Fixed Broken Glasses hiding detection on some stages

This commit is contained in:
Wofsauge committed 2021-09-18 17:26:05 +02:00
1 parent d0d62b8eec
commit 2dcb6634d1
3 files changed
+3 -3

No files matched your search

+1 -1
View File
@@ -180,7 +180,7 @@ function EID:IsAltChoice(pickup)
return EID:getEntityData(pickup, "EID_IsAltChoice")
end
if not REPENTANCE or game:GetLevel():GetStageType() < 4 or game:GetRoom():GetType() ~= RoomType.ROOM_TREASURE then
if not REPENTANCE or game:GetRoom():GetType() ~= RoomType.ROOM_TREASURE then
pickup:GetData()["EID_IsAltChoice"] = false
return false
end