Added debug function to scan translations for missing strings
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@@ -1041,3 +1041,12 @@ EID.descriptions[languageCode].AchievementWarningText = "Achievements are disabl
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EID.descriptions[languageCode].OldGameVersionWarningText = "Your version of Repentance is not up-to-date!#Only the newest version is officially supported#(This warning can be disabled in the config)"
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EID.descriptions[languageCode].ModdedRecipesWarningText = "Modded items could make the crafting recipe calculation inaccurate!#Use the No Recipes display mode or turn off the Bag of Crafting display if your recipes are incorrect#(This warning can be disabled in the config)"
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-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
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if EID.enableDebug then
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EID.descriptions[languageCode].repCollectibles = repCollectibles
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EID.descriptions[languageCode].repTrinkets = repTrinkets
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EID.descriptions[languageCode].repCards = repCards
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EID.descriptions[languageCode].repPills = repPills
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end
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