Added debug function to scan translations for missing strings
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@@ -680,3 +680,12 @@ EID.descriptions[languageCode].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{C
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EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! ALERTA !!!"
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EID.descriptions[languageCode].AchievementWarningText = "Conquista estão desabilitadas!#Para possibilitar a progressão e as conquistas, é preciso primeiro matar a Mãe (Depths II) sem nenhum mods habilitado"
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-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
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if EID.enableDebug then
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EID.descriptions[languageCode].repCollectibles = repCollectibles
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EID.descriptions[languageCode].repTrinkets = repTrinkets
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EID.descriptions[languageCode].repCards = repCards
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EID.descriptions[languageCode].repPills = repPills
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end
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