zh_cn: update all the things (#776)
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@@ -66,12 +66,12 @@ EID.descriptions[languageCode].collectibles={
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{"41", "妈妈的卫生巾", "{{Fear}} 使房间中所有敌人恐惧5秒"},
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{"42", "鲍勃的烂头", "向发射方向投掷头#{{Poison}} 头接触到敌人时爆炸并使其中毒"},
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{"43", "", "<道具不存在>"},
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{"44", "传送!", "将角色传送到除错误房外的房间"},
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{"44", "传送!", "将角色传送至除错误房外的房间"},
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{"45", "美味的心", "{{HealingRed}} 治疗1红心"},
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{"46", "幸运脚", "↑ {{Luck}} 幸运+1#提升房间清理奖励几率#赌博时赢的几率更高"},
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{"47", "胎儿博士的遥控器", "{{Collectible168}} 使用时, 瞄准十字准星#1.5秒后导弹降落在准星处#造成20x角色伤害"},
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{"48", "丘比特之箭", "穿刺泪弹"},
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{"49", "嗖-哒-呜!", "下一次泪弹由激光取代#在0.9秒内造成26x角色伤害"},
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{"49", "嗖-哒-呜!", "下一次发射由激光取代#在0.9秒内造成26x角色伤害"},
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{"50", "史蒂文", "↑ {{Damage}} 伤害+1"},
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{"51", "五芒星", "↑ {{Damage}} 伤害+1#{{AngelDevilChance}} 恶魔房/天使房几率+10%"},
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{"52", "胎儿博士", "↓ {{Tears}} 射速修正x0.4#{{Bomb}} 角色的泪弹由炸弹取代#{{Damage}} 该炸弹造成5x角色伤害+30的伤害"},
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@@ -115,7 +115,7 @@ EID.descriptions[languageCode].collectibles={
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{"90", "小石头", "↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+1#↓ {{Speed}} 移速-0.2"},
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{"91", "探窟帽", "揭示相邻房间的类型#{{SecretRoom}} 可以揭示隐藏房和超级隐藏房"},
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{"92", "超级绷带", "↑ {{Heart}} +1心之容器#{{HealingRed}} 治疗1红心#{{SoulHeart}} +2魂心"},
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{"93", "游戏掌机", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
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{"93", "游戏掌机", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
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{"94", "硬币袋", "{{Coin}} 每2个房间随机生成1硬币"},
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{"95", "机器宝宝", "发射激光#激光造成3.5点伤害"},
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{"96", "查德宝宝", "{{HalfHeart}} 每3个房间生成1半红心"},
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@@ -223,7 +223,7 @@ EID.descriptions[languageCode].collectibles={
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{"198", "盒子", "每种掉落物生成1个"},
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{"199", "妈妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"},
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{"200", "妈妈的眼影", "{{Charm}} 10%几率发射魅惑泪弹#{{Luck}} 幸运27: 100%几率"},
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{"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%几率发射眩晕泪弹#{{Luck}} 幸运27: 100%几率"},
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{"201", "铁块", "↑ {{Damage}} 伤害+0.3#{{Confusion}} 10%几率发射混乱泪弹#{{Luck}} 幸运27: 100%几率"},
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{"202", "弥达斯之触", "接触敌人时使其石化并变成金块#角色根据持有硬币量造成接触伤害#{{Coin}} 击杀金敌人会生成硬币#角色生成的大便为金大便的几率更高"},
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{"203", "慈善捆绑包", "所有可能的掉落物成对出现"},
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{"204", "挎包", "受伤时, 50%几率生成1随机掉落物"},
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@@ -231,7 +231,7 @@ EID.descriptions[languageCode].collectibles={
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{"206", "断头台", "↑ {{Tears}} 射击延迟-1#↑ {{Damage}} 伤害+1#角色的头变成环绕物, 不会承受受伤, 每秒造成105点接触伤害"},
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{"207", "绷带球", "1级: 环绕物#{{Charm}} 2级: 发射魅惑泪弹的环绕物#{{Charm}} 3级: 绷带女孩#{{Charm}} 4级: 超级绷带女孩"},
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{"208", "冠军腰带", "↑ {{Damage}} 伤害+1#精英敌人几率从5%增至20%#不增加精英头目的几率"},
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{"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人眩晕并造成10点伤害"},
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{"209", "屁股炸弹", "{{Bomb}} +5炸弹#{{Confusion}} 爆炸会使房间中所有敌人混乱并造成10点伤害"},
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{"210", "狸猫树叶", "完全不行动1秒后, 角色无敌"},
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{"211", "蜘蛛宝宝", "受伤时, 生成1-2只蓝蜘蛛"},
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{"212", "嗝屁猫的项圈", "死亡时, 50%几率以半心重生"},
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@@ -271,7 +271,7 @@ EID.descriptions[languageCode].collectibles={
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{"246", "蓝地图", "{{SecretRoom}} 在地图上揭示隐藏房"},
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{"247", "好朋友一辈子!", "跟班造成的伤害翻倍"},
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{"248", "虫群之心", "蓝蜘蛛/蓝苍蝇造成的伤害翻倍"},
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{"249", "额外选择", "允许角色击败头目后从2件道具中选择"},
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{"249", "额外选择", "允许角色击败头目后从2个道具中选择"},
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{"250", "炸弹买一送一", "{{Bomb}} 所有炸弹掉落物变成一对炸弹"},
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{"251", "新手牌组", "{{Card}} 拾起时, 生成1卡牌#角色能携带2卡牌#将所有胶囊变成卡牌"},
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{"252", "小药袋", "{{Pill}} 拾起时, 生成1胶囊#角色能携带2胶囊#将所有卡牌变成胶囊"},
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@@ -343,16 +343,16 @@ EID.descriptions[languageCode].collectibles={
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{"316", "诅咒之眼", "蓄力发射4颗泪弹#{{Warning}} 蓄力未满时受伤会将角色传送至随机房间"},
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{"317", "神秘液体", "角色的泪弹会留下水迹#水迹每秒造成30点伤害"},
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{"318", "双子座", "近战跟班#每秒造成6点接触伤害"},
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{"319", "该隐的另一只眼", "在房间中四处漂浮#与角色同方向射击, 造成1x角色伤害"},
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{"319", "该隐的另一只眼", "在房间中四处漂浮#与角色同方向发射, 造成1x角色伤害"},
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{"320", "???唯一的朋友", "可控制的苍蝇#每秒造成37.5点接触伤害"},
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{"321", "参孙的脚镣", "可拖动的球, 能够摧毁石头#每秒造成10.7点接触伤害"},
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{"322", "蒙戈宝宝", "复制其他跟班的泪弹效果#造成2x所复制跟班的伤害#若没有跟班, 则发射普通的3.5伤害泪弹"},
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{"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色的泪弹的效果#发射泪弹时充能"},
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{"324", "未定义", "传送至{{TreasureRoom}}道具房/{{SecretRoom}}隐藏房/{{SuperSecretRoom}}超级隐藏房/{{ErrorRoom}}错误房"},
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{"323", "以撒的泪盆", "向8个方向发射泪弹#泪弹复制角色泪弹的效果#发射泪弹时充能"},
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{"324", "未定义", "传送至{{TreasureRoom}}宝箱房/{{SecretRoom}}隐藏房/{{SuperSecretRoom}}超级隐藏房/{{ErrorRoom}}错误房"},
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{"325", "剪刀", "{{Timer}} 当前房间中将角色的头变为不动的跟班#头发射泪弹造成3.5点伤害#独立控制角色身体, 仍发射角色的泪弹"},
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{"326", "生命之息", "按住使用键时消耗充能条#充能条为空时角色暂时无敌#{{Warning}} 按住过久会对角色造成伤害"},
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{"327", "全家福", "若不多于半红心时受伤, 则获得5秒无敌"},
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{"328", "底片", "若不多于半红心时受伤, 则对房间中所有敌人造成40点伤害"},
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{"328", "底片", "若不多于半红心时受伤, 则对房间中所有敌人造成伤害"},
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{"329", "鲁多维科科技", "角色的泪弹由1颗巨大的可控泪弹取代"},
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{"330", "豆奶", "↑ {{Tears}} 射速修正x4#↑ {{Tears}} 发射延迟-2#↓ {{Damage}} 伤害修正x0.2#↓ {{Tearsize}} 泪弹尺寸x0.5"},
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{"331", "神性", "↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+1.2#↓ {{Tears}} 射速-0.3#↓ {{Shotspeed}} 弹速-0.3#追踪泪弹#{{Damage}} 泪弹具有光环, 每秒造成4.5x角色伤害"},
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@@ -360,7 +360,7 @@ EID.descriptions[languageCode].collectibles={
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{"333", "思想", "获得完整的地图效果"},
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{"334", "肉体", "↑ {{Heart}} +3心之容器"},
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{"335", "灵魂", "{{SoulHeart}} +2魂心#获得排斥敌人和弹幕的光环"},
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{"336", "烂洋葱", "↑ {{Range}} 射程+0.25#↑ {{Tearsize}} 泪弹尺寸x1.5#↓ -0.5泪弹高度#↓ {{Shotspeed}} 弹速-0.4#穿刺+灵体泪弹"},
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{"336", "烂洋葱", "↑ {{Range}} 射程+0.25#↑ {{Tearsize}} 泪弹尺寸x1.5#↓ -0.5泪弹高度#↓ {{Shotspeed}} 弹速-0.4#穿刺灵体泪弹"},
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{"337", "损坏的怀表", "{{Slow}} 每4个房间减速一次#13%几率由加速取代"},
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{"338", "回旋镖", "可投掷的回旋镖#使敌人石化并造成2x角色伤害#可带回物品"},
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{"339", "安全别针", "↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#{{BlackHeart}} +1黑心"},
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@@ -392,7 +392,7 @@ EID.descriptions[languageCode].collectibles={
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{"365", "迷路苍蝇", "沿着房间中的墙/障碍物行进#每秒造成105点接触伤害"},
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{"366", "分裂炸弹", "{{Bomb}} +5炸弹#角色的炸弹会炸成2-4个小炸弹"},
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{"367", "粘性炸弹", "{{Bomb}} +5炸弹#角色的炸弹会粘在敌人身上#用炸弹击杀敌人会生成蓝蜘蛛"},
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{"368", "溢泪症", "↑ {{Tears}} 持续向单方向射击会逐渐降低射击延迟, 最多降至50%"},
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{"368", "溢泪症", "↑ {{Tears}} 持续向单方向发射会逐渐降低射击延迟, 最多降至50%"},
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{"369", "连续统", "↑ {{Range}} 射程+2.25#↑ 泪弹高度+1.5#灵体泪弹#泪弹会过屏幕, 从另一边回来"},
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{"370", "玩偶先生", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#{{UnknownHeart}} 生成3随机心"},
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{"371", "塔之诅咒", "{{Warning}} 受伤时, 生成6个即爆炸弹#该炸弹继承角色的炸弹效果"},
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@@ -417,15 +417,15 @@ EID.descriptions[languageCode].collectibles={
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{"390", "撒拉弗", "发射圣心泪弹#泪弹造成10点伤害"},
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{"391", "背叛", "{{Charm}} 受伤时, 魅惑房间中所有敌人"},
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{"392", "黄道十二宫", "每层获得1个随机星座道具效果"},
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{"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%几率掉落黑心"},
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{"393", "蛇蝎之吻", "{{Poison}} 15%几率发射有毒泪弹#{{Poison}} 使接触的敌人中毒#{{BlackHeart}} 中毒敌人死亡时, 20%几率掉落1黑心"},
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{"394", "十字准星", "↑ {{Tears}} 射速+0.7#↑ {{Range}} 射程+3.15#↑ 泪弹高度+0.3#角色自动向地上的可控红色标记发射泪弹"},
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{"395", "科技X", "{{Chargeable}} 角色的泪弹由可蓄力的激光环取代#激光环尺寸随蓄力时间增加"},
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{"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"},
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{"397", "牵引光束", "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹角色面前的受光束指引"},
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{"397", "牵引光束", "↑ {{Tears}} 射速+0.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↑ {{Shotspeed}} 弹速+0.16#角色的泪弹受角色面前的光束指引"},
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{"398", "神体蘑菇", "泪弹能使敌人缩小#缩小的敌人可以被踩死"},
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{"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生1个黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%几率掉落1黑心"},
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{"399", "虚空之喉", "↑ {{Damage}} 伤害+1#{{Chargeable}} 持续发射泪弹2.35秒后, 松开发射键会产生黑硫磺火圈#黑圈在2秒内造成30x角色伤害#{{BlackHeart}} 被黑圈击杀的敌人有5%几率掉落1黑心"},
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{"400", "命运之矛", "在角色面前生成一根矛#{{Fear}} 每秒造成约8.57x角色伤害, 几率使接触到的敌人恐惧"},
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{"401", "爆炸物", "25%几率发射粘性炸弹泪弹#泪弹击中时不造成伤害"},
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{"401", "爆炸物", "25%几率发射粘性炸弹泪弹#泪弹击中时不造成伤害, 几秒后爆炸"},
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{"402", "混沌", "底座道具会从随机道具池产生#生成1-6随机掉落物"},
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{"403", "蜘蛛模组", "显示泪弹伤害和所有敌人的血条#接触敌人时, 施加随机状态效果#清理房间后, 几率生成蓝蜘蛛/小电池"},
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{"404", "放屁宝宝", "阻挡弹幕#受击时, 10%几率放屁, 效果为{{Charm}}魅惑/{{Poison}}中毒/击退三种其一"},
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@@ -438,14 +438,14 @@ EID.descriptions[languageCode].collectibles={
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{"411", "血嗜", "↑ {{Damage}} 击杀敌人时, 在当前房间中伤害+0.5#最多击杀10个敌人伤害+5"},
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{"412", "恶魔受胎", "受伤15次, 30次, 60次, 90次时, 永久获得1个恶魔跟班#最多产生4个跟班"},
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{"413", "圣灵受胎", "每拾起15次心, 永久获得1个天使跟班并生成1魂心#最多产生5个跟班"},
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{"414", "更多选择", "{{TreasureRoom}} 允许道具房道具二选一"},
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{"415", "光明之冠", "{{SoulHeart}} +2魂心#若角色无不满的心之容器:#↑ {{Damage}} 伤害修正x2#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↓ {{Shotspeed}} 弹速-0.3#受伤后, 效果消失"},
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{"414", "更多选择", "{{TreasureRoom}} 允许宝箱房道具二选一"},
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{"415", "光明之冠", "{{SoulHeart}} +2魂心#若角色无不满的心之容器:#↑ {{Damage}} 伤害修正x2#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5#↓ {{Shotspeed}} 弹速-0.3#受伤后, 在当前房间中效果消失"},
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{"416", "深口袋", "允许角色携带2卡牌/胶囊/符文"},
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{"417", "魅魔", "在房间中漂浮的跟班, 产生伤害光环, 每秒造成1.29x角色伤害#↑ {{Damage}} 站在光环中伤害修正x1.5"},
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{"418", "水果蛋糕", "每颗泪弹都有不同效果"},
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{"419", "传送2.0", "传送至另1个未探索的随机房间#等级: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
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{"419", "传送2.0", "传送至未探索的随机房间#顺序: {{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}"},
|
||||
{"420", "黑色粉末", "在地上走1个圈会产生五角星符号, 4秒内造成130点接触伤害"},
|
||||
{"421", "腰豆", "{{Charm}} 对近距离所有敌人造成5点伤害并魅惑"},
|
||||
{"421", "腰豆", "{{Charm}} 对近距离的所有敌人造成5点伤害并魅惑"},
|
||||
{"422", "发光沙漏", "将角色带回上个房间, 回退所有使用时房间的行动"},
|
||||
{"423", "保护之环", "角色周围产生1个大光环, 每秒造成1x角色伤害#几率反弹敌人弹幕"},
|
||||
{"424", "福袋头", "掉落物有33%几率由福袋取代#生成1福袋"},
|
||||
@@ -456,12 +456,12 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"429", "店主的头", "{{Coin}} 敌人被泪弹中时, 5%几率掉落1硬币"},
|
||||
{"430", "狙击蝇老爹", "模仿角色移动, 有1秒延迟#向附近敌人发射泪弹, 造成1x角色伤害"},
|
||||
{"431", "多维宝宝", "模仿角色移动, 有2秒延迟#经过它的泪弹会分成2个并有射程+弹速加成"},
|
||||
{"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%几率生成1随机掉落物, 15%几率魅惑敌人"},
|
||||
{"432", "闪光炸弹", "{{Bomb}} +5炸弹#角色的炸弹爆炸时, 25%几率生成1随机掉落物, 15%几率魅惑炸到的敌人"},
|
||||
{"433", "我的影子", "{{Fear}} 受伤时, 使所有敌人恐惧, 并生成1个友好的黑蛆#黑蛆每秒造成5点接触伤害"},
|
||||
{"434", "苍蝇罐", "击杀敌人时, 在罐子里加入1只蓝苍蝇, 至多20只#使用时, 释放所有苍蝇"},
|
||||
{"434", "苍蝇罐", "击杀敌人时, 在罐子里加入1只蓝苍蝇, 最多20只#使用时, 释放所有苍蝇"},
|
||||
{"435", "洛基宝宝", "十字发射泪弹#泪弹造成3.5点伤害"},
|
||||
{"436", "牛奶!", "{{Tears}} 受伤后, 在当前房间中获得射速提升"},
|
||||
{"437", "七面骰", "重新开始房间并重生所有敌人#能够重复获得清理房间奖励#若在与贪婪战斗中使用, 则将房间重置为普通商店/隐藏房"},
|
||||
{"437", "七面骰", "重新开始房间并重生所有敌人#能够从同一房间获得多次清理房间奖励#若在与贪婪战斗中使用, 则将房间重置为普通商店/隐藏房"},
|
||||
{"438", "奶嘴", "↑ {{Tears}} 射速+0.75#{{SoulHeart}} +1魂心#↑ 体型变小"},
|
||||
{"439", "妈妈的盒子", "{{Trinket}} 生成1随机饰品#持有时:#↑ {{Luck}} 幸运+1#{{Trinket}} 饰品效果翻倍"},
|
||||
{"440", "肾结石", "↑ 泪弹高度+2#↓ {{Speed}} 移速-0.2#↓ {{Range}} 射程-17#角色约每25秒停止发射并蓄力, 释放散射泪弹和1颗肾结石"},
|
||||
@@ -473,9 +473,9 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"446", "烂牙", "{{Poison}} 发射泪弹时, 角色周围会有使敌人中毒的绿环"},
|
||||
{"447", "流连豆", "每连续发射7.5秒时, 生成一朵便便云#便便云每秒造成5次1x角色伤害#便便云持续15秒, 可通过射击便便云使其移动"},
|
||||
{"448", "玻璃碎片", "受伤时:#{{Heart}} 25%几率生成1红心#{{Collectible214}} 10%几率获得↑ {{Range}} 射程+5, 并在当前房间中留下血迹"},
|
||||
{"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为眩晕泪弹"},
|
||||
{"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#被击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"},
|
||||
{"451", "塔罗牌桌布", "{{Card}} 生成1随机卡牌#{{Card}} 使用的卡牌效果翻倍或增强"},
|
||||
{"449", "金属板", "{{SoulHeart}} +1魂心#{{Confusion}} 使敌人的弹幕有25%几率反弹为混乱泪弹"},
|
||||
{"450", "贪婪的眼睛", "每发射20颗泪弹, 发射1颗造成2x角色伤害的硬币泪弹#被硬币泪弹击中的敌人石化并变为金块#{{Coin}} 击杀金敌人掉落1-4硬币#{{Warning}} 发射硬币泪弹消耗1硬币"},
|
||||
{"451", "塔罗牌桌布", "{{Card}} 生成1卡牌#{{Card}} 使用的卡牌效果翻倍或增强"},
|
||||
{"452", "静脉曲张", "受伤时:#围着角色发射10颗高伤害泪弹#{{Damage}} 泪弹造成1x角色伤害+25的伤害#{{Collectible214}} 20%几率获得贫血效果"},
|
||||
{"453", "复杂性骨折", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#泪弹击中时碎成1-3个小骨片"},
|
||||
{"454", "多指畸形", "生成1{{Rune}}符文/{{Card}}卡牌/{{Pill}}胶囊#允许角色携带2卡牌/符文/胶囊"},
|
||||
@@ -484,14 +484,14 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"457", "蛋头", "{{SoulHeart}} +1魂心#20%几率阻挡伤害"},
|
||||
{"458", "肚脐", "{{Trinket}} 生成1随机饰品#{{Trinket}} 允许角色携带2饰品"},
|
||||
{"459", "鼻窦炎", "20%几率发射粘性鼻屎#{{Damage}} 鼻屎每秒造成1x角色伤害, 能粘住60秒"},
|
||||
{"460", "青光眼", "{{Confusion}} 5%几率发射眩晕泪弹#屏幕会稍暗一些"},
|
||||
{"460", "青光眼", "{{Confusion}} 5%几率发射混乱泪弹#屏幕会稍暗一些"},
|
||||
{"461", "拟寄生物", "15%几率发射虫卵#{{Luck}} 幸运5: 50%几率#{{Slow}} 虫卵击中时, 生成减速水迹和1只蓝蜘蛛/蓝苍蝇"},
|
||||
{"462", "彼列之眼", "↑ {{Range}} 射程+1.5#↑ 泪弹高度+1#穿刺泪弹#泪弹击中敌人后, 获得追踪效果并伤害翻倍"},
|
||||
{"463", "硫酸", "↑ {{Damage}} 伤害+0.3#25%几率发射能摧毁石头和打开门的泪弹"},
|
||||
{"464", "平衡符号", "{{SoulHeart}} +2魂心#精英怪掉落角色最需要的掉落物"},
|
||||
{"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#按住2个方向键可斜角发射泪弹#若使用手柄, 则可任意方向"},
|
||||
{"465", "模拟摇杆", "↑ {{Tears}} 射速+0.35#向任意方向发射泪弹"},
|
||||
{"466", "传染病", "{{Poison}} 房间中首个击杀的敌人会产生毒气并使周围敌人中毒#被中毒的敌人死亡仍会产生毒气"},
|
||||
{"467", "手指!", "{{Damage}} 对手指指向的敌人每秒造成10次0.1x角色伤害"},
|
||||
{"467", "手指!", "{{Damage}} 对手指指向的敌人持续造成0.1x角色伤害"},
|
||||
{"468", "阴影", "跟随角色移动, 有1秒延迟#每秒造成30点接触伤害#造成600伤害后被角色吸收, 角色获得接触伤害效果"},
|
||||
{"469", "抑郁症", "留下水迹#水迹每秒造成6点伤害#接触到云的敌人会被圣光击中"},
|
||||
{"470", "死寂宝宝", "在房间中四处漂浮#每秒造成30点接触伤害#角色发射时停止移动#停下来时可阻挡弹幕"},
|
||||
@@ -500,10 +500,10 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"473", "大胖蛆", "非常慢地向前冲刺#阻挡弹幕#每秒造成40.5点接触伤害"},
|
||||
{"474", "扁桃体", "阻挡弹幕"},
|
||||
{"475", "计划C", "对所有敌人造成9,999,999点伤害#{{Warning}} 在3秒后击杀角色"},
|
||||
{"476", "一面骰", "随机复制房间中1掉落物"},
|
||||
{"477", "虚空", "消耗房间中所有底座道具:#主动道具: 激活其效果, 以后每次使用虚空时也会激活#↑ 被动道具: 小幅提升2项随机属性"},
|
||||
{"476", "一面骰", "复制房间中1随机掉落物"},
|
||||
{"477", "虚空", "消耗房间中所有底座道具:#主动道具: 激活其效果, 后续每次使用虚空时也会激活#↑ 被动道具: 提升2项随机属性"},
|
||||
{"478", "暂停", "暂停房间中所有敌人, 直到角色发射#角色接触暂停的敌人仍会受伤#30秒后解除暂停"},
|
||||
{"479", "熔炉", "{{Trinket}} 消耗角色持有的饰品并永久获得饰品效果#提高饰品的生成率"},
|
||||
{"479", "熔炉", "{{Trinket}} 消耗角色持有的饰品并永久获得饰品效果#提升饰品的生成率"},
|
||||
{"480", "堆肥", "将掉落物变成蓝苍蝇/蓝蜘蛛#使现有的蓝苍蝇/蓝蜘蛛翻倍#若没有则生成1只蓝苍蝇/蓝蜘蛛"},
|
||||
{"481", "数据破解", "↑ 随机属性提升#↓ 随机属性降低#{{Timer}} 当前房间中随机泪弹效果#{{Blank}} 损坏当前房间中的所有贴图和音乐"},
|
||||
{"482", "遥控器", "将角色换为其他随机角色#移除最近收集到的1个道具"},
|
||||
@@ -547,7 +547,7 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"520", "跨接电缆", "每击杀15个敌人主动道具充能1格"},
|
||||
{"521", "代金券", "使{{Shop}}商店/{{DevilRoom}}恶魔房的随机1个物品免费#{{Shop}} 持有时, 进入商店必有1个商店物品打折"},
|
||||
{"522", "念力", "使靠近角色的敌人弹幕停滞3秒, 结束后弹幕会被抛开"},
|
||||
{"523", "搬家盒", "使用时, 储存当前房间的所有掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"},
|
||||
{"523", "搬家盒", "使用时, 储存当前房间中所有掉落物#再次使用将储存物放回地上#允许角色在房间之间搬东西"},
|
||||
{"524", "科技零", "泪弹以电弧连接#{{Damage}} 电弧每秒造成1x角色伤害"},
|
||||
{"525", "麻风病", "受伤时, 生成1个阻挡弹幕的环绕物#同时最多有3个环绕物#环绕物受伤过多后被摧毁"},
|
||||
{"526", "七印", "生成小天启骑士跟班, 能生成对应的蝗虫#骑士及其蝗虫每10秒更换一次"},
|
||||
@@ -555,12 +555,12 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"528", "天使棱镜", "棱镜环绕物#友方泪弹击中它会分裂成4个"},
|
||||
{"529", "噗!", "角色的泪弹会彼此弹开, 停止移动时消失"},
|
||||
{"530", "死神名册", "按顺序击杀标记的敌人可获得奖励"},
|
||||
{"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹弧形前进, 击中时分裂成更小的泪弹"},
|
||||
{"531", "泪血症", "↑ {{Damage}} 伤害修正x1.31#↓ {{Tears}} 射速修正x0.5#↓ {{Tears}} 射击延迟+10#角色的泪弹呈抛物线前进, 击中时分裂成更小的泪弹"},
|
||||
{"532", "食泪症", "角色的泪弹前进时减速, 停止后会爆裂成8颗小泪弹#泪弹可以合并变大"},
|
||||
{"533", "三圣颂", "角色的泪弹由光束弹取代#每秒造成15次0.33x角色伤害"},
|
||||
{"534", "书包", "允许角色持有2个主动道具#按掉落键({{ButtonRT}})切换"},
|
||||
{"535", "毛毯", "{{HealingRed}} 治疗1红心#{{SoulHeart}} +1魂心#{{HolyMantle}} 进入头目房时产生神圣屏障护盾, 阻挡1次伤害"},
|
||||
{"536", "祭坛", "献祭至多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"},
|
||||
{"536", "祭坛", "献祭最多2个跟班并生成同样数量的{{DevilRoom}}恶魔房道具#{{Coin}} 将蓝蜘蛛/蓝苍蝇变成硬币"},
|
||||
{"537", "呕吐虫宝宝", "{{Pill}} 生成1随机胶囊#发射一条水迹#每次使用胶囊后, 水迹类型改变"},
|
||||
{"538", "弹珠袋", "{{Trinket}} 生成3随机饰品#{{Collectible479}} 受伤时, 10%几率消耗角色持有的饰品并永久获得其效果"},
|
||||
{"539", "神秘的卵", "受伤时, 生成1个魅惑的敌人#未受伤清理的房间越多, 生成的帮手更强"},
|
||||
@@ -569,11 +569,11 @@ EID.descriptions[languageCode].collectibles={
|
||||
{"542", "滑肋骨", "环绕物#反弹敌人弹幕"},
|
||||
{"543", "圣地大便", "受伤时, 生成白大便#在大便光环中时:#↑ {{Tears}} 射速修正x2#50%几率阻挡伤害"},
|
||||
{"544", "尖肋骨", "漂浮在角色前方的骨刺#每秒造成6x角色伤害"},
|
||||
{"545", "亡者之书", "当前房间中每击杀1个敌人, 生成1个骨头环绕物/魅惑的骷髅仔#至多生成8个"},
|
||||
{"545", "亡者之书", "当前房间中每击杀1个敌人, 生成1个骨头环绕物/魅惑的骷髅仔#最多生成8个"},
|
||||
{"546", "爸爸的戒指", "获得能使敌人石化的光环"},
|
||||
{"547", "离婚协议书", "↑ {{Tears}} 射速+0.7#{{EmptyBoneHeart}} +1骨心#{{Trinket21}} 生成神秘纸片饰品"},
|
||||
{"548", "颌骨", "回旋镖状的跟班#造成7点接触伤害#能捡起并带回掉落物"},
|
||||
{"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射10颗骨头泪弹"},
|
||||
{"549", "脆骨症", "{{EmptyBoneHeart}} 角色所有的心之容器由6空骨心取代#失去骨心时:#↑ {{Tears}} 射速+0.5#向四周方向发射8颗骨头泪弹"},
|
||||
{"550", "铲子碎片", "妈腿会持续攻击角色#使用后, 在当前房间中(或头目车轮战1波次)妈腿攻击停止#{{Warning}} (试着带着它通过头目车轮战!)"},
|
||||
{"551", "铲子碎片", "破铲子的第二部分#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
|
||||
{"552", "妈妈的铲子", "生成通往下一层的活板门#10%几率生成{{LadderRoom}}暗门#{{Warning}} 在\"暗室\"的土丘上使用铲子"},
|
||||
@@ -633,7 +633,7 @@ EID.descriptions[languageCode].carBattery = {
|
||||
[480] = {"翻倍", "翻四倍"}, -- Compost
|
||||
[481] = {"一", "两"}, -- Dataminer
|
||||
[482] = "改变两次角色并移除两个道具", -- Clicker
|
||||
[485] = "25%几率使道具, 掉落物和箱子翻四倍, 25%几率使其翻倍并移除原有物品, 50%几率全部移除并生成1硬币", -- Crooked Penny
|
||||
[485] = "25%几率翻四倍, 25%几率翻倍并移除原有物品, 50%几率全部移除并生成1硬币", -- Crooked Penny
|
||||
[486] = {"效果", "{{CR}}效果{{BlinkYellowGreen}}两次"}, -- Dull Razor
|
||||
[488] = "触发两次, 但只保留第二次的效果", -- Metronome
|
||||
[489] = {1, 2}, -- D Infinity
|
||||
@@ -746,12 +746,12 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"5", "紫心奖章", "出现精英怪的几率翻倍"},
|
||||
{"6", "断掉的磁铁", "{{Coin}} 角色吸引硬币"},
|
||||
{"7", "念珠段", "{{AngelChance}} 天使房转换几率+50%#{{Collectible33}} 在{{Shop}}商店和{{Library}}图书馆出现圣经的几率更高"},
|
||||
{"8", "游戏卡带", "{{Timer}} 受伤时, 5%几率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
|
||||
{"8", "游戏卡带", "{{Timer}} 受伤时, 5%几率在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
|
||||
{"9", "搏动虫", "角色的泪弹搏动#影响泪弹命中区域"},
|
||||
{"10", "扭扭虫", "↑ {{Tears}} 射速+0.3#角色的泪弹波形前进"},
|
||||
{"11", "环形虫", "角色的泪弹高速螺旋前进"},
|
||||
{"12", "扁形虫", "泪弹宽50%#提高击退力"},
|
||||
{"13", "商店积分", "{{Shop}} 允许角色免费拿1件商店道具"},
|
||||
{"13", "商店积分", "{{Shop}} 允许角色免费拿1个商店道具"},
|
||||
{"14", "老茧", "不再受到水迹和地刺的伤害"},
|
||||
{"15", "幸运石", "{{Coin}} 摧毁石头会生成硬币"},
|
||||
{"16", "妈妈的脚趾甲", "每60秒妈腿会践踏房间中的敌人"},
|
||||
@@ -781,7 +781,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"40", "红补丁", "{{Timer}} 受伤时, 20%几率在当前房间中获得:#↑ {{Damage}} 伤害+1.8#{{Luck}} 幸运8: 100%几率"},
|
||||
{"41", "火柴棍", "{{Bomb}} 10%几率房间清理奖励为1炸弹#{{Bomb}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现炸弹#{{Warning}} 能够移除{{Trinket53}}血虱"},
|
||||
{"42", "幸运脚趾", "↑ {{Luck}} 幸运+1#房间清理奖励几率+8%#33%几率在箱子, 标记石头, 炸毁的机器中有额外掉落物"},
|
||||
{"43", "诅咒的头骨", "受伤至不多于半心时, 角色传送至随机房间"},
|
||||
{"43", "诅咒的头骨", "受伤至不多于半心时, 将角色传送至随机房间"},
|
||||
{"44", "保险瓶盖", "{{Pill}} 10%几率房间清理奖励为1胶囊#{{Pill}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现胶囊"},
|
||||
{"45", "黑桃A", "{{Card}} 10%几率房间清理奖励为1卡牌#{{Card}} 33%几率在箱子, 标记石头, 炸毁的机器中额外出现卡牌"},
|
||||
{"46", "以撒的叉子", "{{HealingRed}} 清理房间后, 10%几率治疗半红心#{{Luck}} 幸运18: 100%几率"},
|
||||
@@ -791,7 +791,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"50", "焦灼硬币", "{{Bomb}} 拾起硬币时, 50%几率生成1炸弹"},
|
||||
{"51", "扁平硬币", "{{Key}} 拾起硬币时, 50%几率生成1钥匙"},
|
||||
{"52", "假币", "{{Coin}} 拾起硬币时, 有50%几率再获得1硬币"},
|
||||
{"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 捡起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下"},
|
||||
{"53", "血虱", "{{HealingRed}} 进入{{BossRoom}}头目房时, 治疗1红心#头目血量-15%#{{Warning}} 拾起后, 无法被其他饰品替换#只能被{{Trinket41}}火柴棍移除或吞下"},
|
||||
{"54", "以撒的头", "发射穿刺泪弹的跟班#泪弹造成3.5点伤害"},
|
||||
{"55", "抹大拉的信仰", "{{EternalHeart}} 每层一开始获得1永恒之心"},
|
||||
{"56", "犹大的舌头", "{{DevilRoom}} 降低恶魔房交易价格为1心之容器#不降低3魂心的价格"},
|
||||
@@ -818,9 +818,9 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"77", "水疱", "提高击退力"},
|
||||
{"78", "秒针", "状态效果影响敌人两倍久"},
|
||||
{"79", "无名无尽", "使用{{Rune}}符文, {{Card}}卡牌, {{Pill}}胶囊时, 25%几率生成其复制"},
|
||||
{"80", "黑色羽毛", "↑ {{Damage}} 每持有1个'邪恶上升'道具, 伤害+0.2"},
|
||||
{"80", "黑色羽毛", "↑ {{Damage}} 每持有1个\"邪恶上升\"道具, 伤害+0.2"},
|
||||
{"81", "盲目的怒火", "受伤后的无敌变为两倍久"},
|
||||
{"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层道具房能道具二选一的几率+15%"},
|
||||
{"82", "黄金马蹄铁", "{{TreasureRoom}} 后续层宝箱房能道具二选一的几率+15%"},
|
||||
{"83", "商店钥匙", "{{Shop}} 免费开启商店"},
|
||||
{"84", "贪婪的肋骨", "{{Coin}} 房间清理奖励中硬币几率+5%, 心几率-5%#{{Shop}}商店和{{SecretRoom}}隐藏房不再出现贪婪和超级贪婪"},
|
||||
{"85", "业报", "{{DonationMachine}} 使用捐款机时, 33%几率:#{{HealingRed}} 治疗1红心(40%)#{{Luck}} 幸运+1(15%)#{{Beggar}} 生成1个乞丐(5%)"},
|
||||
@@ -830,13 +830,13 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"89", "儿童栓绳", "跟班离角色更近"},
|
||||
{"90", "棕色雷管", "大便摧毁时爆炸, 造成100点伤害"},
|
||||
{"91", "胎粪", "33%生成黑大便#{{BlackHeart}} 摧毁黑大便时, 5%几率生成1黑心"},
|
||||
{"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}射速1的部分修正x1.33"},
|
||||
{"92", "碎裂的王冠", "↑ {{Tears}} 射击延迟x0.8#↑ 高于{{Speed}}移速1, {{Damage}}伤害3.5, {{Range}}射程23.75, {{Shotspeed}}弹速1的部分修正x1.33"},
|
||||
{"93", "用过的尿布", "每房间15%几率使所有苍蝇敌人变得友好"},
|
||||
{"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"},
|
||||
{"95", "黑牙", "{{Poison}} 3%几率发射有毒牙齿#牙齿造成2x角色伤害"},
|
||||
{"96", "衔尾虫", "↑ {{Range}} 射程+4#↑ 泪弹高度+2#灵体泪弹#几率为追踪泪弹#{{Luck}} 幸运9: 100%几率#角色的泪弹螺旋快速前进"},
|
||||
{"97", "扁桃体", "受伤12-20次后, 获得阻挡弹幕的跟班#最多+2个跟班"},
|
||||
{"98", "鼻涕泡", "10%几率发射追踪粘性有毒泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"},
|
||||
{"98", "鼻涕泡", "10%几率发射追踪粘性泪弹#{{Damage}} 每秒造成1x角色伤害#能粘住60秒"},
|
||||
{"99", "超级弹球", "10%几率发射弹性泪弹"},
|
||||
{"100", "亮灯泡", "持有完全充能的主动道具时:#↑ {{Speed}} 移速+0.25#↑ {{Tears}} 射速+0.2#↑ {{Damage}} 伤害+0.5#↑ {{Range}} 射程+0.75#↑ {{Shotspeed}} 弹速+0.1#↑ {{Luck}} 幸运+1"},
|
||||
{"101", "暗灯泡", "持有完全未充能的主动道具时:#↑ {{Speed}} 移速+0.5#↑ {{Tears}} 射速+0.4#↑ {{Damage}} 伤害+1.5#↑ {{Range}} 射程+1.5#↑ {{Shotspeed}} 弹速+0.3#↑ {{Luck}} 幸运+2"},
|
||||
@@ -845,12 +845,12 @@ EID.descriptions[languageCode].trinkets={
|
||||
{"104", "许愿骨", "受伤时, 2%几率被摧毁并生成1底座道具"},
|
||||
{"105", "午餐袋", "{{Collectible22}} 受伤时, 2%几率被摧毁并生成午餐"},
|
||||
{"106", "丢失的瓶塞", "提高角色和跟班产生的水迹范围"},
|
||||
{"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心#"},
|
||||
{"107", "乌鸦的心", "受伤时, 首先消耗红心, 然后消耗魂心/黑心"},
|
||||
{"108", "核桃", "受到1-9次爆炸后, 摧毁饰品并生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Key}}钥匙和1{{Trinket}}随机饰品#不必要受伤"},
|
||||
{"109", "胶带", "跟班被粘住, 随玩家同步移动"},
|
||||
{"109", "胶带", "跟班被粘住, 随角色同步移动"},
|
||||
{"110", "银币", "{{Shop}} 商店会出现在子宫层"},
|
||||
{"111", "染血王冠", "{{TreasureRoom}} 道具房会出现在子宫层"},
|
||||
{"112", "充钱游戏", "{{RestockMachine}} {{TreasureRoom}}道具房永远生成补货机"},
|
||||
{"111", "染血王冠", "{{TreasureRoom}} 宝箱房会出现在子宫层"},
|
||||
{"112", "充钱游戏", "{{RestockMachine}} {{TreasureRoom}}宝箱房永远生成补货机"},
|
||||
{"113", "战争蝗虫", "进入有敌人的房间时, 生成1只爆炸攻击的蝗虫#蝗虫造成2x角色伤害+60点爆炸伤害"},
|
||||
{"114", "瘟疫蝗虫", "{{Poison}} 进入有敌人的房间时, 生成1只有毒攻击的蝗虫#蝗虫造成2x角色伤害"},
|
||||
{"115", "饥荒蝗虫", "{{Slow}} 进入有敌人的房间时, 生成1只减速攻击的蝗虫#蝗虫造成2x角色伤害"},
|
||||
@@ -871,7 +871,7 @@ EID.descriptions[languageCode].trinkets={
|
||||
|
||||
---------- Cards ----------
|
||||
EID.descriptions[languageCode].cards={
|
||||
{"1", "0-愚者", "将角色传送至本层起始房间"},
|
||||
{"1", "0-愚者", "将角色传送至本层初始房间"},
|
||||
{"2", "I-魔术师", "{{Timer}} 当前房间中泪弹有追踪效果"},
|
||||
{"3", "II-女祭司", "妈腿会践踏1个敌人#对敌人造成300点接触伤害#若没有敌人则会践踏角色"},
|
||||
{"4", "III-皇后", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+1.5"},
|
||||
@@ -882,7 +882,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"9", "VIII-正义", "生成1{{UnknownHeart}}随机心, 1{{Coin}}硬币, 1{{Bomb}}炸弹, 1{{Key}}钥匙"},
|
||||
{"10", "IX-隐者", "{{Shop}} 将角色传送至商店"},
|
||||
{"11", "X-命运之轮", "生成1台{{Slotmachine}}赌博机/{{FortuneTeller}}预言机"},
|
||||
{"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
|
||||
{"12", "XI-力量", "{{Timer}} 当前房间中获得:#↑ {{Heart}} +1心之容器#↑ {{Speed}} 移速+0.3#↑ {{Damage}} 伤害+0.3#↑ {{Damage}} 伤害修正x1.5#↑ {{Range}} 射程+5.25#↑ 泪弹高度+0.5"},
|
||||
{"13", "XII-倒吊人", "{{Timer}} 当前房间中获得飞行"},
|
||||
{"14", "XIII-死亡", "对房间中所有敌人造成40点伤害"},
|
||||
{"15", "XIV-节制", "{{DonationMachine}} 生成1台献血机"},
|
||||
@@ -900,11 +900,11 @@ EID.descriptions[languageCode].cards={
|
||||
{"27", "梅花A", "{{Bomb}} 将所有掉落物变成炸弹"},
|
||||
{"28", "方片A", "{{Coin}} 将所有掉落物变成硬币"},
|
||||
{"29", "黑桃A", "{{Key}} 将所有掉落物变成钥匙"},
|
||||
{"30", "红桃A", "{{Heart}} 将所有掉落物变成红心"},
|
||||
{"30", "红桃A", "{{Heart}} 将所有掉落物变成随机心"},
|
||||
{"31", "鬼牌", "{{AngelDevilChance}} 将角色传送至恶魔房/天使房"},
|
||||
{"32", "冰雹符文", "摧毁房间中所有石头"},
|
||||
{"33", "收获符文", "复制房间中所有掉落物"},
|
||||
{"34", "马骑符文", "生成1个前往下层的活板门#{{LadderRoom}} 8%几率为暗门"},
|
||||
{"34", "马骑符文", "生成1个前往下一层的活板门#{{LadderRoom}} 8%几率为暗门"},
|
||||
{"35", "朝夕符文", "{{SoulHeart}} +1魂心#{{CurseCursed}} 移除本层的所有诅咒"},
|
||||
{"36", "诸神符文", "{{Timer}} 本层获得完整的地图效果"},
|
||||
{"37", "签筒符文", "重置房间中所有底座道具"},
|
||||
@@ -921,7 +921,7 @@ EID.descriptions[languageCode].cards={
|
||||
{"48", "?卡", "免费激活1次角色的主动道具"},
|
||||
{"49", "骰子碎片", "重置房间中所有底座道具和掉落物"},
|
||||
{"50", "紧急联系电话", "2个妈妈的手落下并抓住2个敌人"},
|
||||
{"51", "神圣卡", "{{HolyMantle}} 当前房间获得神圣屏障护盾, 阻挡1次伤害#25%几率生成另1张神圣卡"},
|
||||
{"51", "神圣卡", "{{HolyMantle}} 当前房间中获得神圣屏障护盾(阻挡1次伤害)#25%几率生成另1张神圣卡"},
|
||||
{"52", "变巨术", "{{Timer}} 当前房间中获得:#↑ {{Damage}} 伤害+7#↑ {{Range}} 射程+30#体型变大#角色可粉碎接触的石头"},
|
||||
{"53", "先祖召唤", "{{Card}} 生成3随机卡牌"},
|
||||
{"54", "时空漫步", "{{Timer}} 当前房间中获得:#↑ {{Speed}} 移速+0.5#↓ {{Shotspeed}} 弹速-1#{{Slow}} 使敌人减速"},
|
||||
@@ -984,24 +984,24 @@ EID.descriptions[languageCode].pills={
|
||||
{"16", "射速上升", "↑ {{Tears}} 射速+0.35"},
|
||||
{"17", "运气下降", "↓ {{Luck}} 幸运-1"},
|
||||
{"18", "运气上升", "↑ {{Luck}} 幸运+1"},
|
||||
{"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小概率传送至{{ErrorRoom}}错误房"},
|
||||
{"20", "48小时能量!", "{{Battery}} 对主动道具完全充能#{{Battery}} 生成1-2电池"},
|
||||
{"19", "传送胶囊", "将角色传送至随机房间#{{ErrorRoom}} 小几率传送至{{ErrorRoom}}错误房"},
|
||||
{"20", "48小时能量!", "{{Battery}} 将主动道具完全充能#{{Battery}} 生成1-2电池"},
|
||||
{"21", "呕血", "{{Warning}} 清空红心但保留1红心#{{Heart}} 生成1-4红心"},
|
||||
{"22", "麻痹", "角色不能移动和发射2秒"},
|
||||
{"23", "我能永远看清!", "{{SecretRoom}} 打开本层所有隐藏房的入口"},
|
||||
{"24", "信息素", "{{Charm}} 魅惑房间中所有敌人"},
|
||||
{"25", "失忆症", "{{CurseLost}} 隐藏本层地图"},
|
||||
{"26", "柠檬派对", "生成一大滩水迹并对敌人造成接触伤害"},
|
||||
{"27", "你是巫师吗?", "{{Timer}} 角色进行斜角射击30秒"},
|
||||
{"26", "柠檬派对", "生成一大滩水迹, 对敌人造成伤害"},
|
||||
{"27", "你是巫师吗?", "{{Timer}} 角色进行斜角发射30秒"},
|
||||
{"28", "止痛药!", "{{Timer}} 当前房间中受到的伤害均为半心"},
|
||||
{"29", "上瘾!", "{{Timer}} 当前房间中受到的伤害均为整心"},
|
||||
{"30", "放-松", "2秒内, 角色在身后生成大便"},
|
||||
{"31", "???", "{{CurseMaze}} 本层施加混乱诅咒的效果"},
|
||||
{"32", "变大胶囊", "体型变大#不影响命中区域"},
|
||||
{"33", "变小胶囊", "体型变小#影响命中区域"},
|
||||
{"32", "变大胶囊", "角色体型变大#不影响命中区域"},
|
||||
{"33", "变小胶囊", "角色体型变小#影响命中区域"},
|
||||
{"34", "大量滋生!", "房间中每1个大便生成1只蓝蜘蛛"},
|
||||
{"35", "大量滋生?", "房间中每有1个敌人生成1只蓝蜘蛛#若房间中没有敌人则生成1-3只蓝蜘蛛"},
|
||||
{"36", "大力丸!", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
|
||||
{"36", "大力丸!", "{{Timer}} 在6.5秒内获得:#无敌#角色无法发射, 但每秒造成40点接触伤害#{{HalfHeart}} 每击杀2个敌人治疗半红心#{{Fear}} 使房间中的所有敌人恐惧"},
|
||||
{"37", "复古视野", "{{Timer}} 30秒内, 屏幕像素化3次"},
|
||||
{"38", "好朋友一辈子!", "生成3只蓝苍蝇"},
|
||||
{"39", "泻药", "生成一摊打滑水迹"},
|
||||
@@ -1023,13 +1023,13 @@ EID.descriptions[languageCode].CharacterInfo = {
|
||||
[5] = {"夏娃", ""},
|
||||
[6] = {"参孙", ""},
|
||||
[7] = {"阿萨泻勒", "飞行#{{Collectible118}} 泪弹由短程硫磺火取代"},
|
||||
[8] = {"拉撒路", "死亡时, 以'复活的拉撒路'复活, 具有1心之容器"},
|
||||
[8] = {"拉撒路", "死亡时, 以\"复活的拉撒路\"重生, 具有1心之容器"},
|
||||
[9] = {"伊甸", "每局游戏开始时, 具有随机属性和道具"},
|
||||
[10] = {"游魂", "飞行#灵体泪弹#没有生命值#{{Warning}} 没有血量#{{DevilRoom}} 每个房间可以免费进行1次恶魔交易"},
|
||||
[11] = {"复活的拉撒路", "提升属性, 伤害修正x1.2"},
|
||||
[12] = {"黑暗犹大", "{{Damage}} 伤害修正x2#{{Player3}} 通关标记为犹大"},
|
||||
[13] = {"莉莉丝", "不能发射泪弹#{{Collectible360}} 通过淫魔射出泪弹"},
|
||||
[14] = {"店主", "{{CoinHeart}} 通过捡起硬币来治疗#最多2硬币心#心类掉落物变成蓝苍蝇"},
|
||||
[14] = {"店主", "{{CoinHeart}} 通过拾起硬币来治疗#最多2硬币心容器#心类掉落物变成蓝苍蝇"},
|
||||
[15] = {"亚伯伦", ""},
|
||||
[16] = {"遗骸", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"},
|
||||
[17] = {"遗骸之魂", "有一根可以蓄力并投掷的近战骨头#{{BoneHeart}} 可以拥有最多6骨心#{{Player17}} 按{{ButtonRT}}切换到遗骸之魂#{{SoulHeart}} 遗骸之魂可以最多拥有6魂心/黑心, 具有飞行, 灵体泪弹#遗骸之魂以小范围锁链相连"},
|
||||
@@ -1041,10 +1041,10 @@ EID.descriptions[languageCode].sacrificeHeader = "[下一次献祭的结果]"
|
||||
EID.descriptions[languageCode].sacrifice={
|
||||
{"1", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"},
|
||||
{"2", "", "{{Coin}} 50%几率是1硬币#{{Bomb}} 当在第1层且在1分钟内击杀头目且未持有炸弹时, 100%几率是1炸弹"},
|
||||
{"3", "", "{{AngelChance}} 67%几率提高天使房几率"},
|
||||
{"3", "", "{{AngelChance}} 67%几率提升天使房几率"},
|
||||
{"4", "", "{{Chest}} 50%几率是1随机箱子"},
|
||||
{"5", "", "{{Coin}} 33%几率是3硬币#{{AngelChance}} 67%几率提高天使房几率"},
|
||||
{"6", "", "{{AngelChance}} 33%几率传送到天使房#{{DevilChance}} 若本层已生成恶魔房则传送到恶魔房#{{Chest}} 67%几率是1随机箱子"},
|
||||
{"5", "", "{{Coin}} 33%几率是3硬币#{{AngelChance}} 67%几率提升天使房几率"},
|
||||
{"6", "", "{{AngelChance}} 33%几率传送至天使房#{{DevilChance}} 若本层已生成恶魔房则传送至恶魔房#{{Chest}} 67%几率是1随机箱子"},
|
||||
{"7", "", "{{AngelRoom}} 33%几率是1个随机天使房道具#{{SoulHeart}} 67%几率是1魂心"},
|
||||
{"8", "", "100%几率是7即爆炸弹"},
|
||||
{"9", "", "100%几率生成\"乌列\""},
|
||||
@@ -1143,7 +1143,7 @@ EID.descriptions[languageCode].MCM = {
|
||||
-- the ItemReminder description will predict the abilities of items with a header like "Item Name Result"
|
||||
EID.descriptions[languageCode].ItemReminder = {
|
||||
ResultHeader = "{1}的结果",
|
||||
InventoryEmpty = "(玩家没有道具)",
|
||||
InventoryEmpty = "(角色没有道具)",
|
||||
CategoryNames = {
|
||||
Overview = "库存概况",
|
||||
Wisps = "所罗门魔典魂火",
|
||||
@@ -1223,7 +1223,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["Room to Wave"] = {"房间", "波次", "房间", "波次"}, -- convert room clear effects to wave clear effects
|
||||
["No Champion Drops"] = "!!! 贪婪模式中精英怪没有掉落物!", -- Champion Belt / Purple Heart
|
||||
["5.300.15"] = {"{{DemonBeggar}} 生成1个恶魔乞丐"}, -- Temperance (Greed)
|
||||
["5.300.19"] = {"将角色传送至本层起始房间"}, -- The Moon (Greed)
|
||||
["5.300.19"] = {"将角色传送至本层初始房间"}, -- The Moon (Greed)
|
||||
["5.300.20"] = {"{{HealingRed}} 回满血#对所有敌人造成100点伤害"}, -- XIX - The Sun (Greed)
|
||||
["5.100.483 (Greed)"] = "{{GreedMode}} 不会每波次触发, 只每房间触发", -- Mama Mega (Greed)
|
||||
["5.100.535"] = "{{GreedMode}} 头目波次没有护盾, 只有究极贪婪战斗时有", -- Blanket (Greed)
|
||||
@@ -1261,8 +1261,8 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
|
||||
|
||||
------ DUPLICATE COPIES OF ITEMS ------
|
||||
["5.100.2 (Copies)"] = "角色再多发射3颗泪弹#属性不变", -- The Inner Eye
|
||||
["5.100.153 (Copies)"] = "角色再多发射4颗泪弹#属性不变", -- Mutant Spider
|
||||
["5.100.2 (Copies)"] = "角色再多发射3颗泪弹#没有额外属性降低", -- The Inner Eye
|
||||
["5.100.153 (Copies)"] = "角色再多发射4颗泪弹#没有额外属性降低", -- Mutant Spider
|
||||
["5.100.245 (Copies)"] = "角色再多发射2颗泪弹", -- 20/20
|
||||
["5.100.358 (Copies)"] = "角色再多发射2颗更靠近中心的泪弹", -- The Wiz
|
||||
["5.100.64 (Copies)"] = "再次持有此道具后, 使所有商店道具免费", -- Steam Sale
|
||||
@@ -1313,7 +1313,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["Brimstone Ipecac"] = "吐根泪弹在蓄力时发射#激光伤害+40",
|
||||
["Proptosis Anti-Gravity"] = "泪弹移动前不造成伤害",
|
||||
["Epic Fetus Soy Milk"] = "瞄准时间不缩短, 但导弹伤害大幅下降",
|
||||
["Eye of Belial Dr. Fetus"] = "炸弹穿刺, 但不追踪也没有额外伤害",
|
||||
["Eye of Belial Dr. Fetus"] = "炸弹穿透, 但不追踪也没有额外伤害",
|
||||
["Epic Fetus Brimstone"] = "{1}优先#火箭射出10束激光",
|
||||
["Epic Fetus Mom's Knife"] = "{1}优先#火箭射出10把菜刀",
|
||||
["Haemolacria Brimstone"] = "{1}优先#泪弹分裂成4-7束激光",
|
||||
@@ -1332,7 +1332,7 @@ EID.descriptions[languageCode].ConditionalDescs = {
|
||||
["5.300.5"] = {"{{BossRoom}} 将角色传送至随机头目房"}, -- IV - The Emperor (in The Void)
|
||||
["5.300.18"] = "若没有宝箱房, 则将角色传送至随机房间", -- XVII - The Stars (Womb and below)
|
||||
["5.300.18 (Greed)"] = {"{{TreasureRoom}} 将角色传送至随机宝箱房"}, -- XVII - The Stars (Greed)
|
||||
["5.300.18 (Late Greed)"] = {"将角色传送至本层起始房间"}, -- XVII - The Stars (Greed Last Floors)
|
||||
["5.300.18 (Late Greed)"] = {"将角色传送至本层初始房间"}, -- XVII - The Stars (Greed Last Floors)
|
||||
["5.300.10"] = "若没有商店, 则将角色传送至随机房间", -- IX - The Hermit (Womb and below)
|
||||
|
||||
}
|
||||
@@ -16,7 +16,7 @@ local collectibles = {
|
||||
-- Change: added "Creep persists until you exit the room"
|
||||
[56] = {"56", "烦事柠檬", "留下一摊水迹#水迹每秒造成24点伤害#水迹在离开房间前持续存在"}, -- Lemon Mishap
|
||||
-- Change: added "Persists between rooms if player is at 1/2 hearts"
|
||||
[117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间持续存在"}, -- Dead Bird
|
||||
[117] = {"117", "死鸟", "受伤时, 生成1只攻击敌人的鸟#鸟每秒造成4.3点接触伤害#角色只有半心时, 切换房间也持续存在"}, -- Dead Bird
|
||||
-- Change: Complete rewrite
|
||||
[351] = {"351", "超级豆子", "使房间中所有敌人石化并造成100点伤害#{{Poison}} 造成5点伤害并使附近敌人中毒#向角色移动方向发出岩石波#岩石波可打开隐藏房和粉碎岩石"}, -- Mega Bean
|
||||
-- Change: Complete rewrite
|
||||
@@ -30,7 +30,7 @@ local collectibles = {
|
||||
-- Change: Complete rewrite
|
||||
[510] = {"510", "精神错乱", "生成1个友好的精神错乱版的头目#切换房间持续存在#{{Warning}} 一次只能激活1个头目#道具充能取决于上次生成的头目品质"}, -- Delirious
|
||||
-- Change: added "Tears leave a pool of creep on impact"
|
||||
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间获得:#↑ {{TearsSmall}} 首次受伤时射速修正+1.2#↑ {{TearsSmall}} 随后受伤时射速修正+0.4#在角色环形周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
|
||||
[560] = {"560", "好疼", "{{Timer}} 受伤时, 在当前房间中获得:#↑ {{Tears}} 首次受伤射速+1.2#↑ {{Tears}} 后续受伤射速+0.4#在角色周围释放10颗泪弹#泪弹击中时留下水迹"}, -- It Hurts
|
||||
-- Change: Heals 2 hearts instead of 1/2
|
||||
[594] = {"594", "木星", "↑ {{EmptyHeart}} +2空心之容器#↓ {{Speed}} 移速-0.3#{{HealingRed}} 治疗2红心#{{Speed}} 静止不动时, 移速逐渐升高至+0.5#{{Poison}} 移动时释放毒气#{{Poison}} 免疫中毒"}, -- Jupiter
|
||||
-- Change: Complete rewrite
|
||||
|
||||
|
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After Width: | Height: | Size: 399 KiB |
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Before Width: | Height: | Size: 380 KiB After Width: | Height: | Size: 380 KiB |
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Before Width: | Height: | Size: 134 B After Width: | Height: | Size: 115 B |