Added MCM options for Rep content
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@@ -129,6 +129,9 @@ EID.DefaultConfig = {
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-- Higher numbers can cause more lag!
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-- Default = 7
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["BagOfCraftingResults"] = 7,
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-- Changes the number of Results shown for the additional Spindown dice description
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-- Default = 3
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["SpindownDiceResults"] = 3,
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-- Error message displayed when an error occurs
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-- Default = [Effect not defined]
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@@ -7,7 +7,7 @@ local enableDebug = false
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require("eid_config")
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EID.Config = EID.DefaultConfig
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EID.Config.Version = "3.1"
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EID.Config.Version = "3.2"
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EID.isHidden = EID.Config["Hidden"]
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-- general variables
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@@ -388,15 +388,15 @@ local function handleBagOfCraftingRendering()
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customDescObj.Description = customDescObj.Description.."# {{Collectible"..v[2].."}} ="
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customDescObj.Description = customDescObj.Description..EID:tableToCraftingIconsMerged(v[1])
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resultCount = resultCount + 1
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if resultCount > 9 then
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if #results > 10 then
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customDescObj.Description = customDescObj.Description.."#{{Blank}} ...+"..(#results-10).." more"
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if resultCount > EID.Config["BagOfCraftingResults"]-1 then
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if #results > EID.Config["BagOfCraftingResults"] then
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customDescObj.Description = customDescObj.Description.."#{{Blank}} ...+"..(#results-EID.Config["BagOfCraftingResults"]).." more"
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end
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break
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end
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end
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end
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if resultCount > EID.Config["BagOfCraftingResults"] then
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if resultCount > EID.Config["BagOfCraftingResults"]-1 then
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break
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end
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end
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@@ -533,12 +533,12 @@ local function onRender(t)
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if player:HasCollectible(723) then
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descriptionObj.Description = descriptionObj.Description.."#{{Collectible723}} :"
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local refID = closest.SubType
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for i = 1,3 do
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for i = 1,EID.Config["SpindownDiceResults"] do
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local spinnedID = EID:getSpindownResult(refID)
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refID = spinnedID
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if spinnedID > 0 then
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descriptionObj.Description = descriptionObj.Description.."{{Collectible"..spinnedID.."}}"
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if i ~=3 then
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if i ~= EID.Config["SpindownDiceResults"] then
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descriptionObj.Description = descriptionObj.Description.." ->"
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end
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else
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+63
-2
@@ -69,7 +69,7 @@ if MCMLoaded then
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---------------------------------------------------------------------------
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---------------------------------General-----------------------------------
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-- Language
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local displayLanguage = {"English", "English (detailed)", "French", "Portuguese", "Portugues (Brasil)", "Russian", "Spanish", "Italian", "Bulgarian (WIP)", "Polish (WIP)", "German (WIP)", "Turkish (WIP)"}
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local displayLanguage = {"English", "English (detailed)", "French (AB+)", "Portuguese (AB+)", "Portugues (Brasil)", "Russian", "Spanish", "Italian (AB+)", "Bulgarian (WIP) (AB+)", "Polish (WIP) (AB+)", "German (WIP) (AB+)", "Turkish (WIP) (AB+)"}
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MCM.AddSetting(
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"EID",
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"General",
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@@ -134,6 +134,27 @@ if MCMLoaded then
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end
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}
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)
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-- Disable Alt Item option
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MCM.AddSetting(
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"EID",
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"General",
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{
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Type = ModConfigMenu.OptionType.BOOLEAN,
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CurrentSetting = function()
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return EID.Config["DisableOnAltPath"]
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end,
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Display = function()
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local onOff = "True"
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if EID.Config["DisableOnAltPath"] then
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onOff = "False"
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end
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return 'Show hidden alt-Path Item: ' .. onOff
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end,
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OnChange = function(currentBool)
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EID.Config["DisableOnAltPath"] = currentBool
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end
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}
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)
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--------ShowUnidentifiedPillDescriptions---------
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MCM.AddSetting(
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@@ -407,7 +428,47 @@ if MCMLoaded then
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end
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}
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)
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-- Spindown Dice results
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local diceSteps = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
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MCM.AddSetting(
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"EID",
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"Display",
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{
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Type = ModConfigMenu.OptionType.SCROLL,
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CurrentSetting = function()
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return AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1
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end,
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Display = function()
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return "Spindown Dice: $scroll" ..
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AnIndexOf(diceSteps, EID.Config["SpindownDiceResults"]) - 1 .. " " .. EID.Config["SpindownDiceResults"] .. " Items"
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end,
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OnChange = function(currentNum)
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EID.Config["SpindownDiceResults"] = diceSteps[currentNum%#diceSteps + 1]
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end,
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Info = {"Preview of Items resulting when using the Spindown dice X times"}
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}
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)
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-- Bag of Crafting results
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MCM.AddSetting(
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"EID",
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"Display",
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{
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Type = ModConfigMenu.OptionType.SCROLL,
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CurrentSetting = function()
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return AnIndexOf(diceSteps, EID.Config["BagOfCraftingResults"]) - 1
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end,
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Display = function()
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return "Crafting bag: $scroll" ..
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AnIndexOf(diceSteps, EID.Config["BagOfCraftingResults"]) - 1 .. " " .. EID.Config["BagOfCraftingResults"] .. " Results"
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end,
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OnChange = function(currentNum)
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EID.Config["BagOfCraftingResults"] = diceSteps[currentNum%#diceSteps + 1]
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end,
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Info = {"Preview of items currently craftable with Bag of crafting"}
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}
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)
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---------------------------------------------------------------------------
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---------------------------------Visuals-----------------------------------
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-- Font Type
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