Updated FR to include changes from the new patch (#839)

* FR updates for the new patch

* small en_us improvement
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biobak authored and GitHub committed 2025-05-02 20:25:00 +02:00
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@@ -50,7 +50,7 @@ local collectibles = {
-- Change: Complete rewrite
[681] = { "681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming 2-3 pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run" }, -- Lil Portal
-- Change: Added into for first usage
[685] = { "685", "Jar of Wisps", "Spawns a random wisp#Spawns one additional wisp with each use, up to 12#First use will grant 2 wisps" }, -- Jar of Wisps
[685] = { "685", "Jar of Wisps", "Spawns 2 random wisps#Spawns one additional wisp with each use, up to 12" }, -- Jar of Wisps
-- Change: Added info about the damage based on item quality
[706] = { "706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss
}