Merge pull request #282 from OciXCrom/bobs-curse

Add missing Bob's Curse effect
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wofsauge authored and GitHub committed 2022-01-01 01:15:07 +01:00
commit 876f83fec1
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@@ -59,7 +59,7 @@ local repCollectibles={
[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 coins#1 coin on Hard Mode#0-1 coin as Keeper"}, -- IV Bag
[138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 Red Heart"}, -- Stigmata
[139] = {"139", "Mom's Purse", "You can now hold 2 trinkets#Spawns 1 random trinket"}, -- Mom's Purse
[140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud"}, -- Bob's Curse
[140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud#Makes you immune to poison damage"}, -- Bob's Curse
[147] = {"147", "Notched Axe", "Break rocks and damage enemies on swing#Hitting with the axe reduces its charge#Charge refills on stage transition"}, -- Notched Axe
[148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation
[149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ -67% Fire Rate down#↓ Minor Range down"}, -- Ipecac
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@@ -154,7 +154,7 @@ local repCollectibles={
{"137", "" ,"On pickup for the first time in a run, grants 5 bombs. #Regular bombs will no longer explode automatically. #On use, all bombs on the room explode immediately. #Does not control Troll bombs or Mega Troll bombs."},
{"138", "" ,"Grants one red heart container.#+0.3 Damage up."},
{"139", "" ,"You can now hold 2 trinkets at once. #Can hold two identical trinkets. #Spawns a random trinket on pick up."},
{"140", "" ,"Grants 5 bombs. #Causes the player's bombs to leave a green poison cloud after exploding."},
{"140", "" ,"Grants 5 bombs. #Causes the player's bombs to leave a green poison cloud after exploding.#Makes the player immune to poison damage, e.g. the poison clouds spawned when destroying Mushrooms."},
{"141", "" ,"Spawns 7 random coins. #These can be pennies, nickels, or dimes."},
{"142", "" ,"Once per room, when the player is reduced to their last half heart they are granted one soul heart. #Leaving and re-entering a room will allow this effect to trigger again. #Will not protect you from lethal damage if you take damage at one half heart while Scapular is active. #Does not recharge between waves in Greed Mode. #Does nothing for The Lost or The Keeper."},
{"143", "" ,"+0.3 Speed up.#+0.2 Shot speed up."},