Lower description in Repentance+ to avoid overlapping (#812)
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@@ -1191,6 +1191,13 @@ function EID:CheckPosModifiers()
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end
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-- the other modifiers don't need to be ran as frequently
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if EID.GameRenderCount % 30 ~= 0 then return end
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-- Repentance+ pushes a lot of UI lower, so we have to push the description lower as well to avoid overlapping
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if EID.isRepentancePlus then
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EID:addTextPosModifier("Repentance+", Vector(0,10))
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else
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EID:removeTextPosModifier("Repentance+")
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end
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-- Greed Mode small right adjustment
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if game:IsGreedMode() then
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EID:addTextPosModifier("Greed Mode Horizontal", Vector(8,0))
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