Purity + couple conditionals

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Buurazu authored and GitHub committed 2024-07-20 08:16:24 -04:00
1 parent bfab3fe9ce
commit 4cbd220377
1 file changed
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@@ -1294,6 +1294,8 @@ EID.descriptions[languageCode].VoidShopText = "If absorbed right after pickup, g
EID.descriptions[languageCode].VoidOptionText = " will be absorbed instead"
EID.descriptions[languageCode].VoidNames[2] = "{1} Fire rate"
EID.descriptions[languageCode].PurityBoosts = {[0] = "↑ {{Damage}} +4 Damage", "↑ {{Tears}} +2 Fire rate", "↑ {{Speed}} +0.5 Speed", "↑ {{Range}} +3 Range"}
EID.descriptions[languageCode].spindownError = "Item disappears"
EID.descriptions[languageCode].BlankCardEffect = "Blank Card effect:"
@@ -1433,6 +1435,9 @@ local repConditions = {
["Sparks Arc Count"] = "Sparks can arc to 2 more enemies",
["Sparks Arc Back"] = "Sparks can arc back to the same enemy",
["White Poop Jar"] = "Spawns White Poop on 1 charge use",
["Golden Poop Jar"] = "Chance to spawn Golden Poop on 1 charge use",
}
EID:updateDescriptionsViaTable(repConditions, EID.descriptions[languageCode].ConditionalDescs)