Fixed BoC Search being activateable when no recipes are visible

This commit is contained in:
Wofsauge committed 2024-06-16 19:19:51 +02:00
1 parent e6cca3689d
commit 5992b11e0c
3 files changed
+3 -1

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+1
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@@ -14,6 +14,7 @@ EID.BoC.InventoryOverride = nil -- Override items the player has in its inventor
EID.BoC.FloorQuery = {}
EID.BoC.FloorOverride = nil -- Override total items displayed to be as floor content
EID.BoC.LearnedRecipes = {} --These are recipes that we've learned during this run
EID.BoC.IsDisplayingDescription = false
EID.RefreshBagTextbox = false
+1 -1
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@@ -198,7 +198,7 @@ function EID:BoCSHandleInput()
return
end
if EID.bagPlayer == nil then
if EID.bagPlayer == nil or not EID.BoC.IsDisplayingDescription or not EID.Config["BagOfCraftingDisplayRecipesMode"]:find("Recipe List") then
return
end
+1
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@@ -1357,6 +1357,7 @@ function EID:OnRender()
for playerNum,player in ipairs(playerSearch) do
if player:HasCollectible(710) then
local craftingSuccess = EID:handleBagOfCraftingRendering()
EID.BoC.IsDisplayingDescription = craftingSuccess
if craftingSuccess then
displayedDesc[playerNum] = true
end