Added debug function to scan translations for missing strings
This commit is contained in:
1 parent
ce320f5062
commit
858e19db69
13 files changed
+146
-3
No files matched your search
@@ -657,3 +657,12 @@ EID.descriptions[languageCode].CraftingBagContent = "torbie:"
|
||||
EID.descriptions[languageCode].CraftingRoomContent = "pokoju:"
|
||||
EID.descriptions[languageCode].CraftingResults = "Wyniki:#(Przewiń: Trzymaj TAB + Strzał △/▽)"
|
||||
EID.descriptions[languageCode].CraftingBagModError = "!!! {{ColorRed}}BŁĄD:#{{ColorRed}}Ta funkcja nie wspiera obecnie zmodowanych przedmiotów"
|
||||
|
||||
|
||||
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
|
||||
if EID.enableDebug then
|
||||
EID.descriptions[languageCode].repCollectibles = repCollectibles
|
||||
EID.descriptions[languageCode].repTrinkets = repTrinkets
|
||||
EID.descriptions[languageCode].repCards = repCards
|
||||
EID.descriptions[languageCode].repPills = repPills
|
||||
end
|
||||
Reference in new issue
Block a user