Health Down / horsepill support
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@@ -312,6 +312,7 @@ end
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-- Handle changing health up text for non-red HP players
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local function HealthUpCallback(descObj)
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local adjustedSubtype = EID:getAdjustedSubtype(descObj.ObjType, descObj.ObjVariant, descObj.ObjSubType)
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if descObj.ObjVariant == 70 and descObj.ObjSubType > 2048 then adjustedSubtype = adjustedSubtype + 2048 end -- horsepill exception
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local typeVarSub = descObj.ObjType.."."..descObj.ObjVariant.."."..adjustedSubtype
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local closestPlayer = EID:ClosestPlayerTo(descObj.Entity)
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@@ -322,7 +323,7 @@ local function HealthUpCallback(descObj)
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-- find/replace Health Up lines
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local numHearts = EID.HealthUpData[typeVarSub] or 1
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local text = EID:getDescriptionEntry("RedToX", "Red to " .. heartType)
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local plural = ""; if numHearts ~= 1 then plural = EID:getDescriptionEntry("Pluralize") end
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local plural = ""; if numHearts ~= 1 and numHearts ~= -1 then plural = EID:getDescriptionEntry("Pluralize") end
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local pos = 1
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while pos <= #text do
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