Small fixes to en_us (#640)

* Big update to en_us.lua (ab+)

- Added a lot of icons
- Changed the stat format slightly (made it consistent too)
- Updated upper/lower letter case
- More consistent wording (for example: drop/spawn and fire/shoot and shots/tears)
- Changed the order of stat increases and pickups to be consistent*
- Changed some descriptions

*oriented myself at this list:
↑ Life
↑ Health
↑ Empty heart container
↑ Damage (depending on the item: if the multiplier has impact on the damage up; first flat damage, then multiplier, if not; swap it)
↑ Tears
↑ Fire rate
↑ Tear delay (AB+)
↑ Range
↑ Tear height (AB+)
↑ Shot speed
↑ Tear size
↑ Speed
↑ Luck
↑ Size
↑ Bomb damage
↓ Negative stats in the same order
Heal
+ random, Red, Soul, Black, Eternal, Bone Hearts
+ Coins
+ Bombs
+ Keys
+ Rune
+ Card
+ Pill
+ Devil, Angel chance
main tear effect
main other effect
other effects
special conditions: starting again from top

* Update en_us.lua

* Update en_us.lua

* Update en_us.lua

Updated duration descriptions (i think there are things up for discussion)

* Updated en_us.lua

ab+
- changed some on use descriptions back
- found some missed things

rep
- started with the same updates the ab+ file got

updates are coming...

* updated rep further

just more of the same changes.
plus some description fixes (tested)

everything up to Book of Virtues wisps (line 524) in rep should be done

* update en_us.lua

started with Book of Virtues descriptions
and fixed some inconsistencies

* small consistency changes

* removed 2 items

removed 2 rep items that have the same description in ab+

* finished Book of Virtues synergies

* updated

- changed "the current room/floor" to "the room/floor" since it means the same but is shorter. (didn't change it for descriptions that it is important to include "current")
- more consistency changes for missed things
- finished the rep file (8 items not tested and changed yet)

only one more update to come (hopefully)

* mini update

- mini consistency update
- Cracked Crown descriptions

not yet the last update...

* mini update

- removed some timer icons
- added some chest icons
- other small changes

* small consistency update

- just some more consistency for heart container descriptions
- removed the {{Blank}} icons for some condition lines. if we want that for the condidion lines, then we should add it to every condition line and not just some. so for now i've decided to remove them.

* probably last update

- fixed the last few items, everything got tested.

* The Hermit? updated

* fixed an oopsie

* Update en_us.lua

* black bean more accurate

* Update en_us.lua

added the + again, so people don't think the crawlspace chance gets set to 0.5%

* Update en_us.lua

* last update?

made the drop button match the fire button capital

* capital error

capital error

* Update en_us.lua

forgot the luck cap for Evil Eye

* Luck stat update

- added the % amount to some chance effects
- added a line that describes when an item is impacted by luck and what's the cap (if it's a reasonable to mention)
- added Gimpy to rep, to add the luck info
- changed some damage multiplier wordings.

* Update en_us.lua

* Mr. Dolly bug fix

* Epiphora wording

* small desc changes to en_us

- Item names in descriptions made more clear
- horseman capital fix (since it's not a name and was inconsistent)
- fixed Black Lipstick description

* Small fixes to en_us

Capital fixes, consistency fixes and missing arrow

---------

Co-authored-by: Buurazu <excel_saga_rules@hotmail.com>
This commit is contained in:
MiradesandBuurazu authored and GitHub committed 2024-02-02 11:46:52 +01:00
1 parent f70d4074a8
commit 440e13fdb4
2 files changed
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+5 -5
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@@ -157,10 +157,10 @@ EID.descriptions[languageCode].collectibles={
{"134", "Guppy's Tail", "{{Chest}} 33% chance to replace the room clear reward with a chest#33% chance to spawn no room clear reward"},
{"135", "IV Bag", "{{Coin}} Hurts Isaac for half a heart and spawns 1-3 coins#{{Player14}} Spawns 0-1 coin as Keeper"},
{"136", "Best Friend", "Spawns a decoy Isaac that attracts enemies and explodes after 5 seconds"},
{"137", "Remote Detonator", "{{Bomb}} +5 bombs#Isaac's bombs no longer explode automatically#Using the item detonates all of Isaac's bombs at once"},
{"137", "Remote Detonator", "{{Bomb}} +5 Bombs#Isaac's bombs no longer explode automatically#Using the item detonates all of Isaac's bombs at once"},
{"138", "Stigmata", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage"},
{"139", "Mom's Purse", "{{Trinket}} Isaac can hold 2 trinkets"},
{"140", "Bob's Curse", "{{Bomb}} +5 bombs#{{Poison}} Isaac's bombs poison enemies caught in the blast"},
{"140", "Bob's Curse", "{{Bomb}} +5 Bombs#{{Poison}} Isaac's bombs poison enemies caught in the blast"},
{"141", "Pageant Boy", "{{Coin}} Spawns 7 random coins"},
{"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again"},
{"143", "Speed Ball", "↑ {{Speed}} +0.3 Speed#↑ {{Shotspeed}} +0.2 Shot speed"},
@@ -711,7 +711,7 @@ EID.descriptions[languageCode].trinkets={
{"100", "Vibrant Bulb", "Holding a fully charged active item grants:#↑ {{Speed}} +0.25 Speed#↑ {{Tears}} +0.2 Tears#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#↑ {{Shotspeed}} +0.1 Shot speed#↑ {{Luck}} +1 Luck"},
{"101", "Dim Bulb", "Holding a completely uncharged active item grants:#↑ {{Speed}} +0.5 Speed#↑ {{Tears}} +0.4 Tears#↑ {{Damage}} +1.5 Damage#↑ {{Range}} +1.5 Range#↑ {{Shotspeed}} +0.3 Shot speed#↑ {{Luck}} +2 Luck"},
{"102", "Fragmented Card", "{{SecretRoom}} +1 extra Secret Room per floor while held"},
{"103", "Equality!", "Turns single consumables into double consumables when Isaac's {{Coin}} coin, {{Bomb}} bomb and {{Key}} key counts are equal"},
{"103", "Equality!", "Turns single pickups into double pickups when Isaac's {{Coin}} coin, {{Bomb}} bomb and {{Key}} key counts are equal"},
{"104", "Wish Bone", "2% chance to get destroyed and spawn a pedestal item when hit"},
{"105", "Bag Lunch", "{{Collectible22}} 2% chance to get destroyed and spawn Lunch when hit"},
{"106", "Lost Cork", "Increases the radius of friendly creep"},
@@ -854,8 +854,8 @@ EID.descriptions[languageCode].pills={
EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"1", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 bomb, when on B1 and killed the boss under 1 minute"},
{"2", "", "{{Coin}} 50% chance for 1 coin#{{Bomb}} 100% chance for 1 bomb, when on B1 and killed the boss under 1 minute"},
{"3", "", "{{AngelChance}} 67% chance for increased Angel Room chance"},
{"4", "", "{{Chest}} 50% chance for 1 random chest"},
{"5", "", "{{Coin}} 33% chance for 3 coins#{{AngelChance}} 67% chance for increased Angel Room chance"},
+3 -3
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@@ -64,7 +64,7 @@ local repCollectibles={
[135] = {"135", "IV Bag", "{{Coin}} Hurts Isaac for half a heart and spawns 1-2 coins#{{HardMode}} Spawns 1 coin on Hard Mode#{{Player14}} Spawns 0-1 coin as Keeper"}, -- IV Bag
[138] = {"138", "Stigmata", "↑ {{Heart}} +1 Health#↑ {{Damage}} +0.3 Damage#{{Heart}} Heals 1 heart"}, -- Stigmata
[139] = {"139", "Mom's Purse", "{{Trinket}} Spawns 1 random trinket#{{Trinket}} Isaac can hold 2 trinkets"}, -- Mom's Purse
[140] = {"140", "Bob's Curse", "{{Bomb}} +5 bombs#{{Poison}} Isaac's bombs create a cloud of poison#{{Poison}} Poison immunity"}, -- Bob's Curse
[140] = {"140", "Bob's Curse", "{{Bomb}} +5 Bombs#{{Poison}} Isaac's bombs create a cloud of poison#{{Poison}} Poison immunity"}, -- Bob's Curse
[142] = {"142", "Scapular", "{{SoulHeart}} Isaac gains 1 Soul Heart when damaged down to half a heart#Can only happen once per room#Exiting and re-entering the room allows the effect to trigger again#{{Warning}} Doesn't trigger from health donations"}, --Scapular
[147] = {"147", "Notched Axe", "Using the item makes Isaac hold the axe#Holding the axe allows Isaac to break rocks, secret room entrances and damage enemies#Landing a hit with the axe reduces its charge#Entering a new floor fully recharges the axe"}, -- Notched Axe
[148] = {"148", "Infestation", "Taking damage spawns 2-6 blue flies"}, -- Infestation
@@ -80,7 +80,7 @@ local repCollectibles={
[176] = {"176", "Stem Cells", "↑ {{Heart}} +1 Health#↑ {{Shotspeed}} +0.16 Shot speed#{{Heart}} Heals 1 heart"}, -- Stem Cells
[178] = {"178", "Holy Water", "{{Throwable}} Launches itself in the direction Isaac shoots#Breaks and deals 7 damage upon hitting an enemy#Leaves a pool of petrifying + damaging creep"}, -- Holy Water
[180] = {"180", "The Black Bean", "Isaac farts multiple times when damaged#{{Poison}} The farts leave poison clouds and deflects projectiles"}, -- The Black Bean
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#{{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{Heart}} Full health#Homing tears"}, -- Sacred Heart
[182] = {"182", "Sacred Heart", "↑ {{Heart}} +1 Health#↑ {{Damage}} x2.3 Damage multiplier#↑ {{Damage}} +1 Damage#↓ {{Tears}} -0.4 Tears#↓ {{Shotspeed}} -0.25 Shot speed#{{Heart}} Full health#Homing tears"}, -- Sacred Heart
[184] = {"184", "Holy Grail", "↑ {{Heart}} +1 Health#{{Heart}} Heals 1 heart#Flight"}, -- Holy Grail
[186] = {"186", "Blood Rights", "Deals 40 damage to every enemy#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first"},
[188] = {"188", "Abel", "Mirrors Isaac's movement#Shoots towards Isaac#Deals 3.5 damage per tear#{{Player2}} Deals 7.5 damage as Cain"}, -- Abel
@@ -807,7 +807,7 @@ local repTrinkets={
[171] = {"171", "Keeper's Bargain", "{{DevilRoom}} 50% chance for devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
[172] = {"172", "Cursed Penny", "Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms"}, -- Cursed Penny
[173] = {"173", "Your Soul", "{{DevilRoom}} Allows Isaac to take 1 Devil Room item for free#{{Warning}} The free Devil deal still affects Angel Room chance"}, -- Your Soul
[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[174] = {"174", "Number Magnet", "{{DevilChance}} +10% Devil/Angel Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms are special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[175] = {"175", "Strange Key", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns 6 items from random pools"}, -- Strange Key
[176] = {"176", "Lil Clot", "Spawns a blood clot that mimics Isaac's movement#Copies Isaac's stats, tear effects and 35% of his damage#Respawns each room"}, -- Lil Clot
[177] = {"177", "Temporary Tattoo", "{{Chest}} Clearing a {{ChallengeRoom}} Challenge Room spawns a chest#Clearing a {{BossRushRoom}} Boss Challenge Room spawns an item"}, -- Temporary Tattoo