Merge pull request #223 from Buurazu/patch-14
Fix crash on TMTRAINER + spindown dice
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@@ -756,10 +756,12 @@ end
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-- Converts a given CollectibleID into the respective Spindown dice result
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function EID:getSpindownResult(collectibleID)
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local newID = collectibleID
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local attempts = 0
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repeat
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newID = newID - 1
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attempts = attempts + 1
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--note: the order of the SkipLocked check statement is important so that the item is checked for being in a pool either way (to display a ? if it isn't)
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until (EID.itemConfig:GetCollectible(newID) and (EID:isCollectibleUnlockedAnyPool(newID) or not EID.Config["SpindownDiceSkipLocked"]) and not EID.itemConfig:GetCollectible(newID).Hidden) or newID == CollectibleType.COLLECTIBLE_NULL
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until (EID.itemConfig:GetCollectible(newID) and (EID:isCollectibleUnlockedAnyPool(newID) or not EID.Config["SpindownDiceSkipLocked"]) and not EID.itemConfig:GetCollectible(newID).Hidden) or newID == CollectibleType.COLLECTIBLE_NULL or attempts > 10
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return newID
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end
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