Temporarily fixed item names using the variable name as their name, instead of the localization
This commit is contained in:
1 parent
09dcd44928
commit
17f73f4bf2
3 files changed
+12
-7
No files matched your search
@@ -9,7 +9,7 @@ local game = Game()
|
||||
require("eid_config")
|
||||
EID.Config = EID.UserConfig
|
||||
EID.Config.Version = "3.2"
|
||||
EID.ModVersion = "3.89"
|
||||
EID.ModVersion = "3.90"
|
||||
EID.DefaultConfig.Version = EID.Config.Version
|
||||
EID.isHidden = false
|
||||
EID.player = nil
|
||||
@@ -591,6 +591,8 @@ local searchPartitions = EntityPartition.FAMILIAR + EntityPartition.ENEMY + Enti
|
||||
|
||||
local function onRender(t)
|
||||
EID.isDisplaying = false
|
||||
EID:setPlayer()
|
||||
|
||||
if Input.IsButtonTriggered(EID.Config["HideKey"], EID.player.ControllerIndex or 0) then
|
||||
EID.isHidden = not EID.isHidden
|
||||
end
|
||||
@@ -602,7 +604,6 @@ local function onRender(t)
|
||||
-- Disabling Achievement detection for now, since it breaks on some occasions since new patch
|
||||
--renderAchievementInfo()
|
||||
|
||||
EID:setPlayer()
|
||||
if EID.GameVersion == "ab+" then
|
||||
if EID.player:HasCollectible(CollectibleType.COLLECTIBLE_SCHOOLBAG) then
|
||||
EID:addTextPosModifier("Schoolbag", Vector(0,30))
|
||||
|
||||
Reference in new issue
Block a user