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Marcx committed 2021-11-14 12:03:22 +01:00
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commit 07586c0912
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@@ -104,7 +104,7 @@ EID.descriptions["en_us"].collectibles={
{"89", "Spider Bite", "Chance to shoot slowing tears"},
{"90", "The Small Rock", "↑ +1 Damage up#↑ +0.2 Tears up#↓ -0.2 Speed down"},
{"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms, and Mini-Boss Rooms"},
{"92", "Super Bandage", "↑ +1 Health up#+2 Soul Hearts#Heals one heart"},
{"92", "Super Bandage", "↑ +1 Health up#+2 Soul Hearts#Heals one Red Heart"},
{"93", "The Gamekid", "Short invincibility#Fears all enemies#Deal 40 contact damage#Two eaten enemies replenish half a heart"},
{"94", "Sack of Pennies", "Drops a random coin every 2 rooms"},
{"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"},
@@ -229,7 +229,7 @@ EID.descriptions["en_us"].collectibles={
{"214", "Anemic", "↑ +5 Range up#Leave creep on floor when getting hit"},
{"215", "Goat Head", "↑ 100% chance for {{DevilRoom}}Devil/{{AngelRoom}}Angel Rooms"},
{"216", "Ceremonial Robes", "↑ +1 Damage up#+3 Black Hearts"},
{"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#Heals one heart"},
{"217", "Mom's Wig", "Random chance to spawn blue spider when shooting tears#Heals one Red Heart"},
{"218", "Placenta", "↑ +1 Health up#Regenerate health slowly"},
{"219", "Old Bandage", "↑ +1 Empty heart container#Random chance to drop Red Hearts when getting hit"},
{"220", "Sad Bombs", "Tear explosion!#+5 Bombs"},
@@ -324,7 +324,7 @@ EID.descriptions["en_us"].collectibles={
{"309", "Pisces", "↑ -1 Tear Delay#Increases tear knockback"},
{"310", "Eve's Mascara", "↑ +100% Damage up#↓ -50% Tears down#↓ -0.5 Shot speed down"},
{"311", "Judas' Shadow", "When dead, respawn as Black Judas#↑ (Damage x 2)"},
{"312", "Maggy's Bow", "↑ +1 Health up#Heals one heart#All Red Hearts now heal double their value"},
{"312", "Maggy's Bow", "↑ +1 Health up#Heals one Red Heart#All Red Hearts now heal double their value"},
{"313", "Holy Mantle", "Ignore the first hit in every room"},
{"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Destroy rocks when walking over them"},
{"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets"},
@@ -369,7 +369,7 @@ EID.descriptions["en_us"].collectibles={
{"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor"},
{"355", "Mom's Pearls", "↑ +1.25 Range up#↑ +1 Luck up#↑ +0.5 Tear Height"},
{"356", "Car Battery", "Causes your spacebar item to activate twice when used"},
{"357", "Box of Friends", "Duplicate your familiars for the current room"},
{"357", "Box of Friends", "Duplicate your familiars for the current room#If you have no familiars, {{Collectible113}} Demon Baby will spawn for the current room"},
{"358", "The Wiz", "Fire 2 tears at once diagonally, similar to R U A WIZARD#Spectral tears"},
{"359", "8 Inch Nails", "↑ +1.5 Damage up#Increases knockback"},
{"360", "Incubus", "Shoots the same tears as Isaac in terms of damage, stats and effects"},
@@ -819,27 +819,27 @@ EID.descriptions["en_us"].sacrifice={
{"1", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "50% chance for 1 Coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
{"4", "", "50% chance for 1 random Chest"},
{"5", "", "33% chance for 3 Coin#67% chance for increased Angel{{AngelRoom}} Room chance"},
{"6", "", "33% chance for teleport to {{AngelRoom}}Angel Room#Teleports to {{DevilRoom}}Devil Room when its door was spawned on this floor already#67% chance for random Chest"},
{"4", "", "50% chance for 1 random chest"},
{"5", "", "33% chance for 3 Coins#67% chance for increased {{AngelRoom}}Angel Room chance"},
{"6", "", "33% chance for a teleport to the {{AngelRoom}}Angel Room#Teleports to the {{DevilRoom}}Devil Room instead if its door was spawned on the current floor#67% chance for random chest"},
{"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"},
{"9", "", "100% chance to spawn \"Uriel\" boss"},
{"9", "", "100% chance to spawn \"Uriel\""},
{"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"},
{"11", "", "100% chance to spawn \"Gabriel\" boss"},
{"12", "", "50% chance to teleport to \"Dark Room\" floor"},
{"11", "", "100% chance to spawn \"Gabriel\""},
{"12", "", "50% chance to teleport to the \"Dark Room\""},
}
---------- Dice Room ----------
EID.descriptions["en_us"].diceHeader = "[Dice effect]"
EID.descriptions["en_us"].diceHeader = "[Dice effects]"
EID.descriptions["en_us"].dice={
{"1", "", "Rerolls all your collectibles into items from random item pools"},
{"1", "", "Rerolls all your passive items into a random item from the room pool it was acquired from"},
{"2", "", "Rerolls all pickups in the room"},
{"3", "", "Rerolls all pickups on the entire floor"},
{"4", "", "Rerolls all pedestal items on the floor#Doesn't affect Devil deals"},
{"5", "", "Reroll and restart the current floor"},
{"6", "", "Reroll all of your items and all the pickups & items on the entire floor"}
{"3", "", "Rerolls all pickups and trinkets on the entire floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room"},
{"4", "", "Rerolls all pedestal items on the floor#Does not affect the {{DevilRoom}}Devil or {{AngelRoom}}Angel Room, {{Shop}}Shop or {{Library}}Library"},
{"5", "", "Rerolls and restarts the current floor"},
{"6", "", "Rerolls all your items, pickups, trinkets and pedestal items"}
}
---------- Transformations ----------
@@ -847,10 +847,10 @@ EID.descriptions["en_us"].transformations = {
"", -- 0 = none
"Guppy", -- 1
"Fun Guy", -- 2
"Lord of the Flies",-- 3
"Beelzebub", -- 3
"Conjoined", -- 4
"Spun", -- 5
"Mom", -- 6
"Yes Mother?", -- 6
"Oh Crap", -- 7
"Bob", -- 8
"Leviathan", -- 9
+5 -5
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@@ -118,7 +118,7 @@ local repCollectibles={
[307] = {"307", "Capricorn", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.1 Speed up#↑ +0.75 Range up#↑ +0.5 Fire Rate up#Gives one bomb, coin and key"}, -- Capricorn
[308] = {"308", "Aquarius", "Leave a trail of creep#Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
[309] = {"309", "Pisces", "↑ +0.5 Fire Rate up#Increases tear knockback"},
[310] = {"310", "Eve's Mascara", "↑ 2x Damage up#↓ -33% Tears down#↓ -0.5 Shot Speed down"},
[310] = {"310", "Eve's Mascara", "↑ 200% Damage up#↓ -33% Tears down#↓ -0.5 Shot Speed down"},
[314] = {"314", "Thunder Thighs", "↑ +1 Health up#↓ -0.4 Speed down#Heals 1 red heart#Destroy rocks when walking over them"}, -- Thunder Thighs
[315] = {"315", "Strange Attractor", "Magnetic tears#Affects enemies, pickups and trinkets#Items will be attracted to where the tear lands"}, -- Strange Attractor
[320] = {"320", "???'s Only Friend", "Controllable Fly#Deals 3.5 contact damage per tick"}, -- ???'s Only Friend
@@ -143,7 +143,7 @@ local repCollectibles={
[370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height up#Spawns 3 random hearts when picked up"}, -- Mr. Dolly
[372] = {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"}, -- Charged Baby
[374] = {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 3x your damage"}, -- Holy Light
[375] = {"375", "Host hat", "Grants explosion immunity#20% chance to block tears"}, -- Host hat
[375] = {"375", "Host hat", "Grants explosion immunity#20% chance to block tears#Blocks projectiles falling from above"}, -- Host hat
[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
[384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy
@@ -484,12 +484,12 @@ local repTrinkets={
[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
[152] = {"152", "Telescope Lens", "Increases the chance for a Planetarium to spawn by 24%#A second Planetarium can spawn, keeping the chance at 15% after entering the first one#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[152] = {"152", "Telescope Lens", "Increases the default chance for a Planetarium to spawn to 15%#Adds another 10% chance#More than one Planetarium can spawn#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[153] = {"153", "Mom's Lock", "Has a chance to grant the effects of a random Mom item each room"}, -- Mom's Lock
[154] = {"154", "Dice Bag", "When entering a new room, grants a temporary Dice consumable item#The Dice disappears when leaving#Grants ability to hold two consumables"}, -- Dice Bag
[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Cathedral"}, -- Holy Crown
[156] = {"156", "Mother's Kiss", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss
[157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} Reflection tear with a very high range value"}, -- Torn Card
[156] = {"156", "Mother's Kiss", "Grants one heart container while held#Works for Keeper, too"}, -- Mother's Kiss
[157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} My Reflection tear with a very high range value"}, -- Torn Card
[158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
[159] = {"159", "Gilded Key", "+1 key#Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key
[160] = {"160", "Lucky Sack", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack