Feat/reworked language codes (#865)
* Reworked language codes to use Steam localization standards * Reworked language codes tweaks (#864) * Language code rework tweaks * Update bg.lua * Reevaluate whether a language is WIP * Update bg.lua * Even better mark for languages as WIP (> 80% translated) * Update zh_cn.lua * Update cs.lua * Fix for game language codes --------- Co-authored-by: kittenchilly <mario.pikmin.zelda@gmail.com>
This commit is contained in:
1 parent
92eefb8fbb
commit
a0c50a9b42
54 files changed
+1272
-1197
No files matched your search
@@ -615,7 +615,7 @@ function EID:ItemReminderHandlePoopSpells(player)
|
||||
|
||||
local ignoreExisting = false
|
||||
if customPoop == nil then --If the poop still doesn't exist, use the unkown one instead
|
||||
customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en_us"]["poopSpells"]["Unknown"]
|
||||
customPoop = EID:getDescriptionEntry("poopSpells")["Unknown"] or EID.descriptions["en"]["poopSpells"]["Unknown"]
|
||||
ignoreExisting = true
|
||||
end
|
||||
|
||||
|
||||
Reference in new issue
Block a user