info = {"Changes the color of mod indicator text (if enabled)."}
}
)
-- Last Pool indicator Color (REPENTANCE ONLY)
if EID.isRepentance then
MCM.AddSetting(
"EID",
"Colors",
{
Type = ModConfigMenu.OptionType.NUMBER,
CurrentSetting = function()
return AnIndexOf(colorNameArray, EID.Config["ItemPoolTextColor"])
end,
Minimum = 0,
Maximum = 1000,
Display = function()
if EID.Config["ItemPoolTextColor"] == nil then EID.Config["ItemPoolTextColor"] = EID.DefaultConfig["ItemPoolTextColor"] end
return "Item Pool Name Color: " .. string.gsub(EID.Config["ItemPoolTextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemPoolTextColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
if currentNum == 0 then currentNum = #colorNameArray end
if currentNum > #colorNameArray then currentNum = 1 end
EID.Config["ItemPoolTextColor"] = colorNameArray[currentNum]
end,
Info = {"Changes the color of the last item pool indicator text (if enabled)."}
}
)
end
MCM.AddSpace("EID", "Colors")
-- Color blind
local colorBlindModes = {[0] = "Off", "Protanopia (red weak)", "Deuteranopia (green weak)", "Tritanopia (blue weak)"}
EID:AddNumberSetting("Colors", "ColorblindMode", "Colorblind Mode", 0, #colorBlindModes, {displayTable = colorBlindModes, infoText = "Changes some colors to make the mod more colorblind-friendly."})
if MCM.i18n == "Chinese" then
require("features.eid_mcm_cn")
end
end