reset recently touched items each room

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Buurazu authored and GitHub committed 2022-06-10 19:59:23 -04:00
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commit 21791b87f0
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@@ -762,6 +762,8 @@ end
-- On new room, save the status of any variables that need to be rewound upon Glowing Hourglass usage
function EID:onNewRoom()
EID.RecentlyTouchedItems = {}
local curRoomIndex = game:GetLevel():GetCurrentRoomIndex()
preHourglassStatus = {}