zh_cn: update all the things (#913)

* Update eid_mcm_cn.lua

Clear up all the things.

* Delete resources/font/eid_default_cn.fnt

Add new font

* Delete resources/font/eid_default_cn_0.png

Add new font

* Add new font

cn_alt: new font, which should be default now.
cn_default: the font used in official Chinese, but does not look graceful using in EID. Not the actual default, but still a new option.
cn_old: the legacy font, as an option for the players who still want to used the old font.

Note: the font config can be changed in MCM.

* Update zh_cn.lua

support for new fonts.

* Update zh_cn.lua

update the demo text

* Update eid_mcm_cn.lua

fix a typo

* Update eid_mcm_cn.lua

re-add popup texts

* Add files via upload

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Add files via upload

* Update zh_cn.lua

* Update zh_cn.lua

* Update zh_cn.lua

* Update eid_mcm_cn.lua

* Update zh_cn.lua
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Xheepey87 authored and GitHub committed 2025-09-13 12:11:23 +02:00
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@@ -34,7 +34,7 @@ EID.descriptions[languageCode].collectibles={
{"10", "苍蝇光环", "环绕苍蝇+2#阻挡弹幕"},
{"11", "1UP!", "↑ 生命+1#角色重生后回满血"},
{"12", "魔法蘑菇", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#体型变大#{{HealingRed}} 回满血"},
{"13", "病毒", "↓ {{Speed}} 移速-0.1#{{Poison}} 接触敌人使其中毒#{{BlackHeart}} 中毒的敌人死亡时20%几率掉1黑心"},
{"13", "病毒", "↓ {{Speed}} 移速-0.1#{{Poison}} 接触敌人使其中毒#{{BlackHeart}} 中毒的敌人死亡时20%概率掉1黑心"},
{"14", "过量类固醇", "↑ {{Speed}} 移速+0.6#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
{"15", "<3", "↑ {{Heart}} +1心之容器#{{HealingRed}} 回满血"},
{"16", "生肝", "↑ {{Heart}} 心之容器+2#{{HealingRed}} 回满血"},
@@ -55,28 +55,28 @@ EID.descriptions[languageCode].collectibles={
{"31", "妈妈的口红", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
{"32", "铁丝衣架", "↑ {{Tears}} 射速+0.7"},
{"33", "圣经", "{{Timer}} 在当前房间飞行#{{MomsHeart}} 立即击杀妈腿和妈心#{{Warning}} 当对撒但使用时, 角色会死亡"},
{"34", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"},
{"34", "彼列之书", "{{AngelDevilChance}} 持有时, 恶魔房/天使房概率+12.5%#{{Timer}} 使用后, 在当前房间中获得:#↑ {{Damage}} 伤害+2"},
{"35", "死灵之书", "对房间中所有敌人造成40点伤害"},
{"36", "大便", "生成1个大便并击退敌人#可以放在靠近坑的位置然后炸掉作为桥"},
{"37", "炸弹先生", "在角色下方放置1大炸弹, 造成110点伤害"},
{"38", "塔米猫的头", "在角色周围发射10颗泪弹#泪弹与角色的效果一致, 额外+25点伤害"},
{"39", "妈妈的胸罩", "使房间中所有敌人石化4秒"},
{"39", "妈妈的胸罩", "{{Petrify}} 使房间中所有敌人石化4秒"},
{"40", "神风!", "在角色位置造成一次爆炸#造成40点伤害"},
{"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒"},
{"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并使其中毒"},
{"43", "", "<道具不存在>"},
{"44", "传送!", "将角色传送至除错误房外的房间"},
{"45", "美味的心", "{{HealingRed}} 治疗1红心"},
{"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高"},
{"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励概率#赌博时赢的概率更高"},
{"47", "胎儿博士的遥控器", "{{Collectible168}} 使用时, 瞄准十字准星#1.5秒后导弹降落在准星处#造成20x角色伤害"},
{"48", "丘比特之箭", "穿刺泪弹"},
{"49", "嗖-哒-呜!", "下一次发射由激光取代#在0.9秒内造成26x角色伤害"},
{"50", "史蒂文", "↑ {{Damage}} 伤害+1"},
{"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房几率+10%"},
{"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房概率+10%"},
{"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成5x角色伤害+30的伤害"},
{"53", "万磁王", "角色吸引掉落物"},
{"54", "藏宝图", "揭示地图轮廓#不显示房间图标"},
{"55", "妈妈的眼睛", "50%几率向后发射1颗泪弹#{{Luck}} 幸运2: 100%几率"},
{"55", "妈妈的眼睛", "50%概率向后发射1颗泪弹#{{Luck}} 幸运2: 100%概率"},
{"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害"},
{"57", "仰慕之交", "中范围环绕苍蝇#每秒造成75点接触伤害"},
{"58", "影之书", "{{Timer}} 无敌10秒"},
@@ -99,18 +99,18 @@ EID.descriptions[languageCode].collectibles={
{"75", "药学博士证", "{{HealingRed}} 治疗2红心#{{Pill}} 生成1胶囊#{{Pill}} 将负面胶囊变为正面的#{{BloodDonationMachine}} 献血机得到的{{Coin}}硬币更多"},
{"76", "X光透视", "{{SecretRoom}} 打开所有隐藏房入口"},
{"77", "彩虹独角兽", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"},
{"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房几率+17.5%#使用后, 本层头目由天启骑士取代的几率更高"},
{"78", "启示录", "{{SoulHeart}} +1魂心#{{AngelDevilChance}} 持有时, 恶魔房/天使房概率+17.5%#使用后, 本层头目由天启骑士取代的概率更高"},
{"79", "咒印", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1#{{SoulHeart}} +1魂心"},
{"80", "契约", "↑ {{Tears}} 射速+0.7#↑ {{Damage}} 伤害+0.5#{{SoulHeart}} +2魂心"},
{"81", "嗝屁猫", "↑ 生命+9#死亡时, 角色以1心之容器重生#{{Warning}} 拾起时, 将角色的心之容器设置为1个"},
{"82", "深渊领主", "↑ {{Speed}} 移速+0.3#飞行"},
{"83", "钉子", "使用后:#{{SoulHeart}} +1魂心#{{Timer}} 在当前房间中获得:#↑ {{Damage}} 伤害+0.7#↓ {{Speed}} 移速-0.18#角色每秒造成40点接触伤害#角色可粉碎接触的石头"},
{"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 10%几率是暗门"},
{"84", "我们需要深入挖掘!", "打开1个跳过本层的活板门#{{LadderRoom}} 10%概率是暗门"},
{"85", "卡牌盒", "{{Card}} 生成1卡牌"},
{"86", "萌死戳的牙", "召唤萌死戳进行一次践踏, 造成120点伤害#{{Warning}} 若房间没有敌人, 则萌死戳会落在角色上"},
{"87", "洛基的角", "25%几率向4个方向发射泪弹#{{Luck}} 幸运7: 100%几率"},
{"87", "洛基的角", "25%概率向4个方向发射泪弹#{{Luck}} 幸运7: 100%概率"},
{"88", "小胖蛆", "向角色发射方向冲刺#每秒造成52.5点接触伤害"},
{"89", "蜘蛛之咬", "{{Slow}} 25%几率发射减速泪弹#{{Luck}} 幸运15: 100%几率"},
{"89", "蜘蛛之咬", "{{Slow}} 25%概率发射减速泪弹#{{Luck}} 幸运15: 100%概率"},
{"90", "小石头", "↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+1#↓ {{Speed}} 移速-0.2"},
{"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房"},
{"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"},
@@ -124,14 +124,14 @@ EID.descriptions[languageCode].collectibles={
{"100", "史蒂文宝宝", "发射追踪泪弹#泪弹造成3.5点伤害"},
{"101", "光环", "↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.3#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"},
{"102", "妈妈的药瓶", "{{Pill}} 生成1胶囊"},
{"103", "普通感冒", "{{Poison}} 25%几率发射有毒泪弹#{{Luck}} 幸运12: 100%几率"},
{"103", "普通感冒", "{{Poison}} 25%概率发射有毒泪弹#{{Luck}} 幸运12: 100%概率"},
{"104", "寄生虫", "泪弹击中后会分裂为2颗#分裂的泪弹造成的伤害减半"},
{"105", "六面骰", "重置房间中的底座道具"},
{"106", "大爆弹先生", "↑ {{Bomb}} 炸弹伤害x1.83#{{Bomb}} +5炸弹"},
{"107", "锯齿剪", "{{Timer}} 在当前房间中获得:#飞行#角色的身体与头分离, 每秒造成82.5点接触伤害"},
{"108", "圣饼", "大多数伤害降低为半心"},
{"109", "金钱=力量", "↑ {{Damage}} 角色每持有{{Coin}}1硬币, 伤害+0.04"},
{"110", "妈妈的美瞳", "↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#20%几率发射石化泪弹#{{Luck}} 幸运20: 50%几率"},
{"110", "妈妈的美瞳", "↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5#{{Petrify}} 20%概率发射石化泪弹#{{Luck}} 幸运20: 50%概率"},
{"111", "豆子", "{{Poison}} 对附近敌人造成5点伤害并使其中毒#中毒的敌人受到6次角色伤害"},
{"112", "守护天使", "环绕物#提高所有其他环绕物的速度#阻挡弹幕#每秒造成105点接触伤害"},
{"113", "恶魔宝宝", "自动向靠近的敌人发射#泪弹造成3点伤害"},
@@ -155,7 +155,7 @@ EID.descriptions[languageCode].collectibles={
{"131", "炸弹袋", "{{Bomb}} 每3个房间生成1炸弹"},
{"132", "煤块", "{{Damage}} 泪弹前进越远伤害越高"},
{"133", "嗝屁猫的爪子", "{{SoulHeart}} 将1心之容器转换为3魂心"},
{"134", "嗝屁猫的尾巴", "{{Chest}} 33%几率将房间清理奖励变成箱子#33%几率使奖励消失"},
{"134", "嗝屁猫的尾巴", "{{Chest}} 33%概率将房间清理奖励变成箱子#33%概率使奖励消失"},
{"135", "献血袋", "{{Coin}} 对角色造成半红心伤害并生成1-2硬币#{{Heart}} 优先消耗红心"},
{"136", "最好的朋友", "生成1个诱饵, 吸引敌人并在5秒后爆炸"},
{"137", "起爆器", "{{Bomb}} +5炸弹#角色的炸弹不再自动爆炸#使用时, 使角色的炸弹同时引爆"},
@@ -171,8 +171,8 @@ EID.descriptions[languageCode].collectibles={
{"147", "残损铁镐", "{{Timer}} 在当前房间中角色可粉碎接触的石头和隐藏房的墙"},
{"148", "害虫横行", "受伤时, 生成1-3只蓝苍蝇"},
{"149", "吐根酊", "↑ {{Damage}} 伤害+40#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线射出#{{Poison}} 泪弹会爆炸并使击中的敌人中毒"},
{"150", "严厉的爱", "{{Damage}} 10%几率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%几率"},
{"151", "虫群复击", "泪弹击中敌人时有1/6几率生成1只蓝苍蝇"},
{"150", "严厉的爱", "{{Damage}} 10%概率发射牙齿, 造成3.2x角色伤害#{{Luck}} 幸运9: 100%概率"},
{"151", "虫群复击", "泪弹击中敌人时有1/6概率生成1只蓝苍蝇"},
{"152", "科技II", "↓ {{Tears}} 射速修正x0.5#↓ {{Damage}} 伤害修正x0.65#角色右眼泪弹由持续激光取代#{{Damage}} 激光每秒造成3x角色伤害"},
{"153", "变异蜘蛛", "↓ {{Tears}} 射速修正x0.48#↓ {{Tears}} 射击延迟+3#角色同时发射4颗泪弹"},
{"154", "化学剥皮法", "↑ {{Damage}} 左眼伤害+2"},
@@ -183,7 +183,7 @@ EID.descriptions[languageCode].collectibles={
{"159", "夜之幽魂", "灵体泪弹#飞行"},
{"160", "撕裂苍穹", "在敌人附近生成5道光柱#在0.8秒内每道光柱造成8x角色伤害+160的伤害"},
{"161", "安卡十字", "{{Player4}} 死亡时, 以???(小蓝人)重生"},
{"162", "凯尔特十字", "受伤时, 20%几率使角色暂时无敌#{{Luck}} 幸运27: 100%几率"},
{"162", "凯尔特十字", "受伤时, 20%概率使角色暂时无敌#{{Luck}} 幸运27: 100%概率"},
{"163", "幽灵宝宝", "发射灵体泪弹#泪弹造成3.5点伤害"},
{"164", "蓝蜡烛", "投掷蓝火#造成接触伤害, 阻挡弹幕, 2秒后消失"},
{"165", "九尾鞭", "↑ {{Damage}} 伤害+1#↑ {{Shotspeed}} 弹速+0.23"},
@@ -194,11 +194,11 @@ EID.descriptions[languageCode].collectibles={
{"170", "长腿蛛父", "每4秒践踏附近敌人#每秒造成40点伤害"},
{"171", "蜘蛛屁股", "{{Slow}} 使敌人减速4秒#所有敌人受到10点伤害"},
{"172", "献祭匕首", "环绕物#阻挡弹幕#每秒造成225点接触伤害"},
{"173", "主教冠", "{{SoulHeart}} 红心生成时有50%几率由魂心取代"},
{"173", "主教冠", "{{SoulHeart}} 红心生成时有50%概率由魂心取代"},
{"174", "彩虹宝宝", "发射随机泪弹#泪弹造成3-5点伤害"},
{"175", "爸爸的钥匙", "打开房间中所有的门, 包括{{SecretRoom}}{{SuperSecretRoom}}隐藏房, {{ChallengeRoom}}{{BossRushRoom}}挑战房和超级撒旦的门"},
{"176", "干细胞", "↑ {{Heart}} +1心之容器#↑ {{Shotspeed}} 弹速+0.16"},
{"177", "便携式老虎机", "{{Coin}} 花费1硬币, 几率生成1掉落物"},
{"177", "便携式老虎机", "{{Coin}} 花费1硬币, 概率生成1掉落物"},
{"178", "圣水", "受伤时, 留下一摊水迹#水迹每秒造成24点伤害"},
{"179", "宿命", "{{EternalHeart}} +1永恒之心#飞行"},
{"180", "黑豆", "受伤时, 角色放屁#{{Poison}} 屁会使敌人中毒"},
@@ -221,49 +221,49 @@ EID.descriptions[languageCode].collectibles={
{"197", "耶稣果汁", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.25#↑ 泪弹高度+0.5"},
{"198", "盒子", "每种掉落物生成1个"},
{"199", "妈妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"},
{"200", "妈妈的眼影", "{{Charm}} 10%几率发射魅惑泪弹#{{Luck}} 幸运27: 100%几率"},
{"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%几率发射混乱泪弹#{{Luck}} 幸运27: 100%几率"},
{"202", "弥达斯之触", "接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的几率更高"},
{"200", "妈妈的眼影", "{{Charm}} 10%概率发射魅惑泪弹#{{Luck}} 幸运27: 100%概率"},
{"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%概率发射混乱泪弹#{{Luck}} 幸运27: 100%概率"},
{"202", "弥达斯之触", "{{Petrify}} 接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的概率更高"},
{"203", "慈善捆绑包", "所有可能的掉落物成对出现"},
{"204", "挎包", "受伤时, 50%几率生成1随机掉落物"},
{"204", "挎包", "受伤时, 50%概率生成1随机掉落物"},
{"205", "锋利插头", "{{Battery}} 使用未充能的主动道具时, 花费2心使其完全充能#只有道具完全没有充能时有效"},
{"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成105点接触伤害"},
{"207", "绷带球", "1级: 环绕物#{{Charm}} 2级: 发射魅惑泪弹的环绕物#{{Charm}} 3级: 绷带女孩#{{Charm}} 4级: 超级绷带女孩"},
{"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人几率从5%增至20%#不增加精英头目的几率"},
{"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人概率从5%增至20%#不增加精英头目的概率"},
{"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人混乱并造成10点伤害"},
{"210", "狸猫树叶", "完全不行动1秒后, 角色无敌"},
{"211", "蜘蛛宝宝", "受伤时, 生成1-2只蓝蜘蛛"},
{"212", "嗝屁猫的项圈", "死亡时, 50%几率以半心重生"},
{"212", "嗝屁猫的项圈", "死亡时, 50%概率以半心重生"},
{"213", "丢失的隐形眼镜", "↓ {{Shotspeed}} 弹速-0.15#角色的泪弹能摧毁敌人的弹幕"},
{"214", "贫血", "↑ {{Range}} 射程+5#{{Timer}} 受伤时, 在房间中留下血迹#血迹每秒造成6点伤害"},
{"215", "山羊头", "{{AngelDevilChance}} 100%恶魔房/天使房几率"},
{"215", "山羊头", "{{AngelDevilChance}} 100%恶魔房/天使房概率"},
{"216", "仪式法袍", "↑ {{Damage}} 伤害+1#{{BlackHeart}} +3黑心"},
{"217", "妈妈的假发", "{{HealingRed}} 治疗1红心#发射泪弹时, 5%几率生成1只蓝蜘蛛#{{Luck}} 幸运10: 100%几率"},
{"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 每分钟50%几率治疗半红心"},
{"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%几率生成1红心"},
{"217", "妈妈的假发", "{{HealingRed}} 治疗1红心#发射泪弹时, 5%概率生成1只蓝蜘蛛#{{Luck}} 幸运10: 100%概率"},
{"218", "胎盘", "↑ {{Heart}} +1心之容器#{{HealingRed}} 每分钟50%概率治疗半红心"},
{"219", "旧绷带", "↑ {{EmptyHeart}} +1空心之容器#{{Heart}} 受伤时, 10%概率生成1红心"},
{"220", "悲伤炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时环形发射10颗泪弹"},
{"221", "橡胶胶水", "角色的泪弹会在敌人和障碍物上反弹"},
{"222", "反重力", "↑ {{Tears}} 射击延迟-2#按住发射键会使泪弹悬空#松开后, 所有泪弹会向发射方向继续前进"},
{"223", "纵火狂", "{{Bomb}} +5炸弹#免疫爆炸, 岩石波, 践踏的伤害#{{HealingRed}} 受爆炸击中时治疗1红心"},
{"224", "柯吉猫的身体", "↑ {{Tears}} 射击延迟-1#↑ {{Tearsize}} 泪弹尺寸x1.2#↓ {{Range}} 射程-10#泪弹击中后会分裂为4颗#分裂的泪弹造成的伤害减半"},
{"225", "兽性面具", "{{SoulHeart}} 受伤时, 几率生成1魂心#{{HalfHeart}} 敌人死亡时几率掉落1半红心"},
{"225", "兽性面具", "{{SoulHeart}} 受伤时, 概率生成1魂心#{{HalfHeart}} 敌人死亡时概率掉落1半红心"},
{"226", "黑莲花", "↑ {{Heart}} +1心之容器#{{SoulHeart}} +1魂心#{{BlackHeart}} +1黑心"},
{"227", "小猪存钱罐", "{{Coin}} +3硬币#受伤时, 生成1-2硬币"},
{"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%几率发射恐惧泪弹"},
{"228", "妈妈的香水", "↑ {{Tears}} 射击延迟-1#{{Fear}} 15%概率发射恐惧泪弹"},
{"229", "萌死戳的肺", "↓ {{Tears}} 射击延迟x4.3#{{Chargeable}} 泪弹可蓄力并在松开时散射"},
{"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{EmptyHeart}} 移除所有心之容器#{{BlackHeart}} +6黑心#{{Fear}} 15%几率发射恐惧泪弹"},
{"231", "焦油球", "{{Slow}} 10%几率发射减速泪弹#{{Luck}} 幸运18: 100%几率#{{Slow}} 角色会留下减速水迹"},
{"230", "亚巴顿", "↑ {{Speed}} 移速+0.2#↑ {{Damage}} 伤害+1.5#↓ {{EmptyHeart}} 移除所有心之容器#{{BlackHeart}} +6黑心#{{Fear}} 15%概率发射恐惧泪弹"},
{"231", "焦油球", "{{Slow}} 10%概率发射减速泪弹#{{Luck}} 幸运18: 100%概率#{{Slow}} 角色会留下减速水迹"},
{"232", "怀表", "↑ {{Speed}} 移速+0.3#{{Slow}} 受伤时, 使房间中的所有敌人永久减速"},
{"233", "小小星球", "↑ 泪弹高度+7#灵体泪弹#角色的泪弹环绕在角色周围"},
{"234", "害虫横行II", "击杀敌人时, 生成1只蓝蜘蛛"},
{"235", "", "<道具不存在>"},
{"236", "大肠杆菌", "接触敌人时, 使其变成大便"},
{"237", "死神之触", "↑ {{Damage}} 伤害+1.5#↑ {{Tearsize}} 泪弹尺寸x2#↓ {{Tears}} 射速-0.3#穿刺泪弹"},
{"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"},
{"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房几率+25%#{{EternalHeart}} 永恒之心几率+2%"},
{"238", "钥匙碎片1", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2%"},
{"239", "钥匙碎片2", "{{Warning}} 集齐两个钥匙碎片可开启金色大门#{{AngelChance}} 天使房概率+25%#{{EternalHeart}} 永恒之心概率+2%"},
{"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"},
{"241", "地狱契约", "所有房间清理奖励翻倍#33%几率房间清理奖励消失"},
{"242", "耻辱假面", "50%几率阻挡弹幕"},
{"241", "地狱契约", "所有房间清理奖励翻倍#33%概率房间清理奖励消失"},
{"242", "耻辱假面", "50%概率阻挡弹幕"},
{"243", "三位一体盾", "阻挡角色发射方向的敌人弹幕"},
{"244", "科技0.5", "时不时发射激光"},
{"245", "完美视力", "角色同时发射2颗泪弹"},
@@ -278,15 +278,15 @@ EID.descriptions[languageCode].collectibles={
{"254", "血块", "↑ {{Damage}} 左眼伤害+1#↑ {{Range}} 左眼射程+5#↑ 泪弹高度+0.5"},
{"255", "螺丝", "↑ {{Tears}} 射速+0.5#↑ {{Shotspeed}} 弹速+0.2"},
{"256", "炙热炸弹", "{{Bomb}} +5炸弹#{{Burning}} 角色的炸弹爆炸时会留下火焰"},
{"257", "火焰意志", "{{Burning}} 角色的泪弹可点燃敌人#击中敌人时, 泪弹有10%几率爆炸#{{Luck}} 幸运13: 100%几率#{{Warning}} 爆炸也会伤到角色"},
{"257", "火焰意志", "{{Burning}} 角色的泪弹可点燃敌人#击中敌人时, 泪弹有10%概率爆炸#{{Luck}} 幸运13: 100%概率#{{Warning}} 爆炸也会伤到角色"},
{"258", "编号丢失", "拾起时和每次进入新层时, 重置角色属性和持有道具"},
{"259", "暗物质", "↑ {{Damage}} 伤害+1#{{Fear}} 33%几率发射恐惧泪弹# {{Luck}} 幸运20: 100%几率"},
{"260", "黑蜡烛", "{{CurseBlind}} 免疫诅咒#{{BlackHeart}} +1黑心#{{AngelDevilChance}} 恶魔房/天使房几率+15%"},
{"259", "暗物质", "↑ {{Damage}} 伤害+1#{{Fear}} 33%概率发射恐惧泪弹# {{Luck}} 幸运20: 100%概率"},
{"260", "黑蜡烛", "{{CurseBlind}} 免疫诅咒#{{BlackHeart}} +1黑心#{{AngelDevilChance}} 恶魔房/天使房概率+15%"},
{"261", "眼球突出", "↑ {{Damage}} 伤害修正x2#↓ 泪弹前进越远伤害越低"},
{"262", "遗失的书页2", "{{BlackHeart}} +1黑心#受伤至1心时, 对房间中所有敌人造成伤害"},
{"263", "", "<道具不存在>"},
{"264", "智能苍蝇", "环绕物#每秒造成22.5点接触伤害#角色受伤前, 阻挡弹幕#角色受伤后, 追击附近敌人"},
{"265", "枯骨宝宝", "当被敌人弹幕击中时, 10%几率对房间中所有敌人造成40点伤害"},
{"265", "枯骨宝宝", "当被敌人弹幕击中时, 10%概率对房间中所有敌人造成40点伤害"},
{"266", "粘液卵囊", "{{Slow}} 留下减速水迹#清理房间后, 生成1-2只蓝蜘蛛"},
{"267", "机器宝宝2.0", "发射激光#激光造成3.5点伤害#向角色发射方向移动"},
{"268", "腐烂宝宝", "角色发射时, 生成蓝苍蝇"},
@@ -315,7 +315,7 @@ EID.descriptions[languageCode].collectibles={
{"291", "冲水!", "使非头目敌人变成大便#立即击杀便便类敌人和头目"},
{"292", "撒但圣经", "{{BlackHeart}} +1黑心"},
{"293", "坎卜斯的头", "{{Collectible118}} 在四个方向上发射硫磺火激光#每道激光在1.33秒内造成440点伤害"},
{"294", "棉豆", "击退附近的敌人和弹幕#10%几率在换成其他主动道具再将其换回来后, 变成更强的{{Collectible484}}等等, 啥?"},
{"294", "棉豆", "击退附近的敌人和弹幕#10%概率在换成其他主动道具再将其换回来后, 变成更强的{{Collectible484}}等等, 啥?"},
{"295", "魔术手指", "对房间中所有敌人造成2x角色伤害#{{Coin}} 花费1硬币"},
{"296", "转换器", "{{Heart}} 将2魂心/黑心转换为1心之容器"},
-- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
@@ -326,7 +326,7 @@ EID.descriptions[languageCode].collectibles={
{"300", "白羊座", "↑ {{Speed}} 移速+0.25#移速大于0.85时, 对敌人造成18点接触伤害"},
{"301", "巨蟹座", "{{SoulHeart}} +3魂心#受伤后, 在当前房间中后续所受伤害降低为半心"},
{"302", "狮子座", "体型变大#粉碎接触的石头"},
{"303", "室女座", "受伤时, 几率获得10秒无敌#{{Luck}} 幸运10: 100%几率#将负面胶囊变成正面的"},
{"303", "室女座", "受伤时, 概率获得10秒无敌#{{Luck}} 幸运10: 100%概率#将负面胶囊变成正面的"},
{"304", "天秤座", "+6{{Coin}}硬币, {{Bomb}}炸弹, {{Key}}钥匙#平衡角色属性#后续的属性变化会分散到各个属性"},
{"305", "天蝎座", "{{Poison}} 有毒泪弹"},
{"306", "人马座", "↑ {{Speed}} 移速+0.2#穿刺泪弹"},
@@ -360,8 +360,8 @@ EID.descriptions[languageCode].collectibles={
{"334", "肉体", "↑ {{Heart}} +3心之容器"},
{"335", "灵魂", "{{SoulHeart}} +2魂心#获得排斥敌人和弹幕的光环"},
{"336", "烂洋葱", "↑ {{Range}} 射程+0.25#↑ {{Tearsize}} 泪弹尺寸x1.5#↓ -0.5泪弹高度#↓ {{Shotspeed}} 弹速-0.4#穿刺灵体泪弹"},
{"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%几率由加速取代"},
{"338", "回旋镖", "可投掷的回旋镖#使敌人石化并造成2x角色伤害#可带回物品"},
{"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%概率由加速取代"},
{"338", "回旋镖", "可投掷的回旋镖#{{Petrify}} 使敌人石化并造成2x角色伤害#可带回物品"},
{"339", "安全别针", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#{{BlackHeart}} +1黑心"},
{"340", "咖啡因片", "↑ {{Speed}} 移速+0.3#↑ 体型变小#{{Pill}} 生成1随机胶囊"},
{"341", "撕碎的照片", "↑ {{Tears}} 射速+0.7#↑ {{Shotspeed}} 弹速+0.16"},
@@ -372,9 +372,9 @@ EID.descriptions[languageCode].collectibles={
{"346", "零食", "↑ {{Heart}} +1心之容器"},
{"347", "复视", "复制房间中所有底座道具和掉落物"},
{"348", "安慰剂", "{{Pill}} 触发角色持有胶囊的效果"},
{"349", "木制镍币", "{{Coin}} 56%几率生成1随机硬币"},
{"349", "木制镍币", "{{Coin}} 56%概率生成1随机硬币"},
{"350", "毒性休克", "{{Poison}} 进入房间时, 使所有敌人中毒#被毒死的敌人留下水迹#水迹每秒造成30点伤害"},
{"351", "超级豆子", "使房间中所有敌人石化#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎石头"},
{"351", "超级豆子", "{{Petrify}} 使房间中所有敌人石化#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎石头"},
{"352", "玻璃大炮", "{{Warning}} 发射炮弹会将角色血量降至半心#发射一颗巨大的穿刺灵体泪弹, 造成10x角色伤害+10的伤害"},
{"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹十字爆炸"},
{"354", "琥珀爆米花", "↑ {{Heart}} +1心之容器#{{Trinket}} 生成1饰品"},
@@ -385,7 +385,7 @@ EID.descriptions[languageCode].collectibles={
{"359", "八寸钉", "↑ {{Damage}} 伤害+1.5#提高击退力"},
{"360", "淫魔", "发射泪弹, 效果和属性与角色一致"},
{"361", "宿命的报答", "发射泪弹, 效果和属性与角色一致#射速是其他跟班的一半"},
{"362", "小箱子", "清理房间后, 33%几率生成1随机掉落物"},
{"362", "小箱子", "清理房间后, 33%概率生成1随机掉落物"},
{"363", "宣誓守护者", "环绕物#每秒造成105点接触伤害#吸引并阻挡弹幕#在1个房间中阻挡10颗弹幕时, 生成1{{EternalHeart}}永恒之心"},
{"364", "浅交朋友", "中范围苍蝇环绕物#每秒造成45点接触伤害"},
{"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成105点接触伤害"},
@@ -395,20 +395,20 @@ EID.descriptions[languageCode].collectibles={
{"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹会过屏幕, 从另一边回来"},
{"370", "玩偶先生", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#{{UnknownHeart}} 生成3随机心"},
{"371", "塔之诅咒", "{{Warning}} 受伤时, 生成6个即爆炸弹#该炸弹继承角色的炸弹效果"},
{"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#将房间中所有敌人石化"},
{"373", "死亡之眼", "↑ {{Damage}} 每次成功击中敌人伤害+25%(最高+100%)#未击中时, 几率重置修正"},
{"374", "圣光", "10%几率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%几率#{{Damage}} 光柱造成4x角色伤害"},
{"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%几率阻挡弹幕"},
{"372", "充电宝宝", "在未清理的房间中, 每30秒产生以下效果之一:#{{Battery}} 生成1电池(每房间最多2次)#{{Battery}} 为主动道具充能1格(每房间最多2次)#{{Petrify}} 将房间中所有敌人石化"},
{"373", "死亡之眼", "↑ {{Damage}} 每次成功击中敌人伤害+25%(最高+100%)#未击中时, 概率重置修正"},
{"374", "圣光", "10%概率发射圣光泪弹, 击中时会产生光柱#{{Luck}} 幸运9: 50%概率#{{Damage}} 光柱造成4x角色伤害"},
{"375", "寄居骷髅帽", "免疫爆炸, 岩石波, 践踏的伤害#20%概率阻挡弹幕"},
{"376", "补货", "生成3随机掉落物#商店物品购买后会立刻补货"},
{"377", "爆裂虫卵", "蜘蛛类敌人不再以角色为目标, 也不对角色造成接触伤害"},
{"378", "大号", "持续发射3秒后, 生成1大便炸弹"},
{"379", "双瞳", "↑ {{Tearsize}} 泪弹尺寸x2#灵体泪弹"},
{"380", "充钱游戏", "{{Coin}} +5硬币#{{Coin}} 单钥匙门必须用硬币打开而不是钥匙"},
{"381", "伊甸的祝福", "↑ {{Tears}} 射速+0.7#下一局开始时, 获得1随机道具"},
{"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人"},
{"382", "友好球", "可以扔向敌人将其捕捉#{{Friendly}} 下一次使用则会生成相同的友好敌人"},
{"383", "眼泪引爆器", "引爆屏幕中的泪弹, 每颗泪弹分裂为6颗并以环状散开"},
{"384", "肉山宝宝", "{{Chargeable}} 弹出并在房间中反弹, 速度基于蓄力时间#根据蓄力时间, 每秒造成5-90点接触伤害"},
{"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 几率生成掉落物或道具#3级: 发射泪弹, 击中时几率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"},
{"385", "乞丐宝", "{{Coin}} 捡起附近的硬币#捡起7, 13, 25硬币时升级#2级: 清理房间后, 概率生成掉落物或道具#3级: 发射泪弹, 击中时概率生成硬币#4级: 追击敌人, 每秒造成37.5点接触伤害#4级: 继续捡硬币, 能生成掉落物或道具"},
{"386", "十二面骰", "将障碍物重置为其他随机类型的障碍物(大便/罐子/TNT/红大便/石头等)"},
{"387", "香炉", "{{Slow}} 产生大片光环, 能够使其中的敌人和弹幕减速"},
{"388", "钥匙乞丐", "{{Key}} 捡起附近的钥匙#{{Chest}} 生成随机宝箱作为回报"},
@@ -416,24 +416,24 @@ EID.descriptions[languageCode].collectibles={
{"390", "撒拉弗", "发射圣心泪弹#泪弹造成10点伤害"},
{"391", "背叛", "{{Charm}} 受伤时, 魅惑房间中所有敌人"},
{"392", "黄道十二宫", "每层获得1个随机星座道具效果"},
{"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%几率掉落1黑心"},
{"393", "蛇蝎之吻", "{{Poison}} 15%概率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%概率掉落1黑心"},
{"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3.15#↑ 泪弹高度+0.3#角色自动向地上的可控红色标记发射泪弹"},
{"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸随蓄力时间增加"},
{"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"},
{"397", "牵引光束", "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"},
{"398", "神体蘑菇", "10%几率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"},
{"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%几率掉落1黑心"},
{"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 几率使接触到的敌人恐惧"},
{"401", "爆炸物", "25%几率发射粘性炸弹泪弹#泪弹击中时不造成伤害, 几秒后爆炸"},
{"398", "神体蘑菇", "{{Shrink}} 10%概率发射使敌人缩小的泪弹#缩小的敌人可以被踩死"},
{"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%概率掉落1黑心"},
{"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 概率使接触到的敌人恐惧"},
{"401", "爆炸物", "25%概率发射粘性炸弹泪弹#泪弹击中时不造成伤害, 几秒后爆炸"},
{"402", "混沌", "底座道具会从随机道具池产生#生成1-6随机掉落物"},
{"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 几率生成蓝蜘蛛/小电池"},
{"404", "放屁宝宝", "阻挡弹幕#受击时, 10%几率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"},
{"405", "恶性漏洞", "在房间中漂浮#每秒造成120点接触伤害, 并施加随机状态效果#在有敌人的房间中, 接触掉落物时, 几率将其变成其他物品"},
{"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 概率生成蓝蜘蛛/小电池"},
{"404", "放屁宝宝", "阻挡弹幕#受击时, 10%概率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"},
{"405", "恶性漏洞", "在房间中漂浮#每秒造成120点接触伤害, 并施加随机状态效果#在有敌人的房间中, 接触掉落物时, 概率将其变成其他物品"},
{"406", "八面骰", "角色的伤害, 射速, 射程, 移速属性的修正x0.5-x2#修正在每次使用后重置"},
{"407", "纯洁", "↑ 根据光环颜色对角色属性进行增强#受伤时, 移除光环, 在下个房间获得新的光环#{{ColorYellow}}黄色{{CR}} = ↑ {{Speed}} 移速+0.5#{{ColorBlue}}蓝色{{CR}} = ↑ {{Tears}} 射击延迟-4#{{ColorRed}}红色{{CR}} = ↑ {{Damage}} 伤害+4#{{ColorOrange}}橙色{{CR}} = ↑ {{Range}} 射程+7.5, ↑ 泪弹高度+1"},
{"408", "祭祀之刃", "受伤时, 在角色周围产生黑色硫磺火圈#{{BlackHeart}} 敌人被黑圈击杀时, 15%几率掉落1黑心"},
{"408", "祭祀之刃", "受伤时, 在角色周围产生黑色硫磺火圈#{{BlackHeart}} 敌人被黑圈击杀时, 15%概率掉落1黑心"},
{"409", "空容器", "{{BlackHeart}} +2黑心#{{EmptyHeart}} 角色没有红心时:#获得飞行#在有敌人的房间中, 每40秒产生1个持续10秒的护盾"},
{"410", "邪恶之眼", "3.33%几率发射眼睛#{{Luck}} 幸运20: 10%几率#眼睛缓慢移动并发射与角色方向一致的泪弹"},
{"410", "邪恶之眼", "3.33%概率发射眼睛#{{Luck}} 幸运20: 10%概率#眼睛缓慢移动并发射与角色方向一致的泪弹"},
{"411", "血嗜", "↑ {{Damage}} 击杀敌人时, 在当前房间中伤害+0.5#最多击杀10个敌人伤害+5"},
{"412", "恶魔受胎", "受伤15次, 30次, 60次, 90次时, 永久获得1个恶魔跟班#最多产生4个跟班"},
{"413", "圣灵受胎", "每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"},
@@ -446,16 +446,16 @@ EID.descriptions[languageCode].collectibles={
{"420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害"},
{"421", "腰豆", "{{Charm}} 对近距离的所有敌人造成5点伤害并魅惑"},
{"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动"},
{"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#几率反弹敌人弹幕"},
{"424", "福袋头", "掉落物有33%几率由福袋取代#生成1福袋"},
{"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#概率反弹敌人弹幕"},
{"424", "福袋头", "掉落物有概率由{{GrabBag}}福袋取代:#{{Coin}}: 10%, {{Bomb}}{{Key}}{{Pill}}{{Rune}}{{Battery}}: 20%#{{GrabBag}} 生成1福袋"},
{"425", "小夜灯", "{{Slow}} 在角色面前生成锥形光, 使其中的敌人和弹幕减速#移除当前层黑暗诅咒"},
{"426", "狂热粉丝", "模仿角色移动, 有3秒延迟#每秒造成30点接触伤害"},
{"427", "工矿炸药包", "生成1个可推的TNT桶#在相同房间中第二次使用时, 远程引爆之前生成的桶"},
{"428", "睡衣", "{{HealingRed}} 回满血#{{SoulHeart}} +4魂心"},
{"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%几率掉落1硬币"},
{"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%概率掉落1硬币"},
{"430", "狙击蝇老爹", "模仿角色移动, 有1秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"},
{"431", "多维宝宝", "模仿角色移动, 有2秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"},
{"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%几率生成1随机掉落物, 15%几率魅惑炸到的敌人"},
{"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%概率生成1随机掉落物, 15%概率魅惑炸到的敌人"},
{"433", "我的影子", "{{Fear}} 受伤时, 使所有敌人恐惧, 并生成1个友好的黑蛆#黑蛆每秒造成5点接触伤害"},
{"434", "苍蝇罐", "击杀敌人时, 在罐子里加入1只蓝苍蝇, 最多20只#使用时, 释放所有苍蝇"},
{"435", "洛基宝宝", "十字发射泪弹#泪弹造成3.5点伤害"},
@@ -466,32 +466,32 @@ EID.descriptions[languageCode].collectibles={
{"440", "肾结石", "↑ 泪弹高度+2#↓ {{Speed}} 移速-0.2#↓ {{Range}} 射程-17#角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"},
{"441", "超级喷射", "{{Timer}} 发射超级撒但激光15秒#激光在房间和层之间持续存在"},
{"442", "黑王子之冠", "红心为1时:#↑ {{Tears}} 射速+0.75#↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#↑ {{Shotspeed}} 弹速+0.2"},
{"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%几率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%几率"},
{"443", "苹果!", "↑ {{Tears}} 射速+0.3#{{Damage}} 6.66%概率发射刀片, 造成4x角色伤害#{{Luck}} 幸运14: 100%概率"},
{"444", "铅笔", "角色每发射15颗泪弹, 抛射大量泪弹#抛射的泪弹造成2x角色伤害"},
{"445", "狗牙", "↑ {{Speed}} 移速+0.1#↑ {{Damage}} 伤害+0.3#{{SecretRoom}} 在隐藏房/超级隐藏房相邻房间时会有一声狼嚎#{{LadderRoom}} 进入石头下有暗门的房间时会有一声吠叫"},
{"446", "烂牙", "{{Poison}} 发射泪弹时, 角色周围会有使敌人中毒的绿环"},
{"447", "流连豆", "每连续发射7.5秒时, 生成一朵便便云#便便云每秒造成5次1x角色伤害#便便云持续15秒, 可通过射击便便云使其移动"},
{"448", "玻璃碎片", "受伤时:#{{Heart}} 25%几率生成1红心#{{Collectible214}} 10%几率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"},
{"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为混乱泪弹"},
{"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"},
{"448", "玻璃碎片", "受伤时:#{{Heart}} 25%概率生成1红心#{{Collectible214}} 10%概率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"},
{"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%概率反弹为混乱泪弹"},
{"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#{{Petrify}} 被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"},
{"451", "塔罗牌桌布", "{{Card}} 生成1卡牌#{{Card}} 使用的卡牌效果翻倍或增强"},
{"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%几率获得贫血效果"},
{"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%概率获得贫血效果"},
{"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#泪弹击中时碎成1-3个小骨片"},
{"454", "多指畸形", "生成1{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊#允许角色携带2卡牌/符文/胶囊"},
{"455", "爸爸丢失的硬币", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#{{Luck}} 生成1幸运硬币"},
{"456", "夜宵", "↑ {{Heart}} +1心之容器"},
{"457", "蛋头", "{{SoulHeart}} +1魂心#20%几率阻挡伤害"},
{"457", "蛋头", "{{SoulHeart}} +1魂心#20%概率阻挡伤害"},
{"458", "肚脐", "{{Trinket}} 生成1随机饰品#{{Trinket}} 允许角色携带2饰品"},
{"459", "鼻窦炎", "20%几率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"},
{"460", "青光眼", "{{Confusion}} 5%几率发射混乱泪弹#屏幕会稍暗一些"},
{"461", "拟寄生物", "15%几率发射虫卵#{{Luck}} 幸运5: 50%几率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"},
{"459", "鼻窦炎", "20%概率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"},
{"460", "青光眼", "{{Confusion}} 5%概率发射混乱泪弹#屏幕会稍暗一些"},
{"461", "拟寄生物", "15%概率发射虫卵#{{Luck}} 幸运5: 50%概率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"},
{"462", "彼列之眼", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"},
{"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%几率发射能摧毁石头和打开门的泪弹"},
{"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%概率发射能摧毁石头和打开门的泪弹"},
{"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"},
{"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#向任意方向发射泪弹"},
{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#被中毒的敌人死亡仍会产生毒气"},
{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#中毒的敌人死亡仍会产生毒气"},
{"467", "手指!", "{{Damage}} 对手指指向的敌人持续造成0.1x角色伤害"},
{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#造成600伤害后被角色吸收, 角色获得接触伤害效果"},
{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#{{Friendly}} 造成600伤害后被角色吸收, 角色获得接触伤害效果, 并生成友好的黑蛆"},
{"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"},
{"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"},
{"471", "萌死戳宝宝", "{{Chargeable}} 蓄力, 散射泪弹#每颗泪弹造成3.5点伤害"},
@@ -508,7 +508,7 @@ EID.descriptions[languageCode].collectibles={
{"482", "遥控器", "将角色换为其他随机角色#移除最近收集到的1个道具"},
{"483", "妈咪炸弹!", "影响整层#炸碎所有障碍物#对所有敌人造成200点伤害#打开隐藏房的门#无论时间, 打开头目车轮战和死寂的门"},
{"484", "等等,啥?", "使用时, 推走敌人并生成岩石波#岩石波可以开门或摧毁石头"},
{"485", "被掰弯的硬币", "50%几率使房间中所有道具, 掉落物和箱子翻倍#50%几率将上述内容移除并生成1硬币"},
{"485", "被掰弯的硬币", "50%概率使房间中所有道具, 掉落物和箱子翻倍#50%概率将上述内容移除并生成1硬币"},
{"486", "钝剃刀片", "使角色受伤但不掉血#触发'受伤时触发'道具的效果"},
{"487", "土豆削皮刀", "{{EmptyHeart}} 移除1心之容器, 获得:#↑ {{Damage}} 伤害+0.2#{{Collectible73}} 肉块#{{Timer}} 当前房间中获得:#↑ {{Range}} 射程+5#{{Collectible214}} 留下血迹"},
{"488", "节拍器", "在当前房间中获得1个随机道具的效果"},
@@ -518,27 +518,27 @@ EID.descriptions[languageCode].collectibles={
{"492", "嘿,听好!", "↑ {{Luck}} 幸运+1#使{{SecretRoom}}隐藏房, 标记石头和{{LadderRoom}}暗门的地点高亮"},
{"493", "肾上腺素", "每有1空心之容器:#↑ {{Damage}} 伤害+0.2"},
{"494", "雅各布天梯", "泪弹击中时会生成1-2个随机方向的电弧#{{Damage}} 电弧造成0.5x角色伤害"},
{"495", "断魂椒", "几率发射红火, 能阻挡弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"},
{"496", "安乐死", "3.33%几率发射针#{{Luck}} 幸运15: 100%几率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"},
{"495", "断魂椒", "概率发射红火, 能阻挡弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"},
{"496", "安乐死", "3.33%概率发射针#{{Luck}} 幸运15: 100%概率#针会立即击杀通常敌人, 并爆出10颗泪弹#{{Damage}} 针击中头目造成3x角色伤害"},
{"497", "迷彩内裤", "{{Confusion}} 进入房间时, 迷惑所有敌人并使角色伪装, 直到角色开始发射"},
{"498", "二元性", "{{AngelDevilChance}} {{DevilRoom}}恶魔房和{{AngelRoom}}天使房生成时会同时生成#进入其一, 另一个就会消失"},
{"499", "圣餐", "{{AngelChance}} 天使房的几率为100%"},
{"499", "圣餐", "{{AngelChance}} 天使房的概率为100%"},
{"500", "袋中袋", "每5-6个房间生成1福袋"},
{"501", "贪婪的胃袋", "{{Heart}} 拾起后, 每获得25硬币增加1心之容器"},
{"502", "大青春痘", "{{Slow}} 发射时, 时不时额外发射一颗白色青春痘, 造成2x角色伤害并使敌人减速#受伤时, 向随机方向发射一颗青春痘"},
{"503", "小魔角", "5%几率发射能立即击杀非头目敌人的泪弹#{{Luck}} 幸运15: 20%几率#角色造成3.5点接触伤害"},
{"503", "小魔角", "5%概率发射能立即击杀非头目敌人的泪弹#{{Luck}} 幸运15: 20%概率#角色造成3.5点接触伤害"},
{"504", "棕色粪块", "生成1只向敌人发射的苍蝇炮塔#泪弹造成2点伤害"},
{"505", "宝可GO", "进入有敌人的房间时, 20%几率生成魅惑的敌人"},
{"505", "宝可GO", "{{Friendly}} 进入有敌人的房间时, 20%概率生成友好的敌人"},
{"506", "背刺", "{{BleedingOut}} 若泪弹击中敌人后背, 则造成的伤害翻倍并造成流血, 每5秒造成最大血量10%的伤害"},
{"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%几率生成半红心 #{{HalfSoulHeart}} 若角色没有心之容器则改为生成半魂心"},
{"507", "尖头吸管", "{{Damage}} 对所有敌人造成1x角色伤害+敌人最大血量10%的伤害#{{HalfHeart}} 造成伤害时, 15%概率生成半红心 #{{HalfSoulHeart}} 若角色没有心之容器则改为生成半魂心"},
{"508", "妈妈的剃刀", "{{BleedingOut}} 能造成流血的环绕物, 流血每5秒造成最大血量10%的伤害#{{Damage}} 每秒造成3x角色伤害#无法阻挡弹幕"},
{"509", "血丝眼", "每2秒在随机方向上发射泪弹的环绕物#泪弹造成3.5伤害#每秒造成30点接触伤害#不阻挡弹幕"},
{"510", "精神错乱", "{{Timer}} 当前房间中生成1个友好的精神错乱版的头目"},
{"510", "精神错乱", "{{Friendly}} 当前房间中生成1个友好的精神错乱版的头目"},
{"511", "愤怒苍蝇", "在随机敌人周围环绕直到该敌人死亡#每秒对其他敌人造成30点接触伤害"},
{"512", "黑洞", "可投掷的黑洞, 会吸入所有东西#每秒造成6点接触伤害#摧毁附近的石头#持续6秒"},
{"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 几率魅惑/恐惧敌人#受伤时, 5%几率生成1个彩虹大便"},
{"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%几率使清理房间奖励翻倍"},
{"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#几率生成{{Collectible132}}煤块/{{Collectible36}}便便"},
{"513", "派对帽", "↑ {{Damage}} 伤害+0.1#{{SoulHeart}} +1魂心#{{Charm}} 概率魅惑/恐惧敌人#受伤时, 5%概率生成1个彩虹大便"},
{"514", "损坏的调制解调器", "随机间隔使一些敌人和弹幕短暂停滞#25%概率使清理房间奖励翻倍"},
{"515", "神秘礼物", "根据当前房间的道具池生成1个随机道具#概率生成{{Collectible132}}煤块/{{Collectible36}}便便"},
{"516", "洒水器", "生成1个洒水器, 转圈发射泪弹"},
{"517", "快速炸弹", "{{Bomb}} +7炸弹#移除放置炸弹的冷却"},
{"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机泪弹效果#效果每层都会变化"},
@@ -550,7 +550,7 @@ EID.descriptions[languageCode].collectibles={
{"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成1x角色伤害"},
{"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#同时最多有3个环绕物#环绕物受伤过多后被摧毁"},
{"526", "七印", "生成小天启骑士跟班, 能生成对应的蝗虫#骑士及其蝗虫每10秒更换一次"},
{"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%几率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"},
{"527", "自我先生!", "几秒内显示可移动光标, 随后生成幽灵, 根据光标位置:#打开门或箱子#带回物品# 50%概率在{{Shop}}商店/{{DevilRoom}}恶魔房偷东西#攻击敌人直到目标死亡#炸开墙/石头/天使雕像/店主/机器/乞丐#按下压力板"},
{"528", "天使棱镜", "棱镜环绕物#友方泪弹击中它会分裂成4个"},
{"529", "噗!", "角色的泪弹会彼此弹开, 停止移动时消失"},
{"530", "死神名册", "按顺序击杀标记的敌人可获得奖励"},
@@ -561,21 +561,21 @@ EID.descriptions[languageCode].collectibles={
{"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"},
{"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"},
{"537", "呕吐虫宝宝", "{{Pill}} 生成1随机胶囊#发射一条水迹#每次使用胶囊后, 水迹类型改变"},
{"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%几率消耗角色持有的饰品并永久获得其效果"},
{"539", "神秘的卵", "受伤时, 生成1个魅惑的敌人#未受伤清理的房间越多, 生成的帮手更强"},
{"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%概率消耗角色持有的饰品并永久获得其效果"},
{"539", "神秘的卵", "{{Friendly}} 受伤时, 生成1个友好的敌人#未受伤清理的房间越多, 生成的帮手更强"},
{"540", "扁石", "角色的泪弹会在地面弹起#{{Damage}} 每次弹起对附近敌人造成0.25x角色伤害"},
{"541", "骨髓", "{{Heart}} 生成3红心#{{EmptyBoneHeart}} +1骨心"},
{"542", "滑肋骨", "环绕物#反弹敌人弹幕"},
{"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%几率阻挡伤害"},
{"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%概率阻挡伤害"},
{"544", "尖肋骨", "漂浮在角色前方的骨刺#每秒造成6x角色伤害"},
{"545", "亡者之书", "当前房间中每击杀1个敌人, 生成1个骨头环绕物/魅惑的骷髅仔#最多生成8个"},
{"546", "爸爸的戒指", "获得能使敌人石化的光环"},
{"545", "亡者之书", "{{Friendly}} 当前房间中每击杀1个敌人, 生成1个骨头环绕物/友好的骷髅仔#最多生成8个"},
{"546", "爸爸的戒指", "{{Petrify}} 获得能使敌人石化的光环"},
{"547", "离婚协议书", "↑ {{Tears}} 射速+0.7#{{EmptyBoneHeart}} +1骨心#{{Trinket21}} 生成神秘纸片饰品"},
{"548", "颌骨", "回旋镖状的跟班#造成7点接触伤害#能捡起并带回掉落物"},
{"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射8颗骨头泪弹"},
{"550", "铲子碎片", "妈腿会持续攻击角色#使用后, 在当前房间中(或头目车轮战1波次)妈腿攻击停止#{{Warning}} (试着带着它通过头目车轮战!)"},
{"551", "铲子碎片", "破铲子的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
{"552", "妈妈的铲子", "生成通往下一层的活板门#10%几率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
{"552", "妈妈的铲子", "生成通往下一层的活板门#10%概率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
}
---------- Modifiers ----------
@@ -632,7 +632,7 @@ EID.descriptions[languageCode].carBattery = {
[480] = {"翻倍", "翻四倍"}, -- Compost
[481] = {"一", "两"}, -- Dataminer
[482] = "改变两次角色并移除两个道具", -- Clicker
[485] = "25%几率翻四倍, 25%几率翻倍并移除原有物品, 50%几率全部移除并生成1硬币", -- Crooked Penny
[485] = "25%概率翻四倍, 25%概率翻倍并移除原有物品, 50%概率全部移除并生成1硬币", -- Crooked Penny
[486] = {"效果", "{{CR}}效果{{BlinkYellowGreen}}两次"}, -- Dull Razor
[488] = "触发两次, 但只保留第二次的效果", -- Metronome
[489] = {1, 2}, -- D Infinity
@@ -700,13 +700,13 @@ EID.descriptions[languageCode].BFFSSynergies = {
["5.100.363"] = {105, 210}, -- Sworn Protector
["5.100.364"] = {45, 90}, -- Friend Zone
["5.100.365"] = {105, 210}, -- Lost Fly
["5.100.372"] = "生成电池几率更高", -- Charged Baby
["5.100.372"] = "生成电池概率更高", -- Charged Baby
["5.100.384"] = {"5-90", "10-180"}, -- Lil Gurdy
["5.100.385"] = "伤害翻倍", -- Bumbo
["5.100.388"] = "生成箱子更频繁", -- Key Bum
["5.100.389"] = {"5-6", "4-5"}, -- Rune Bag
["5.100.390"] = {10, 20}, -- Seraphim
["5.100.403"] = "生成电池几率更高", -- Spider Mod
["5.100.403"] = "生成电池概率更高", -- Spider Mod
["5.100.405"] = {120, 240}, -- GB Bug
["5.100.417"] = "伤害光环更大, 但伤害不变", -- Succubus
["5.100.426"] = {30, 60}, -- Obsessed Fan
@@ -739,13 +739,13 @@ EID.descriptions[languageCode].BFFSSynergies = {
---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={
{"1", "被吞下的硬币", "{{Coin}} 受伤时, 生成1硬币"},
{"2", "石化大便", "大便50%几率掉落东西"},
{"2", "石化大便", "大便50%概率掉落东西"},
{"3", "7号电池", "{{Battery}} 主动道具充能条-1"},
{"4", "损坏的遥控器", "{{Collectible44}} 使用主动道具时, 将角色传送至随机房间"},
{"5", "紫心奖章", "出现精英怪的几率翻倍"},
{"5", "紫心奖章", "出现精英怪的概率翻倍"},
{"6", "断掉的磁铁", "{{Coin}} 角色吸引硬币"},
{"7", "念珠段", "{{AngelChance}} 天使房转换几率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的几率更高"},
{"8", "游戏卡带", "{{Timer}} 受伤时, 5%几率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
{"7", "念珠段", "{{AngelChance}} 天使房转换概率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的概率更高"},
{"8", "游戏卡带", "{{Timer}} 受伤时, 5%概率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
{"9", "搏动虫", "角色的泪弹搏动#影响泪弹命中区域"},
{"10", "扭扭虫", "↑ {{Tears}} 射速+0.3#角色的泪弹波形前进"},
{"11", "环形虫", "角色的泪弹高速螺旋前进"},
@@ -754,95 +754,95 @@ EID.descriptions[languageCode].trinkets={
{"14", "老茧", "不再受到水迹和地刺的伤害"},
{"15", "幸运石", "{{Coin}} 摧毁石头会生成硬币"},
{"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的敌人"},
{"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的几率翻倍, 由5%提升至10%"},
{"18", "圣经小册", "{{EternalHeart}} 永恒之心几率+3%"},
{"17", "黑色口红", "{{BlackHeart}} 魂心生成为黑心的概率翻倍, 由5%提升至10%"},
{"18", "圣经小册", "{{EternalHeart}} 永恒之心概率+3%"},
{"19", "回形针", "{{GoldenChest}} 金箱子可不消耗钥匙打开"},
{"20", "猴爪", "{{BlackHeart}} 受伤至不多于半心时, 生成1黑心#{{Warning}} 生成3次后消失"},
{"21", "神秘纸片", "随机获得效果:#{{Collectible327}} 全家福#{{Collectible328}} 底片#{{Trinket48}} 遗失的书页#{{Trinket23}} 寻人启事"},
{"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落几率"},
{"22", "恶魔的尾巴", "{{Heart}} 心掉落物生成率降至20%#{{BlackHeart}} 所有心掉落物变为黑心#{{Key}} 提升钥匙掉落概率"},
{"23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生"},
{"24", "屁股硬币", "{{Coin}} 大便产生硬币的几率+20%#角色拾起硬币时放屁"},
{"24", "屁股硬币", "{{Coin}} 大便产生硬币的概率+20%#角色拾起硬币时放屁"},
{"25", "神秘糖果", "角色每30秒放屁或生成大便"},
{"26", "钩形虫", "↑ {{Range}} 射程+10#泪弹直角前进"},
{"27", "鞭形虫", "↑ {{Shotspeed}} 弹速+0.5"},
{"28", "碎安卡十字", "{{Player4}} 死亡时, 22%几率以???(小蓝人)重生"},
{"28", "碎安卡十字", "{{Player4}} 死亡时, 22%概率以???(小蓝人)重生"},
{"29", "鱼头", "受伤时, 生成1只蓝苍蝇"},
{"30", "角膜炎", "{{Poison}} 10%几率发射有毒泪弹#{{Luck}} 幸运18: 100%几率"},
{"31", "图钉", "10%几率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%几率"},
{"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果#可能在地图上显示特殊房间"},
{"30", "角膜炎", "{{Poison}} 10%概率发射有毒泪弹#{{Luck}} 幸运18: 100%概率"},
{"31", "图钉", "10%概率发射穿刺灵体泪弹#{{Luck}} 幸运18: 100%概率"},
{"32", "裸盖蘑菇", "每个房间25%概率出现随机蘑菇效果#可能在地图上显示特殊房间"},
{"33", "脐带", "{{Timer}} 受伤至半心时, 在当前房间中生成{{Collectible100}}史蒂文宝宝"},
{"34", "小孩的心脏", "{{UnknownHeart}} 10%几率房间清理奖励为1随机心#{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"},
{"34", "小孩的心脏", "{{UnknownHeart}} 10%概率房间清理奖励为1随机心#{{Heart}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现心"},
{"35", "弯羊角", "↑ {{Damage}} 伤害+2"},
{"36", "生锈的钥匙", "{{Key}} 10%几率房间清理奖励为1钥匙#{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"},
{"36", "生锈的钥匙", "{{Key}} 10%概率房间清理奖励为1钥匙#{{Key}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"},
{"37", "山羊蹄", "↑ {{Speed}} 移速+0.15"},
{"38", "妈妈的珍珠", "随机心掉落为{{SoulHeart}}魂心, {{BlackHeart}}黑心, {{EmptyBoneHeart}}骨心的几率+10%"}, -- base chance is 10%
{"38", "妈妈的珍珠", "随机心掉落为{{SoulHeart}}魂心, {{BlackHeart}}黑心, {{EmptyBoneHeart}}骨心的概率+10%"}, -- base chance is 10%
{"39", "癌症", "↑ {{Tears}} 射击延迟-2"},
{"40", "红补丁", "{{Timer}} 受伤时, 20%几率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%几率"},
{"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"},
{"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励几率+8%#33%几率在箱子, 标记石头, 炸毁的机器中有额外掉落物"},
{"40", "红补丁", "{{Timer}} 受伤时, 20%概率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%概率"},
{"41", "火柴棍", "{{Bomb}} 10%概率房间清理奖励为1炸弹#{{Bomb}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"},
{"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励概率+8%#33%概率在箱子, 标记石头, 炸毁的机器中有额外掉落物"},
{"43", "诅咒的头骨", "受伤至不多于半心时, 将角色传送至随机房间"},
{"44", "保险瓶盖", "{{Pill}} 10%几率房间清理奖励为1胶囊#{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"},
{"45", "黑桃A", "{{Card}} 10%几率房间清理奖励为1卡牌#{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"},
{"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%几率治疗半红心#{{Luck}} 幸运18: 100%几率"},
{"44", "保险瓶盖", "{{Pill}} 10%概率房间清理奖励为1胶囊#{{Pill}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"},
{"45", "黑桃A", "{{Card}} 10%概率房间清理奖励为1卡牌#{{Card}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"},
{"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%概率治疗半红心#{{Luck}} 幸运18: 100%概率"},
{"47", "", "<道具不存在>"},
{"48", "遗失的书页", "受伤时, 5%几率对房间中所有敌人造成40点伤害"},
{"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 50%几率生成1半红心"},
{"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%几率生成1炸弹"},
{"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%几率生成1钥匙"},
{"52", "假币", "{{Coin}} 拾起硬币时, 有50%几率再获得1硬币"},
{"48", "遗失的书页", "受伤时, 5%概率对房间中所有敌人造成40点伤害"},
{"49", "染血硬币", "{{HalfHeart}} 拾起硬币时, 50%概率生成1半红心"},
{"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%概率生成1炸弹"},
{"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%概率生成1钥匙"},
{"52", "假币", "{{Coin}} 拾起硬币时, 有50%概率再获得1硬币"},
{"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下"},
{"54", "以撒的头", "发射穿刺泪弹的跟班#泪弹造成3.5点伤害"},
{"55", "抹大拉的信仰", "{{EternalHeart}} 每层一开始获得1永恒之心"},
{"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易价格为1心之容器#不降低3魂心的价格"},
{"57", "???的灵魂", "在房间中四处漂浮的跟班#发射方向与角色相同#泪弹造成3.5点伤害"},
{"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15几率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%几率"},
{"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#{{Luck}} 幸运3: 100%几率"},
{"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%几率生成死鸟#{{Luck}} 幸运8: 100%几率"},
{"58", "参孙的发髻", "{{Timer}} 击杀敌人时, 1/15概率在当前房间中获得:#↑ {{Damage}} 伤害+0.5#{{Luck}} 幸运10: 100%概率"},
{"59", "该隐的眼睛", "25%概率揭示新一层的地图图标#{{Luck}} 幸运3: 100%概率"},
{"60", "夏娃的鸟爪", "{{Collectible117}} 击杀敌人时, 5%概率生成死鸟#{{Luck}} 幸运8: 100%概率"},
{"61", "左断手", "{{RedChest}} 将所有箱子变成红箱子"},
{"62", "闪亮岩石", "暗门石头和标记石头每10秒闪烁一次"},
{"63", "安全剪刀", "{{Bomb}} 将即爆炸弹变成炸弹掉落物"},
{"64", "彩虹虫", "每3秒获得随机蠕虫效果"},
{"65", "长条虫", "↑ {{Range}} 射程修正x2#↓ 泪弹高度x0.5"},
{"66", "懒散虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#↓ {{Shotspeed}} 弹速-0.4"},
{"67", "碎裂六面骰", "受伤时, 50%几率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"},
{"67", "碎裂六面骰", "受伤时, 50%概率触发以下骰子效果之一:#{{Collectible105}} 六面骰#{{Collectible406}} 八面骰#{{Collectible386}} 十二面骰#{{Collectible166}} 二十面骰"},
{"68", "超级磁铁", "角色吸引掉落物和敌人"},
{"69", "褪色的全家福", "随机使角色伪装#{{Confusion}} 使敌人迷惑"},
{"70", "虱子", "在有敌人的房间中, 时不时生成1只蓝蜘蛛"},
{"71", "鲍勃的膀胱", "角色的炸弹会留下水迹"},
{"72", "钮扣电池", "{{Battery}} 6.66%几率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理房间后, 5%几率为持有的主动道具充能1格"},
{"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%几率产生炸弹掉落物"},
{"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的几率+0.5%"},
{"72", "钮扣电池", "{{Battery}} 6.66%概率房间清理奖励为1电池#{{Battery}} 随机掉落物为电池的概率+10%#{{Battery}} 清理房间后, 5%概率为持有的主动道具充能1格"},
{"73", "雷管", "{{Bomb}} 爆炸的炸弹有10%概率产生炸弹掉落物"},
{"74", "饰钉定位器", "摧毁石头时, 出现{{LadderRoom}}暗门的概率+0.5%"},
{"75", "错误", "每个房间获得随机饰品效果"},
{"76", "筹码", "↑ 箱子有50%几率生成额外掉落物#↓ 箱子有50%几率只有1只红苍蝇"},
{"76", "筹码", "↑ 箱子有50%概率生成额外掉落物#↓ 箱子有50%概率只有1只红苍蝇"},
{"77", "水疱", "提高击退力"},
{"78", "秒针", "状态效果影响敌人两倍久"},
{"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%几率生成其复制"},
{"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%概率生成其复制"},
{"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具, 伤害+0.2"},
{"81", "盲目的怒火", "受伤后的无敌变为两倍久"},
{"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的几率+15%"},
{"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的概率+15%"},
{"83", "商店钥匙", "{{Shop}} 免费开启商店"},
{"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币几率+5%, 心几率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"},
{"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%几率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"},
{"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币概率+5%, 心概率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"},
{"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%概率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"},
{"86", "小幼虫", "摧毁大便时, 生成1只蓝苍蝇"},
{"87", "妈妈的吊坠", "{{HealingRed}} 使用钥匙时, 治疗半红心#{{Heart}} 将半红心变成整心"},
{"88", "不!", "阻止主动道具生成"},
{"89", "儿童栓绳", "跟班离角色更近"},
{"90", "棕色雷管", "大便摧毁时爆炸, 造成100点伤害"},
{"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%几率生成1黑心"},
{"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%概率生成1黑心"},
{"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"},
{"93", "用过的尿布", "每房间15%几率使所有苍蝇敌人变得友好"},
{"93", "用过的尿布", "每房间15%概率使所有苍蝇敌人变得友好"},
{"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"},
{"95", "黑牙", "{{Poison}} 3%几率发射有毒牙齿#牙齿造成2x角色伤害"},
{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#几率为追踪泪弹#{{Luck}} 幸运9: 100%几率#角色的泪弹螺旋快速前进"},
{"95", "黑牙", "{{Poison}} 3%概率发射有毒牙齿#牙齿造成2x角色伤害"},
{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#概率为追踪泪弹#{{Luck}} 幸运9: 100%概率#角色的泪弹螺旋快速前进"},
{"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#最多+2个跟班"},
{"98", "鼻涕泡", "10%几率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"},
{"99", "超级弹球", "10%几率发射弹性泪弹"},
{"98", "鼻涕泡", "10%概率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"},
{"99", "超级弹球", "10%概率发射弹性泪弹"},
{"100", "亮灯泡", "持有完全充能的主动道具时:#↑ {{Speed}} 移速+0.25#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#↑ {{Shotspeed}} 弹速+0.1#↑ {{Luck}} 幸运+1"},
{"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.4#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"},
{"102", "塔罗牌残片", "{{SecretRoom}} 持有时, 每层+1个额外隐藏房"},
{"103", "等号!", "当角色的{{Coin}}硬币, {{Bomb}}炸弹和{{Key}}钥匙数量相等时:#将掉落物变成成对掉落物"},
{"104", "许愿骨", "受伤时, 2%几率被摧毁并生成1底座道具"},
{"105", "午餐袋", "{{Collectible22}} 受伤时, 2%几率被摧毁并生成午餐"},
{"104", "许愿骨", "受伤时, 2%概率被摧毁并生成1底座道具"},
{"105", "午餐袋", "{{Collectible22}} 受伤时, 2%概率被摧毁并生成午餐"},
{"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"},
{"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心"},
{"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"},
@@ -855,17 +855,17 @@ EID.descriptions[languageCode].trinkets={
{"115", "饥荒蝗虫", "{{Slow}} 进入有敌人的房间时, 生成1只减速攻击的蝗虫#蝗虫造成2x角色伤害"},
{"116", "死亡蝗虫", "进入有敌人的房间时, 生成1只攻击蝗虫#蝗虫造成4x角色伤害"},
{"117", "征服蝗虫", "进入有敌人的房间时, 生成1-4只攻击蝗虫#每只蝗虫造成2x角色伤害"},
{"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%几率在当前房间中获得飞行"},
{"118", "蝙蝠翅膀", "{{Timer}} 击杀敌人后, 5%概率在当前房间中获得飞行"},
{"119", "干细胞", "{{HealingRed}} 进入新一层时, 治疗半红心"},
{"120", "发夹", "头目战开始时将主动道具充能"},
{"121", "木十字架", "{{Collectible313}} 阻挡每层第一次受到的伤害"},
{"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%几率掉落角色持有的被动道具"},
{"122", "黄油!", "使用主动道具会使其以底座道具的形式掉在地上#受伤时, 2%概率掉落角色持有的被动道具"},
{"123", "银丝羽毛", "天使头目掉落正常道具而不是钥匙部件"},
{"124", "门挡", "最后经过的门保持打开"},
{"125", "扩接电线", "使跟班以电束相连#电束造成6点伤害"},
{"126", "腐烂硬币", "拾起硬币时, 生成1只蓝苍蝇"},
{"127", "儿童弯勺", "跟班的泪弹有追踪效果"},
{"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%几率获得1骨心"},
{"128", "指骨", "{{EmptyBoneHeart}} 受伤时, 2%概率获得1骨心"},
}
---------- Cards ----------
@@ -880,7 +880,7 @@ EID.descriptions[languageCode].cards={
{"8", "VII-战车", "{{Timer}} 在6秒内获得:#↑ {{Speed}} 移速+0.28#无敌#角色无法发射泪弹, 但每秒造成40点接触伤害"},
{"9", "VIII-正义", "生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Bomb}}炸弹, 1{{Key}}钥匙"},
{"10", "IX-隐者", "{{Shop}} 将角色传送至商店"},
{"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机"},
{"11", "X-命运之轮", "{{Slotmachine}} 生成1台赌博机#{{FortuneTeller}} 25%概率为预言机"},
{"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
{"13", "XII-倒吊人", "{{Timer}} 当前房间中获得飞行"},
{"14", "XIII-死亡", "对房间中所有敌人造成40点伤害"},
@@ -890,7 +890,7 @@ EID.descriptions[languageCode].cards={
{"18", "XVII-星星", "{{TreasureRoom}} 将角色传送至宝箱房"},
{"19", "XVIII-月亮", "{{SecretRoom}} 将角色传送至隐藏房"},
{"20", "XIX-太阳", "{{HealingRed}} 回满血#对所有敌人造成100点伤害#{{Timer}} 揭示本层全图并显示房间类型, {{SuperSecretRoom}}超级隐藏房除外"},
{"21", "XX-审判", "生成1个乞丐/恶魔乞丐#2%几率为特殊乞丐"},
{"21", "XX-审判", "{{Beggar}} 生成1个乞丐#{{DemonBeggar}} 33%概率为恶魔乞丐#2%概率为钥匙大师或炸弹乞丐"},
{"22", "XXI-世界", "{{Timer}} 揭示本层全图并显示房间类型#无法揭示{{SuperSecretRoom}}超级隐藏房的位置"},
{"23", "梅花2", "{{Bomb}} 使角色持有的炸弹翻倍"},
{"24", "方片2", "{{Coin}} 使角色持有的硬币翻倍"},
@@ -903,13 +903,13 @@ EID.descriptions[languageCode].cards={
{"31", "鬼牌", "{{AngelDevilChance}} 将角色传送至恶魔房/天使房"},
{"32", "冰雹符文", "摧毁房间中所有石头"},
{"33", "收获符文", "复制房间中所有掉落物"},
{"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 8%几率为暗门"},
{"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 8%概率为暗门"},
{"35", "朝夕符文", "{{SoulHeart}} +1魂心#{{CurseCursed}} 移除本层的所有诅咒"},
{"36", "诸神符文", "{{Timer}} 本层获得完整的地图效果"},
{"37", "签筒符文", "重置房间中所有底座道具"},
{"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"},
{"39", "保护符文", "{{Timer}} 角色无敌30秒"},
{"40", "空白符文", "随机符文效果#使用后, 25%几率再掉落本身"},
{"40", "空白符文", "随机符文效果#使用后, 25%概率再掉落本身"},
{"41", "黑符文", "对所有敌人造成40点伤害#将房间中所有底座道具变为随机属性提升#将所有掉落物变成蓝苍蝇"},
{"42", "混沌卡", "使用时, 向角色移动方向投出#立即击杀接触到的任何敌人(精神错乱除外)"},
{"43", "信用卡", "使{{Shop}}商店/{{DevilRoom}}恶魔房的所有道具和掉落物免费"},
@@ -920,7 +920,7 @@ EID.descriptions[languageCode].cards={
{"48", "?卡", "免费激活1次角色的主动道具"},
{"49", "骰子碎片", "重置房间中所有底座道具和掉落物"},
{"50", "紧急联系电话", "2个妈妈的手落下并抓住2个敌人"},
{"51", "神圣卡", "{{HolyMantle}} 当前房间中获得神圣屏障护盾(阻挡1次伤害)#25%几率生成另1张神圣卡"},
{"51", "神圣卡", "{{HolyMantle}} 当前房间中获得神圣屏障护盾(阻挡1次伤害)#25%概率生成另1张神圣卡"},
{"52", "变巨术", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+30#体型变大#角色可粉碎接触的石头"},
{"53", "先祖召唤", "{{Card}} 生成3随机卡牌"},
{"54", "时空漫步", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.5#↓ {{Shotspeed}} 弹速-1#{{Slow}} 使敌人减速"},
@@ -983,7 +983,7 @@ EID.descriptions[languageCode].pills={
{"16", "射速上升", "↑ {{Tears}} 射速+0.35"},
{"17", "运气下降", "↓ {{Luck}} 幸运-1"},
{"18", "运气上升", "↑ {{Luck}} 幸运+1"},
{"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小几率传送至{{ErrorRoom}}错误房"},
{"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小概率传送至{{ErrorRoom}}错误房"},
{"20", "48小时能量!", "{{Battery}} 将主动道具完全充能#{{Battery}} 生成1-2电池"},
{"21", "呕血", "{{Warning}} 清空红心但保留1红心#{{Heart}} 生成1-4红心"},
{"22", "麻痹", "角色不能移动和发射2秒"},
@@ -1038,18 +1038,18 @@ EID.descriptions[languageCode].CharacterInfo = {
EID.descriptions[languageCode].sacrificeHeader = "[下一次献祭的结果]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"},
{"2", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"},
{"3", "", "{{AngelChance}} 67%几率提升天使房几率"},
{"4", "", "{{Chest}} 50%几率是1随机箱子"},
{"5", "", "{{Coin}} 33%几率是3硬币#{{AngelChance}} 67%几率提升天使房几率"},
{"6", "", "{{AngelChance}} 33%几率传送至天使房#{{DevilChance}} 若本层已生成恶魔房则传送至恶魔房#{{Chest}} 67%几率是1随机箱子"},
{"7", "", "{{AngelRoom}} 33%几率是1个随机天使房道具#{{SoulHeart}} 67%几率是1魂心"},
{"8", "", "100%几率是7即爆炸弹"},
{"9", "", "100%几率生成\"乌列\""},
{"10", "", "{{SoulHeart}} 50%几率是7魂心#{{Coin}} 50%几率是30硬币"},
{"11", "", "100%几率生成\"加百列\""},
{"12", "", "50%几率传送至\"暗室\"层"},
{"1", "", "{{Coin}} 50%概率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%概率是1炸弹"},
{"2", "", "{{Coin}} 50%概率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%概率是1炸弹"},
{"3", "", "{{AngelChance}} 67%概率提升天使房概率"},
{"4", "", "{{Chest}} 50%概率是1随机箱子"},
{"5", "", "{{Coin}} 33%概率是3硬币#{{AngelChance}} 67%概率提升天使房概率"},
{"6", "", "{{AngelChance}} 33%概率传送至天使房#{{DevilChance}} 若本层已生成恶魔房则传送至恶魔房#{{Chest}} 67%概率是1随机箱子"},
{"7", "", "{{AngelRoom}} 33%概率是1个随机天使房道具#{{SoulHeart}} 67%概率是1魂心"},
{"8", "", "100%概率是7即爆炸弹"},
{"9", "", "100%概率生成\"乌列\""},
{"10", "", "{{SoulHeart}} 50%概率是7魂心#{{Coin}} 50%概率是30硬币"},
{"11", "", "100%概率生成\"加百列\""},
{"12", "", "50%概率传送至\"暗室\"层"},
}
---------- Dice Room ----------
@@ -1104,7 +1104,7 @@ EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} 伤害+4",
EID.descriptions[languageCode].CrookedPennyHeads = "正面"
EID.descriptions[languageCode].CrookedPennyTails = "反面"
EID.descriptions[languageCode].LuckModifier = "幸运{2}: {1}%几率"
EID.descriptions[languageCode].LuckModifier = "幸运{2}: {1}%概率"
EID.descriptions[languageCode].CollectionPageInfo = "此道具尚未收录于收集页面!"
@@ -1233,12 +1233,12 @@ EID.descriptions[languageCode].ConditionalDescs = {
["5.100.246"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- Blue Map (Greed)
["5.100.333"] = {"{{SuperSecretRoom}} 在地图上揭示超级隐藏房"}, -- The Mind (Greed)
["5.100.514"] = {"随机间隔使一些敌人和弹幕短暂停滞"}, -- Broken Modem (Greed)
["5.350.34"] = {"{{Heart}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现心"}, -- Child's Heart
["5.350.36"] = {"{{Key}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, -- Rusted Key
["5.350.41"] = {"{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, -- Match Stick
["5.350.44"] = {"{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, -- Safety Cap
["5.350.45"] = {"{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, -- Ace of Spades
["5.350.72"] = {"{{Battery}} 随机掉落物为电池的几率+10%#{{Battery}} 清理波次后, 5%几率为持有的主动道具充能1格"}, -- Watch Battery
["5.350.34"] = {"{{Heart}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现心"}, -- Child's Heart
["5.350.36"] = {"{{Key}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现钥匙"}, -- Rusted Key
["5.350.41"] = {"{{Bomb}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"}, -- Match Stick
["5.350.44"] = {"{{Pill}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"}, -- Safety Cap
["5.350.45"] = {"{{Card}} 33%概率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"}, -- Ace of Spades
["5.350.72"] = {"{{Battery}} 随机掉落物为电池的概率+10%#{{Battery}} 清理波次后, 5%概率为持有的主动道具充能1格"}, -- Watch Battery
["5.100.297 (Greed)"] = {"根据所在层生成奖励:#地下室: 2{{Bomb}}+2{{Key}}#洞穴: 1{{BossRoom}}道具+2{{SoulHeart}}#深牢: 20{{Coin}}#子宫: 2{{BossRoom}}道具#阴间: 1{{DevilRoom}}道具+1{{BlackHeart}}#商店/究极贪婪: 1{{Coin}}"}, -- Pandora's Box
@@ -1327,8 +1327,8 @@ EID.descriptions[languageCode].ConditionalDescs = {
["Ghost Pepper Fart"] = "角色放屁会在身后发射火焰",
["Damage Multiplier Stack"] = "伤害修正不叠加",
["White Poop"] = "改为生成白大便",
["White Poop Chance"] = "几率生成白大便",
["Golden Poop Chance"] = "几率生成金大便",
["White Poop Chance"] = "概率生成白大便",
["Golden Poop Chance"] = "概率生成金大便",
["5.100.483"] = "{{GoldenBomb}} 持有金炸弹时, 可消耗金炸弹使用一次",
["5.300.5"] = {"{{BossRoom}} 将角色传送至随机头目房"}, -- IV - The Emperor (in The Void)