Update zh_cn.lua

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Xheepey87 authored and GitHub committed 2022-01-16 17:27:08 +08:00
1 parent 65659f03ec
commit aec296bb5d
1 file changed
+309 -243
+309 -243
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@@ -40,7 +40,7 @@ local repCollectibles={
[67] = {"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成6伤害"}, -- Sister Maggy
[70] = {"70", "生长激素", "↑ +1.0伤害#↑ +0.2移速"}, -- Growth Hormones
[71] = {"71", "小蘑菇", "↑ +0.3移速#↑ +1.5射程#↑ 体型缩小"}, -- Mini Mush
[72] = {"72", "念珠", "+3魂心#↑ 0.5射速# {{Collectible33}} 圣经添加至所有道具池"}, -- Rosary
[72] = {"72", "念珠", "+3魂心#↑ +0.5射速# {{Collectible33}} 圣经添加至所有道具池"}, -- Rosary
[77] = {"77", "彩虹独角兽", "无敌#每秒造成20接触伤害"}, -- My Little Unicorn
[78] = {"78", "启示录", "+1魂心#使用后天启骑士会替代本层Boss#↑ +17.5% {{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率"}, -- Book of Revelations
[79] = {"79", "咒印", "↑ +1.0伤害#↑ +0.2移速#+1黑心"}, -- The Mark
@@ -59,7 +59,7 @@ local repCollectibles={
[135] = {"135", "献血袋", "便携式血库#半心=1-2硬币#困难模式:1硬币#店主:0-1硬币"}, -- IV Bag
[138] = {"138", "圣痕", "↑ +1心之容器#↑ +0.3伤害#治疗1红心"}, -- Stigmata
[139] = {"139", "老妈的钱包", "可以持有2个饰品#生成1个随机饰品"}, -- Mom's Purse
[140] = {"140", "鲍勃的诅咒", "有毒炸弹#+5炸弹#炸弹会留下毒气"}, -- Bob's Curse
[140] = {"140", "鲍勃的诅咒", "有毒炸弹#+5炸弹#炸弹会留下毒气#角色免疫中毒伤害"}, -- Bob's Curse
[147] = {"147", "残损铁镐", "打碎所在房间接触到的岩石并对敌人造成伤害#攻击则降低1格充能#换层时再次充能"}, -- Notched Axe
[148] = {"148", "害虫横行", "受伤时生成2-6只蓝苍蝇"}, -- Infestation
[149] = {"149", "吐根酊", "爆炸有毒眼泪#↑ +40伤害#↓ -0.2弹速#↓ -67%发射速度#↓ 射程小幅降低"}, -- Ipecac
@@ -74,14 +74,14 @@ local repCollectibles={
[178] = {"178", "圣水", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}#击中敌人时造成7伤害并破碎#留下的水迹能石化敌人并造成伤害"}, -- Holy Water
[182] = {"182", "圣心", "↑ +1心之容器#满血#↑ +230%伤害并+1伤害#↓ -0.4射速#↓ -0.25弹速#跟踪眼泪"}, -- Sacred Heart
[184] = {"184", "圣杯", "飞行#↑ +1心之容器#治疗1红心"}, -- Holy Grail
[188] = {"188", "亚伯", "与角色移动互为镜像#向角色发射眼泪#每次射击造成3.5伤害#如果角色是该隐#{{Blank}} 伤害为7.5"}, -- Abel
[188] = {"188", "亚伯", "与角色移动互为镜像#向角色发射眼泪#每次射击造成3.5伤害#该隐:7.5伤害"}, -- Abel
[189] = {"189", "超级食肉男孩死忠粉", "↑ +1心之容器#满血#↑ +0.3伤害#↑ +0.2射速#↑ +1.5射程#↑ +0.2移速"}, -- SMB Super Fan
[192] = {"192", "心灵感应傻瓜式教程", "所在房间眼泪有跟踪效果#↑ +3射程"}, -- Telepathy for Dummies
[192] = {"192", "心灵感应傻瓜式教程", "所在房间眼泪有跟踪效果并+3射程"}, -- Telepathy for Dummies
[193] = {"193", "生肉!", "↑ +1心之容器#↑ +0.3伤害#治疗1红心"}, -- MEAT!
[194] = {"194", "魔力八号球", "↑ +0.16弹速#+1卡牌#+15%星象房几率"}, -- Magic 8 Ball
[197] = {"197", "耶稣果汁", "↑ +0.5伤害#↑ +0.38射程"}, -- Jesus Juice
[203] = {"203", "慈善捆绑包", "掉落物几率成对出现"}, -- Humbling Bundle
[205] = {"205", "锋利插头", "按住空格时,受到半心伤害并为主动道具充能1格"}, -- Sharp Plug
[205] = {"205", "锋利插头", "使用时,以每格充能半心的代价为主动道具完全充能#优先使用红心"}, -- Sharp Plug
[206] = {"206", "断头台", "↑ +1伤害#↑ +0.5发射速度#角色的头变成环绕物,不会受伤并造成105接触伤害#角色仍从头发射眼泪"}, -- Guillotine
[211] = {"211", "蜘蛛宝宝", "受伤时生成3-5只蓝蜘蛛"}, -- Spiderbaby
[214] = {"214", "贫血", "↑ +1.5射程#受伤时在地上留下能造成伤害的血迹"}, -- Anemic
@@ -132,17 +132,17 @@ local repCollectibles={
[336] = {"336", "烂洋葱", "穿透幽灵眼泪#↓ -1.5射程#↓ -0.4弹速#↑ +50%眼泪大小"}, -- Dead Onion
[339] = {"339", "安全别针", "↑ +1.5射程#↑ +0.16弹速#+1黑心"}, -- Safety Pin
[342] = {"342", "蓝盖蘑菇", "↑ +1心之容器#↑ +0.7射速#↓ -0.16弹速#治疗1红心"}, -- Blue Cap
[344] = {"344", "火柴盒", "+1黑心#生成2-3炸弹掉落物#生成饰品{{Trinket41}}火柴棒"}, -- Match Book
[344] = {"344", "火柴盒", "+1黑心#生成2-3炸弹和{{Trinket41}}火柴棒"}, -- Match Book
[345] = {"345", "合成油脂", "↑ +1.0伤害#↑ +1.5射程"}, -- Synthoil
[346] = {"346", "零食", "↑ +1心之容器#治疗1红心"}, -- A Snack
[350] = {"350", "毒性休克", "每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹#对毒气免疫"}, -- Toxic Shock
[352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害#↑ +1.5射程#主动伤害除外"}, -- Glass Canon
[352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害并在当前房间留下血迹#额外伤害不致命#↑ +1.5射程#主动伤害除外"}, -- Glass Canon
[354] = {"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品#治疗1红心"}, -- Crack Jacks
[355] = {"355", "老妈的珍珠项链", "↑ +0.38射程#↑ +1运气#+1魂心"}, -- Mom's Pearls
[360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#莉莉丝:造成100%角色伤害#其他:造成75%角色伤害"}, -- Incubus
[366] = {"366", "分裂炸弹", "+5炸弹#炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs
[368] = {"368", "流涙症", "向单方向发射会提高发射速度,最多至200%"}, -- Epiphora
[369] = {"369", "连续统", "↑ +3.0射程#眼泪会穿墙,从另一边回来"}, -- Continuum
[369] = {"369", "连续统", "↑ +3.0射程#幽灵眼泪#眼泪会穿墙,从另一边回来"}, -- Continuum
[370] = {"370", "玩偶先生", "↑ +0.7射速#↑ +1.5射程#捡起时生成3随机心"}, -- Mr. Dolly
[372] = {"372", "充电宝宝", "几率随机掉落1小电池或石化房间内所有敌人#几率对主动道具充能1格"}, -- Charged Baby
[374] = {"374", "圣光", "10%几率发射圣光眼泪,击中时会产生光柱#光柱造成3倍角色伤害#运气9:50%几率"}, -- Holy Light
@@ -153,10 +153,10 @@ local repCollectibles={
[389] = {"389", "符文袋", "每7-8个房间掉落1个随机符文#也会掉落魂石"}, -- Rune Bag
[393] = {"393", "蛇蝎之吻", "15%几率发射有毒眼泪#会使接触的敌人中毒#接触中毒的敌人被杀死时有20%几率掉落1黑心"}, -- Serpent`s Kiss
[394] = {"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ +0.7射速#↑ +3.0射程#跟班也向标记发射"}, -- Marked
[395] = {"395", "科技X", "能够蓄力并发射穿过整个房间的激光环#伤害基于蓄力进度#完全蓄力伤害为100%"}, -- Tech X
[395] = {"395", "科技X", "能够蓄力并发射穿过整个房间的激光环#蓄力越久伤害越高#完全蓄力伤害为100%"}, -- Tech X
[397] = {"397", "牵引光束", "角色的眼泪现在受光束指引,与角色一起移动#↑ +0.5射速#↑ +1.5射程#↑ +0.16弹速"}, -- Tractor Beam
[399] = {"399", "虚空之喉", "发射3秒后,角色头上会出现红交叉。释放攻击键会产生1圈黑硫磺火环"}, -- Maw of the Void
[401] = {"401", "爆炸物", "25%几率发射粘性炸弹眼泪#眼泪命中时造成常规眼泪的伤害"}, -- Explosivo
[401] = {"401", "爆炸物", "25%几率发射粘性炸弹眼泪#几秒后爆炸并造成角色伤害+60的伤害"}, -- Explosivo
[404] = {"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一#屁造成5-6伤害"}, -- Farting Baby
[405] = {"405", "恶性漏洞", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}(双击发射键)#重置接触到的敌人和掉落物"}, -- GB Bug
[407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = +4伤害#{{ColorBlue}}蓝色{{CR}} = +2发射速度#{{ColorYellow}}黄色{{CR}} = +0.5移速#{{ColorOrange}}橙色{{CR}} = +3.0射程"},
@@ -169,10 +169,10 @@ local repCollectibles={
[430] = {"430", "狙击蝇老爹", "跟随角色移动的跟班,有0.66秒延迟#向附近敌人发射眼泪,造成与角色伤害相等的伤害"}, -- Papa Fly
[431] = {"431", "多维宝宝", "跟随角色移动的跟班,有0.66秒延迟#经过它的眼泪会分成2个并有速度加成"}, -- Multidimensional Baby
[437] = {"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励"}, -- D7
[440] = {"440", "肾结石", "发射眼泪时随机停止发射并释放一阵眼泪和一颗肾结石"}, -- Kidney Stone
[440] = {"440", "肾结石", "发射眼泪时几率进行蓄力攻击#松开发射键后发射肾结石和一串眼泪"}, -- Kidney Stone
[442] = {"442", "黑王子之冠", "!!! 仅有1红心时:#↑ +2发射速度#↑ +1.5射程#↑ +0.2弹速#没有红心的角色无效)"}, -- Dark Princes Crown
[444] = {"444", "铅笔", "每发射15颗眼泪,发射一串眼泪"}, -- Lead Pencil
[448] = {"448", "玻璃碎片", "受减红心的伤时,在角色周围喷出眼泪#攻击时控制喷出眼泪的方向#生效后,每20秒受到半红心伤害#直到捡到红心或无红心效果终止#不致死#受伤时有25%几率掉落1红心"}, -- Shard of Glass
[448] = {"448", "玻璃碎片", "受减红心的伤时:#在角色周围喷洒眼泪#攻击时控制喷出眼泪的方向#每20秒受到半红心伤害#直到捡到红心或无红心效果终止#不致死#受伤时有25%几率掉落1红心"}, -- Shard of Glass
[451] = {"451", "塔罗牌桌布", "掉落1个随机卡牌或符文#某些卡牌有额外或双倍效果"}, -- Tarot Cloth
[453] = {"453", "复杂性骨折", "↑ +0.38射程#骨头眼泪#眼泪击中时碎成1-3个小骨头碎片"}, -- Compound Fracture
[455] = {"455", "老爸丢失的硬币", "↑ +0.38射程#生成1运气硬币"},
@@ -189,13 +189,13 @@ local repCollectibles={
[494] = {"494", "雅各布天梯", "眼泪击中时会生成1道随机方向电弧#电弧造成角色伤害一半的伤害#电弧可以在敌人间跳跃"}, -- Jacobs Ladder
[495] = {"495", "断魂椒", "8%几率发射蓝火,能阻挡敌人弹幕并造成接触伤害#运气10:50%几率#火焰2秒后消失"}, -- Ghost Pepper
[496] = {"496", "安乐死", "3.33%发射针#运气15:50%几率#针会立即杀死一般敌人,并爆出10发眼泪#针击中Boss造成3倍伤害"}, -- Euthanasia
[503] = {"503", "小魔角", "5%几率发射能召唤巨角恶魔的手的眼泪#手会立即杀死敌人或对Boss造成伤害#冲向敌人会造成3.5接触伤害"}, -- Little Horn
[503] = {"503", "小魔角", "5%几率发射能召唤巨角恶魔的手的眼泪#手会立即杀死敌人或对Boss造成伤害#冲向敌人造成3.5接触伤害"}, -- Little Horn
[504] = {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次发射造成3.5伤害"}, -- Brown Nugget
[509] = {"509", "血丝眼", "当附近有敌人时,每1/3秒发射一颗眼泪的环绕物#每次射击造成3.5伤害#每秒造成30接触伤害"}, -- Bloodshot Eye
[517] = {"517", "快速炸弹", "7炸弹#能更快地放置炸弹#炸弹相互之间不会弹开"}, -- Fast Bombs
[523] = {"523", "搬家盒", "使用时储存所在房间的掉落物,最多10个#再次使用将储存物放回地上#可以在房间之间搬东西"}, -- Moving Box
[524] = {"524", "科技零", "眼泪以电束连接#电击伤害为角色伤害的1/3"}, -- Technology Zero
[531] = {"531", "泪血症", "眼泪弧形前进#击中时眼泪分裂成更小的眼泪#↓ 射速降低#↑ +50%伤害#↑ 额外+1伤害"}, -- Haemolacria
[531] = {"531", "泪血症", "眼泪弧形前进,击中时眼泪分裂成更小的眼泪#↑ +1伤害#↑ +50%伤害系数#↓ 射速降低#↓ -20%射程"}, -- Haemolacria
[541] = {"541", "骨髓", "+1骨心#生成3红心"}, -- Marrow
[543] = {"543", "圣地大便", "受伤时生成白便便#在白便便的光环中:#↑ +25%伤害#↑ +250%发射速度#跟踪眼泪#几率阻挡伤害"}, -- Hallowed Ground
[549] = {"549", "成骨不全症", "以6骨心替换所有心之容器#失去骨心时:#向8个方向发射骨头眼泪#↑ 永久+0.4发射速度"}, -- Brittle Bones
@@ -207,19 +207,19 @@ local repCollectibles={
[558] = {"558", "眼瘤", "几率向随机方向发射1-3颗额外眼泪"}, -- Eye Sore
[559] = {"559", "220伏", "连续电击近距离的敌人#电击伤害为角色伤害的75%"}, -- 120 Volt
[560] = {"560", "好疼", "受伤时向四周发射10颗造成10伤害的眼泪#↑ 第一次受伤时+1.2发射速度#↑ 后续受伤+0.4射速"}, -- It Hurts
[561] = {"561", "杏仁奶", "↑ 发射速度x4#↓ -70%伤害#眼泪获得一些随机道具和蠕虫饰品效果"}, -- Almond Milk
[561] = {"561", "杏仁奶", "↑ 发射速度x4#↓ -70%伤害#眼泪获得蠕虫饰品和一些随机道具的效果"}, -- Almond Milk
[562] = {"562", "谷底石", "本局游戏中属性不会再降低"}, -- Rock Bottom
[563] = {"563", "魅彩炸弹", "+5炸弹#炸弹具有随机爆炸效果"}, -- Nancy Bombs
[564] = {"564", "肥皂", "↑ +0.57射速#↑ +0.2弹速"}, -- A Bar of Soap
[565] = {"565", "嗜血小宠", "会追逐敌人的跟班#击杀敌人会变强,但也会尝试对角色造成伤害#被角色攻击时恢复正常"}, -- Blood Puppy
[566] = {"566", "捕梦网", "进入新一层时+半魂心#在过场动画中显示下一层的宝藏和Boss"}, -- Dream Catcher
[566] = {"566", "捕梦网", "进入新一层时+半魂心#在过场动画中显示下一层的道具房和Boss"}, -- Dream Catcher
[567] = {"567", "逾越节蜡烛", "↑ 完成房间且不受伤害则+0.4发射速度#最多叠加到+2发射速度"}, -- Paschal Candle
[568] = {"568", "神圣干预", "双击攻击键生成护盾#护盾持续1秒,能推开敌人,反弹敌人弹幕和激光"}, -- Divine Intervention
[569] = {"569", "血誓", "在每一层开始时只保留半红心#在本层获得以下效果:#↑ +0.15*整红心损失数^2的伤害#↑ +0.05*半红心损失数的移速"}, -- Blood Oath
[570] = {"570", "黏土饼干", "使眼泪变为彩色,不同颜色的眼泪有不同的状态效果"}, -- Playdough Cookie
[571] = {"571", "孤儿的袜子", "免疫来自水迹和尖刺的伤害#↑ +0.3移速#↑ +2魂心"}, -- Orphan Socks
[572] = {"572", "邪道之眼", "眼泪飞行中可控制#↑ +1伤害#↑ +2射程#↓ -0.16弹速"}, -- Eye of the Occult
[573] = {"573", "无瑕圣心", "+1心之容器#满血#↑ +20%伤害#几率发射环绕自己的幽灵眼泪"}, -- Immaculate Heart
[573] = {"573", "无瑕圣心", "↑ +1心之容器#满血#↑ +20%伤害#几率发射环绕自己的幽灵眼泪"}, -- Immaculate Heart
[574] = {"574", "圣体匣", "获得2个对敌人造成伤害的光环#内环伤害更高"}, -- Monstrance
[575] = {"575", "侵体蜘蛛", "生成1个住在脑袋里的跟班,发射4颗减速眼泪#受伤时跑出来"}, -- The Intruder
[576] = {"576", "龌龊之心", "摧毁便便时生成1-4个永久魅惑的粪滴#便便类型不同,生成的粪滴也不同"}, -- Dirty Mind
@@ -234,13 +234,13 @@ local repCollectibles={
[585] = {"585", "白玉香膏盒", "使用时生成3魂心和2个天使房道具#只能通过捡起魂心充能#若已进行过恶魔交易,则生成2魂心和1个天使房道具"}, -- Alabaster Box
[586] = {"586", "天堂阶梯", "在每一层的初始房间生成梯子,通向1个特殊的天使房道具商店"}, -- The Stairway
[587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted)
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后自动使用{{Card20}}XIX - 太阳#同时为主动道具充能,并在所在层+3伤害,+1运气"}, -- Sol
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后:#使用{{Card20}}太阳#为主动道具充能#移除诅咒#在所在层+3伤害,+1运气"}, -- Sol
[589] = {"589", "月亮", "为每一层增加1个{{SecretRoom}}隐藏房间和{{SuperSecretRoom}}超级隐藏房间#隐藏房间内有光束,接触时在所在层射速提升,获得半魂心#每层揭示1个{{SecretRoom}}隐藏房"}, -- Luna
[590] = {"590", "水星", "↑ +0.4移速#进入房间后门不会关闭"}, -- Mercurius
[591] = {"591", "金星", "+1心之容器#治疗1红心#近距离内的敌人受到魅惑"}, -- Venus
[591] = {"591", "金星", "↑ +1心之容器#治疗1红心#近距离内的敌人受到魅惑"}, -- Venus
[592] = {"592", "地球", "↑ +1.0伤害#眼泪变为石头#每颗伤害不定#可摧毁障碍物#击退增强"}, -- Terra
[593] = {"593", "火星", "双击移动方向键进行冲锋#冲锋时无敌,造成角色伤害x4的伤害#3秒冷却时间"}, -- Mars
[594] = {"594", "木星", "+2心之容器#治疗半红心#↓ -0.3移速#不移动时累积至多0.5移速#移动时释放毒气"}, -- Jupiter
[594] = {"594", "木星", "↑ +2心之容器#治疗半红心#↓ -0.3移速#不移动时累积至多0.5移速#移动时向后释放毒气"}, -- Jupiter
[595] = {"595", "土星", "生成1个轨道#进入房间时生成7颗眼泪在轨道上环绕#轨道有几率捕获敌人的弹幕"}, -- Saturnus
[596] = {"596", "天王星", "发射冰冻眼泪,对敌人造成减速效果,击杀时使敌人冻结#冻结的敌人可以推开,撞碎时向四周发射6个冰锥"}, -- Uranus
[597] = {"597", "海王星", "不发射眼泪时积攒眼泪,最多持续3秒##发射时射出大量眼泪#发射时积攒的眼泪逐渐减少"}, -- Neptunus
@@ -260,11 +260,11 @@ local repCollectibles={
[611] = {"611", "声带", "使用时发出怒吼,击退周围的敌人,并造成伤害#充能越多,效果越强"}, -- Larynx
[612] = {"612", "迷失游魂", "幽灵跟班,被击中时死亡,下一层才能复活#如果存活了整层,则生成3魂心,或2永恒之心,或道具"}, -- Lost Soul
[613] = {"613", "", "<道具不存在>"},
[614] = {"614", "鲜血炸弹", "+1心之容器#治疗5红心#炸弹爆炸时产生血迹#没有炸弹时也可放置炸弹,消耗半红心"}, -- Blood Bombs
[614] = {"614", "鲜血炸弹", "↑ +1心之容器#治疗5红心#炸弹爆炸时产生血迹#没有炸弹时也可放置炸弹,消耗半红心"}, -- Blood Bombs
[615] = {"615", "小屁包", "放屁跟班#被击中时放屁,对敌人有伤害,击退,击晕或中毒的效果"}, -- Lil Dumpy
[616] = {"616", "鸟眼椒", "8%几率发射红火,能阻挡敌人弹幕并造成接触伤害#运气10:50%几率#火焰造成或阻挡4次伤害后或10秒后消失"}, -- Bird's Eye
[617] = {"617", "磁石", "1/6几率发射使敌人磁化的眼泪#运气5:100%几率#磁化的敌人吸引掉落物,弹幕和其它敌人"}, -- Lodestone
[618] = {"618", "烂番茄", "1/6几率发射眼泪标记敌人#运气5:100%几率#被标记的敌人受其它敌人攻击"}, -- Rotten Tomato
[617] = {"617", "磁石", "17%几率发射使敌人磁化的眼泪#运气5:100%几率#磁化的敌人吸引掉落物,弹幕和其它敌人"}, -- Lodestone
[618] = {"618", "烂番茄", "17%几率发射眼泪标记敌人#运气5:100%几率#被标记的敌人受其它敌人攻击"}, -- Rotten Tomato
[619] = {"619", "长子名分", "不同角色效果不同"}, -- Birthright
[620] = {"620", "", "<道具不存在>"},
[621] = {"621", "红豆汤", "↑ +21.6伤害#增加的伤害会不断衰减,在3分钟后衰减完毕#效果尚存时击杀敌人会延长时间#满血"}, -- Red Stew
@@ -283,12 +283,12 @@ local repCollectibles={
[634] = {"634", "炼狱恶鬼", "在有敌人的房间内地面生成裂缝#走过裂缝时会召唤爆炸幽灵"}, -- Purgatory
[635] = {"635", "织布魔偶", "在房间内生成1个跟班,随角色发射方向移动,造成接触伤害#使用时角色与跟班和其所在位置的内容互换位置,获得短时间无敌#传送的敌人受到大量伤害"}, -- Stitches
[636] = {"636", "R键", "{{Warning}} 一次性 {{Warning}}#将角色带到新一局开始层#保留道具和掉落物"}, -- R Key
[637] = {"637", "强力安眠药", "10%几率发射拳形眼泪,对敌人造成强力击退和击晕#运气9:100%几率"}, -- Knockout Drops
[637] = {"637", "强力安眠药", "10%几率发射拳头,对敌人造成强力击退和击晕#运气9:100%几率"}, -- Knockout Drops
[638] = {"638", "橡皮擦", "使用时掷出橡皮,秒杀击中的敌人#击杀的敌人在本局游戏中不会再出现#对Boss造成15伤害#每层只能使用一次"}, -- Eraser
[639] = {"639", "难吃的心", "使用时获得1腐心"}, -- Yuck Heart
[640] = {"640", "灵魂之瓮", "喷射火焰#敌人死亡时获得充能"}, -- Urn of Souls
[641] = {"641", "血田", "战斗时,在身体后方生成一串眼泪#眼泪造成3.5伤害"}, -- Akeldama
[642] = {"642", "玄奇驴皮", "消耗1心之容器或2魂心,并将其替换为碎心#从当前房间道具池中生成1个道具#使用次数越多,若不再持有,则后续生成的道具被玄奇驴皮替换的几率越大#使用1次为33%,2次50%,3次100%#如果当前层的底座道具有玄奇驴皮则降低该几率#{{Warning}}游魂:一次性,不影响后续道具#{{Warning}}"}, -- Magic Skin
[642] = {"642", "玄奇驴皮", "将1心之容器或2魂心变为1碎心#从当前房间道具池中生成1个道具#使用次数越多,若不再持有,则后续生成的道具被玄奇驴皮替换的几率越大#如果当前层的底座道具有玄奇驴皮则降低该几率#{{Warning}}游魂:一次性#{{Warning}}"}, -- Magic Skin
[643] = {"643", "终末天启", "获得飞行能力和2魂心#连续发射眼泪2.5秒可蓄力发射神圣光线"}, -- Revelation
[644] = {"644", "安慰奖", "提升最低的属性#根据持有数量最少的掉落物,生成3硬币,1钥匙或1炸弹"}, -- Consolation Prize
[645] = {"645", "小畸胎瘤", "畸胎瘤环绕物#阻挡弹幕#造成接触伤害#被击中3次时分裂成小畸胎瘤#小畸胎瘤被摧毁时产生蓝蜘蛛#被完全摧毁后5秒复活"}, -- Tinytoma
@@ -310,12 +310,12 @@ local repCollectibles={
[661] = {"661", "五胞胎", "敌人死亡处生成1个跟班,随角色一起发射#最多5个"}, -- Quints
[662] = {"662", "", "<道具不存在>"}, -- Pacifist (Cut item)
[663] = {"663", "肉中刺", "每6秒获得1秒无敌时间#转换前会闪光"}, -- Tooth and Nail
[664] = {"664", "大胃王", "+1心之容器#满血#所有道具会周期性地切换为食物道具#捡起食物道具时获得临时+3.6伤害,永久提升2项属性并永久-0.03移速#食物道具治疗3红心"}, -- Binge Eater
[664] = {"664", "大胃王", "↑ +1心之容器#满血#所有道具会周期性地切换为食物道具#捡起食物道具时获得临时+3.6伤害,永久提升2项属性并永久-0.03移速#食物道具治疗3红心"}, -- Binge Eater
[665] = {"665", "嗝屁猫的眼睛", "显示所有箱子,福袋,火堆的内容"}, -- Guppy's Eye
[666] = {"666", "", "<道具不存在>"},
[667] = {"667", "稻草人", "生成店主作为第二个角色#店主死亡时生成蓝蜘蛛#店主死亡时该道具消失#店主活着时恶魔交易花费硬币#!!! 店主能够捡起道具,包括剧情道具,死亡时也会永久移除"}, -- Strawman
[668] = {"668", "老爸的便条", "踏上回家的路#留在之前{{TreasureRoom}}道具房或{{BossRoom}}Boss房的饰品会变成 {{Card78}} 破裂的钥匙"}, -- Dad's Note
[669] = {"669", "腊肠", "满血#↑ +1心之容器#↑ +0.5伤害#↑ +0.2移速#↑ +1.2弹速#↑ +0.16射程#↑ +1运气#↑ +6.9%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率#↑ +6.9%{{Planetarium}}星象房几率"}, -- Sausage
[669] = {"669", "腊肠", "↑ +1心之容器#满血#↑ +0.5伤害#↑ +0.2移速#↑ +1.2弹速#↑ +0.16射程#↑ +1运气#↑ +6.9%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率#↑ +6.9%{{Planetarium}}星象房几率"}, -- Sausage
[670] = {"670", "选择?", "如果清理的房间有奖励,产生2种不同的奖励#捡起其一后另1个奖励消失"}, -- Options?
[671] = {"671", "糖心", "捡起红心时获得永久的属性提升"}, -- Candy Heart
[672] = {"672", "一磅肉", "恶魔交易消耗硬币#商店里的道具消耗心之容器#商店里的 其它物品免费,但被尖刺环绕"}, -- A Pound of Flesh
@@ -347,9 +347,9 @@ local repCollectibles={
[698] = {"698", "作孽双子", "2个与角色并排而行的跟班#与角色一起发射眼泪,伤害角色伤害的37.5%"}, -- Twisted Pair
[699] = {"699", "阿撒泻勒之怒", "清理房间获得怒气#清理4个房间后,在进入新房间时,发射超粗硫磺火"}, -- Azazel's Rage
[700] = {"700", "回声室", "使用卡牌,胶囊,符文时,发动在获得此道具之后使用过的最近3个卡牌,胶囊,符文的效果"}, -- Echo Chamber
[701] = {"701", "以撒的坟墓", "在每层开始时生成1个老箱子#老箱子含有魂心,饰品或天堂房间道具,或老爸,老妈相关的道具"}, -- Isaac's Tomb
[701] = {"701", "以撒的坟墓", "在每层开始时生成1个需要钥匙解锁的老箱子#老箱子含有魂心,饰品或道具#道具为{{AngelRoom}}天使房道具或老爸,老妈相关的道具"}, -- Isaac's Tomb
[702] = {"702", "复仇之魂", "受伤时,生成魂火环绕跟班,在所在层持续#最多6个#发射眼泪,但无法阻挡敌人弹幕"}, -- Vengeful Spirit
[703] = {"703", "小以扫", "使用时在当前角色和小以扫之间切换,小以扫初始拥有3黑心,+2 伤害和飞行#2个角色不共享生命值和道具#{{Warning}} 任意角色死亡,游戏结束"}, -- Esau Jr.
[703] = {"703", "小以扫", "使用时在当前角色和小以扫之间切换,小以扫初始拥有3黑心,+2伤害和飞行#2个角色不共享生命值和道具#第一次使用时获得与角色等量的随机被动道具#{{Warning}} 任意角色死亡,游戏结束"}, -- Esau Jr.
[704] = {"704", "狂怒!", "使用时进入狂暴状态5秒:#↑ +0.4移速#↑ 射速提升#↑ +3.0伤害1只能使用特定近战武器"}, -- Berserk!
[705] = {"705", "暗仪刺刀", "使用时在1秒内+1.0移速,可穿过敌人和弹幕#对每个接触的敌人造成角色伤害x2+3.5的伤害,每经过1个敌人再+3.5#效果结束时的爆炸伤害等于之前伤害的总和"}, -- Dark Arts
[706] = {"706", "无底坑", "摧毁房间内所有道具,每摧毁1个,生成一只攻击型苍蝇跟班#苍蝇具有的效果与摧毁的道具有关"}, -- Abyss
@@ -370,9 +370,9 @@ local repCollectibles={
[721] = {"721", "错误技", "使未来获得的所有物品混乱#其效果完全随机"}, -- TMTRAINER
[722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒"}, -- Anima Sola
[723] = {"723", "计数二十面骰", "将房间内所有道具转变为内部ID减1的道具"}, -- Spindown Dice
[724] = {"724", "高凝血", "受伤时掉落半或整红心#生成的红心在1.5秒后消失"}, -- Hypercoagulation
[724] = {"724", "高凝血", "受伤时掉落半或整红心#产生的红心在1.5秒后消失"}, -- Hypercoagulation
[725] = {"725", "大肠激躁症", "造成足够伤害后:#投掷便便#生成水迹,站在其中属性提升#放屁#放置5个激活的炸弹"}, -- IBS
[726] = {"726", "咯血症", "双击发射键咯血#对前方的敌人造成角色伤害x1.5的伤害#1秒冷却时间"}, -- Hemoptysis
[726] = {"726", "咯血症", "双击发射键咯血#对前方的敌人造成角色伤害x1.5的伤害#1秒冷却时间#被击中的敌人会受到硫磺火束的额外伤害"}, -- Hemoptysis
[727] = {"727", "幽灵炸弹", "+5炸弹#爆炸时生成幽灵,对敌人造成接触伤害,幽灵10秒后爆炸"}, -- Ghost Bombs
[728] = {"728", "格罗", "生成附着脑袋上的恶魔跟班#复制角色眼泪,属性和效果"}, -- Gello
[729] = {"729", "飞头攻击", "使用时将脑袋投掷出去造成接触伤害,可在落点发射眼泪#再次使用或接触时可收回脑袋"}, -- Decap Attack
@@ -416,9 +416,9 @@ EID.descriptions[languageCode].birthright ={
{"堕化参孙", "", "堕化参孙杀死敌人时狂暴计时器增加3秒而不是1秒"},
{"堕化阿撒泻勒", "", "堕化阿撒泻勒的 {{Collectible726}} 咳血喷嚏攻击大小加倍"},
{"堕化拉撒路", "", "死亡的堕化拉撒路作为幻影出现#幻影免疫伤害,可以发射眼泪#两个角色都有长子权份的效果"},
{"堕化伊甸", "", "在长子权之前拿到的被动道具不再因为受伤而重置"},
{"堕化伊甸", "", "在长子权之前拿到的被动和主动道具不再因为受伤而重置"},
{"堕化游魂", "", "获得1额外生命#复活的游魂在相同房间中重生并对附近敌人造成200伤害"},
{"堕化莉莉丝", "", "正常跟随堕化莉莉丝的跟班与 {{Collectible728}} 格罗行为一致"},
{"堕化莉莉丝", "", "正常跟随堕化莉莉丝的跟班与{{Collectible728}}格罗行为一致#每个跟班造成的近战伤害+3"},
{"堕化店主", "", "强力吸引短距离消灭的敌人掉落的硬币#对其他硬币无效果"},
{"堕化亚玻伦", "", "如果按住发射键,蝗虫会持续对敌人造成伤害而不返回"},
{"堕化遗骸", "", "堕化灵魂获得 {{Collectible714}} 召回能力,自动将堕化遗骸从远处取回"},
@@ -433,14 +433,14 @@ EID.descriptions[languageCode].birthright ={
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions[languageCode].bingeEaterBuffs = {
[22] = {"22", "", "↑ +0.5射速#↑ +1.5射程#↓ -0.03移速"}, -- Lunch
[23] = {"23", "", "↑ +0.5射速#↑ +0.2弹速#↓ -0.03移速"}, -- Dinner
[24] = {"24", "", "↑ +1.0伤害#↑ +0.2弹速#↓ -0.03移速"}, -- Dessert
[25] = {"25", "", "↑ +0.2弹速#↑ +1.5射程#↓ -0.03移速"}, -- Breakfast
[26] = {"26", "", "↑ +1.0伤害#↑ +1.5射程#↓ -0.03移速"}, -- Rotten Meat
[346] = {"346", "", "↑ +0.2弹速#↑ +1.0运气#↓ -0.03移速"}, -- A Snack
[456] = {"456", "", "↑ +1.0伤害#↑ +1.0运气#↓ -0.03移速"}, -- Midnight Snack
[707] = {"707", "", "↑ +0.5射速#↑ +1.0运气#↓ -0.03移速"}, -- Supper
[22] = "↑ +0.5射速#↑ +1.5射程#↓ -0.03移速", -- Lunch
[23] = "↑ +0.5射速#↑ +0.2弹速#↓ -0.03移速", -- Dinner
[24] = "↑ +1.0伤害#↑ +0.2弹速#↓ -0.03移速", -- Dessert
[25] = "↑ +0.2弹速#↑ +1.5射程#↓ -0.03移速", -- Breakfast
[26] = "↑ +1.0伤害#↑ +1.5射程#↓ -0.03移速", -- Rotten Meat
[346] = "↑ +0.2弹速#↑ +1.0运气#↓ -0.03移速", -- A Snack
[456] = "↑ +1.0伤害#↑ +1.0运气#↓ -0.03移速", -- Midnight Snack
[707] = "↑ +0.5射速#↑ +1.0运气#↓ -0.03移速", -- Supper
}
-- Buffs caused by Book of Belial with Judas' Birthright
@@ -484,172 +484,172 @@ EID.descriptions[languageCode].bookOfBelialBuffs = {
-- Book of Virtues wisp types
-- TODO: finish translating some of the descriptions
EID.descriptions[languageCode].bookOfVirtuesWisps = {
[33] = {"跟踪眼泪"}, -- The Bible
[34] = {"双倍伤害眼泪"}, -- The Book of Belial
[35] = {"3.5%几率发射恐惧眼泪#摧毁时触发死灵之书效果"}, -- The Necronomicon
[36] = {"2.5%几率发射大肠杆菌效果的眼泪"}, -- The Poop
[37] = {"摧毁时生成分裂炸弹"}, -- Mr. Boom
[38] = {"快速但不精准的眼泪"}, -- Tammy's Head
[39] = {"5%几率发射石化眼泪"}, -- Mom's Bra
[40] = {"爆炸眼泪#摧毁时爆炸"}, -- Kamikaze!
[41] = {"7.5%几率发射恐惧眼泪"}, -- Mom's Pad
[42] = {"7.5%几率发射吐根眼泪"}, -- Bob's Rotten Head
[44] = {"10%几率发射传送敌人的眼泪#魂火每5秒进行闪烁"}, -- Teleport!
[45] = {"20%几率击杀敌人掉落红心"}, -- Yum Heart
[47] = {"半伤害眼泪#使用时所有此类魂火向准线发射3颗爆炸眼泪"}, -- Doctor's Remote
[49] = {"不能发射眼泪#使用时所有此类魂火发射激光"}, -- Shoop da Whoop!
[56] = {"快速但低射程眼泪#魂火会滴落黄色水迹"}, -- Lemon Mishap
[58] = {"免疫弹幕"}, -- Book of Shadows
[65] = {"摧毁时生成1个即爆炸弹"}, -- Anarchist Cookbook
[66] = {"摧毁时使敌人减速3秒"}, -- The Hourglass
[77] = {"额外的接触伤害"}, -- My Little Unicorn
[78] = {"不能发射眼泪#摧毁时在所在房间生成1个七印跟班"}, -- Book of Revelations
[83] = {"击退眼泪"}, -- The Nail
[84] = {"无特殊效果"}, -- We Need to Go Deeper!
[85] = {"摧毁时生成1卡牌"}, -- Deck of Cards
[86] = {"牙齿眼泪"}, -- Monstro's Tooth
[93] = {"反重力眼泪#几率为恐惧眼泪"}, -- The Gamekid
[97] = {"8选1魂火: {{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#很有可能为爆炸效果"}, -- The Book of Sin
[102] = {"6选1魂火,每局随机#几率为中毒,石化,迷惑,烧伤,即爆炸弹眼泪,或者在摧毁时生成1红蜘蛛#摧毁时生成1胶囊"}, -- Mom's Bottle of Pills
[105] = {"每重置1个道具额外生成1魂火"}, -- The D6
[107] = {"穿透眼泪"}, -- The Pinking Shears
[111] = {"摧毁时产生毒气"}, -- The Bean
[123] = {"随机眼泪"}, -- Monster Manual
[124] = {"生成对应的魂火"}, -- Dead Sea Scrolls
[126] = {"高血量魂火"}, -- Razor Blade
[127] = {"生成仅存在于当前层的无限血量魂火"}, -- Forget Me Now
[130] = {"不能发射眼泪#魂火会向角色发射方向冲刺"}, -- A Pony
[133] = {"3个高血量魂火"}, -- Guppy's Paw
[135] = {"无特殊效果"}, -- IV Bag
[136] = {"7.5%几率发射标记眼泪#标记的敌人会被其他敌人攻击"}, -- Best Friend
[137] = {"放置的炸弹爆炸时生成1魂火#在引爆炸弹时此类魂火也会爆炸"}, -- Remote Detonator
[145] = {"使用时生成魂火而不是苍蝇#摧毁时生成1蓝苍蝇"}, -- Guppy's Head
[146] = {"跟踪眼泪"}, -- Prayer Card
[147] = {"摧毁岩石时几率生成5选1魂火#几率发射煤炭,迷惑,硬币,双倍伤害或激光眼泪"}, -- Notched Axe
[158] = {"快速,自动瞄准的眼泪"}, -- Crystal Ball
[160] = {"接触时召唤光束"}, -- Crack the Sky
[164] = {"单房间魂火"}, -- The Candle
[166] = {"摧毁所以掉落物,每个都有一定几率生成1魂火"}, -- D20
[171] = {"7.5%几率发射减速眼泪"}, -- Spider Butt
[175] = {"魂火会解锁碰到的箱子/门,包括超级撒但,回溯,尸宫的门"}, -- Dad's Key
[177] = {"根据获得的奖励生成魂火"}, -- Portable Slot
[181] = {"10%几率发射圣光眼泪"}, -- White Pony
[186] = {"高血量魂火"}, -- Blood Rights
[192] = {"跟踪眼泪"}, -- Telepathy for Dummies
[263] = {"15%几率击杀敌人掉落符文#摧毁时生成1符文"}, -- Clear Rune
[282] = {"最多6个不动的魂火"}, -- How to Jump
[283] = {"重置魂火,额外增加1魂火#不重置美德之书"}, -- D100
[284] = {"移除魂火,每持有2个道具生成1随机魂火#不重置美德之书"}, -- D4
[285] = {"击中时有10%几率产生D10效果"}, -- D10
[286] = {"15%几率击杀敌人掉落卡牌#摧毁时生成1卡牌"}, -- Blank Card
[287] = {"摧毁时产生碎裂的宝珠效果"}, -- Book of Secrets
[288] = {"使用时生成魂火而不是蜘蛛#摧毁时生成1蓝蜘蛛"}, -- Box of Spiders
[289] = {"单房间魂火#红火焰眼泪"}, -- Red Candle
[290] = {"使用时生成魂火而不是红心#摧毁时几率生成半红心"}, -- The Jar
[291] = {"每有1便便类敌人额外生成1魂火"}, -- Flush!
[292] = {"每有1此类魂火+10%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率"}, -- Satanic Bible
[293] = {"摧毁时发射4向激光"}, -- Head of Krampus
[294] = {"单房间魂火#不能发射眼泪#摧毁时产生棉豆效果"}, -- Butter Bean
[295] = {"摧毁时几率掉落1硬币"}, -- Magic Fingers
[296] = {"无特殊效果"}, -- Converter
[297] = {"无特殊效果"}, -- Pandora's Box
[298] = {"不能发射眼泪#免疫接触伤害#只有激活独角兽的残角才会造成接触伤害"}, -- Unicorn Stump
[323] = {"生成6魂火#只能维持3秒"}, -- Isaac's Tears
[324] = {"黏土饼干眼泪"}, -- Undefined
[325] = {"电弧群眼泪"}, -- Scissors
[326] = {"受伤时生成魂火"}, -- Breath of Life
[338] = {"单房间魂火#回旋眼泪"}, -- The Boomerang
[347] = {"完美视力眼泪#使其他魂火翻倍"}, -- Diplopia
[348] = {"摧毁时生成1胶囊"}, -- Placebo
[349] = {"摧毁时有50%几率生成1硬币"}, -- Wooden Nickel
[351] = {"使用时所有此类魂火产生岩石波#摧毁时石化敌人并产生毒气"}, -- Mega Bean
[352] = {"摧毁时摧毁所有此类魂火#魂火在切换房间时保留"}, -- Glass Cannon
[357] = {"所在房间内复制魂火"}, -- Box of Friends
[382] = {"捕获敌人死亡时会生成1个普通,跟踪,爆炸,或硫磺火魂火,与敌人行动方式有关"}, -- Friendly Ball
[383] = {"Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed#Persists between rooms"}, -- Tear Detonator
[386] = {"5% chance for tears to reroll grid objects (except Poop and TNT) on hit"}, -- D12
[396] = {"不能发射眼泪#每个传送门有1魂火"}, -- Ventricle Razor
[406] = {"随机伤害和射速"}, -- D8
[419] = {"20% chance for tears to teleport enemies#Wisp flickers every 5 seconds"}, -- Teleport 2.0
[421] = {"摧毁时产生魅惑屁"}, -- Kidney Bean
[422] = {"30%几率发射石化眼泪"}, -- Glowing Hour Glass
[427] = {"Bounces harmlessly around the room, exploding when shot by Isaac#Cannot shoot tears or deal contact damage"}, -- Mine Crafter
[434] = {"Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage"}, -- Jar of Flies
[437] = {"D7 effect when hit for the first time"}, -- D7
[439] = {"无特殊效果"}, -- Mom's Box
[441] = {"Lil Brimstone tears (requires releasing the fire button)#All Mega Blast wisps fire continuously during a Mega Blast"}, -- Mega Blast
[475] = {"8个高伤害魂火"}, -- Plan C
[476] = {"如果没复制掉落物则生成第二个魂火"}, -- D1
[477] = {"Spawns the wisps of all absorbed active items#Doesn't spawn a wisp itself"}, -- Void
[478] = {"Pauses all enemies and shots for 3 seconds when destroyed"}, -- Pause
[479] = {"Chance to spawn a trinket when destroyed"}, -- Smelter
[480] = {"Wisp's health increases the more pickups were destroyed"}, -- Compost
[481] = {"5% chance for tears to transform enemies into random wisps"}, -- Dataminer
[482] = {"生成1随机魂火"}, -- Clicker
[483] = {"8个在摧毁时生成金即爆炸弹的魂火"}, -- Mama Mega!
[484] = {"Single room wisp#Cannot shoot tears#Wait What? effect when destroyed"}, -- Wait What?
[485] = {"All Crooked Penny wisps are destroyed or duplicated when one is damaged"}, -- Crooked Penny
[486] = {"Cannot fire tears#Chance to negate Isaac taking damage"}, -- Dull Razor
[487] = {"Permanent wisp#Chases enemies to shoot them#Doesn't block shots or deal contact damage"}, -- Potato Peeler
[488] = {"Spawns the wisp of what it mimics (random if not an active item)"}, -- Metronome
[489] = {"Spawns a normal wisp in addition to the wisp effects of the mimicked dice"}, -- D Infinity
[490] = {"Spawns a random wisp#Respawns after clearing a room if destroyed"}, -- Eden's Soul
[504] = {"单房间魂火#快速,自动瞄准的眼泪"}, -- Brown Nugget
[507] = {"击杀时几率生成1魂火"}, -- Sharp Straw
[510] = {"Monstro's Lung, Rotten Baby, Loki's Horns or Brimstone tears"}, -- Delirious
[512] = {"磁性眼泪"}, -- Black Hole
[515] = {"Spawns a random wisp#Respawns after clearing a room if destroyed"}, -- Mystery Gift
[516] = {"Tears fire in 8 directions like Sprinkler"}, -- Sprinkler
[521] = {"Triple shot#All Coupon tears are destroyed if you make a purchase"}, -- Coupon
[522] = {"Captured projectiles turn into wisps"}, -- Telekinesis
[523] = {"Wisp only spawns when dropping items#Spawns a random pickup when destroyed"}, -- Moving Box
[527] = {"Cannot fire tears#On room clear, wisps open chests/doors"}, -- Mr. ME!
[536] = {"Converts all wisps into Half Red Hearts#Spawns a strong wisp on sacrifice"}, -- Sacrificial Altar
[545] = {"摧毁时生成1友好的骷髅仔"}, -- Book of the Dead
[550] = {"眼泪有10%几率对敌人触发践踏"}, -- Broken Shovel
[552] = {"眼泪有10%几率对敌人触发践踏#另会生成1个高血量魂火,不能发射眼泪"}, -- Mom's Shovel
[555] = {"15%几率发射点金术眼泪"}, -- Golden Razor
[556] = {"短距离硫磺火眼泪"}, -- Sulfur
[557] = {"每有1此类魂火+0.2幸运"}, -- Fortune Cookie
[577] = {"无特殊效果"}, -- Damocles
[578] = {"魂火会滴落黄色水迹"}, -- Free Lemonade
[580] = {"当进入新房间时几率创建红门"}, -- Red Key
[582] = {"最多1个此类魂火"}, -- Wavy Cap
[584] = {"多个复制无效果"}, -- Book of Virtues
[585] = {"8魂火"}, -- Alabaster Box
[604] = {"Single room wisp#3 wisps created where something lands#10% chance for Confusion tears"}, -- Mom's Bracelet
[605] = {"无特殊效果"}, -- The Scooper
[609] = {"Invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use"}, -- Eternal D6
[611] = {"血量和伤害根据充能提升"}, -- Larynx
[622] = {"3魂火#移除所有其他魂火"}, -- Genesis
[623] = {"无特殊效果"}, -- Sharp Key
[631] = {"Splits your wisps in half (half health and damage)#Wisps are destroyed if split a third time"}, -- Meat Cleaver
[635] = {"留下1个不动的魂火#最多6个此类魂火"}, -- Stitches
[636] = {"无魂火"}, -- R Key
[638] = {"接触时消除非Boss敌人"}, -- Eraser
[639] = {"不能发射眼泪#清理房间后生成1蓝苍蝇"}, -- Yuck Heart
[640] = {"几率发射蓝火眼泪"}, -- Urn of Souls
[642] = {"有毒眼泪"}, -- Magic Skin
[650] = {"当甜蝇宝宝对角弹跳时,所有此类魂火也如此"}, -- Plum Flute
[653] = {"无魂火#红幽灵能发射眼泪"}, -- Vade Retro
[655] = {"使用时产生临时魂火"}, -- Spin to Win
[685] = {"生成的魂火加倍,再额外加1"}, -- Jar of Wisps
[687] = {"生成1随机魂火"}, -- Friend Finder
[703] = {"无特殊效果"}, -- Esau Jr.
[704] = {"高血量魂火#不能发射眼泪"}, -- Berserk
[705] = {"每杀死1个敌人产生1个单房间魂火"}, -- Dark Arts
[706] = {"高血量魂火#不能发射眼泪"}, -- Abyss
[709] = {"单房间魂火#落地时生成3魂火"}, -- Suplex
[710] = {"合成时生成1随机魂火"}, -- Bag of Crafting
[711] = {"无特殊效果"}, -- Flip
[712] = {"道具魂火能够发射跟踪眼泪"}, -- Lemegeton
[713] = {"无魂火"}, -- Sumptorium
[719] = {"20%几率击杀敌人掉落硬币"}, -- Keeper's Box
[720] = {"生成1随机魂火"}, -- Everything Jar
[722] = {"环绕被拴住的敌人并攻击#敌人死亡时魂火消失"}, -- Anima Sola
[723] = {"将所有魂火重置为相同类型"}, -- Spindown Dice
[728] = {"所有魂火围绕格罗"}, -- Gello
[729] = {"不动的魂火"}, -- Decap Attack
[33] = "跟踪眼泪", -- The Bible
[34] = "双倍伤害眼泪", -- The Book of Belial
[35] = "3.5%几率发射恐惧眼泪#摧毁时触发死灵之书效果", -- The Necronomicon
[36] = "2.5%几率发射大肠杆菌效果的眼泪", -- The Poop
[37] = "摧毁时生成分裂炸弹", -- Mr. Boom
[38] = "快速但不精准的眼泪", -- Tammy's Head
[39] = "5%几率发射石化眼泪", -- Mom's Bra
[40] = "爆炸眼泪#摧毁时爆炸", -- Kamikaze!
[41] = "7.5%几率发射恐惧眼泪", -- Mom's Pad
[42] = "7.5%几率发射吐根眼泪", -- Bob's Rotten Head
[44] = "10%几率发射传送敌人的眼泪#魂火每5秒进行闪烁", -- Teleport!
[45] = "20%几率击杀敌人掉落红心", -- Yum Heart
[47] = "半伤害眼泪#使用时所有此类魂火向准线发射3颗爆炸眼泪", -- Doctor's Remote
[49] = "不能发射眼泪#使用时所有此类魂火发射激光", -- Shoop da Whoop!
[56] = "快速但低射程眼泪#魂火会滴落黄色水迹", -- Lemon Mishap
[58] = "免疫弹幕", -- Book of Shadows
[65] = "摧毁时生成1个即爆炸弹", -- Anarchist Cookbook
[66] = "摧毁时使敌人减速3秒", -- The Hourglass
[77] = "额外的接触伤害", -- My Little Unicorn
[78] = "不能发射眼泪#摧毁时在所在房间生成1个七印跟班", -- Book of Revelations
[83] = "击退眼泪", -- The Nail
[84] = "无特殊效果", -- We Need to Go Deeper!
[85] = "摧毁时生成1卡牌", -- Deck of Cards
[86] = "牙齿眼泪", -- Monstro's Tooth
[93] = "反重力眼泪#几率为恐惧眼泪", -- The Gamekid
[97] = "8选1魂火: {{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#很有可能为爆炸效果", -- The Book of Sin
[102] = "6选1魂火,每局随机#几率为中毒,石化,迷惑,烧伤,即爆炸弹眼泪,或者在摧毁时生成1红蜘蛛#摧毁时生成1胶囊", -- Mom's Bottle of Pills
[105] = "每重置1个道具额外生成1魂火", -- The D6
[107] = "穿透眼泪", -- The Pinking Shears
[111] = "摧毁时产生毒气", -- The Bean
[123] = "随机眼泪", -- Monster Manual
[124] = "生成对应的魂火", -- Dead Sea Scrolls
[126] = "高血量魂火", -- Razor Blade
[127] = "生成仅存在于当前层的无限血量魂火", -- Forget Me Now
[130] = "不能发射眼泪#魂火会向角色发射方向冲刺", -- A Pony
[133] = "3个高血量魂火", -- Guppy's Paw
[135] = "无特殊效果", -- IV Bag
[136] = "7.5%几率发射标记眼泪#标记的敌人会被其他敌人攻击", -- Best Friend
[137] = "放置的炸弹爆炸时生成1魂火#在引爆炸弹时此类魂火也会爆炸", -- Remote Detonator
[145] = "使用时生成魂火而不是苍蝇#摧毁时生成1蓝苍蝇", -- Guppy's Head
[146] = "跟踪眼泪", -- Prayer Card
[147] = "摧毁岩石时几率生成5选1魂火#几率发射煤炭,迷惑,硬币,双倍伤害或激光眼泪", -- Notched Axe
[158] = "快速,自动瞄准的眼泪", -- Crystal Ball
[160] = "接触时召唤光束", -- Crack the Sky
[164] = "单房间魂火", -- The Candle
[166] = "摧毁所以掉落物,每个都有一定几率生成1魂火", -- D20
[171] = "7.5%几率发射减速眼泪", -- Spider Butt
[175] = "魂火会解锁碰到的箱子/门,包括超级撒但,回溯,尸宫的门", -- Dad's Key
[177] = "根据获得的奖励生成魂火", -- Portable Slot
[181] = "10%几率发射圣光眼泪", -- White Pony
[186] = "高血量魂火", -- Blood Rights
[192] = "跟踪眼泪", -- Telepathy for Dummies
[263] = "15%几率击杀敌人掉落符文#摧毁时生成1符文", -- Clear Rune
[282] = "最多6个不动的魂火", -- How to Jump
[283] = "重置魂火,额外增加1魂火#不重置美德之书", -- D100
[284] = "移除魂火,每持有2个道具生成1随机魂火#不重置美德之书", -- D4
[285] = "击中时有10%几率产生D10效果", -- D10
[286] = "15%几率击杀敌人掉落卡牌#摧毁时生成1卡牌", -- Blank Card
[287] = "摧毁时产生碎裂的宝珠效果", -- Book of Secrets
[288] = "使用时生成魂火而不是蜘蛛#摧毁时生成1蓝蜘蛛", -- Box of Spiders
[289] = "单房间魂火#红火焰眼泪", -- Red Candle
[290] = "使用时生成魂火而不是红心#摧毁时几率生成半红心", -- The Jar
[291] = "每有1便便类敌人额外生成1魂火", -- Flush!
[292] = "每有1此类魂火+10%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率", -- Satanic Bible
[293] = "摧毁时发射4向激光", -- Head of Krampus
[294] = "单房间魂火#不能发射眼泪#摧毁时产生棉豆效果", -- Butter Bean
[295] = "摧毁时几率掉落1硬币", -- Magic Fingers
[296] = "无特殊效果", -- Converter
[297] = "无特殊效果", -- Pandora's Box
[298] = "不能发射眼泪#免疫接触伤害#只有激活独角兽的残角才会造成接触伤害", -- Unicorn Stump
[323] = "生成6魂火#只能维持3秒", -- Isaac's Tears
[324] = "黏土饼干眼泪", -- Undefined
[325] = "电弧群眼泪", -- Scissors
[326] = "受伤时生成魂火", -- Breath of Life
[338] = "单房间魂火#回旋眼泪", -- The Boomerang
[347] = "完美视力眼泪#使其他魂火翻倍", -- Diplopia
[348] = "摧毁时生成1胶囊", -- Placebo
[349] = "摧毁时有50%几率生成1硬币", -- Wooden Nickel
[351] = "使用时所有此类魂火产生岩石波#摧毁时石化敌人并产生毒气", -- Mega Bean
[352] = "摧毁时摧毁所有此类魂火#魂火在切换房间时保留", -- Glass Cannon
[357] = "所在房间内复制魂火", -- Box of Friends
[382] = "捕获敌人死亡时会生成1个普通,跟踪,爆炸,或硫磺火魂火,与敌人行动方式有关", -- Friendly Ball
[383] = "Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed#Persists between rooms", -- Tear Detonator
[386] = "5% chance for tears to reroll grid objects (except Poop and TNT) on hit", -- D12
[396] = "不能发射眼泪#每个传送门有1魂火", -- Ventricle Razor
[406] = "随机伤害和射速", -- D8
[419] = "20% chance for tears to teleport enemies#Wisp flickers every 5 seconds", -- Teleport 2.0
[421] = "摧毁时产生魅惑屁", -- Kidney Bean
[422] = "30%几率发射石化眼泪", -- Glowing Hour Glass
[427] = "Bounces harmlessly around the room, exploding when shot by Isaac#Cannot shoot tears or deal contact damage", -- Mine Crafter
[434] = "Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage", -- Jar of Flies
[437] = "D7 effect when hit for the first time", -- D7
[439] = "无特殊效果", -- Mom's Box
[441] = "Lil Brimstone tears (requires releasing the fire button)#All Mega Blast wisps fire continuously during a Mega Blast", -- Mega Blast
[475] = "8个高伤害魂火", -- Plan C
[476] = "如果没复制掉落物则生成第二个魂火", -- D1
[477] = "Spawns the wisps of all absorbed active items#Doesn't spawn a wisp itself", -- Void
[478] = "Pauses all enemies and shots for 3 seconds when destroyed", -- Pause
[479] = "Chance to spawn a trinket when destroyed", -- Smelter
[480] = "Wisp's health increases the more pickups were destroyed", -- Compost
[481] = "5% chance for tears to transform enemies into random wisps", -- Dataminer
[482] = "生成1随机魂火", -- Clicker
[483] = "8个在摧毁时生成金即爆炸弹的魂火", -- Mama Mega!
[484] = "Single room wisp#Cannot shoot tears#Wait What? effect when destroyed", -- Wait What?
[485] = "All Crooked Penny wisps are destroyed or duplicated when one is damaged", -- Crooked Penny
[486] = "Cannot fire tears#Chance to negate Isaac taking damage", -- Dull Razor
[487] = "Permanent wisp#Chases enemies to shoot them#Doesn't block shots or deal contact damage", -- Potato Peeler
[488] = "Spawns the wisp of what it mimics (random if not an active item)", -- Metronome
[489] = "Spawns a normal wisp in addition to the wisp effects of the mimicked dice", -- D Infinity
[490] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Eden's Soul
[504] = "单房间魂火#快速,自动瞄准的眼泪", -- Brown Nugget
[507] = "击杀时几率生成1魂火", -- Sharp Straw
[510] = "Monstro's Lung, Rotten Baby, Loki's Horns or Brimstone tears", -- Delirious
[512] = "磁性眼泪", -- Black Hole
[515] = "Spawns a random wisp#Respawns after clearing a room if destroyed", -- Mystery Gift
[516] = "Tears fire in 8 directions like Sprinkler", -- Sprinkler
[521] = "Triple shot#All Coupon tears are destroyed if you make a purchase", -- Coupon
[522] = "Captured projectiles turn into wisps", -- Telekinesis
[523] = "Wisp only spawns when dropping items#Spawns a random pickup when destroyed", -- Moving Box
[527] = "Cannot fire tears#On room clear, wisps open chests/doors", -- Mr. ME!
[536] = "Converts all wisps into Half Red Hearts#Spawns a strong wisp on sacrifice", -- Sacrificial Altar
[545] = "摧毁时生成1友好的骷髅仔", -- Book of the Dead
[550] = "眼泪有10%几率对敌人触发践踏", -- Broken Shovel
[552] = "眼泪有10%几率对敌人触发践踏#另会生成1个高血量魂火,不能发射眼泪", -- Mom's Shovel
[555] = "15%几率发射点金术眼泪", -- Golden Razor
[556] = "短距离硫磺火眼泪", -- Sulfur
[557] = "每有1此类魂火+0.2幸运", -- Fortune Cookie
[577] = "无特殊效果", -- Damocles
[578] = "魂火会滴落黄色水迹", -- Free Lemonade
[580] = "当进入新房间时几率创建红门", -- Red Key
[582] = "最多1个此类魂火", -- Wavy Cap
[584] = "多个复制无效果", -- Book of Virtues
[585] = "8魂火", -- Alabaster Box
[604] = "Single room wisp#3 wisps created where something lands#10% chance for Confusion tears", -- Mom's Bracelet
[605] = "无特殊效果", -- The Scooper
[609] = "Invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use", -- Eternal D6
[611] = "血量和伤害根据充能提升", -- Larynx
[622] = "3魂火#移除所有其他魂火", -- Genesis
[623] = "无特殊效果", -- Sharp Key
[631] = "Splits your wisps in half (half health and damage)#Wisps are destroyed if split a third time", -- Meat Cleaver
[635] = "留下1个不动的魂火#最多6个此类魂火", -- Stitches
[636] = "无魂火", -- R Key
[638] = "接触时消除非Boss敌人", -- Eraser
[639] = "不能发射眼泪#清理房间后生成1蓝苍蝇", -- Yuck Heart
[640] = "几率发射蓝火眼泪", -- Urn of Souls
[642] = "有毒眼泪", -- Magic Skin
[650] = "当甜蝇宝宝对角弹跳时,所有此类魂火也如此", -- Plum Flute
[653] = "无魂火#红幽灵能发射眼泪", -- Vade Retro
[655] = "使用时产生临时魂火", -- Spin to Win
[685] = "生成的魂火加倍,再额外加1", -- Jar of Wisps
[687] = "生成1随机魂火", -- Friend Finder
[703] = "无特殊效果", -- Esau Jr.
[704] = "高血量魂火#不能发射眼泪", -- Berserk
[705] = "每杀死1个敌人产生1个单房间魂火", -- Dark Arts
[706] = "高血量魂火#不能发射眼泪", -- Abyss
[709] = "单房间魂火#落地时生成3魂火", -- Suplex
[710] = "合成时生成1随机魂火", -- Bag of Crafting
[711] = "无特殊效果", -- Flip
[712] = "道具魂火能够发射跟踪眼泪", -- Lemegeton
[713] = "无魂火", -- Sumptorium
[719] = "20%几率击杀敌人掉落硬币", -- Keeper's Box
[720] = "生成1随机魂火", -- Everything Jar
[722] = "环绕被拴住的敌人并攻击#敌人死亡时魂火消失", -- Anima Sola
[723] = "将所有魂火重置为相同类型", -- Spindown Dice
[728] = "所有魂火围绕格罗", -- Gello
[729] = "不动的魂火", -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss
@@ -702,7 +702,7 @@ local repTrinkets={
[128] = {"128", "指骨", "受伤时有4%几率获得骨心"}, -- Finger Bone
[129] = {"129", "崩掉牙", "10%几率发射牙齿眼泪#牙齿造成3.2倍角色伤害#运气9:100%几率"}, -- Jawbreaker
[130] = {"130", "嚼烂的笔", "10%几率发射减速眼泪#运气18:100%几率"}, -- Chewed Pen
[131] = {"131", "神圣硬币", "捡起硬币时有1/6几率掉落半魂心"}, -- Blessed Penny
[131] = {"131", "神圣硬币", "捡起硬币时有17%几率掉落半魂心"}, -- Blessed Penny
[132] = {"132", "损坏的注射器", "25%几率在所在房间内获得随机药剂效果"}, -- Broken Syringe
[133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse
[134] = {"134", "巨豆", "增加屁的大小"}, -- Gigante Bean
@@ -718,7 +718,7 @@ local repTrinkets={
[144] = {"144", "脑形虫", "眼泪如果会打不中敌人,则90度转向敌人"}, -- Brain Worm
[145] = {"145", "满分考卷", "↑ +10运气#持有时受到怪物,尖刺等非主动伤害时摧毁"}, -- Perfection
[146] = {"146", "恶魔王冠", "{{TreasureRoom}}道具房现在含有恶魔交易"}, -- Devil's Crown
[147] = {"147", "充能硬币", "捡起硬币时有1/6几率对主动道具充能1格"}, -- Charged Penny
[147] = {"147", "充能硬币", "捡起硬币时有17%几率对主动道具充能1格"}, -- Charged Penny
[148] = {"148", "友谊项链", "使跟班围着角色"}, -- Friendship Necklace
[149] = {"149", "紧急按钮", "受伤时自动使用满充能的主动道具,但不免费"}, -- Panic Button
[150] = {"150", "蓝钥匙", "进入需要钥匙的房间会将角色带到类似死寂层的房间#这个房间处于2个房间之间"}, -- Blue Key
@@ -756,7 +756,7 @@ local repTrinkets={
[182] = {"182", "伯大尼的精华", "进入天使房时生成5魂火#当给乞丐钱时有25%几率生成1魂火"}, -- Beth's Essence
[183] = {"183", "双胞胎", "每个房间有50%几率复制1个跟班#没有跟班则以 {{Collectible8}} 弟弟波比或 {{Collectible67}} 妹妹玛姬代替"}, -- The Twins
[184] = {"184", "领养协议书", "{{Shop}}商店的跟班卖10硬币"}, -- Adoption Papers
[185] = {"185", "蟋蟀腿", "杀死敌人时有1/6几率生成1只随机蝗虫"}, -- Cricket Leg
[185] = {"185", "蟋蟀腿", "杀死敌人时有17%几率生成1只随机蝗虫"}, -- Cricket Leg
[186] = {"186", "亚玻伦的挚友", "生成1只天启蝗虫"}, -- Apollyon's Best Friend
[187] = {"187", "碎掉的眼镜", "50%几率在道具房添加1个额外的问号道具#50%几率揭示分支路线的问号道具"}, -- Broken Glasses
[188] = {"188", "冰块", "进入房间时有20%几率石化1个敌人#击杀石化的敌人可将其冻结"}, -- Ice Cube
@@ -814,7 +814,7 @@ local repCards={
[64] = {"64", "VIII-正义?", "生成2-4个金箱子"}, -- VIII - Justice?
[65] = {"65", "IX-隐者?", "将房间内掉落物和道具转化成硬币#硬币值等同于其在商店的价格"}, -- IX - The Hermit?
[66] = {"66", "X-命运之轮?", "随机骰子房效果"}, -- X - Wheel of Fortune?
[67] = {"67", "XI-力量?", "房间内的敌人虚弱,减速并受到双倍伤害"}, -- XI - Strength?
[67] = {"67", "XI-力量?", "使当前房间内的敌人虚弱,减速并受到双倍伤害#持续1分钟"}, -- XI - Strength?
[68] = {"68", "XII-倒吊人?", "将角色变为店主30秒#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man?
[69] = {"69", "XIII-死亡?", "产生 {{Collectible545}} 死者之书的效果#(所在房间内每杀死1个敌人生成1个骨头实体)"}, -- XIII - Death?
[70] = {"70", "XIV-节制?", "施加5个随机胶囊效果"}, -- XIV - Temperance?
@@ -844,7 +844,7 @@ local repCards={
[94] = {"94", "亚玻伦的魂石", "生成15只随机蝗虫"}, -- Soul of Apollyon
[95] = {"95", "遗骸的魂石", "所在房间生成遗骸作为临时第二角色"}, -- Soul of the Forgotten
[96] = {"96", "伯大尼的魂石", "生成6个随机属性的 {{Collectible584}} 美德之书的魂火"}, -- Soul of Bethany
[97] = {"97", "雅各与以扫的魂石", "所在房间生成以扫作为临时第二角色"}, -- Soul of Jacob and Esau
[97] = {"97", "雅各与以扫的魂石", "所在房间生成以扫作为临时第二角色#以扫含有与角色等量的随机被动道具"}, -- Soul of Jacob and Esau
}
EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
@@ -852,32 +852,32 @@ EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
-- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions[languageCode].tarotClothBuffs = {
[2] = {"2", "", "同时获得 {{Collectible34}} 彼列之书效果"}, -- I - The Magician
[3] = {"3", "", "第一只脚落下后马上落下第二只"}, -- II - The High Priestess
[4] = {"4", "", "属性提升量为4倍"}, -- III - The Empress
[5] = {"5", "", "如果Boss尚未击败,传送时获得1魂心"}, -- IV - The Emperor
[6] = {"6", "", "生成3魂心"}, -- V - The Hierophant
[7] = {"7", "", "生成3红心"}, -- VI - The Lovers
[8] = {"8", "", "双倍持续时间"}, -- VII - The Chariot
[9] = {"9", "", "双倍掉落物生成"}, -- VIII - Justice
[10] = {"10", "", "阻止贪婪在商店生成#如果已与贪婪战斗过,将商店变成普通的商店"}, -- IX - The Hermit
[11] = {"11", "", "生成2台赌博机"}, -- X - Wheel of Fortune
[12] = {"12", "", "属性提升量翻倍,伤害倍数除外"}, -- XI - Strength
[14] = {"14", "", "造成80伤害"}, -- XIII - Death
[15] = {"15", "", "生成2台献血机"}, -- XIV - Temperance
[16] = {"16", "", "伤害提升量翻倍"}, -- XV - The Devil
[17] = {"17", "", "生成12个即爆炸弹"}, -- XVI - The Tower
[18] = {"18", "", "如果道具房尚未进入过,产生2道具以供选择"}, -- XVII - The Stars
[21] = {"21", "", "生成2个乞丐"}, -- XX - Judgement
[56] = {"56", "", "掉落所有道具和掉落物,包括塔罗牌外衣"}, -- 0 - The Fool?
[59] = {"59", "", "获得3临时的心之容器"}, -- III - The Empress?
[61] = {"61", "", "生成6骨心"}, -- V - The Hierophant?
[62] = {"62", "", "添加4碎心并生成4道具"}, -- VI - The Lovers?
[64] = {"64", "", "生成4-14个金箱子"}, -- VIII - Justice?
[70] = {"70", "", "吃下20胶囊"}, -- XIV - Temperance?
[72] = {"72", "", "生成14岩石堆"}, -- XVI - The Tower?
[73] = {"73", "", "移除2道具并生成4道具"}, -- XVII - The Stars?
[76] = {"76", "", "生成2台补货机"}, -- XX - Judgement?
[2] = "同时获得 {{Collectible34}} 彼列之书效果", -- I - The Magician
[3] = "第一只脚落下后马上落下第二只", -- II - The High Priestess
[4] = "属性提升量为4倍", -- III - The Empress
[5] = "如果Boss尚未击败,传送时获得1魂心", -- IV - The Emperor
[6] = "生成3魂心", -- V - The Hierophant
[7] = "生成3红心", -- VI - The Lovers
[8] = "双倍持续时间", -- VII - The Chariot
[9] = "双倍掉落物生成", -- VIII - Justice
[10] = "阻止贪婪在商店生成#如果已与贪婪战斗过,将商店变成普通的商店", -- IX - The Hermit
[11] = "生成2台赌博机", -- X - Wheel of Fortune
[12] = "属性提升量翻倍,伤害倍数除外", -- XI - Strength
[14] = "造成80伤害", -- XIII - Death
[15] = "生成2台献血机", -- XIV - Temperance
[16] = "伤害提升量翻倍", -- XV - The Devil
[17] = "生成12个即爆炸弹", -- XVI - The Tower
[18] = "如果道具房尚未进入过,产生2道具以供选择", -- XVII - The Stars
[21] = "生成2个乞丐", -- XX - Judgement
[56] = "掉落所有道具和掉落物,包括塔罗牌外衣", -- 0 - The Fool?
[59] = "获得3临时的心之容器", -- III - The Empress?
[61] = "生成6骨心", -- V - The Hierophant?
[62] = "添加4碎心并生成4道具", -- VI - The Lovers?
[64] = "生成4-14个金箱子", -- VIII - Justice?
[70] = "吃下20胶囊", -- XIV - Temperance?
[72] = "生成14岩石堆", -- XVI - The Tower?
[73] = "移除2道具并生成4道具", -- XVII - The Stars?
[76] = "生成2台补货机", -- XX - Judgement?
}
---------- Pills ----------
@@ -890,7 +890,7 @@ local repPills={
[43] = {"42", "好兴奋!!!", "使房间内所有敌人和角色加速#在30-60秒后再次触发一次"}, -- I'm Excited!!!
[48] = {"47", "弹速下降", "↓ -0.15弹速"}, -- Shot Speed Down
[49] = {"48", "弹速上升", "↑ +0.15弹速"}, -- Shot Speed Up
[50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有 {{Collectible75}} 药学博士证时不降属性#有 {{Collectible654}} 伪造药学博士证时不升属性"}, -- Experimental Pill
[50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有{{Collectible75}}药学博士证,{{Collectible46}}幸运脚或{{Collectible303}}处女座时不降属性#有 {{Collectible654}} 伪造药学博士证时不升属性"}, -- Experimental Pill
[9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill
}
EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
@@ -916,8 +916,8 @@ EID.descriptions[languageCode].horsepills={
{"17", "运气下降", "↓ -2运气"}, -- Luck Down
{"18", "运气上升", "↑ +2运气"}, -- Luck Up
{"19", "传送胶囊", "传送到随机房间"}, -- Telepills
{"20", "48小时能量!", "对主动道具充能#生成更多电池"}, -- 48 Hour Energy!
{"21", "呕血", "清空红心但保留1红心#生成更多红心"}, -- Hematemesis
{"20", "48小时能量!", "对主动道具完全充能#掉落3-4个电池"}, -- 48 Hour Energy!
{"21", "呕血", "清空红心但保留1红心#生成1-4红心"}, -- Hematemesis
{"22", "麻痹", "不能移动4秒"}, -- Paralysis
{"23", "我能永远看清!", "打开当前层所有隐藏房间的入口#揭示全图"}, -- I can see forever!
{"24", "信息素", "将房间内所有敌人永久变成友好的"}, -- Pheromones
@@ -945,10 +945,66 @@ EID.descriptions[languageCode].horsepills={
{"46", "嗝!", "生成上次使用的大胶囊"}, -- Vurp!
{"47", "弹速下降", "↓ -0.3弹速"}, -- Shot Speed Down
{"48", "弹速上升", "↑ +0.3弹速"}, -- Shot Speed Up
{"49", "实验性胶囊", "↑ 提升1项随机属性两次#↓ 降低另外1项随机属性两次#有 {{Collectible75}} 药学博士证时不降属性#有 {{Collectible654}} 伪造药学博士证"}, -- Experimental Pill
{"49", "实验性胶囊", "↑ 提升1项随机属性两次#↓ 降低另外1项随机属性两次#有 {{Collectible75}} 药学博士证,{{Collectible46}}幸运脚或{{Collectible303}}处女座时不降属性#有 {{Collectible654}} 伪造药学博士证"}, -- Experimental Pill
[9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill
}
---------- Glitched Item Descriptions ----------
EID.descriptions[languageCode].GlitchedItemText = {
-- This will be appended to words to pluralize them, make it "" to not pluralize
pluralize = "s",
-- Item Config info
AddBlackHearts = "{1} Black Heart",
AddBombs = "{1} Bomb",
AddCoins = "{1} Coin",
AddHearts = "Heals {1} Red Heart",
AddKeys = "{1} Key",
AddMaxHearts = "{1} Heart Container",
AddSoulHearts = "{1} Soul Heart",
-- Cache Flag names
cacheFlagStart = "May affect ",
[0] = "Damage", "Fire Rate", "Shot Speed", "Range", "Speed", "Tear Effects", "Tear Color", "Flight", "Attack Type", "Familiars", "Luck", "Size", "Color", "Chest Contents", [16] = "All Stats",
-- Attribute triggers
chain = "{{ColorCyan}}Then:{{CR}} ",
active = "{{ColorCyan}}On use:#",
pickup_collected = "{{ColorCyan}}When you collect a pickup:#", --chance to?
enemy_kill = "{{ColorCyan}}On kill, chance to:#",
damage_taken = "{{ColorCyan}}When you take damage:#", --chance to?
entity_spawned = "When a {{ColorCyan}}{T1}{{CR}} is spawned:#",
tear_fire = "{{ColorCyan}}When you fire a tear, chance to:#",
enemy_hit = "{{ColorCyan}}On hitting an enemy, chance to:#",
room_clear = "{{ColorCyan}}On room clear:#", --chance to?
-- Attribute effects
area_damage = "Deal {1} damage in an area around you",
add_temporary_effect = "Gain {1} for the room",
convert_entities = "Convert all {{ColorGray}}{1}{{CR}} in the room to {{ColorGray}}{2}{{CR}}",
use_active_item = "Use {1}",
spawn_entity = "Spawn a {{ColorGray}}{1}{{CR}}",
fart = "Fart with size {1}",
-- Generic entity names not obtained from entities2.xml
-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
["4.-1"] = "lit Bomb",
["5.0"] = "pickup",
["5.10"] = "Heart",
["5.20"] = "Coin",
["5.30"] = "Key",
["5.40"] = "Bomb pickup",
["5.69"] = "Grab Bag",
["5.70"] = "Pill",
["5.90"] = "Battery",
["5.300"] = "Card",
["9.-1"] = "enemy projectile",
["999.-1"] = "grid object",
["1000.0"] = "effect",
}
---------- Misc. Text ----------
EID.descriptions[languageCode].spindownError = "道具消失"
@@ -964,12 +1020,13 @@ EID.descriptions[languageCode].CraftingHideKey = "隐藏:"
EID.descriptions[languageCode].CraftingPreviewKey = "预览:"
EID.descriptions[languageCode].CraftingPreviewBackup = "!!! 如果该道具锁定,则会变为"
EID.descriptions[languageCode].CraftingResults = "(滚动:按住 {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#锁定:{{ButtonX}},刷新:{{ButtonB}})"
EID.descriptions[languageCode].CraftingResults = "(滚动:按住 {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},锁定:{{ButtonX}},刷新:{{ButtonB}}),重置袋:按住 {{ButtonRB}}"
EID.descriptions[languageCode].BlankCardCharge = "空白卡牌充能:"
EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌和?卡牌会被摧毁"
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
EID.descriptions[languageCode].FlipItemToggleInfo = "(按住{{ButtonSelect}}来显示描述)"
EID.descriptions[languageCode].FalsePHDHeart = "生成1黑心"
EID.descriptions[languageCode].FalsePHDDamage = "+0.6伤害"
@@ -981,3 +1038,12 @@ EID.descriptions[languageCode].AchievementWarningText = "成就已禁用!#为
EID.descriptions[languageCode].OldGameVersionWarningText = "你的忏悔版本不是最新的!#只有官方最新版才支持这一功能#(这条警告可以在设置中禁用)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "含有模组的道具可能会使合成配方计算不准确!#如果你的配方不正确,请使用无配方模式或者关闭合成袋的显示#(这条警告可以在设置中禁用)"
-- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them
if EID.enableDebug then
EID.descriptions[languageCode].repCollectibles = repCollectibles
EID.descriptions[languageCode].repTrinkets = repTrinkets
EID.descriptions[languageCode].repCards = repCards
EID.descriptions[languageCode].repPills = repPills
end