fix bug with empty Flippable pedestals after you dropped Flip
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@@ -508,7 +508,9 @@ function EID:hasDescription(entity)
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_TRINKET and EID.Config["DisplayTrinketInfo"])
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_TAROTCARD and EID.Config["DisplayCardInfo"])
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isAllowed = isAllowed or (entity.Variant == PickupVariant.PICKUP_PILL and EID.Config["DisplayPillInfo"])
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return isAllowed and (entity.SubType > 0 or EID:getEntityData(entity, "EID_FlipItemID"))
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return isAllowed and (entity.SubType > 0 or
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-- For Flip descriptions, allow 5.100.0 pedestals to have descriptions under VERY specific criteria!
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(REPENTANCE and EID:getEntityData(entity, "EID_FlipItemID") and EID:PlayersHaveCollectible(CollectibleType.COLLECTIBLE_FLIP)))
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end
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if entity.Type == 6 and entity.Variant == 16 and EID.Config["DisplayCraneInfo"] and REPENTANCE then
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isAllowed = not entity:GetSprite():IsPlaying("Broken") and not entity:GetSprite():IsPlaying("Prize") and EID.CraneItemType[tostring(entity.InitSeed)]
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