Added option to disable the achievement warning
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@@ -62,6 +62,9 @@ EID.UserConfig = {
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-- Toggle obstruction based hiding, when the player has flight
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-- Default = true
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["DisableObstructionOnFlight"] = true,
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-- If set to true, the mod will no longer check if the save game has achievements unlocked
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-- Default = false
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["DisableAchievementCheck"] = false,
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-------------CURSE-------------
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@@ -262,6 +265,7 @@ EID.DefaultConfig = {
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["InitiallyHidden"] = false,
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["HideInBattle"] = false,
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["DisableObstructionOnFlight"] = true,
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["DisableAchievementCheck"] = false,
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["DisableOnCurse"] = true,
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["DisableOnAltPath"] = true,
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["DisableOnAprilFoolsChallenge"] = true,
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@@ -537,7 +537,7 @@ EID:AddCallback(ModCallbacks.MC_POST_UPDATE, EID.onGameUpdate)
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local hasShownAchievementWarning = false
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local function renderAchievementInfo()
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if REPENTANCE and game:GetFrameCount() < 10*30 then
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if REPENTANCE and not EID.Config.DisableAchievementCheck and game:GetFrameCount() < 10*30 and game.Challenge == 0 then
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local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
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if not hasBookOfRevelationsUnlocked then
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local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
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@@ -812,6 +812,7 @@ if EID.MCMLoaded or REPENTANCE then
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EID.SaveData(EID, json.encode(EID.Config))
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EID:hidePermanentText()
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EID.itemUnlockStates[CollectibleType.COLLECTIBLE_CUBE_OF_MEAT] = nil
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EID.itemUnlockStates[CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS] = nil
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end
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EID:AddCallback(ModCallbacks.MC_PRE_GAME_EXIT, SaveGame)
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end
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@@ -354,6 +354,29 @@ if MCMLoaded then
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Info = {"Distance to the object until descriptions are displayed."}
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}
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)
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-- disable achievements
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MCM.AddSetting(
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"EID",
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"General",
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{
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Type = ModConfigMenu.OptionType.BOOLEAN,
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CurrentSetting = function()
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return EID.Config["DisableAchievementCheck"]
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end,
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Display = function()
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local onOff = "Enabled"
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if EID.Config["DisableAchievementCheck"] then
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onOff = "Disabled"
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end
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return "Achievement warning: " .. onOff
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end,
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OnChange = function(currentBool)
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EID.Config["DisableAchievementCheck"] = currentBool
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end,
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Info = {"Use this to turn off the achievement warning"}
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}
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)
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---------------------------------------------------------------------------
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---------------------------------Display-----------------------------------
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