Replaced usages of REPENTANCE variable with own repentance detector variable

This commit is contained in:
Wofsauge committed 2023-02-20 21:19:43 +01:00
1 parent bcc5d0e3f7
commit 26919faef7
7 files changed
+95 -103

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+6 -6
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@@ -138,7 +138,7 @@ end
function EID:AddBooleanSetting(category, optionName, displayText, params)
if type(params) ~= "table" then params = {} end
if params.repOnly and not REPENTANCE then return end
if params.repOnly and not EID.isRepentance then return end
MCM.AddSetting(
"EID", category,
{
@@ -165,7 +165,7 @@ end
function EID:AddNumberSetting(category, optionName, displayText, minimum, maximum, params)
if type(params) ~= "table" then params = {} end
if params.repOnly and not REPENTANCE then return end
if params.repOnly and not EID.isRepentance then return end
MCM.AddSetting(
"EID", category,
{
@@ -191,7 +191,7 @@ end
function EID:AddScrollSetting(category, optionName, displayText, scrollTable, params)
if type(params) ~= "table" then params = {} end
if params.repOnly and not REPENTANCE then return end
if params.repOnly and not EID.isRepentance then return end
MCM.AddSetting(
"EID", category,
{
@@ -436,7 +436,7 @@ if MCMLoaded then
local diceSteps = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
-- Spindown Dice Settings
if REPENTANCE then MCM.AddSpace("EID", "Display") end
if EID.isRepentance then MCM.AddSpace("EID", "Display") end
EID:AddScrollSetting("Display", "SpindownDiceResults", "Spindown Dice", diceSteps, {repOnly = true, label = " Items",
infoText = "Number of item previews when holding Spindown Dice"})
@@ -469,7 +469,7 @@ if MCMLoaded then
EID:AddBooleanSetting("Display", "DisplaySoulstoneInfoShop", "Shop Soulstone Infos", {repOnly = true})
----"Options?" Spoilers----
if REPENTANCE then
if EID.isRepentance then
MCM.AddSpace("EID", "Display")
MCM.AddText("EID", "Display", "Interaction with 'Options?'")
end
@@ -596,7 +596,7 @@ if MCMLoaded then
---------------------------------------------------------------------------
-----------------------------BAG OF CRAFTING-------------------------------
if REPENTANCE then
if EID.isRepentance then
-- Bag of Crafting Display
local bagDisplays = {"always","hold","never"}
EID:AddNumberSetting("Crafting", "DisplayBagOfCrafting", "Show Display", 1, #bagDisplays, { displayingTab = "Crafting", indexOf = bagDisplays, infoText = {"Always = Always show Results", "Hold = Show when holding up bag", "Never = Disable Bag of Crafting feature"}})