de conditionals / minor en_us update (#672)
* Update de.lua * translated up to 48 * translated up to 57 * mini consistency change * updated to item 68 - ab+ german translation up to item 68 - some consistency changes - changed some wording in en_us * translated to 88 - translated up to item 88 - minor consistency and wording change in en_us * updated to 106 * updated to 108 - changed some consistency stuff, that de ab+, en_us ab+ and en_us rep are the same. de rep gets added once i start changing the translation there. - added item names at the end of the row in the rep file. doing it for ab+ too next commit. - some minor changes in en_us * updated item name info - added and fixed all item name info for en_us and de, in ab+ and rep. - fixed some minor things on top of it - removed some german translations from de.lua (rep), since they are not in the en_us.lua (rep) version, and added some missing ones to de.lua (rep) (not translated yet) * consistency spelling since the game uses just an apostrophe after a name with "s" as an ending, i changed it for our comments too. * conditionals for de - added conditionals for de - removed !!! as a special character markup info, because we don't use it. - updated some spacing, consistency and wording stuff * removed non existing item names * translated to 115
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@@ -5,7 +5,7 @@
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-- FORMAT: Item ID | Name | Description
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-- Special character markup:
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-- ↑ = Up Arrow | ↓ = Down Arrow | !!! = Warning | # = Starts a new line
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-- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line
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-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
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local languageCode = "en_us"
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@@ -131,8 +131,8 @@ local repCollectibles={
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[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
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[295] = {"295", "Magic Fingers", "Deals 2x Isaac's damage + 10 to all enemies in the room#{{Coin}} Costs 1 coin"}, -- Magic Fingers
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[296] = {"296", "Converter", "{{Heart}} Converts 1 Soul or Black Heart into 1 heart container"}, -- Converter
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--NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
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--For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
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-- NOTE FOR LOCALIZERS: There is code to highlight the text of your current floor
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-- For it to work, only use line breaks or semicolons to separate floor details, and use the same order as English
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[297] = {"297", "Pandora's Box", "{{Warning}} SINGLE USE {{Warning}} Spawns rewards based on floor:#B1: 2{{SoulHeart}}; B2: 2{{Bomb}} + 2{{Key}}#C1: Boss item; C2: B1+C1#D1: 4{{SoulHeart}}; D2: 20{{Coin}}#W1: 2 Boss items#W2: {{Collectible33}} The Bible#???/Void: Nothing#Sheol: Devil item + 1{{BlackHeart}}#Cathe: Angel item + 1{{EternalHeart}}#Dark Room: Unlocks {{Collectible523}} Moving Box; Chest: 1{{Coin}}#Home: {{Collectible580}} Red Key"}, -- Pandora's Box
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[300] = {"300", "Aries", "↑ {{Speed}} +0.25 Speed#Moving above 0.85 Speed makes Isaac immune to contact damage and deals 25 damage to enemies"}, -- Aries
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[307] = {"307", "Capricorn", "↑ {{Heart}} +1 Health#↑ {{Speed}} +0.1 Speed#↑ {{Tears}} +0.5 Fire rate#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.75 Range#+1 {{Coin}} coin, {{Bomb}} bomb and {{Key}} key"}, -- Capricorn
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@@ -345,7 +345,7 @@ local repCollectibles={
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[659] = {"659", "Tropicamide", "↑ {{Range}} +2.5 Range#↑ {{Tearsize}} +0.22 Tear size"}, -- Tropicamide
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[660] = {"660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room"}, -- Card Reading
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[661] = {"661", "Quints", "Killing an enemy spawns a stationary familiar in its place#Caps at 5 familiars"}, -- Quints
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[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"},
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[662] = {"662", "", "<Item does not exist>"},
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[663] = {"663", "Tooth and Nail", "1 second of invincibility every 6 seconds#Isaac flashes right before the effect triggers"}, -- Tooth and Nail
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[664] = {"664", "Binge Eater", "↑ {{Heart}} +1 Health#{{Heart}} Full health#Food items heal 2 hearts#Item pedestals cycle between their item and a food item#Picking up a food item grants:#↑ {{Damage}} Temporary +3.6 damage#↑ 2 Permanent stat ups (depending on the food)#↓ {{Speed}} -0.03 speed"}, -- Binge Eater
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[665] = {"665", "Guppy's Eye", "Reveals the contents of {{Chest}} chests, {{GrabBag}} sacks, shopkeepers, and fireplaces before they're opened or destroyed"}, -- Guppy's Eye
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@@ -401,7 +401,7 @@ local repCollectibles={
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[715] = {"715", "Hold", "Using the item when empty stores the next poop inside#Using the item with a poop inside uses that poop"}, -- Hold
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[716] = {"716", "Keeper's Sack", "Spawns 3 {{Coin}} coins and 1 {{Key}} key#{{Shop}} Spending 3 coins grants either:#↑ {{Speed}} +0.03 Speed#↑ {{Damage}} +0.5 Damage#↑ {{Range}} +0.25 Range"}, -- Keeper's Sack
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[717] = {"717", "Keeper's Kin", "Rocks and other obstacles spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders in hostile rooms"}, -- Keeper's Kin
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[718] = {"718", "Keeper's Rope (Cut item)", "<Item does not exist>"},
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[718] = {"718", "", "<Item does not exist>"},
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[719] = {"719", "Keeper's Box", "{{Shop}} Spawns a random Shop item/pickup to be purchased"}, -- Keeper's Box
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[720] = {"720", "Everything Jar", "Spawns pickups based on the number of charges#Charge Rewards:#{{Blank}} 1:{{PoopPickup}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}#{{Blank}} Triggers a powerful random effect at 12 charges"}, -- Everything Jar
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[721] = {"721", "TMTRAINER", "Causes all future items to be glitched#Glitched items have completely random effects"}, -- TMTRAINER
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@@ -723,7 +723,7 @@ local repCarBattery = {
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[720] = "Spawns a poop alongside the pickup", -- Everything Jar
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[723] = "Decreases internal ID by two", -- Spindown Dice
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}
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--EID.descriptions[languageCode].carBattery[284] = nil -- D4
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-- EID.descriptions[languageCode].carBattery[284] = nil -- D4
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EID:updateDescriptionsViaTable(repCarBattery, EID.descriptions[languageCode].carBattery)
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---------- Trinkets ----------
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@@ -745,7 +745,7 @@ local repTrinkets={
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[65] = {"65", "Tape Worm", "↑ {{Range}} +3 Range"}, -- Tape Worm
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[66] = {"66", "Lazy Worm", "↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm
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[67] = {"67", "Cracked Dice", "Taking damage has a 50% chance to trigger one of these effects:#{{Collectible105}} D6#{{Collectible406}} D8#{{Collectible285}} D10#{{Collectible386}} D12#{{Collectible166}} D20"}, -- Cracked Dice
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[69] = {"69", "Faded Polaroid", "Randomly camouflages Isaac#{{Confusion}} Confuses enemies#Can be used to open the \"Strange Door\" in Depths 2"}, -- Faded Polaroid
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[69] = {"69", "Faded Polaroid", "Randomly camouflages Isaac#{{Confusion}} Confuses enemies#Can be used to open the \"Strange Door\" in \"Depths II\""}, -- Faded Polaroid
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[80] = {"80", "Black Feather", "↑ {{Damage}} +0.5 Damage for each \"Evil up\" item held"}, -- Black Feather
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[92] = {"92", "Cracked Crown", "↑ x1.33 Stat multiplier (except fire rate) for the stats that are above 1 {{Speed}} speed, 2.73 {{Tears}} tears, 3.5 {{Damage}} damage, 6.5 {{Range}} range, 1 {{Shotspeed}} shot speed"}, -- Cracked Crown
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[96] = {"96", "Ouroboros Worm", "↑ +0.4 Tears#↑ {{Range}} +1.5 Range#Spectral tears#Chance for homing tears#{{Luck}} 100% chance at 9 luck#Isaac's tears move quickly in a spiral pattern"}, -- Ouroboros Worm
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@@ -764,7 +764,7 @@ local repTrinkets={
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[133] = {"133", "Short Fuse", "Isaac's bombs explode faster"}, -- Short Fuse
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[134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean
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[135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies"}, -- A Lighter
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[136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the \"Strange Door\" in Depths 2"}, -- Broken Padlock
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[136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Explosions can also open the \"Strange Door\" in \"Depths II\""}, -- Broken Padlock
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[137] = {"137", "Myosotis", "Entering a new floor spawns up to 4 uncollected pickups from the previous floor in the starting room"}, -- Myosotis
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[138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M
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[139] = {"139", "Teardrop Charm", "{{Luck}} +4 Luck towards luck-based tear effects"}, -- Teardrop Charm
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