Made "Hide" key be able to be mapped to controllers

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Wofsauge committed 2021-11-12 00:31:48 +01:00
1 parent 6d7fe2f128
commit 09dcd44928
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@@ -591,7 +591,7 @@ local searchPartitions = EntityPartition.FAMILIAR + EntityPartition.ENEMY + Enti
local function onRender(t)
EID.isDisplaying = false
if Input.IsButtonTriggered(EID.Config["HideKey"], 0) then
if Input.IsButtonTriggered(EID.Config["HideKey"], EID.player.ControllerIndex or 0) then
EID.isHidden = not EID.isHidden
end
if ModConfigMenu and ModConfigMenu.IsVisible and ModConfigMenu.Config["Mod Config Menu"].HideHudInMenu and EID.MCMCompat_isDisplayingEIDTab ~= "Visuals" then --if if the mod config menu exists, is opened and Hide Hud is enabled, and ModConfigMenu is currently in the "Visuals" tab of EID