Added icons, fixed kerning

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biobak64 committed 2022-03-08 19:05:57 +01:00
1 parent b3fd6e9891
commit 6c4fd84ee4
3 files changed
+62 -46

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+26 -18
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@@ -143,6 +143,7 @@ EID.InlineIcons = {
["RottenHeart"] = {"hearts", 16, 9, 9},
["BrokenHeart"] = {"hearts", 17, 9, 9},
["HolyMantle"] = {"hearts", 18, 14, 16, -1, -2},
["HolyMantleSmall"] = {"hearts", 19, 9, 9,},
-- Pickups
["Key"] = {"pickups", 0, 7, 9},
["GoldenKey"] = {"pickups", 1, 7, 9},
@@ -166,7 +167,7 @@ EID.InlineIcons = {
["Trinket"] = {"Trinket", 0, 7, 7},
----- Use Markup "Trinket"+ ITEMID to render trinket sprites (example: {{Trinket1}} = Swallowed Penny)
----- Modded Trinket-icons are automatically generated. No code needed!
["Slotmachine"] = {"Slotmachine", 0, 7, 7},
["Slotmachine"] = {"Slotmachine", 0, 9, 7, 0},
-- Behaviors
["Throwable"] = {"Behavior", 0, 9, 9},
["Chargeable"] = {"Behavior", 1, 9, 9},
@@ -196,11 +197,18 @@ EID.InlineIcons = {
["RedChestRoomIcon"] = {"roomicons", 22, 8, 9, 0, 2},
["GoldenChestRoomIcon"] = {"roomicons", 23, 8, 9, 0, 2},
["RedTreasureRoom"] = {"roomicons", 24, 8, 9, 0, 2},
["MegaChestRoomIcon"] = {"roomicons", 25, 8, 9, 0, 2},
["Confessional"] = {"roomicons", 26, 8, 9, 0, 2},
["MegaChestRoomIcon"] = {"roomicons", 25, 8, 9, 0, 1},
["Confessional"] = {"roomicons", 26, 8, 9, 0, 1},
["CraneGame"] = {"roomicons", 27, 8, 9, 0, 2},
["MirrorRoom"] = {"roomicons", 28, 8, 9, 0, 2},
["LadderRoom"] = {"roomicons", 29, 8, 9, 0, 2},
["MinecartRoom"] = {"roomicons", 29, 7, 9, 0, 1},
["LadderRoom"] = {"roomicons", 30, 6, 9, 0, 2},
["DevilBeggar"] = {"roomicons", 31, 8, 9, 0, 2},
["Beggar"] = {"roomicons", 32, 8, 9, 0, 2},
["DonationMachine"] = {"roomicons", 33, 8, 9, 0, 2},
["RestockMachine"] = {"roomicons", 34, 8, 9, 0, 2},
["GrabBag"] = {"roomicons", 35, 6, 9, 0, 3},
["BloodDonationMachine"] = {"roomicons", 36, 8, 9, 0, 2},
-- Roomshape Icons
["Room"] = {"roomshape", 0, 9, 9, 0, 2},
@@ -360,20 +368,20 @@ EID.InlineIcons = {
["Player40"] = {"Players", 40, 12, 12, -1, 1, EID.PlayerSprite},
-- Status effects
["Charm"] = {"StatusEffects", 0, 11, 11, 6, 4},
["Burning"] = {"StatusEffects", 1, 11, 11, 6, 4},
["Crown"] = {"StatusEffects", 2, 11, 11, 6, 6},
["Fear"] = {"StatusEffects", 3, 11, 11, 6, 6},
["Poison"] = {"StatusEffects", 4, 11, 11, 6, 6},
["Slow"] = {"StatusEffects", 5, 12, 12, 6, 6},
["Magnetize"] = {"StatusEffects", 6, 11, 11, 6, 6},
["BrimstoneCurse"] = {"StatusEffects", 7, 12, 12, 6, 5},
["BleedingOut"] = {"StatusEffects", 8, 11, 11, 6, 7},
["Bait"] = {"StatusEffects", 9, 11, 11, 6, 6},
["Weakness"] = {"StatusEffects", 10, 11, 11, 6, 6},
["DeathMark"] = {"StatusEffects", 11, 13, 13, 6, 6},
["Freeze"] = {"StatusEffects", 12, 11, 11, 6, 6},
["Confusion"] = {"StatusEffects", 13, 13, 13, 6, 6},
["Charm"] = {"StatusEffects", 0, 9, 9, 6, 6},
["Burning"] = {"StatusEffects", 1, 9, 9, 6, 6},
["Crown"] = {"StatusEffects", 2, 9, 9, 6, 6},
["Fear"] = {"StatusEffects", 3, 9, 9, 6, 6},
["Poison"] = {"StatusEffects", 4, 9, 9, 6, 6},
["Slow"] = {"StatusEffects", 5, 11, 9, 6, 6},
["Magnetize"] = {"StatusEffects", 6, 9, 9, 6, 6},
["BrimstoneCurse"] = {"StatusEffects", 7, 9, 9, 6, 6},
["BleedingOut"] = {"StatusEffects", 8, 9, 9, 6, 6},
["Bait"] = {"StatusEffects", 9, 10, 9, 6, 5},
["Weakness"] = {"StatusEffects", 10, 10, 9, 6, 6},
["DeathMark"] = {"StatusEffects", 11, 11, 9, 6, 6},
["Confusion"] = {"StatusEffects", 12, 10, 9, 6, 5},
["Freezing"] = {"StatusEffects", 13, 10, 9, 5, 5},
-- Curses
["CurseDarkness"] = {"Curses", 0, 13, 11, -2, -2},