Fixed Cursor jumps and added cursor hiding after 3 seconds
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dbb0ec4bf6
commit
5773d56545
2 files changed
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-4
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@@ -9,7 +9,7 @@ local game = Game()
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require("eid_config")
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EID.Config = EID.UserConfig
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EID.Config.Version = "3.2"
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EID.ModVersion = "3.76"
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EID.ModVersion = "3.77"
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EID.DefaultConfig.Version = EID.Config.Version
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EID.isHidden = false
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EID.player = nil
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@@ -462,10 +462,20 @@ function EID:renderHUDLocationIndicators()
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end
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end
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local lastMousePos = Vector(0,0)
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local lastMouseMove = 0
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function EID:handleHoverHUD()
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local mousePos = Isaac.WorldToRenderPosition(Input.GetMousePosition(true)) * 2
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local mousePos = Isaac.WorldToScreen(Input.GetMousePosition(true))
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if mousePos:Distance(lastMousePos) > 2 then
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lastMousePos = mousePos
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lastMouseMove = game:GetFrameCount()
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end
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if game:GetFrameCount() - lastMouseMove > 60 * 3 then
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return nil
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end
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if EID.Config["ShowCursor"] then
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EID.CursorSprite:Render(Vector(mousePos.X/2, mousePos.Y/2), nullVector, nullVector)
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EID.CursorSprite:Render(Vector(mousePos.X, mousePos.Y), nullVector, nullVector)
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end
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for k, v in pairs(EID.HUDElements) do
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local hudElement = EID:handleHUDElement(v)
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+1
-1
@@ -90,7 +90,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
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- Jake for the sweet [b]German[/b] language pack
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- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities
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</description>
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<version>3.75</version>
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<version>3.76</version>
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<visibility>Public</visibility>
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<tag id="Lua"/>
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<tag id="Items"/>
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