Feat/reworked language codes (#865)

* Reworked language codes to use Steam localization standards

* Reworked language codes tweaks (#864)

* Language code rework tweaks

* Update bg.lua

* Reevaluate whether a language is WIP

* Update bg.lua

* Even better mark for languages as WIP (> 80% translated)

* Update zh_cn.lua

* Update cs.lua

* Fix for game language codes

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Co-authored-by: kittenchilly <mario.pikmin.zelda@gmail.com>
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wofsaugeandkittenchilly authored and GitHub committed 2025-06-01 23:09:21 +02:00
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commit a0c50a9b42
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@@ -615,7 +615,7 @@ function EID:ItemReminderHandlePoopSpells(player)
local ignoreExisting = false
if customPoop == nil then --If the poop still doesn't exist, use the unkown one instead
customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en_us"]["poopSpells"]["Unknown"]
customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en"]["poopSpells"]["Unknown"]
ignoreExisting = true
end