Added debug function to scan translations for missing strings

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Wofsauge committed 2022-01-15 22:52:16 +01:00
1 parent ce320f5062
commit 858e19db69
13 files changed
+146 -3

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@@ -670,3 +670,13 @@ EID.descriptions[languageCode].CraftingBagContent = "Çantadaki:"
EID.descriptions[languageCode].CraftingRoomContent = "Odadaki:"
EID.descriptions[languageCode].CraftingResults = "Sonuçlar:#(Kaydır: TAB(basılı tut) + Ateş △/▽)"
EID.descriptions[languageCode].CraftingBagModError = "!!! {{ColorRed}}HATA:#{{ColorRed}}Bu özellik şu anda modlu itemleri desteklemiyor"
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repCollectibles = repCollectibles
EID.descriptions[languageCode].repTrinkets = repTrinkets
EID.descriptions[languageCode].repCards = repCards
EID.descriptions[languageCode].repPills = repPills
end