Improved pluralization by enabling each language to provide their own pluralization algorithm
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@@ -692,8 +692,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
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---------- Abyss Locust description parts ----------
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EID.descriptions[languageCode].AbyssTexts = {
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-- values inside {} brackets will be replaced with text parts below
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-- As the last step, {pluralize} will be replaced with the "Pluralize" value.
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-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
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-- Abyss texts are affected by the PluralizeFunction (ab+ file)
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InfoText = "Eine {size}{speed}Heuschrecke ({dmg})",
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InfoTextPlural = "{amount} {size}{speed}Heuschrecken ({dmg})", -- Can be used by translators to provide a pluralized version of the InfoText
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Chance = " ({1}% Chance)", -- {1} will be replaced with the chance
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@@ -1209,13 +1208,14 @@ EID.descriptions[languageCode].horsepills={
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EID.descriptions[languageCode].GlitchedItemText = {
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-- Item Config info
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AddBlackHearts = "{{BlackHeart}} {1} Schwarzes Herz",
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AddBombs = "{{Bomb}} {1} Bombe",
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AddCoins = "{{Coin}} {1} Münze",
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AddHearts = "Heilt {{Heart}} {1} Herz",
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-- These texts are affected by the PluralizeFunction (ab+ file)
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AddBlackHearts = "{{BlackHeart}} {1} Schwarzes Herz{plural_en}",
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AddBombs = "{{Bomb}} {1} Bombe{plural_n}",
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AddCoins = "{{Coin}} {1} Münze{plural_n}",
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AddHearts = "Heilt {{Heart}} {1} Herz{plural_en}",
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AddKeys = "{{Key}} {1} Schlüssel",
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AddMaxHearts = "{{EmptyHeart}} {1} Herz-Container",
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AddSoulHearts = "{{SoulHeart}} {1} Seelenherz",
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AddSoulHearts = "{{SoulHeart}} {1} Seelenherz{plural_en}",
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-- Cache Flag names
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cacheFlagStart = "Kann beeinflussen ",
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