Feat/reworked language codes (#865)

* Reworked language codes to use Steam localization standards

* Reworked language codes tweaks (#864)

* Language code rework tweaks

* Update bg.lua

* Reevaluate whether a language is WIP

* Update bg.lua

* Even better mark for languages as WIP (> 80% translated)

* Update zh_cn.lua

* Update cs.lua

* Fix for game language codes

---------

Co-authored-by: kittenchilly <mario.pikmin.zelda@gmail.com>
This commit is contained in:
wofsaugeandkittenchilly authored and GitHub committed 2025-06-01 23:09:21 +02:00
1 parent 92eefb8fbb
commit a0c50a9b42
54 files changed
+1272 -1197

No files matched your search

+2 -1
View File
@@ -13,10 +13,11 @@
local languageCode = "fr"
-- init fr table
-- init French table
EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "French"
EID.descriptions[languageCode].alternativeLanguageCodes = {"french"}
-- Fonts to be used with this language pack
EID.descriptions[languageCode].fonts = {{name="default", textboxWidth = 145}, {name="inverted", textboxWidth = 145}, {name="borderless", textboxWidth = 145}}