Fixed Magdalenes pill not being identified when "show used pills" option is active
closes #734
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@@ -2015,6 +2015,10 @@ function EID:evaluateHeldPill()
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for i = 0, game:GetNumPlayers() - 1 do
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local player = Isaac.GetPlayer(i)
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EID.PlayerHeldPill[i] = player:GetPill(0)
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-- Magdalene starts with an identified pill. We need to account for that
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if player:GetPlayerType() == PlayerType.PLAYER_MAGDALENE and player.FrameCount <= 1 then
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EID.UsedPillColors[tostring(EID.PlayerHeldPill[i])] = true
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end
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end
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end
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