Update en_us.lua
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+24
-17
@@ -1009,10 +1009,13 @@ EID.descriptions[languageCode].tarotClothBuffsAB = {
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-- Strings will be appended to the original description
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-- Tables with one entry will completely replace the original description
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-- Tables with two or more entries are find-replace pairs
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-- For collectible/player conditionals, lines will automatically have their bulletpoint, and {1} is replaced with their name
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EID.descriptions[languageCode].ConditionalDescs = {
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["Overridden"] = "Overridden by {1}",
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["Overrides"] = "Overrides {1}",
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["No Effect"] = "No effect for {1}",
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["Can't Charge"] = "Can't charge {1}",
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["Can't Be Charged"] = "Can't be charged by {1}",
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["No Red"] = "No effect for characters that can't have Red Hearts",
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["5.100.81"] = "Characters that can't have Red Hearts get set to 1 Soul/Black Heart", -- Dead Cat
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@@ -1037,6 +1040,9 @@ EID.descriptions[languageCode].ConditionalDescs = {
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["5.100.501"] = "{1} can gain additional coin containers", -- Greed's Gullet
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["5.100.230 (Keeper)"] = "{1} just dies", -- Abaddon
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["5.300.48"] = "Teleport to I AM ERROR Room#Blank Card and ? Card will be destroyed", -- Blank Card + Q Card
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["5.100.205 (Wafer)"] = "Reduces the cost to half a heart", -- Sharp Plug + Wafer
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["5.100.116 (1 Room)"] = "1 room recharges become 15 second timed recharges while in an uncleared room", -- 9 Volt
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["5.100.116 (Timed)"] = "Timed recharges start half full", -- 9 Volt
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}
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EID.descriptions[languageCode].BFFSSynergies = {
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@@ -1053,23 +1059,24 @@ EID.descriptions[languageCode].BFFSSynergies = {
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-- TODO: make these more consistent with other descs, add icons, and is there any traits of the characters missing?
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-- Soon, these descriptions, along with their starting item descriptions, will be in a tab in the Item Reminder
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-- The character names here are also used in getPlayerName to provide localized character names
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-- The numbers are provided to make this a quick reference for Player IDs
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EID.descriptions[languageCode].CharacterInfo = {
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[0] = {"Isaac", ""},
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{"Magdalene", ""},
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{"Cain", ""},
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{"Judas", ""},
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{"???", "Can't have Red Hearts"},
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{"Eve", "Eve's Whore of Babylon triggers at 1 Red Heart or less"}, --this could just be desc modifier?
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{"Samson", ""},
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{"Azazel", "Flight#Short range Brimstone instead of tears"},
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{"Lazarus", "When you die, resurrect as Lazarus Risen with 1 Red Heart container"},
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{"Eden", "Start with random stats and items each run"},
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{"The Lost", "Flight#Spectral tears#No health#One devil deal per room can be taken for free"},
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{"Lazarus Risen", "Increased stats and 1.2x damage multiplier"},
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{"Dark Judas", "2x Damage multiplier"},
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{"Lilith", "Cannot shoot tears"},
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{"Keeper", "Heal by picking up coins#Heart pickups are turned into Blue Flies"},
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{"Apollyon", ""},
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{"The Forgotten", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"},
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{"The Forgotten Soul", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"},
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[1] = {"Magdalene", ""},
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[2] = {"Cain", ""},
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[3] = {"Judas", ""},
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[4] = {"???", "Can't have Red Hearts"},
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[5] = {"Eve", "Eve's Whore of Babylon triggers at 1 Red Heart or less"}, --this could just be desc modifier?
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[6] = {"Samson", ""},
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[7] = {"Azazel", "Flight#Short range Brimstone instead of tears"},
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[8] = {"Lazarus", "When you die, resurrect as Lazarus Risen with 1 Red Heart container"},
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[9] = {"Eden", "Start with random stats and items each run"},
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[10] = {"The Lost", "Flight#Spectral tears#No health#One devil deal per room can be taken for free"},
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[11] = {"Lazarus Risen", "Increased stats and 1.2x damage multiplier"},
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[12] = {"Dark Judas", "2x Damage multiplier"},
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[13] = {"Lilith", "Cannot shoot tears"},
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[14] = {"Keeper", "Heal by picking up coins#Heart pickups are turned into Blue Flies"},
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[15] = {"Apollyon", ""},
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[16] = {"The Forgotten", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"},
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[17] = {"The Forgotten Soul", "You have a melee attack#Can have up to 6 Bone Hearts#Press {{ButtonRT}} to switch to The Soul#The Soul can have up to 6 Soul/Black Hearts and has flight and spectral tears#The Soul is chained to The Forgotten, and can only move in a small radius around him"},
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}
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