Quick fix for Crane Game + Glowing Hour Glass

This commit is contained in:
kohashiwakaba committed 2022-04-20 14:42:44 +09:00
1 parent 24c4b2909b
commit acda876e9c
1 file changed
+26
+26
View File
@@ -33,6 +33,7 @@ EID.sacrificeCounter = {}
EID.itemConfig = Isaac.GetItemConfig()
EID.itemUnlockStates = {}
EID.CraneItemType = {}
EID.LastCraneType = {}
EID.absorbedItems = {}
EID.CollectedItems = {}
EID.IgnoredEntities = {}
@@ -255,6 +256,19 @@ if REPENTANCE then
local lastGetItemResult = {nil, nil, nil, nil} -- itemID, Frame, gridIndex, InitSeed
local lastFrameGridChecked = 0
local function RevertCraneGameItems()
for seed, collectibleType in pairs(EID.LastCraneType) do
if EID.CraneItemType[seed] then
EID.CraneItemType[seed] = EID.LastCraneType[seed]
end
end
end
local function OnUseGlowingHourGlass(_, _, _, player)
RevertCraneGameItems()
end
EID:AddCallback(ModCallbacks.MC_USE_ITEM, OnUseGlowingHourGlass, CollectibleType.COLLECTIBLE_GLOWING_HOUR_GLASS)
function EID:postGetCollectible(selectedCollectible, itemPoolType, decrease, seed)
-- Handle Crane Game
if itemPoolType == ItemPoolType.POOL_CRANE_GAME then
@@ -740,6 +754,17 @@ if REPENTANCE then
initialItemNext = false
flipItemNext = false
EID:AssignFlipItems()
-- Handle Crane Game
if REPENTANCE then
EID.LastCraneType = {}
for _, crane in ipairs(Isaac.FindByType(6, 16, -1, true, false)) do
if EID.CraneItemType[tostring(crane.InitSeed)] then
EID.LastCraneType[tostring(crane.InitSeed)] = EID.CraneItemType[tostring(crane.InitSeed)]
end
end
end
end
EID:AddCallback(ModCallbacks.MC_POST_NEW_ROOM, EID.onNewRoom)
end
@@ -1566,6 +1591,7 @@ if EID.MCMLoaded or REPENTANCE then
if REPENTANCE then
EID.BagItems = {}
EID.CraneItemType = {}
EID.LastCraneType = {}
EID.flipItemPositions = {}
EID.absorbedItems = {}