update zh_cn and en_us (#993)
Check Localization / Check Localization process (push) Canceled after 0s

* update walnut description for en_us an zh_cn

* Add files via upload

* Update zh_cn.lua

* Update eid_mcm_cn.lua

* Update eid_mcm_cn.lua

* Add files via upload

* Update zh_cn.lua

* Update en_us.lua
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Xenocean authored and GitHub committed 2026-09-17 20:08:51 +02:00
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commit 3b5010128a
6 files changed
+24 -10

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+1 -1
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@@ -845,7 +845,7 @@ EID.descriptions[languageCode].trinkets={
{"105", "Bag Lunch", "{{Collectible22}} 2% chance to get destroyed and spawn Lunch when hit"}, -- Bag Lunch
{"106", "Lost Cork", "Increases the radius of friendly creep"}, -- Lost Cork
{"107", "Crow Heart", "Taking damage depletes Red Hearts before Soul/Black Hearts#{{Warning}} Taking Red Heart damage will reduce Devil/Angel Room chance"}, -- Crow Heart
{"108", "Walnut", "Getting hit by 1-9 explosions destroys the trinket and drops a random {{UnknownHeart}} heart, {{Coin}} coin, {{Key}} key and {{Trinket}} trinket#Taking damage isn't required"}, -- Walnut
{"108", "Walnut", "Getting hit by explosions has a 33% chance to destroy the trinket and drops a random {{UnknownHeart}} heart, {{Coin}} coin, {{Key}} key and {{Trinket}} trinket#Taking damage isn't required"}, -- Walnut
{"109", "Duct Tape", "Familiars are stuck in place relative to Isaac's position"}, -- Duct Tape
{"110", "Silver Dollar", "{{Shop}} Shops appear in the Womb"}, -- Silver Dollar
{"111", "Bloody Crown", "{{TreasureRoom}} Treasure Rooms appear in the Womb"}, -- Bloody Crown
+1 -1
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@@ -845,7 +845,7 @@ EID.descriptions[languageCode].trinkets={
{"105", "午餐袋", "{{Collectible22}} 受伤时, 2%概率被摧毁并生成午餐"},
{"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"},
{"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心#{{Warning}} 红心伤害会降低恶魔房/天使房概率"},
{"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"},
{"108", "核桃", "受到爆炸后, 33%概率摧毁该饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}随机硬币, 1{{Key}}随机钥匙和1{{Trinket}}随机饰品#不必要受伤"},
{"109", "胶带", "跟班被粘住, 随角色同步移动"},
{"110", "银币", "{{Shop}} 商店会出现在子宫层"},
{"111", "染血王冠", "{{TreasureRoom}} 宝箱房会出现在子宫层"},
+2
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@@ -83,6 +83,8 @@ local trinkets = {
[16] = {"16", "Mom's Toenail", "{{MomBoss}} Dropping the trinket in hostile rooms will cause Mom's Foot to stomp its location"}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#{{SuperSecretRoom}} 33% chance to reveal Super Secret Room on new floor"}, -- Missing Poster
-- Change: 100% chance at 16 luck
[40] = {"40", "Red Patch", "{{Timer}} Taking damage has a 20% chance to grant ↑ {{Damage}} +1.8 damage for the room#{{Luck}} 100% chance at 16 luck"}, -- Red Patch
-- Change: added ", {{Trinket135}} A Lighter"
[53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping" }, -- Tick
-- Change: added +0.5 damage
+6 -4
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@@ -83,6 +83,8 @@ local trinkets = {
[16] = {"16", "妈妈的脚趾甲", "在战斗中扔下会导致妈腿落在该位置"}, -- Mom's Toenail
-- Change: added Super Secret Room info
[23] = { "23", "寻人启事", "{{Player10}} 死亡时, 以游魂重生#{{SuperSecretRoom}} 进入新层时, 33%概率揭示新一层的超级隐藏房"}, -- Missing Poster
-- Change: 100% chance at 16 Luck
[40] = {"40", "红补丁", "{{Timer}} 受伤时, 20%概率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运16: 100%概率"},
-- Change: added ", {{Trinket135}} A Lighter"
[53] = {"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍, {{Trinket135}}打火机移除或吞下"}, -- Tick
-- Change: added +0.5 damage
@@ -224,9 +226,9 @@ local goldenTrinketEffects = {
},
-- Walnut (find replace):
[108] = {
"1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品",
"2{{CR}}{{UnknownHeart}}随机心, {{ColorGold}}2{{CR}}{{Coin}}硬币, {{ColorGold}}2{{CR}}{{Key}}钥匙和{{ColorGold}}2{{CR}} {{Trinket}}随机饰品",
"3{{CR}}{{UnknownHeart}}随机心, {{ColorGold}}3{{CR}}{{Coin}}硬币, {{ColorGold}}3{{CR}}{{Key}}钥匙和{{ColorGold}}3{{CR}} {{Trinket}}随机饰品",
"1{{UnknownHeart}}随机心, 1{{Coin}}随机硬币, 1{{Key}}随机钥匙和1{{Trinket}}随机饰品",
"2{{CR}}{{UnknownHeart}}随机心, {{ColorGold}}2{{CR}}{{Coin}}随机硬币, {{ColorGold}}2{{CR}}{{Key}}随机钥匙和{{ColorGold}}2{{CR}}{{Trinket}}随机饰品",
"3{{CR}}{{UnknownHeart}}随机心, {{ColorGold}}3{{CR}}{{Coin}}随机硬币, {{ColorGold}}3{{CR}}{{Key}}随机钥匙和{{ColorGold}}3{{CR}}{{Trinket}}随机饰品",
},
-- Duct Tape (append):
[109] = {"按下丢弃键会让跟班在不同的阵型间切换"},
@@ -340,7 +342,7 @@ local goldenTrinketEffects = {
-- Beth’s Essence (append):
[182] = {"50%概率进入天使房获得的魂火变为特殊魂火#{{ColorGold}}乞丐会生成特殊魂火", "100%概率进入天使房获得的魂火变为特殊魂火#{{ColorGold}}乞丐会生成特殊魂火"},
-- Adoption Papers (append):
[184] = {"跟班永远打折", "跟班永远打折#{{Card92}} {{ColorGold}}商店会出售\"莉莉丝魂石\""},
[184] = {"跟班永远打折", "跟班永远打折#{{Card92}} {{ColorGold}}商店会出售\"莉莉丝的魂石\""},
-- Sigil of Baphomet (find replace):
[189] = {"1秒", "1.5{{CR}}秒", "2{{CR}}秒", "5秒", "7.5{{CR}}秒", "10{{CR}}秒"},
}
+5
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@@ -1227,6 +1227,7 @@ EID.LuckFormulas["5.100.503"] = function(luck) return (100 / math.max(5, (20 - m
EID.LuckFormulas["5.350.8"] = function(luck) return (100 / math.max(1, (20 - math.floor(luck*0.5)))) end -- Cartridge: Base 5%, 100% at 38 Luck
EID.LuckFormulas["5.350.30"] = function(luck) return (100 / math.max(1, (10 - math.floor(luck*0.5)))) end -- Pinky Eye: Base 10%, 100% at 18 Luck
EID.LuckFormulas["5.350.31"] = function(luck) return (100 / math.max(1, (10 - math.floor(luck*0.5)))) end -- Push Pin: Base 10%, 100% at 18 Luck
EID.LuckFormulas["5.350.40"] = function(luck) return (100 / math.max(1, (5 - math.floor(luck*0.5)))) end -- Red Patch: Base 20%, 100% at 8 Luck
EID.LuckFormulas["5.350.46"] = function(luck) return (100 / math.max(1, (10 - math.floor(luck*0.5)))) end -- Isaac's Fork: Base 10%, 100% at 18 Luck
EID.LuckFormulas["5.350.48"] = function(luck) return (100 / math.max(2, (20 - math.floor(luck*0.3)))) end -- A Missing Page: Base 5%, 50% at 60 Luck
EID.LuckFormulas["5.350.58"] = function(luck) return (100 / math.max(1, (15 - math.floor(luck*1.5)))) end -- Samson's Lock: Base 6.66%, 100% at 9.34 Luck
@@ -1255,6 +1256,10 @@ if EID.isRepentance then
EID.LuckFormulas["5.350.143"] = function(luck) return math.min(luck*3 + 20, 33) end -- Old Capacitor: Base 20%, 33% at 4.34 Luck
EID.LuckFormulas["5.350.188"] = function(luck) return math.min(luck*2 + 20) end -- Ice Cube: Base 20%, 100% at 40 Luck
end
if EID.isRepentancePlus then
EID.LuckFormulas["5.350.40"] = function(luck) return math.min(luck*5 + 20) end -- Red Patch: Base 20%, 100% at 16 Luck
EID.LuckFormulas["5.350.99"] = function(luck) return (100 / math.max(1, (10 - math.floor(luck*0.5)))) end -- Super Ball: Base 10%, 100% at 18 Luck
end
-- Number of Health Ups you get from a Health Up item
-- (Pill ID is off by 1 because of EID one-indexed pill effects)
+9 -4
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@@ -9,7 +9,8 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
-- find and replace menu texts
{"External Item Descriptions", "外置物品描述"},
{"Version ", "版本号 "},
{"%(rep%)","(忏悔)"},
{"ab","胎衣"},
{"rep","忏悔"},
{"by Wofsauge","作者 Wofsauge"},
{"~~~~~ CURRENTLY HIDDEN! ~~~~~","~~~~~~~~~当前已隐藏!~~~~~~~~"},
{"~~~~~~~ ","~~~~~~~~~按"},
@@ -30,7 +31,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
{"Czech","捷克语"},
{"German","德语"},
{"%(detailed%)","(详细)"},
{"%(AB+%)","(胎衣+)"},
{"AB","胎衣"},
{"French","法语"},
{"Italian","意大利语"},
{"Japanese","日语"},
@@ -44,6 +45,8 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
{"Dutch","荷兰语"},
{"Ukrainian","乌克兰语"},
{"Greek","希腊语"},
{"Romanian","罗马尼亚语"},
{"Vietnamese","越南语"},
{"Toggle","切换开关"},
{"Keyboard","键盘"},
{"Controller","手柄"},
@@ -97,7 +100,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
{"Display IDs","显示ID"},
{"Display Names","显示名称"},
{"Skip Locked Items","跳过未解锁的道具"},
{"Dynamic Health Up Text","动态体力提上升文本"},
{"Dynamic Health Up Text","动态体力上升文本"},
{"Show Tainted Cain Salvage Results","显示堕化该隐的道具分解结果"},
{"Show Glitched Crown Summary","显示错误王冠总结"},
{"Show Unreachable Card Info","显示不可及卡牌的信息"},
@@ -148,7 +151,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
["Displays the stats that would be gained by consuming a passive item."] = "显示吞噬被动道具将获得的属性",
["Note: Installing REPENTOGON is required for more detailed glitched item descriptions!"] = "注意: 需要安装忏悔龙(REPENTOGON)才能获得更详细的错误道具描述!",
["Display the effect of ghostly items, when player has the Flip item (T-Lazarus)"] = "当角色持有生死逆转(堕化拉撒路)时, 显示虚道具的效果",
["Shows the description for the blind item in alt path floors."] = "显示代替章节中未知道具的描述",
["Shows the description for the blind item in alt path floors."] = "显示替代章节中未知道具的描述",
["Allows Players 2, 3, and 4 to display descriptions in co-op."] = "合作模式中, 允许玩家2, 3, 4显示描述",
["Allows paired characters like Esau and Tainted Forgotten's bone pile to display descriptions."] = "允许双角色显示描述, 比如以扫和堕化遗骸的骨堆",
["Number of item previews to display when holding Spindown Dice."] = "持有计数二十面骰时显示预览道具的数量",
@@ -199,6 +202,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
{"local","局部"},
{"arrow","箭头"},
{"blink","闪烁"},
{"borderless","无描边"},
{"border","描边"},
{"highlight","高亮"},
{"none","无"},
@@ -214,6 +218,7 @@ if MCMLoaded and MCM and MCM.i18n == "Chinese" then
{"cn_old","旧版宋体"},
{"cn_alt","新版像素体(默认)"},
{"default", "默认"},
{"inverted", "反色"},
})
MCM.TranslateOptionsDisplayTextWithTable("EID","Visuals",{
["Position"] = "位置",