Merge remote-tracking branch 'upstream/master'

This commit is contained in:
kittenchilly committed 2021-11-06 11:21:19 -05:00
commit 3281f78116
2 files changed
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@@ -85,7 +85,7 @@ EID.descriptions["en_us"].collectibles={
{"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.4 Speed up"},
{"71", "Mini Mush", "↑ +0.3 Speed up#↓ -4.25 Range down*#↑ +1.5 Tear Height*#(*both add up to a slight Range up)#↑ Size down"},
{"72", "Rosary", "+3 Soul Hearts#Bible is more common"},
{"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL 1#LVL4: Meat Boy LVL 2"},
{"73", "Cube of Meat", "LVL1: Orbital#LVL2: Shooting orbital#LVL3: Meat Boy LVL1#LVL4: Meat Boy LVL2"},
{"74", "A Quarter", "+25 coins"},
{"75", "PHD", "Better pills# +1 pill#Heals 2 hearts#More money from Blood Donation Machines"},
{"76", "X-Ray Vision", "Reveals secret rooms entrances"},
@@ -105,7 +105,7 @@ EID.descriptions["en_us"].collectibles={
{"90", "The Small Rock", "↑ +1 Damage up#↑ +0.2 Tears up#↓ -0.2 Speed down"},
{"91", "Spelunker Hat", "Reveals the room type of adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms, and Mini-Boss Rooms"},
{"92", "Super Bandage", "↑ +1 Health up#+2 Soul Hearts#Heals one heart"},
{"93", "The Gamekid", "Invincibility +contact damage#Eating an enemy regenerates health"},
{"93", "The Gamekid", "Short invincibility#Fears all enemies#Deal 40 contact damage#Two eaten enemies replenish half a heart"},
{"94", "Sack of Pennies", "Drops a random coin every 2 rooms"},
{"95", "Robo-Baby", "Laser tears#Deals 3.5 damage per shot"},
{"96", "Little C.H.A.D.", "Drops half a heart every 3 rooms"},
@@ -138,9 +138,9 @@ EID.descriptions["en_us"].collectibles={
{"123", "Monster Manual", "Random familiar for current room"},
{"124", "Dead Sea Scrolls", "Random active item effect"},
{"125", "Bobby-Bomb", "Homing bombs#+5 Bombs"},
{"126", "Razor Blade", "↑ +1.2 Damage up for current Room#↓ Deals 1 heart of damage to you"},
{"126", "Razor Blade", "↑ +1.2 Damage up for current Room#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"},
{"127", "Forget Me Now", "{{Warning}} ONE TIME USAGE {{Warning}}#Reroll entire floor"},
{"128", "Forever alone", "Fly orbital#Far away#Deals 30 contact damage per second"},
{"128", "Forever Alone", "Fly orbital#Far away#Deals 30 contact damage per second"},
{"129", "Bucket of Lard", "↑ +2 Empty heart container#↓ -0.2 Speed down#Heals half a heart"},
{"130", "A Pony", "Grants flight while held#Sets your speed to 1.5 if you have less than 1.5#Dash in a direction on use"},
{"131", "Bomb Bag", "Drops 1 Bomb pickup every 2-3 rooms"},
@@ -198,7 +198,7 @@ EID.descriptions["en_us"].collectibles={
{"183", "Tooth Picks", "↑ +0.7 Tears up.#↑ +0.16 Shot Speed up"},
{"184", "Holy Grail", "Grants flight#↑ +1 Health up"},
{"185", "Dead Dove", "Flight#Spectral tears"},
{"186", "Blood Rights", "Deal 40 Damage to every enemy#Deals 1 damage to you on use"},
{"186", "Blood Rights", "↑ Deal 40 Damage to every enemy#↓ Deals 1 heart of damage to you#Prioritizes Red Hearts"},
{"187", "Guppy's Hairball", "Growing hairball#Swings around you#Grows when it kills an enemy#Bigger ball deals more damage"},
{"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot"},
{"189", "SMB Super Fan", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.5 Range up#↑ +0.2 Speed up#↑ +1 Tear Height#Full health"},
@@ -397,7 +397,7 @@ EID.descriptions["en_us"].collectibles={
{"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will re-spawn the same enemy as a friendly companion"},
{"383", "Tear Detonator", "Detonate any tears currently on the screen, causing each one to split into 6 more tears which will spread in a circle"},
{"384", "Lil Gurdy", "Will launch and slide around the room#Deals 90 contact damage per second"},
{"385", "Bumbo", "Picks up any near-by coins#Every 6 coins it levels up, except for level 4 which takes 12 coins#Level 2: can drop random pickups#Level 3: Fires tears in the same direction as Isaac#Level 4: Doesn't fire tears but will chase enemies. Will also randomly drop bombs#after Level 4: will continue collect coins and drop random pickups"},
{"385", "Bumbo", "Picks up nearby coins#Levels up after getting 6, 12, and 24 coins#LVL2: Chance to spawn item after room clears#LVL3: Fires tears that can drop coins on hit#LVL4: Chases enemies, occasionally dropping bombs, and can spawn item on coin pickup"},
{"386", "D12", "Re-rolls any grid object into another random type of object (e.g. poop, pots, TNT, red poop, stone blocks etc.)"},
{"387", "Censer", "Creates a huge aura of light that slows down enemies and projectiles inside of it"},
{"388", "Key Bum", "Converts Keys into random chests"},
@@ -584,7 +584,7 @@ EID.descriptions["en_us"].trinkets={
{"13", "Store Credit", "One shop item for free"},
{"14", "Callus", "Prevents damage from creep and spikes"},
{"15", "Lucky Rock", "Destroying rocks spawns coins"},
{"16", "Mom's Toenail", "Mom's foot stomps enemies every 60 seconds"},
{"16", "Mom's Toenail", "Mom's Foot stomps enemies every 60 seconds"},
{"17", "Black Lipstick", "More Black Hearts appear"},
{"18", "Bible Tract", "More Eternal Hearts appear"},
{"19", "Paper Clip", "Unlock chests without using keys"},
@@ -601,7 +601,7 @@ EID.descriptions["en_us"].trinkets={
{"30", "Pinky Eye", "10% chance to shoot poison tears"},
{"31", "Push Pin", "10% chance to shoot piercing spectral tears"},
{"32", "Liberty Cap", "Random mushroom effect per room#Can reveal special rooms on the minimap"},
{"33", "Umbilical Cord", "When down to half a heart, you get little Steven"},
{"33", "Umbilical Cord", "When damaged to half a Red Heart, you gain#{{Blank}} {{Collectible100}} Little Steven for the current room"},
{"34", "Child's Heart", "More Red Hearts appear"},
{"35", "Curved Horn", "↑ +2 Damage up"},
{"36", "Rusted Key", "More keys appear"},
@@ -794,7 +794,7 @@ EID.descriptions["en_us"].pills={
{"28", "Percs!", "Take only half the damage for current room"},
{"29", "Addicted!", "Take full heart damage for current room"},
{"30", "Re-Lax", "Spawn poop while walking for 2 seconds"},
{"31", "???", "Curse of the maze effect for current floor"},
{"31", "???", "Curse of the Maze effect for current floor"},
{"32", "One makes you larger", "You grow bigger#Doesn't affect your hitbox"},
{"33", "One makes you small", "You get smaller#Your hitbox gets smaller"},
{"34", "Infested!", "Spawn 1 blue spider per poop in room"},
+27 -26
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@@ -2,7 +2,7 @@
----- Basic English descriptions -----
---------------------------------------
-- Last Update: 30.10.2021
-- Last Update: 05.11.2021
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
@@ -49,6 +49,7 @@ local repCollectibles={
[121] = {"121", "Odd Mushroom (Large)", "↑ +1 heart container#↑ +1 Damage up#↑ +0.38 Range up#↓ -0.2 Speed down"}, -- Odd Mushroom (Large)
[123] = {"123", "Monster Manual", "Spawns random familiar#Lasts for current floor"}, -- Monster Manual
[129] = {"129", "Bucket of Lard", "↑ +2 full red heart container#↓ -0.2 Speed down"}, -- Bucket of Lard
[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 Coin#1 coin on Hard Mode#0-1 coin as Keeper"}, --IV Bag
[138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- Stigmata
[139] = {"139", "Mom's Purse", "You can now hold 2 trinkets#Spawns 1 random trinket"}, -- Mom's Purse
[140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud"}, -- Bob's Curse
@@ -56,7 +57,7 @@ local repCollectibles={
[148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation
[149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ Tears down"}, -- Ipecac
[152] = {"152", "Technology 2", "Permanent laser attack!#Laser deals 13% of your damage#↓ Tears down by 33%"}, -- Technology 2
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
[158] = {"158", "Crystal Ball", "Reveal full map#Drops random Card or Soul Heart#While held:#↑ +15% Planetarium chance#100% if a Treasure Room was skipped"}, -- Crystal Ball
[171] = {"171", "Spider Butt", "Slows down enemies for 4 seconds#10 Damage to all enemies#Enemies killed with it spawn blue spiders"}, -- Spider Butt
[172] = {"172", "Sacrificial Dagger", "Orbital knife#Blocks enemy shots#Deals 112.5 damage per second"}, -- Sacrificial Dagger
@@ -84,7 +85,7 @@ local repCollectibles={
[248] = {"248", "Hive Mind", "Blue Spiders/flies deal double damage#Spider/fly based familiars become stronger"}, -- Hive Mind
[253] = {"253", "Magic Scab", "↑ +1 Luck up#↑ +1 Health up#Heals 1 red heart"}, -- Magic Scab
[254] = {"254", "Blood Clot", "↑ +1 Damage up#↑ +1.5 Range up#!!! Applies only for the left eye"}, -- Blood Clot
[256] = {"256", "Hot Bombs", "Burning bombs#+5 Bombs##You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
[256] = {"256", "Hot Bombs", "Burning bombs#+5 Bombs#You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ +0.5 Damage up#↓ Dealt damage decreases the longer the tear stays airborne#300% Damage at point blank range"}, -- Proptosis
[262] = {"262", "Missing Page 2", "+1 Black Heart#When down to 1 Heart, damages all enemies in the room#Black Hearts and Necronomicon effects deal double damage"}, -- Missing Page 2
[263] = {"263", "Clear Rune", "Copies the effects of held rune or soul stone#Drops 1 random rune on pickup"}, -- Clear Rune (REPENTANCE ITEM)
@@ -136,7 +137,7 @@ local repCollectibles={
[382] = {"382", "Friendly Ball", "Can be thrown at enemies to capture them#Next usage will respawn the same enemy as a friendly companion#Walking over the ball after capture will instantly recharge the item"}, -- Friendly Ball
[384] = {"384", "Lil Gurdy", "Will launch and slide around the room#Deals 5-20 contact damage per hit depending on charge duration"}, -- Lil Gurdy
[389] = {"389", "Rune Bag", "Drops a random rune every 7-8 rooms#Can also drop Soul Stones"}, -- Rune Bag
[393] = {"393", "Serpent`s Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent`s Kiss
[393] = {"393", "Serpent's Kiss", "Random chance to shoot poison tears#Poison enemies on contact#Enemies killed with contact poison have a 20% chance to drop a Black Heart"}, -- Serpent's Kiss
[394] = {"394", "Marked", "Fire tears automatically directed at a red target on the ground which is controlled by the player#↑ +0.7 Tears up#↑ +3 Range up#↑ +0.3 Tear Height#Familiars shoot towards the target"}, -- Marked
[395] = {"395", "Tech X", "Gain the ability to charge and fire a laser ring that travels across the room#Damage based on the charge progress#100% damage on full charge"}, -- Tech X
[397] = {"397", "Tractor Beam", "Isaac's tears now travel directly forwards following a beam of light, but will also move sideways based on your player movement#↑ +0.5 Tears up#↑ +1.5 Range up#↑ +0.16 Shot Speed up#↑ +0.5 Tear Height"},
@@ -178,7 +179,7 @@ local repCollectibles={
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground
[553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis
[554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky
[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Spawns 5 coins on pickup"}, -- Golden Razor
[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
[556] = {"556", "Sulfur", "Grants {{Collectible118}} Brimstone for the current room"}, -- Sulfur
[557] = {"557", "Fortune Cookie", "Gives Isaac a fortune, Soul Heart, tarot card, or trinket"}, -- Fortune Cookie
[558] = {"558", "Eye Sore", "Chance to fire 1-2 extra tears in random directions"}, -- Eye Sore
@@ -199,8 +200,8 @@ local repCollectibles={
[573] = {"573", "Immaculate Heart", "+1 Red Heart container#↑ +20% Damage up#Full health#Chance to fire orbiting spectral tears"}, -- Immaculate Heart
[574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance
[575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder
[576] = {"576", "Dirty Mind", "Destroying poop spawns 1-4 friendly Dips#Dip type depends on the poop type"}, -- Dirty Mind
[577] = {"577", "Damocles", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals and Beggar rewards#Kills you at a random time when taking damage from an enemy after you used the item"}, -- Damocles
[576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poops"}, -- Dirty Mind
[577] = {"577", "Damocles", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles
[578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep"}, -- Free Lemonade
[579] = {"579", "Spirit Sword", "Instead of tears, Isaac swings a sword#Deals 3x your damage#Does a spin attack + projectile shot on charge up#Fire projectiles with normal swings on full health"}, -- Spirit Sword
[580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by a door outline of a door#Rooms can be special rooms# A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key
@@ -216,23 +217,23 @@ local repCollectibles={
[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
[591] = {"591", "Venus", "+1 red Heart container#Heals one heart#Close enemies become charmed"}, -- Venus
[592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
[593] = {"593", "Mars", "Dash by double-tapping the movement key#Becoming invulnerable and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "+2 empty red Heart containers#↓ -0.3 Speed down#Heals half a heart#Build up Speed while standing still for up to +0.5 Speed#Release a poisoning gas cloud when moving again"}, -- Jupiter
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "+2 empty red Heart containers#Heals half a heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter
[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
[596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing##Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[598] = {"598", "Pluto", "↑ +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
[599] = {"599", "Voodoo Head", "Spawns an additional {{CursedRoom}}Curse Room each floor"}, -- Voodoo Head
[599] = {"599", "Voodoo Head", "Spawns an additional {{CursedRoom}}Curse Room each floor"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "↑ Decreases tear delay in your left eye by 28%"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ 0.7 Tears up#+1 Eternal Heart#Allows Angel Rooms to appear even if a Devil deal has been taken before"}, -- Act of Contrition
[602] = {"602", "Member Card", "Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
[603] = {"603", "Battery Pack", "Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, Hosts, and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[606] = {"606", "Ocular Rift", "Chance to fire tears that create rifts where they land#Pulls in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
[609] = {"609", "Eternal D6", "Rerolls all items in the room#Items have a chance to disappear"}, -- Eternal D6
[609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6
[610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage
[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
@@ -248,7 +249,7 @@ local repCollectibles={
[622] = {"622", "Genesis", "{{Warning}} ONE TIME USAGE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis
[623] = {"623", "Sharp Key", "+5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key
[624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invulnerability and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invincibility and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush
[626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1
[627] = {"627", "Knife Piece 2", "Makes knife familiar with {{Collectible627}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2
[628] = {"628", "Death Certificate", "{{Warning}} ONE TIME USAGE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate
@@ -283,7 +284,7 @@ local repCollectibles={
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
[658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ +1.5 Range up#Increases tear size"}, -- Tropicamide
[660] = {"660", "Card Reading", "Spawns two portals at the beginning of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}}Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}}Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}}Secret Room"}, -- Card Reading
[660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}}Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}}Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}}Secret Room"}, -- Card Reading
[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
@@ -298,7 +299,7 @@ local repCollectibles={
[672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh
[673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
[675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal ultra secret room"}, -- Cracked Orb
[675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal Ultra Secret Room"}, -- Cracked Orb
[676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts dont count"}, -- Empty Heart
[677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection
[678] = {"678", "C Section", "!!! Currently non-functional!#Launch a baby attached via umbilical cord#Deals 3x contact damage#Baby shoots tears and walks when fire button is held#Returns when button is released"}, -- C Section
@@ -307,7 +308,7 @@ local repCollectibles={
[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal
[682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground#Can hold an enemy and deal damage"}, -- Worm Friend
[683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
[684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don’t take damage from the explosion"}, -- Hungry Soul
[684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don't take damage from the explosion"}, -- Hungry Soul
[685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps
[686] = {"686", "Soul Locket", "Grants a permanent stat boost whenever you pick up a Soul Heart#Spawns a Soul Heart on pickup"}, -- Soul Locket
[687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
@@ -420,14 +421,14 @@ EID.descriptions["en_us"].spindownError = "Item disappears"
---------- Trinkets ----------
local repTrinkets={
[1] = {"1", "Swallowed Penny", "Spawns 1 coin when you get hit#0-1 if you play as Keeper"}, -- Swallowed Penny
[1] = {"1", "Swallowed Penny", "Spawns 1 coin when you get hit#0-1 as Keeper"}, -- Swallowed Penny
[10] = {"10", "Wiggle Worm", "Tears move in waves#↑ +0.4 Tears up#Grants spectral tears"}, -- Wiggle Worm
[11] = {"11", "Ring Worm", "Tears move in spirals with high speed#Grants spectral tears"}, -- Ring Worm
[15] = {"15", "Lucky Rock", "33% chance to drop a coin when destroying rocks"},-- Lucky Rock
[24] = {"24", "Butt Penny", "Fart when picking up coins#Higher chance for coins to spawn from poop#Farts poison and knockback enemies and projectiles"}, -- Butt Penny
[26] = {"26", "Hook Worm", "Tears move in angular patterns#↑ +1.5 Range#Grants spectral tears"}, -- Hook Worm
[32] = {"32", "Liberty Cap", "Random mushroom effect per room"}, -- Liberty Cap
[33] = {"33", "Umbilical Cord", "When entering a room with half a red heart or less, you get little Steven#High Chance to spawn a Gemini familar when taking damage"}, -- Umbilical Cord
[33] = {"33", "Umbilical Cord", "At half a Red Heart or less, you gain#{{Blank}} {{Collectible100}} Little Steven#High chance to spawn Gemini familiars for the room when taking damage"}, -- Umbilical Cord
[48] = {"48", "A Missing Page", "When getting hit, chance to damage all enemies in the room#Black Hearts and {{Collectible35}}Necronomicon-like effects deal double damage"}, -- A Missing Page
[49] = {"49", "Bloody Penny", "25% chance to drop half a heart when picking up coins"}, -- Bloody Penny
[50] = {"50", "Burnt Penny", "25% chance to drop a bomb when picking up coins"}, -- Burnt Penny
@@ -473,7 +474,7 @@ local repTrinkets={
[156] = {"156", "Mother's Kiss", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss
[157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}}Ipecac+{{Collectible5}}Reflection tear with a very high range value"}, -- Torn Card
[158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
[159] = {"159", "Gilded Key", "+1 key#Replaces all new chests, with Locked Chest#All Locked Chests can also contain extra cards, pills or trinkets#Exception: Mega Chest, old Chest"}, -- Gilded Key
[159] = {"159", "Gilded Key", "+1 key#Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key
[160] = {"160", "Lucky Sack", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack
[161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Sheol"}, -- Wicked Crown
[162] = {"162", "Azazel's Stump", "Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump
@@ -532,7 +533,7 @@ EID.descriptions["en_us"].tarotClothBuffs = {
[59] = {"59", "", "Grants 3 temporary heart containers"}, -- III - The Empress?
[61] = {"61", "", "Spawns 6 Bone Hearts"}, -- V - The Hierophant?
[62] = {"62", "", "Adds 4 broken hearts and spawns 4 items"}, -- VI - The Lovers?
[64] = {"64", "", "Spawns 4-14 golden chests"}, -- VIII - Justice?
[64] = {"64", "", "Spawns 4-14 Golden Chests"}, -- VIII - Justice?
[70] = {"70", "", "Eat 20 pills"}, -- XIV - Temperance?
[72] = {"72", "", "Spawns 14 rock clusters"}, -- XVI - The Tower?
[73] = {"73", "", "Removes 2 items and spawns 4"}, -- XVII - The Stars?
@@ -552,13 +553,13 @@ local repCards={
[55] = {"55", "Rune Shard", "Activates a random rune effect#The rune effect is weaker"}, -- Rune Shard
[56] = {"56", "0 - The Fool?", "Drops all your hearts and pickups on the floor#Only half a heart left afterwards#Coins and bombs are dropped efficiently, spawning {{Collectible74}}/{{Collectible19}} pedestals if possible"}, -- 0 - The Fool?
[57] = {"57", "I - The Magician?", "Grants big projectile and enemy repelling aura#Duration 1 minute"}, -- I - The Magician?
[58] = {"58", "II - The High Priestess?", "Mom's foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess?
[58] = {"58", "II - The High Priestess?", "Mom's Foot stomps down repeatedly for 1 minute"}, -- II - The High Priestess?
[59] = {"59", "III - The Empress?", "Grants for 1 minute:#↑ +2 red hearts#↑ +1.35 Tears up"}, -- III - The Empress?
[60] = {"60", "IV - The Emperor?", "Teleports you to an extra Boss room with extra loot#The boss is chosen from two floors deeper than the current one"}, -- IV - The Emperor?
[61] = {"61", "V - The Hierophant?", "Spawns 2 Bone Hearts"}, -- V - The Hierophant?
[62] = {"62", "VI - The Lovers?", "Spawns 1 item from current room's item pool#Turns 1 Red Heart Container or 2 Soul Hearts into a broken heart"}, -- VI - The Lovers?
[63] = {"63", "VII - The Chariot?", "Turn into invincible immobile statue for 10 seconds#Extreme fire rate for duration"}, -- VII - The Chariot?
[64] = {"64", "VIII - Justice?", "Spawns 2-4 golden chests"}, -- VIII - Justice?
[64] = {"64", "VIII - Justice?", "Spawns 2-4 Golden Chests"}, -- VIII - Justice?
[65] = {"65", "IX - The Hermit?", "Turns pickups and items in the room into coins#Coin values are equal to their shop value"}, -- IX - The Hermit?
[66] = {"66", "X - Wheel of Fortune?", "Random dice room effect"}, -- X - Wheel of Fortune?
[67] = {"67", "XI - Strength?", "Enemies in room are weakened, slowed and take double damage"}, -- XI - Strength?
@@ -568,7 +569,7 @@ local repCards={
[71] = {"71", "XV - The Devil?", "Invokes {{Collectible33}} The Bible effect#Grants {{Collectible390}} Seraphim for 30 seconds"}, -- XV - The Devil?
[72] = {"72", "XVI - The Tower?", "Spawns 6 clusters of random rocks and obstacles#Clusters will often contain Tinted Rocks"}, -- XVI - The Tower?
[73] = {"73", "XVII - The Stars?", "Removes oldest passive item#Spawns 2 random items from current room's item pool"}, -- XVII - The Stars?
[74] = {"74", "XVIII - The Moon?", "Teleports you to Ultra secret room#Pathway back will be made of red rooms"}, -- XVIII - The Moon?
[74] = {"74", "XVIII - The Moon?", "Teleports you to Ultra Secret Room#Pathway back will be made of red rooms"}, -- XVIII - The Moon?
[75] = {"75", "XIX - The Sun?", "For the current floor:#↑ Gain {{Collectible159}} Spirit of the Night#↑ +1.5 Damage up#Turns your Red Hearts into Bone Hearts#Applies Curse of Darkness"}, -- XIX - The Sun?
[76] = {"76", "XX - Judgement?", "Spawns a Restock Machine"}, -- XX - Judgement?
[77] = {"77", "XXI - The World?", "Spawns a trap door to a crawl space"}, -- XXI - The World?
@@ -648,7 +649,7 @@ EID.descriptions["en_us"].horsepills={
{"33", "One makes you small", "You get a lot smaller#Your hitbox gets smaller"}, -- One makes you small
{"34", "Infested!", "Spawn 2 blue spiders per poop in room"}, -- Infested!
{"35", "Infested?", "Spawn 2 blue spiders per enemy in room#Spawns 2-6 blue spiders when no enemy is in the room"}, -- Infested?
{"36", "Power Pill!", "Short invincibility effect#↑ #7 Damage up#↑ +3 Range up# persists for current room"}, -- Power Pill!
{"36", "Power Pill!", "Short invincibility effect#↑ #7 Damage up#↑ +3 Range up#Persists for current room"}, -- Power Pill!
{"37", "Retro Vision", "Pixelates the screen for 90 seconds"}, -- Retro Vision
{"38", "Friends Till The End!", "Spawns 6 blue flies"}, -- Friends Till The End!
{"39", "X-Lax", "Spawn pool of long lasting slippery creep"}, -- X-Lax
@@ -657,7 +658,7 @@ EID.descriptions["en_us"].horsepills={
{"42", "I'm Excited!!!", "Speed up for all enemies in room"}, --I'm Excited!!!
{"43", "Gulp!", "Consume current trinket and gain its effect permanently"}, -- Gulp!
{"44", "Horf!", "Shoots a cluster of ipecac tears"}, -- Horf!
{"45", "Feels like I'm walking on sunshine!", "Short invincibility#Fears all enemies# Two eaten enemies replenish half a heart"}, -- Feels like I'm walking on sunshine!
{"45", "Feels like I'm walking on sunshine!", "Short invincibility#Fears all enemies#Deal 40 contact damage#Two eaten enemies replenish half a heart"}, -- Feels like I'm walking on sunshine!
{"46", "Vurp!", "Spawns last used pill as a horse pill"}, -- Vurp!
{"47", "Shot Speed Down", "↓ -0.3 Shot Speed down"}, -- Shot Speed Down
{"48", "Shot Speed Up", "↑ +0.3 Shot Speed up"}, -- Shot Speed Up