Improved pluralization by enabling each language to provide their own pluralization algorithm
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@@ -651,7 +651,7 @@ EID.descriptions[languageCode].bookOfVirtuesWisps = {
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---------- Abyss Locust description parts ----------
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EID.descriptions[languageCode].AbyssTexts = {
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-- values inside {} brackets will be replaced with text parts below
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-- As the last step, {pluralize} will be replaced with the "Pluralize" value.
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-- Abyss texts are affected by the PluralizeFunction (ab+ file)
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-- The placeholder therefore can be used in all parts that make up the abyss locust descriptions
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InfoText = "{amount} {size}{speed}locust{pluralize} ({dmg})",
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InfoTextPlural = nil, -- Can be used by translators to provide a pluralized version of the InfoText
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@@ -1313,13 +1313,14 @@ EID.descriptions[languageCode].birthright ={
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EID.descriptions[languageCode].GlitchedItemText = {
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-- Item Config info
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AddBlackHearts = "{{BlackHeart}} {1} Black Heart",
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AddBombs = "{{Bomb}} {1} Bomb",
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AddCoins = "{{Coin}} {1} Coin",
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AddHearts = "{{HealingRed}} Heals {1} heart",
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AddKeys = "{{Key}} {1} Key",
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AddMaxHearts = "{{EmptyHeart}} {1} Heart container",
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AddSoulHearts = "{{SoulHeart}} {1} Soul Heart",
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-- These texts are affected by the PluralizeFunction (ab+ file)
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AddBlackHearts = "{{BlackHeart}} {1} Black Heart{pluralize}",
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AddBombs = "{{Bomb}} {1} Bomb{pluralize}",
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AddCoins = "{{Coin}} {1} Coin{pluralize}",
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AddHearts = "{{HealingRed}} Heals {1} heart{pluralize}",
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AddKeys = "{{Key}} {1} Key{pluralize}",
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AddMaxHearts = "{{EmptyHeart}} {1} Heart container{pluralize}",
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AddSoulHearts = "{{SoulHeart}} {1} Soul Heart{pluralize}",
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-- Cache Flag names
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cacheFlagStart = "May affect ",
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