Fix Tainted Forgotten co-op issue
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@@ -405,7 +405,7 @@ function EID:getAdjustedSubtype(Type, Variant, SubType)
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end
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local pool = game:GetItemPool()
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if REPENTANCE and EID.player:GetPlayerType() == PlayerType.PLAYER_THESOUL_B then
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SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin()) + 1
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SubType = pool:GetPillEffect(SubType, EID.player:GetOtherTwin() or EID.player) + 1
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else SubType = pool:GetPillEffect(SubType, EID.player) + 1 end
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end
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return SubType
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