Fixed Chinese abyss descs, and fixed CI

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Wofsauge committed 2024-12-14 01:15:03 +01:00
1 parent aed6d5f875
commit 9ba9801aee
2 files changed
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@@ -58,6 +58,8 @@ def addUpdatedTables(languageCode, dlc):
updatedTables = ["collectibles", "trinkets"] updatedTables = ["collectibles", "trinkets"]
if dlc == "rep": if dlc == "rep":
updatedTables += ["cards", "pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"] updatedTables += ["cards", "pills", "carBattery", "BFFSSynergies", "CharacterInfo", "ConditionalDescs", "VoidNames", "custom"]
if dlc == "rep+":
updatedTables += ["abyssSynergies"]
# korean uses some additional addititve tables # korean uses some additional addititve tables
if languageCode == "ko_kr": if languageCode == "ko_kr":
+1
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@@ -304,6 +304,7 @@ local abyssSynergies = {
[727] = abyssPresets.yellowExplode, -- Ghost Bombs [727] = abyssPresets.yellowExplode, -- Ghost Bombs
[706] = "16个分别造成不同效果的蝗虫", -- Abyss [706] = "16个分别造成不同效果的蝗虫", -- Abyss
} }
EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies)
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them