Feat/reworked language codes (#865)
* Reworked language codes to use Steam localization standards * Reworked language codes tweaks (#864) * Language code rework tweaks * Update bg.lua * Reevaluate whether a language is WIP * Update bg.lua * Even better mark for languages as WIP (> 80% translated) * Update zh_cn.lua * Update cs.lua * Fix for game language codes --------- Co-authored-by: kittenchilly <mario.pikmin.zelda@gmail.com>
This commit is contained in:
1 parent
92eefb8fbb
commit
a0c50a9b42
54 files changed
+1272
-1197
No files matched your search
@@ -13,10 +13,11 @@
|
||||
|
||||
local languageCode = "fr"
|
||||
|
||||
-- init fr table
|
||||
-- init French table
|
||||
EID.descriptions[languageCode] = {}
|
||||
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
|
||||
EID.descriptions[languageCode].languageName = "French"
|
||||
EID.descriptions[languageCode].alternativeLanguageCodes = {"french"}
|
||||
|
||||
-- Fonts to be used with this language pack
|
||||
EID.descriptions[languageCode].fonts = {{name="default", textboxWidth = 145}, {name="inverted", textboxWidth = 145}, {name="borderless", textboxWidth = 145}}
|
||||
|
||||
Reference in new issue
Block a user