Merge pull request #346 from Ma-rcx/patch-1
Change little baggy and starter deck descriptions
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1 file changed
+2
-2
@@ -266,8 +266,8 @@ local repCollectibles={
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{"248", "" ,"Blue spiders and flies deal 2x damage and are larger. #Also effects locusts. #Doubles the spider limit of Mom's Wig to 10. #Fly and Spider familiars become stronger, just like BFFS! #Does not stack with BFFS! "},
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{"249", "" ,"Spawns an extra item after boss fights. #After choosing one, the other disappears. #The second item is always picked from the Boss Item Pool instead of whichever item pool normally used. #Does not effect the Krampus fight."},
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{"250", "" ,"All bombs become 1+1 bomb pickups."},
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{"251", "" ,"Spawns a random card. #Allows the player to hold two cards. #Replaces all cards with pills. #The only exception is the single pill dropped by the item Caffeine Pill. #By default, the key to cycle between cards is Control (PC), R2 (PlayStation) or RT (XBox). #Having Little Baggy will allow both cards and pills to appear again."},
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{"252", "" ,"Spawns a random pill. #Allows the player to hold two pills. #Replaces all pills with cards. #By default, the key to cycle between pills is Control (PC), R2 (PlayStation) or RT (XBox). #Cracked Key counts as a card and will be converted. #Blowing up the skull marked with an X guarantees a telepills drop."},
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{"251", "" ,"Spawns a random card. #Allows the player to hold two cards. #Replaces all pills with cards. #The only exception is the single pill dropped by the item Caffeine Pill. #By default, the key to cycle between cards is Control (PC), R2 (PlayStation) or RT (XBox). #Having Little Baggy will allow both cards and pills to appear again."},
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{"252", "" ,"Spawns a random pill. #Allows the player to hold two pills. #Replaces all cards and runes with pills. #By default, the key to cycle between pills is Control (PC), R2 (PlayStation) or RT (XBox). #Cracked Key counts as a card and will be converted. #Blowing up the skull marked with an X guarantees a telepills drop."},
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{"253", "" ,"Grants one red heart container. #+1 Luck up."},
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{"254", "" ,"+1 Flat damage up.#+5 Range up.#Only applies to tears fired from the player's left eye. #Damage bonus is unaffected by any damage multipliers. #Azazel has a chance to fire a beam with the damage bonus and gains no range. #Cain has a 50% chance to fire a shot with the bonus. #Every other set of tears The Keeper fires is effected. #Stacks with Chemical Peel."},
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{"255", "" ,"+0.5 Tears up.#+0.2 Shot speed up."},
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