Merge pull request #347 from Xheepey87/master

zh_cn : updates for Void feature
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wofsauge authored and GitHub committed 2022-01-27 13:38:28 +01:00
commit 8d495b2a77
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@@ -2,8 +2,7 @@
----- Basic Chinese descriptions ---
--------------------------------------
-- Last Update: 2022.01.26
-- Last Full Check: N/A -- I will have a full check someday else.
-- Last Update: 2022.01.27
-- FORMAT: Item ID | Name | Description
@@ -499,7 +498,7 @@ EID.descriptions[languageCode].collectibles={
{"474", "损坏的玻璃大炮", "阻挡敌人弹幕"},
{"475", "计划C", "{{Warning}} 一次性 {{Warning}}#对所有敌人造成9,999,999伤害并在3秒后杀死角色"},
{"476", "一面骰", "复制房间中随机1个掉落物"},
{"477", "虚空", "!!! 使用时消耗所有房间中底座道具#主动道具:其效果叠加到虚空的效果中#↑ 被动道具:随机小幅提升1项属性"},
{"477", "虚空", "!!! 使用时消耗房间中所有底座道具#主动道具:激活其效果,以后每次使用虚空时也会激活#↑ 被动道具:随机小幅提升2项属性"},
{"478", "暂停", "使房间内所有敌人石化,直到过了30秒或角色重新射击为止#接触石化的敌人仍会受伤"},
{"479", "熔炉", "消耗饰品并永久给予饰品效果#饰品出现得更多"},
{"480", "堆肥", "将掉落物变成蓝苍蝇或蓝蜘蛛#使当前的蓝苍蝇/蓝蜘蛛翻倍#如果什么都没有就生成1只蓝苍蝇或蓝蜘蛛"},
@@ -875,6 +874,9 @@ EID.descriptions[languageCode].transformations={
---------- MISC ----------
EID.descriptions[languageCode].VoidText = "若吸收,获得:"
EID.descriptions[languageCode].VoidNames = {"移速", "射速", "伤害", "射程", "弹速", "运气"}
EID.descriptions[languageCode].MCM = {
DemoObjectName = "项目名预览",
DemoObjectTransformation = "套装预览",