zh_cn: add icons 'Luck'

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Yiyuan-Dong committed 2022-07-25 15:44:13 +08:00
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@@ -276,7 +276,7 @@ EID.descriptions[languageCode].collectibles={
{"254", "Blood Clot", "↑ {{Damage}} +1 Damage up#↑ {{Range}} +5 Range up#!!! Applies only for the left eye"},
{"255", "Screw", "↑ {{Tears}} +0.5 Tears up#↑ {{Shotspeed}} +0.2 Shot Speed up"},
{"256", "Hot Bombs", "{{Burning}} Burning bombs#{{Bomb}} +5 Bombs"},
{"257", "Fire Mind", "{{Burning}} Tears light enemies on fire#Chance for tears to explode on enemy impact#100% chance to explode at 13 Luck#!!! The explosion can hurt you!"},
{"257", "Fire Mind", "{{Burning}} Tears light enemies on fire#Chance for tears to explode on enemy impact#{{Luck}} 100% chance to explode at 13 Luck#!!! The explosion can hurt you!"},
{"258", "Missing No.", "Rerolls all your items and stats on pickup and every time you change the floor"},
{"259", "Dark Matter", "↑ {{Damage}} +1 Damage up#{{Fear}} 33% chance to shoot Fear tears"},
{"260", "Black Candle", "{{CurseBlind}} Immunity to Curses#{{BlackHeart}} +1 Black Heart#{{AngelDevilChance}} +15% Devil/Angel Room chance"},
@@ -395,7 +395,7 @@ EID.descriptions[languageCode].collectibles={
{"371", "Curse of the Tower", "Spawn 6 troll bombs every time you get hit#These are affected by bomb items"},
{"372", "Charged Baby", "Every 30 seconds while in an uncleared room, does a random effect:#Spawn a Battery (max 2 per room)#Add one charge to your active item (max 2 per room)#Freeze all enemies in the room"},
{"373", "Dead Eye", "↑ {{Damage}} +25% Damage up for every tear that successfully hits an enemy (max +100%)#Chance to lose the multiplier when you miss"},
{"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#The beam deals 4x your damage#50% chance at 9 Luck"},
{"374", "Holy Light", "10% chance to shoot Holy tears, which will spawn a beam of light on hit#The beam deals 4x your damage#{{Luck}} 50% chance at 9 Luck"},
{"375", "Host Hat", "Grants explosion immunity and immunity from Mom's and Satan's foot stomps#20% chance to block tears"},
{"376", "Restock", "Spawns 3 random Pickups#Shops instantly restock their items when you buy them"},
{"377", "Bursting Sack", "Spider enemies no longer target or deal contact damage to Isaac"},
@@ -517,7 +517,7 @@ EID.descriptions[languageCode].collectibles={
{"493", "Adrenaline", "For every empty heart container:#↑ +0.2 Damage up"},
{"494", "Jacob's Ladder", "Tears spawn 1-2 sparks of electricity on impact#Sparks deal half your damage"},
{"495", "Ghost Pepper", "Chance to shoot a red flame that blocks enemy shots and deals contact damage#The flame stays until it has dealt damage or blocked shots 5 times"},
{"496", "Euthanasia", "3.33% chance to shoot needles#100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"},
{"496", "Euthanasia", "3.33% chance to shoot needles#{{Luck}} 100% chance at 15 Luck#Needles kill normal enemies instantly, bursting them into 10 tears#Needles deal 3x damage against bosses"},
{"497", "Camo Undies", "When you enter a room, camouflage yourself and confuse all enemies until you start shooting"},
{"498", "Duality", "{{AngelDevilChance}} If an Angel or Devil room would spawn, both will spawn#When entering one, the other disappears"},
{"499", "Eucharist", "{{AngelChance}} 100% chance for Angel Rooms to spawn"},
+23 -23
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@@ -67,7 +67,7 @@ EID.descriptions[languageCode].collectibles={
{"43", "", "<道具不存在>"},
{"44", "传送!", "将角色传送到除错误房外的房间"},
{"45", "美味的心", "治疗1红心"},
{"46", "幸运脚", "↑ +1.0运气#+8%房间清理奖励几率#赌博时赢的几率更高"},
{"46", "幸运脚", "↑ {{Luck}} +1运气#+8%房间清理奖励几率#赌博时赢的几率更高"},
{"47", "胎儿博士的遥控器", "按需的史诗婴儿!#可控制的空袭"},
{"48", "丘比特之箭", "穿透眼泪"},
{"49", "嗖-哒-呜!", "高伤害硫磺火激光"},
@@ -76,7 +76,7 @@ EID.descriptions[languageCode].collectibles={
{"52", "胎儿博士", "炸弹眼泪#每个炸弹造成5倍角色伤害+30的伤害#↓ 眼泪延迟x2.5"},
{"53", "万磁王", "吸引掉落物"},
{"54", "藏宝图", "揭示地图轮廓#不显示房间图标"},
{"55", "老妈的眼睛", "50%几率向后发射一颗眼泪#运气2:100%几率"},
{"55", "老妈的眼睛", "50%几率向后发射一颗眼泪#{{Luck}} 运气2:100%几率"},
{"56", "烦事柠檬", "洒下一片柠檬汁#每秒造成66接触伤害"},
{"57", "远观之交", "中范围环绕苍蝇#每秒造成75接触伤害"},
{"58", "影之书", "无敌10秒"},
@@ -108,9 +108,9 @@ EID.descriptions[languageCode].collectibles={
{"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#10%几率是暗门"},
{"85", "卡牌盒", "生成1张卡牌"},
{"86", "萌死戳的牙", "召唤萌死戳进行一次践踏"},
{"87", "洛基的角", "25%几率向4个方向发射眼泪#运气7:100%几率"},
{"87", "洛基的角", "25%几率向4个方向发射眼泪#{{Luck}} 运气7:100%几率"},
{"88", "小胖蛆", "向前冲锋的跟班#每秒造成52.5接触伤害"},
{"89", "蜘蛛之咬", "25%几率发射减速眼泪#运气15:100%几率"},
{"89", "蜘蛛之咬", "25%几率发射减速眼泪#{{Luck}} 运气15:100%几率"},
{"90", "小石头", "↑ {{Damage}} +1.0伤害#↑ {{Tears}} +0.2射速#↓ {{Speed}} -0.2移速"},
{"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房"},
{"92", "超级绷带", "↑ +1心之容器#+2魂心#治疗1红心"},
@@ -124,7 +124,7 @@ EID.descriptions[languageCode].collectibles={
{"100", "史蒂文宝宝", "跟踪眼泪跟班#每次射击造成3.5伤害"},
{"101", "光环", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Tears}} +0.2射速#↑ {{Range}} +0.25射程#↑ {{Speed}} +0.3移速#↑ +0.5眼泪高度"},
{"102", "老妈的药瓶", "生成1个胶囊"},
{"103", "普通感冒", "25%几率发射有毒眼泪#运气12:100%几率"},
{"103", "普通感冒", "25%几率发射有毒眼泪#{{Luck}} 运气12:100%几率"},
{"104", "寄生虫", "眼泪击中后会分裂为2个#分裂的眼泪造成一半伤害"},
{"105", "六面骰", "重置所在房间的底座道具"},
{"106", "大爆弹先生", "↑ 炸弹伤害x2.25#+5炸弹"},
@@ -252,7 +252,7 @@ EID.descriptions[languageCode].collectibles={
{"228", "老妈的香水", "15%几率发射恐惧眼泪#↑ {{Tears}} +1射速"},
{"229", "萌死戳的肺", "蓄力且霰弹式发射眼泪#↓ 眼泪延迟x4.3"},
{"230", "亚巴顿", "↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.2移速#恐惧眼泪#↓ 移除所有心之容器#+6黑心"},
{"231", "焦油球", "10%几率发射减速眼泪#运气18:100%几率#留下减速水迹"},
{"231", "焦油球", "10%几率发射减速眼泪#{{Luck}} 运气18:100%几率#留下减速水迹"},
{"232", "怀表", "永久减速效果#(受伤时激活)#↑ {{Speed}} +0.3移速"},
{"233", "小小星球", "眼泪环绕在角色周围#↑ {{Range}} 射程大幅提升!#↑ +7.0眼泪高度#幽灵眼泪"},
{"234", "害虫横行II", "当角色杀死敌人时生成蜘蛛"},
@@ -274,11 +274,11 @@ EID.descriptions[languageCode].collectibles={
{"250", "炸弹买一送一", "所有炸弹掉落物变成一对炸弹"},
{"251", "新手牌组", "能携带2张卡牌#将所有胶囊变成卡牌#生成1卡牌"},
{"252", "小药袋", "能携带2个胶囊#将所有卡牌变成胶囊#生成1胶囊"},
{"253", "魔法血痂", "↑ +1运气#↑ +1心之容器"},
{"253", "魔法血痂", "↑ {{Luck}} +1运气#↑ +1心之容器"},
{"254", "血块", "↑ {{Damage}} +1伤害#↑ {{Range}} +5射程#!!! 只对左眼有效"},
{"255", "螺丝", "↑ {{Tears}} +0.5射速#↑ {{Shotspeed}} +0.2弹速"},
{"256", "炙热炸弹", "燃烧炸弹#+5炸弹"},
{"257", "火焰意志", "眼泪会点燃敌人#击中敌人时眼泪有几率爆炸#运气13:100%几率#!!! 爆炸也会伤到自己!"},
{"257", "火焰意志", "眼泪会点燃敌人#击中敌人时眼泪有几率爆炸#{{Luck}} 运气13:100%几率#!!! 爆炸也会伤到自己!"},
{"258", "编号丢失", "每换一层重置一次持有道具和掉落物#同时重置角色属性"},
{"259", "暗物质", "↑ {{Damage}} +1伤害#33%几率发射恐惧眼泪"},
{"260", "黑蜡烛", "免疫诅咒#+1黑心#+15%{{DevilRoom}}恶魔房/{{AngelRoom}}天使房几率"},
@@ -364,7 +364,7 @@ EID.descriptions[languageCode].collectibles={
{"340", "咖啡因片", "↑ {{Speed}} +0.3移速#↑ 体型变小#捡起时生成1个随机胶囊"},
{"341", "撕碎的照片", "↑ {{Tears}} +0.7射速#↑ {{Shotspeed}} +0.16弹速"},
{"342", "蓝盖蘑菇", "↑ +1心之容器#↑ {{Tears}} +0.7射速#↓ {{Shotspeed}} -0.16弹速"},
{"343", "弹簧锁钥匙", "↑ +1运气#+1魂心#生成2钥匙"},
{"343", "弹簧锁钥匙", "↑ {{Luck}} +1运气#+1魂心#生成2钥匙"},
{"344", "火柴盒", "+1黑心#生成2-3炸弹掉落物"},
{"345", "合成油脂", "↑ {{Damage}} +1.0伤害#↑ {{Range}} +5.25射程#↑ +0.5眼泪高度"},
{"346", "零食", "↑ +1心之容器"},
@@ -376,7 +376,7 @@ EID.descriptions[languageCode].collectibles={
{"352", "玻璃大炮", "↓ 将血量降至半心#发射一颗巨大的穿透幽灵眼泪#巨泪伤害=(角色伤害+1)X10"},
{"353", "炸弹人", "+5炸弹#炸弹现在会十字爆炸"},
{"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品"},
{"355", "老妈的珍珠项链", "↑ {{Range}} +1.25射程#↑ +1运气#↑ +0.5眼泪高度"},
{"355", "老妈的珍珠项链", "↑ {{Range}} +1.25射程#↑ {{Luck}} +1运气#↑ +0.5眼泪高度"},
{"356", "车载电池", "使用主动道具时使用两次"},
{"357", "朋友盒", "所在房间内复制一次跟班#如果你没有跟班,在所在房间生成{{Collectible113}}恶魔宝宝"},
{"358", "蠢巫帽", "对角地发射两颗眼泪,效果与\"汝巫师否\"类似#幽灵眼泪"},
@@ -395,7 +395,7 @@ EID.descriptions[languageCode].collectibles={
{"371", "塔之诅咒", "受伤时生成6个即爆炸弹#这些炸弹会受炸弹道具影响"},
{"372", "充电宝宝", "几率随机掉落1电池或石化房间内所有敌人#几率对主动道具充能1格"},
{"373", "死亡之眼", "↑ {{Damage}} 每成功击中敌人1次+25%伤害(最高+100%)#未击中有几率将倍数降回为1,未击中次数越多这个几率越高"},
{"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#光柱造成角色伤害x4的伤害#运气9:50%几率"},
{"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#光柱造成角色伤害x4的伤害#{{Luck}} 运气9:50%几率"},
{"375", "寄居骷髅帽", "免疫爆炸和老妈及撒但的脚的践踏伤害#20%几率阻挡弹幕"},
{"376", "补货", "生成3个随机掉落物#商店物品购买后会立刻补货"},
{"377", "爆裂虫卵", "蜘蛛敌人不再以角色为目标,也不对角色造成接触伤害"},
@@ -460,7 +460,7 @@ EID.descriptions[languageCode].collectibles={
{"436", "牛奶!", "{{Tears}} 受伤后在所在房间获得射速提升"},
{"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励#!!! 如果在与贪婪战斗中使用,会将房间重置为商店"},
{"438", "奶嘴", "+1魂心#↑ {{Tears}} +0.75射速#↑ 使角色变得非常小,被命中区域也减小"},
{"439", "老妈的盒子", "生成1个随机饰品#↑ 持有时+1运气#持有时,饰品效果翻倍"},
{"439", "老妈的盒子", "生成1个随机饰品#↑ {{Luck}} 持有时+1运气#持有时,饰品效果翻倍"},
{"440", "肾结石", "大约每25秒停止发射,此时可发射1个肾结石,随后的眼泪会很快速喷射#↓ {{Speed}} -0.2移速#↓ {{Range}} -17射程#↑ +2.0眼泪高度"},
{"441", "超级喷射", "发射超级撒但激光15秒#激光在房间和层之间持续存在"},
{"442", "黑王子之冠", "!!! 仅有1红心时:#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.75射速#↑ {{Shotspeed}} +0.2弹速#↑ +1眼泪高度#没有红心的角色无效"},
@@ -476,7 +476,7 @@ EID.descriptions[languageCode].collectibles={
{"452", "静脉曲张", "受伤时围着角色发射10颗高伤害眼泪#眼泪造成角色伤害125%的伤害"},
{"453", "复杂性骨折", "骨头眼泪#眼泪击中时碎成1-3个小骨头碎片#↑ {{Range}} +1.5射程#↑ +1.0眼泪高度"},
{"454", "多指畸形", "能携带2张卡牌,符文或胶囊#生成1个卡牌,胶囊或符文"},
{"455", "老爸丢失的硬币", "↑ {{Range}} +1.5射程#↑ +1眼泪高度#生成1运气硬币"},
{"455", "老爸丢失的硬币", "↑ {{Range}} +1.5射程#↑ +1眼泪高度#生成1幸运硬币"},
{"456", "发霉的面包", "↑ +1心之容器"},
{"457", "蛋头", "+1魂心#20%几率忽视伤害"},
{"458", "肚脐", "生成1个随机饰品#获得额外饰品槽"},
@@ -513,7 +513,7 @@ EID.descriptions[languageCode].collectibles={
{"489", "无限面骰", "每次使用时产生随机骰子效果"},
{"490", "伊甸的灵魂", "{{Warning}} 一次性 {{Warning}}#基于所在房间的道具池生成2个随机道具"},
{"491", "毒瘾宝宝", "每3个房间掉落1随机胶囊#使用胶囊会使房间内所有敌人中毒"},
{"492", "嘿,听好!", "↑ +1运气#使隐藏房,宝藏岩石和暗门的地点高亮"},
{"492", "嘿,听好!", "↑ {{Luck}} +1运气#使隐藏房,宝藏岩石和暗门的地点高亮"},
{"493", "肾上腺素", "每有1个空的心之容器:#↑ {{Damage}} +0.2伤害"},
{"494", "雅各布天梯", "眼泪击中时会生成1-2随机方向电弧#电弧造成角色伤害一半的伤害"},
{"495", "断魂椒", "几率发射红火,能阻挡敌人弹幕并造成接触伤害#火焰造成或阻挡5次伤害后消失"},
@@ -617,9 +617,9 @@ EID.descriptions[languageCode].trinkets={
{"37", "山羊蹄", "↑ {{Speed}} +0.15移速"},
{"38", "老妈的珍珠", "+10%魂心,黑心,骨心几率"}, -- base chance is 10%
{"39", "癌症", "↑ -2眼泪延迟"},
{"40", "红补丁", "↑ {{Damage}} 受伤时20%几率+1.8伤害#运气8:100%几率#离开房间后重置"},
{"40", "红补丁", "↑ {{Damage}} 受伤时20%几率+1.8伤害#{{Luck}} 运气8:100%几率#离开房间后重置"},
{"41", "火柴棍", "10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! 能够移除\"血虱\""},
{"42", "幸运脚趾", "↑ +1运气#+8%房间清理奖励几率#在箱子,宝藏岩石,炸毁的机器中有额外掉落物"},
{"42", "幸运脚趾", "↑ {{Luck}} +1运气#+8%房间清理奖励几率#在箱子,宝藏岩石,炸毁的机器中有额外掉落物"},
{"43", "诅咒的头骨", "受伤至不多于半心时, 传送至随机房间"},
{"44", "保险瓶盖", "10%几率房间清理奖励为1胶囊#几率在箱子,宝藏岩石,炸毁的机器中额外出现胶囊"},
{"45", "黑桃A", "10%几率房间清理奖励为1卡牌#几率在箱子,宝藏岩石,炸毁的机器中额外出现卡牌"},
@@ -635,9 +635,9 @@ EID.descriptions[languageCode].trinkets={
{"55", "抹大拉的信仰", "每层一开始获得1永恒之心"},
{"56", "犹大的舌头", "降低恶魔房交易2心价格为1心"},
{"57", "???的灵魂", "在房间内四处漂浮的跟班#发射方向与角色相同#每次射击造成3.5伤害"},
{"58", "参孙的发髻", "{{Damage}} 杀死敌人时有1/15几率+0.5伤害#运气10:100%几率#离开房间后重置"},
{"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#运气3:100%几率"},
{"60", "夏娃的鸟爪", "杀死敌人时有5%几率生成{{Collectible117}}死鸟#运气8:100%几率"},
{"58", "参孙的发髻", "{{Damage}} 杀死敌人时有1/15几率+0.5伤害#{{Luck}} 运气10:100%几率#离开房间后重置"},
{"59", "该隐的眼睛", "25%几率揭示新一层的地图图标#{{Luck}} 运气3:100%几率"},
{"60", "夏娃的鸟爪", "杀死敌人时有5%几率生成{{Collectible117}}死鸟#{{Luck}} 运气8:100%几率"},
{"61", "左断手", "将所有箱子变成红箱子"},
{"62", "闪亮岩石", "暗门岩石和宝藏岩石每10秒闪烁一次"},
{"63", "安全剪刀", "将即爆炸弹变成炸弹掉落物"},
@@ -677,8 +677,8 @@ EID.descriptions[languageCode].trinkets={
{"97", "扁桃体", "受伤12-20次后获得阻挡弹幕的跟班#最多+2跟班"},
{"98", "鼻涕泡", "10%几率发射跟踪粘性有毒眼泪#每秒造成角色伤害#能粘住60秒"},
{"99", "超级弹球", "10%几率发射弹性眼泪"},
{"100", "亮灯泡", "!!! 当主动道具满充能时:#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.25移速#↑ {{Range}} +0.75射程#↑ {{Tears}} +0.2射速#↑ {{Shotspeed}} +0.1弹速#↑ +1运气"},
{"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.4射速#↑ {{Shotspeed}} +0.3弹速#↑ +2运气"},
{"100", "亮灯泡", "!!! 当主动道具满充能时:#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.25移速#↑ {{Range}} +0.75射程#↑ {{Tears}} +0.2射速#↑ {{Shotspeed}} +0.1弹速#↑ {{Luck}} +1运气"},
{"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.4射速#↑ {{Shotspeed}} +0.3弹速#↑ {{Luck}} +2运气"},
{"102", "塔罗牌残片", "持有时+1额外隐藏房"},
{"103", "等号!", "!!! 当硬币,钥匙和炸弹数相等时:#将掉落物变成成对掉落物"},
{"104", "许愿骨", "受伤时有2%几率生成底座道具#生成后摧毁"},
@@ -787,8 +787,8 @@ EID.descriptions[languageCode].pills={
{"14", "移速上升", "↑ {{Speed}} +0.15移速"},
{"15", "射速下降", "↓ {{Tears}} -0.28射速"},
{"16", "射速上升", "↑ {{Tears}} +0.35射速"},
{"17", "运气下降", "↓ -1运气"},
{"18", "运气上升", "↑ +1运气"},
{"17", "运气下降", "↓ {{Luck}} -1运气"},
{"18", "运气上升", "↑ {{Luck}} +1运气"},
{"19", "传送胶囊", "传送到随机房间"},
{"20", "48小时能量!", "对主动道具完全充能#掉落1-2个电池"},
{"21", "呕血", "清空红心但保留1红心#生成1-4红心"},
+28 -28
View File
@@ -33,10 +33,10 @@ local repCollectibles={
[42] = {"42", "鲍勃的烂头", "可投掷的有毒炸弹#造成185+角色伤害#产生毒气"}, -- Bob's Rotten Head
[44] = {"44", "传送!", "将角色传送到除错误房外的房间#向所需方向移动可稍微影响传送方向"}, -- Teleport
[45] = {"45", "美味的心", "治疗1红心#(多人游戏)也治疗其他玩家半红心"}, -- Yum Heart
[46] = {"46", "幸运脚", "↑ +1.0运气#赌博时赢的几率更高#清理房间后掉落物品的几率更高#将一些坏胶囊变成好胶囊"}, -- Lucky Foot
[46] = {"46", "幸运脚", "↑ {{Luck}} +1运气#赌博时赢的几率更高#清理房间后掉落物品的几率更高#将一些坏胶囊变成好胶囊"}, -- Lucky Foot
[52] = {"52", "胎儿博士", "炸弹眼泪#每个炸弹造成10倍角色伤害#如果结果超过60伤害,以5倍角色伤害+30取代#↓ {{Tears}} -60%射速修正"}, --Dr. Fetus
[53] = {"53", "万磁王", "吸引掉落物#自动开箱子,忽略刺箱伤害"}, -- Magneto
[55] = {"55", "老妈的眼睛", "50%几率向后发射眼泪#运气5:100%几率"}, -- Mom's Eye
[55] = {"55", "老妈的眼睛", "50%几率向后发射眼泪#{{Luck}} 运气5:100%几率"}, -- Mom's Eye
[59] = {"59", "彼列之书", "<道具无法获得>"}, -- The Book of Belial (Judas's Birthright Version)
[62] = {"62", "吸血鬼之魅", "↑ {{Damage}} +0.3伤害#每杀死13个敌人治疗半红心"}, -- Charm of the Vampire
[64] = {"64", "Steam大促", "商店物品价格-50%#多次获得会降得更低"}, -- Steam Sale
@@ -50,7 +50,7 @@ local repCollectibles={
[80] = {"80", "契约", "↑ {{Damage}} +0.5伤害#↑ {{Tears}} +0.7射速#+2黑心"}, -- The Pact
[83] = {"83", "钉子", "+半黑心#在当前房间获得:#↑ {{Damage}} +2.0伤害#↓ {{Speed}} -0.18移速#造成接触伤害#粉碎经过的岩石"}, -- The Nail
[84] = {"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#如果在有装饰(草、碎石、宝石、骷颅头等)的地板上使用则改为生成一个暗门"}, -- We Need To Go Deeper!
[87] = {"87", "洛基的角", "25%几率向4个方向发射眼泪#运气15:100%几率"}, -- Loki's Horns
[87] = {"87", "洛基的角", "25%几率向4个方向发射眼泪#{{Luck}} 运气15:100%几率"}, -- Loki's Horns
[91] = {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房#阻挡上方弹幕的伤害"}, -- Spelunker Hat
[98] = {"98", "圣遗物", "每7-8个房间生成1魂心"}, -- The Relic
[101] = {"101", "光环", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#↑ {{Tears}} +0.2射速#↑ {{Range}} +0.38射程#↑ {{Speed}} +0.3移速#治疗1红心"}, -- The Halo
@@ -99,7 +99,7 @@ local repCollectibles={
[240] = {"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"}, -- Experimental Treatment
[245] = {"245", "完美视力", "角色眼泪加倍#↓ {{Damage}} -25%伤害"}, -- 20/20
[248] = {"248", "虫群之心", "蓝蜘蛛/苍蝇造成双倍伤害#蜘蛛/苍蝇类跟班变得更强"}, -- Hive Mind
[253] = {"253", "魔法血痂", "↑ +1心之容器#↑ +1运气#治疗1红心"}, -- Magic Scab
[253] = {"253", "魔法血痂", "↑ +1心之容器#↑ {{Luck}} +1运气#治疗1红心"}, -- Magic Scab
[254] = {"254", "血块", "!!! 只对左眼有效#↑ {{Damage}} +1.0伤害#↑ {{Range}} +1.5射程"}, -- Blood Clot
[256] = {"256", "炙热炸弹", "燃烧炸弹#+5炸弹###角色不再受到火焰伤害#炸弹造成接触伤害"}, -- Hot Bombs
[261] = {"261", "眼球突出", "↑ {{Damage}} +0.5伤害#↓ 眼泪走得越远伤害越低#近距离伤害为3倍,最大距离无伤害"}, -- Proptosis
@@ -143,14 +143,14 @@ local repCollectibles={
[350] = {"350", "毒性休克", "每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹#对毒气免疫"}, -- Toxic Shock
[352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害并在当前房间留下血迹#额外伤害不致命#↑ {{Range}} +1.5射程#主动伤害除外"}, -- Glass Canon
[354] = {"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品#治疗1红心"}, -- Crack Jacks
[355] = {"355", "老妈的珍珠项链", "↑ {{Range}} +0.38射程#↑ +1运气#+1魂心"}, -- Mom's Pearls
[355] = {"355", "老妈的珍珠项链", "↑ {{Range}} +0.38射程#↑ {{Luck}} +1运气#+1魂心"}, -- Mom's Pearls
[360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#{{Damage}} 造成75%角色伤害#{{Player13}} 造成100%角色伤害"}, -- Incubus
[366] = {"366", "分裂炸弹", "+5炸弹#炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs
[368] = {"368", "溢泪症", "向单方向发射会提高射速修正,最多至200%"}, -- Epiphora
[369] = {"369", "连续统", "↑ {{Range}} +3.0射程#幽灵眼泪#眼泪会穿墙,从另一边回来"}, -- Continuum
[370] = {"370", "玩偶先生", "↑ {{Tears}} +0.7射速#↑ {{Range}} +1.5射程#捡起时生成3随机心"}, -- Mr. Dolly
[372] = {"372", "充电宝宝", "几率随机掉落1小电池或石化房间内所有敌人#几率对主动道具充能1格"}, -- Charged Baby
[374] = {"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#光柱造成3倍角色伤害#运气9:50%几率"}, -- Holy Light
[374] = {"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#光柱造成3倍角色伤害#{{Luck}} 运气9:50%几率"}, -- Holy Light
[375] = {"375", "寄居骷髅帽", "获得爆炸免疫#阻挡上方弹幕的伤害#20%几率阻挡弹幕"}, -- Host hat
[376] = {"376", "补货", "商店物品购买后会立刻补货#补充的物品价格缓慢提高"}, -- Restock
[382] = {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人#靠近捕捉后的球会立即将道具充能"}, -- Friendly Ball
@@ -181,7 +181,7 @@ local repCollectibles={
[448] = {"448", "玻璃碎片", "受减红心的伤时:#在角色周围喷洒眼泪#攻击时控制喷出眼泪的方向#每20秒受到半红心伤害#直到捡到红心或无红心效果终止#不致死#受伤时有25%几率掉落1红心"}, -- Shard of Glass
[451] = {"451", "塔罗牌桌布", "掉落1个随机卡牌或符文#某些卡牌有额外或双倍效果"}, -- Tarot Cloth
[453] = {"453", "复杂性骨折", "↑ {{Range}} +0.38射程#骨头眼泪#眼泪击中时碎成1-3个小骨头碎片"}, -- Compound Fracture
[455] = {"455", "老爸丢失的硬币", "↑ {{Range}} +0.38射程#生成1运气硬币"},
[455] = {"455", "老爸丢失的硬币", "↑ {{Range}} +0.38射程#生成1幸运硬币"},
[456] = {"456", "夜宵", "↑ +1心之容器#治疗1红心"}, -- Midnight Snack
[459] = {"459", "鼻窦炎", "20%几率发射粘性有毒眼泪#每秒造成角色伤害#能粘住10秒"}, -- Sinus Infection
[462] = {"462", "彼列之眼", "↑ {{Range}} +1.5射程#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"}, -- Eye of Belial
@@ -194,8 +194,8 @@ local repCollectibles={
[491] = {"491", "毒瘾宝宝", "每7个房间掉落1随机胶囊#使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby
[493] = {"493", "肾上腺素", "↑ {{Damage}} 空的心之容器提高伤害#根据公式,一些例子如下:#1空心+0.3#2空心+0.92,3空心+1.76#4空心+2.79#5空心+3.98"}, -- Adrenaline
[494] = {"494", "雅各布天梯", "眼泪击中时会生成1道随机方向电弧#电弧造成角色伤害一半的伤害#电弧可以在敌人间跳跃"}, -- Jacobs Ladder
[495] = {"495", "断魂椒", "8%几率发射蓝火,能阻挡敌人弹幕并造成接触伤害#运气10:50%几率#火焰2秒后消失"}, -- Ghost Pepper
[496] = {"496", "安乐死", "3.33%发射针#运气15:50%几率#针会立即杀死一般敌人,并爆出10发眼泪#针击中Boss造成3倍伤害"}, -- Euthanasia
[495] = {"495", "断魂椒", "8%几率发射蓝火,能阻挡敌人弹幕并造成接触伤害#{{Luck}} 运气10:50%几率#火焰2秒后消失"}, -- Ghost Pepper
[496] = {"496", "安乐死", "3.33%发射针#{{Luck}} 运气15:50%几率#针会立即杀死一般敌人,并爆出10发眼泪#针击中Boss造成3倍伤害"}, -- Euthanasia
[501] = {"501", "贪婪的胃袋", "拾取后,每获得25硬币增加1心之容器#最多硬币达到99,+4心之容器#{{Player14}}/{{Player33}}店主也会增加额外的硬币心#{{Collectible416}} 超过99后每100硬币增加1心之容器"}, -- Greed's Gullet
[503] = {"503", "小魔角", "5%几率发射能召唤巨角恶魔的手的眼泪#手会立即杀死敌人或对Boss造成伤害#冲向敌人造成3.5接触伤害"}, -- Little Horn
[504] = {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次发射造成3.5伤害"}, -- Brown Nugget
@@ -242,7 +242,7 @@ local repCollectibles={
[585] = {"585", "白玉香膏盒", "使用时生成3魂心和2个天使房道具#只能通过捡起魂心充能#若已进行过恶魔交易,则生成2魂心和1个天使房道具"}, -- Alabaster Box
[586] = {"586", "天堂阶梯", "在每一层的初始房间生成梯子,通向1个特殊的天使房道具商店"}, -- The Stairway
[587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted)
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后在所在层获得:#使用{{Card20}}太阳#为主动道具充能#移除诅咒#↑ {[Damage}} +3.0伤害#↑ +1运气"}, -- Sol
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后在所在层获得:#使用{{Card20}}太阳#为主动道具充能#移除诅咒#↑ {[Damage}} +3.0伤害#↑ {{Luck}} +1运气"}, -- Sol
[589] = {"589", "月亮", "为每一层增加1个{{SecretRoom}}隐藏房间和{{SuperSecretRoom}}超级隐藏房间#每层揭示1个{{SecretRoom}}隐藏房#隐藏房间内有光束,接触时获得:#半个魂心# {{Tears}} 当前楼层+0.5射速修正 # {{Tears}} 每层第一次接触月光额外获得+0.5射速修正"}, -- Luna
[590] = {"590", "水星", "↑ {{Speed}} +0.4移速#进入房间后门不会关闭"}, -- Mercurius
[591] = {"591", "金星", "↑ +1心之容器#治疗1红心#近距离内的敌人受到魅惑"}, -- Venus
@@ -270,9 +270,9 @@ local repCollectibles={
[613] = {"613", "", "<道具不存在>"},
[614] = {"614", "鲜血炸弹", "↑ +1心之容器#治疗5红心#炸弹爆炸时产生血迹#没有炸弹时也可放置炸弹,消耗半红心"}, -- Blood Bombs
[615] = {"615", "小屁包", "放屁跟班#被击中时放屁,对敌人有伤害,击退,击晕或中毒的效果"}, -- Lil Dumpy
[616] = {"616", "鸟眼椒", "8%几率发射红火,能阻挡敌人弹幕并造成接触伤害#运气10:50%几率#火焰造成或阻挡4次伤害后或10秒后消失"}, -- Bird's Eye
[617] = {"617", "磁石", "17%几率发射使敌人磁化的眼泪#运气5:100%几率#磁化的敌人吸引掉落物,弹幕和其它敌人"}, -- Lodestone
[618] = {"618", "烂番茄", "17%几率发射眼泪标记敌人#运气5:100%几率#被标记的敌人受其它敌人攻击"}, -- Rotten Tomato
[616] = {"616", "鸟眼椒", "8%几率发射红火,能阻挡敌人弹幕并造成接触伤害#{{Luck}} 运气10:50%几率#火焰造成或阻挡4次伤害后或10秒后消失"}, -- Bird's Eye
[617] = {"617", "磁石", "17%几率发射使敌人磁化的眼泪#{{Luck}} 运气5:100%几率#磁化的敌人吸引掉落物,弹幕和其它敌人"}, -- Lodestone
[618] = {"618", "烂番茄", "17%几率发射眼泪标记敌人#{{Luck}} 运气5:100%几率#被标记的敌人受其它敌人攻击"}, -- Rotten Tomato
[619] = {"619", "长子名分", "不同角色效果不同"}, -- Birthright
[620] = {"620", "", "<道具不存在>"},
[621] = {"621", "红豆汤", "↑ {{Damage}} +21.6伤害#增加的伤害会不断衰减,在3分钟后衰减完毕#效果尚存时击杀敌人会延长时间#满血"}, -- Red Stew
@@ -286,12 +286,12 @@ local repCollectibles={
[629] = {"629", "机器苍蝇", "环绕物,能发射护盾眼泪"}, -- Bot Fly
[630] = {"630", "", "<道具不存在>"},
[631] = {"631", "切肉刀", "使敌人分裂为2个小型的,其血量大幅降低"}, -- Meat Cleaver
[632] = {"632", "邪眼护符", "↑ +2运气#免疫烧伤,混乱,毒气"}, -- Evil Charm
[632] = {"632", "邪眼护符", "↑ {{Luck}} +2运气#免疫烧伤,混乱,毒气"}, -- Evil Charm
[633] = {"633", "教条", "获得飞行和单次{{Collectible313}}神圣斗篷效果#↑ {{Damage}} +2.0伤害#↑ {{Speed}} +0.1移速#如果角色少于6心则以红心和魂心治疗至6心"}, -- Dogma
[634] = {"634", "炼狱恶鬼", "在有敌人的房间内地面生成裂缝#走过裂缝时会召唤爆炸幽灵"}, -- Purgatory
[635] = {"635", "织布魔偶", "在房间内生成1个跟班,随角色发射方向移动,造成接触伤害#使用时角色与跟班和其所在位置的内容互换位置,获得短时间无敌#传送的敌人受到大量伤害"}, -- Stitches
[636] = {"636", "R键", "{{Warning}} 一次性 {{Warning}}#将角色带到新一局开始层#保留道具和掉落物"}, -- R Key
[637] = {"637", "强力安眠药", "10%几率发射拳头,对敌人造成强力击退和击晕#运气9:100%几率"}, -- Knockout Drops
[637] = {"637", "强力安眠药", "10%几率发射拳头,对敌人造成强力击退和击晕#{{Luck}} 运气9:100%几率"}, -- Knockout Drops
[638] = {"638", "橡皮擦", "使用时掷出橡皮,秒杀击中的敌人#击杀的敌人在本局游戏中不会再出现#对Boss造成15伤害#每层只能使用一次"}, -- Eraser
[639] = {"639", "难吃的心", "使用时获得1腐心"}, -- Yuck Heart
[640] = {"640", "灵魂之瓮", "喷射火焰#敌人死亡时获得充能"}, -- Urn of Souls
@@ -323,7 +323,7 @@ local repCollectibles={
[666] = {"666", "", "<道具不存在>"},
[667] = {"667", "稻草人", "+1炸弹#生成店主作为第二个角色#店主死亡时生成蓝蜘蛛#店主死亡时该道具消失#店主活着时恶魔交易花费硬币#!!! 店主能够捡起道具,包括剧情道具,死亡时也会永久移除"}, -- Strawman
[668] = {"668", "老爸的便条", "踏上回家的路#留在之前{{TreasureRoom}}道具房或{{BossRoom}}Boss房的饰品会变成 {{Card78}} 破裂的钥匙"}, -- Dad's Note
[669] = {"669", "腊肠", "↑ +1心之容器#满血#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.2移速#↑ {{Shotspeed}} +1.2弹速#↑ {{Range}} +0.16射程#↑ +1运气#↑ +6.9%{{DevilRoom}}恶魔房/{{AngelRoom}}天使房几率#↑ +6.9%{{Planetarium}}星象房几率"}, -- Sausage
[669] = {"669", "腊肠", "↑ +1心之容器#满血#↑ {{Damage}} +0.5伤害#↑ {{Speed}} +0.2移速#↑ {{Shotspeed}} +1.2弹速#↑ {{Range}} +0.16射程#↑ {{Luck}} +1运气#↑ +6.9%{{DevilRoom}}恶魔房/{{AngelRoom}}天使房几率#↑ +6.9%{{Planetarium}}星象房几率"}, -- Sausage
[670] = {"670", "选择?", "如果清理的房间有奖励,产生2种不同的奖励#捡起其一后另1个奖励消失"}, -- Options?
[671] = {"671", "糖心", "捡起红心时获得永久的属性提升"}, -- Candy Heart
[672] = {"672", "一磅肉", "恶魔交易消耗硬币#商店里的道具消耗心之容器#商店里的 其它物品免费,但被尖刺环绕"}, -- A Pound of Flesh
@@ -384,7 +384,7 @@ local repCollectibles={
[727] = {"727", "幽灵炸弹", "+5炸弹#爆炸时生成幽灵,对敌人造成接触伤害,幽灵10秒后爆炸"}, -- Ghost Bombs
[728] = {"728", "格罗", "生成附着脑袋上的恶魔跟班#复制角色眼泪,属性和效果"}, -- Gello
[729] = {"729", "飞头攻击", "使用时将脑袋投掷出去造成接触伤害,可在落点发射眼泪#再次使用或接触时可收回脑袋"}, -- Decap Attack
[730] = {"730", "玻璃眼", "↑ {{Damage}} +0.75伤害#↑ +1运气"}, -- Glass Eye
[730] = {"730", "玻璃眼", "↑ {{Damage}} +0.75伤害#↑ {{Luck}} +1运气"}, -- Glass Eye
[731] = {"731", "麦粒肿", "!!! 只对右眼有效#↑ {{Damage}} +1.0伤害#↑ {{Range}} +7.0射程#↓ {{Shotspeed}} -0.3弹速"}, -- Stye
[732] = {"732", "老妈的戒指", "↑ {{Damage}} +1.0伤害#生成1随机符文或魂石"}, -- Mom's Ring
@@ -396,7 +396,7 @@ EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].c
EID.descriptions[languageCode].birthright ={
{"以撒", "", "所有道具在2个选择间切换"},
{"抹大拉", "", "↑ +1心之容器#心上限提高到18"},
{"该隐", "", "↑ +1运气#除暗室和宝箱层外,所有层都含有一个升级的赌博房#极大增强{{Collectible46}}幸运脚的获胜几率提高的效果"},
{"该隐", "", "↑ {{Luck}} +1运气#除暗室和宝箱层外,所有层都含有一个升级的赌博房#极大增强{{Collectible46}}幸运脚的获胜几率提高的效果"},
{"犹大", "", "{{Collectible34}}彼列之书变成类似于{{Collectible584}}美德之书的被动道具#如果未持有{{Collectible34}}彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例#对特定的主动道具会获得特殊效果"},
{"???", "", "生命提升获得的魂心翻倍"},
{"夏娃", "", "无论血量如何,巴比伦娼妇始终激活#不受伤死鸟也会激活"},
@@ -446,9 +446,9 @@ EID.descriptions[languageCode].bingeEaterBuffs = {
[24] = "↑ {{Damage}} +1.0伤害修正#↑ {{Shotspeed}} +0.2弹速#↓ {{Speed}} -0.03移速", -- Dessert
[25] = "↑ {{Shotspeed}} +0.2弹速#↑ {{Range}} +1.5射程#↓ {{Speed}} -0.03移速", -- Breakfast
[26] = "↑ {{Damage}} +1.0伤害修正#↑ {{Range}} +1.5射程#↓ {{Speed}} -0.03移速", -- Rotten Meat
[346] = "↑ {{Shotspeed}} +0.2弹速#↑ +1.0运气#↓ {{Speed}} -0.03移速", -- A Snack
[456] = "↑ {{Damage}} +1.0伤害修正#↑ +1.0运气#↓ {{Speed}} -0.03移速", -- Midnight Snack
[707] = "↑ {{Tears}} +0.5射速#↑ +1.0运气#↓ {{Speed}} -0.03移速", -- Supper
[346] = "↑ {{Shotspeed}} +0.2弹速#↑ {{Luck}} +1运气#↓ {{Speed}} -0.03移速", -- A Snack
[456] = "↑ {{Damage}} +1.0伤害修正#↑ {{Luck}} +1运气#↓ {{Speed}} -0.03移速", -- Midnight Snack
[707] = "↑ {{Tears}} +0.5射速#↑ {{Luck}} +1运气#↓ {{Speed}} -0.03移速", -- Supper
}
-- Buffs caused by Book of Belial with Judas' Birthright
@@ -700,13 +700,13 @@ local repTrinkets={
[92] = {"92", "碎裂的王冠", "↑ 使道具原始增益提高20%"}, -- Cracked Crown
[96] = {"96", "衔尾虫", "眼泪螺旋式快速前进#↑ {{Tears}} +0.4射速#↑ {{Range}} +1.5射程#获得幽灵眼泪效果#几率为跟踪眼泪"}, -- Ouroboros Worm
[98] = {"98", "鼻涕泡", "10%几率发射跟踪粘性有毒眼泪#每秒造成角色伤害#能粘住10秒"}, -- Nose Goblin
[101] = {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.5射速#↑ {{Shotspeed}} +0.3弹速#↑ +2运气"}, -- Dim Bulb
[101] = {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ {{Damage}} +1.5伤害#↑ {{Speed}} +0.5移速#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.5射速#↑ {{Shotspeed}} +0.3弹速#↑ {{Luck}} +2运气"}, -- Dim Bulb
[110] = {"110", "银币", "{{Shop}}商店会出现在子宫层和腐尸层"},
[111] = {"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层和腐尸层"}, -- Bloody Crown
[119] = {"119", "干细胞", "进入下一层时治疗空的心之容器/骨心的一半#至少治疗半红心"}, -- Stem Cell
[128] = {"128", "指骨", "受伤时有4%几率获得骨心"}, -- Finger Bone
[129] = {"129", "崩掉牙", "10%几率发射牙齿眼泪#牙齿造成3.2倍角色伤害#运气9:100%几率"}, -- Jawbreaker
[130] = {"130", "嚼烂的笔", "10%几率发射减速眼泪#运气18:100%几率"}, -- Chewed Pen
[129] = {"129", "崩掉牙", "10%几率发射牙齿眼泪#牙齿造成3.2倍角色伤害#{{Luck}} 运气9:100%几率"}, -- Jawbreaker
[130] = {"130", "嚼烂的笔", "10%几率发射减速眼泪#{{Luck}} 运气18:100%几率"}, -- Chewed Pen
[131] = {"131", "神圣硬币", "捡起硬币时有17%几率掉落半魂心"}, -- Blessed Penny
[132] = {"132", "损坏的注射器", "25%几率在所在房间内获得随机药剂效果"}, -- Broken Syringe
[133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse
@@ -715,13 +715,13 @@ local repTrinkets={
[136] = {"136", "损坏的挂锁", "门,钥匙砖和金箱子可以用爆炸打开#也可以打开前往\"家\"的门"}, -- Broken Padlock
[137] = {"137", "勿忘草", "到下一层时,先前层未收集的最多4个掉落物在初始房间生成"}, -- Myosotis
[138] = {"138", "'M", "使用主动道具会将其重置"}, -- 'M
[139] = {"139", "泪滴护符", "对基于运气的眼泪效果+3运气"}, -- Teardrop Charm
[139] = {"139", "泪滴护符", "{{Luck}} 对基于运气的眼泪效果+3运气"}, -- Teardrop Charm
[140] = {"140", "所多玛之果", "捡起红心可将其变成蓝蜘蛛#满血时也有效#效果可能会消耗用于治疗的红心"}, -- Apple of Sodom
[141] = {"141", "失落摇篮曲", "提高跟班的射速"}, -- Forgotten Lullaby
[142] = {"142", "伯大尼的信仰", "到下一层时生成4个{{Collectible584}}美德之书魂火"}, -- Beth's Faith
[143] = {"143", "老旧电容", "阻止主动道具充能#清理房间后有20%几率生成电池"}, -- Old Capacitor
[144] = {"144", "脑形虫", "眼泪如果会打不中敌人,则90度转向敌人"}, -- Brain Worm
[145] = {"145", "满分考卷", "↑ +10运气#持有时受到怪物,尖刺等非主动伤害时摧毁"}, -- Perfection
[145] = {"145", "满分考卷", "↑ {{Luck}} +10运气#持有时受到怪物,尖刺等非主动伤害时摧毁"}, -- Perfection
[146] = {"146", "恶魔王冠", "{{TreasureRoom}}道具房现在含有恶魔交易"}, -- Devil's Crown
[147] = {"147", "充能硬币", "捡起硬币时有17%几率对主动道具充能1格"}, -- Charged Penny
[148] = {"148", "友谊项链", "使跟班围着角色"}, -- Friendship Necklace
@@ -917,8 +917,8 @@ EID.descriptions[languageCode].horsepills={
{"14", "移速上升", "↑ {{Speed}} +0.3移速"}, -- Speed Up
{"15", "射速下降", "↓ {{Tears}} -0.56射速"}, -- Tears Down
{"16", "射速上升", "↑ {{Tears}} +0.70射速"}, -- Tears Up
{"17", "运气下降", "↓ -2运气"}, -- Luck Down
{"18", "运气上升", "↑ +2运气"}, -- Luck Up
{"17", "运气下降", "↓ {{Luck}} -2运气"}, -- Luck Down
{"18", "运气上升", "↑ {{Luck}} +2运气"}, -- Luck Up
{"19", "传送胶囊", "传送到随机房间"}, -- Telepills
{"20", "48小时能量!", "对主动道具完全充能#掉落3-4个电池"}, -- 48 Hour Energy!
{"21", "呕血", "清空红心但保留1红心#生成1-4红心"}, -- Hematemesis