various changes to search

This commit is contained in:
Buurazu authored and Wofsauge committed 2024-06-03 18:39:46 +02:00
1 parent 9fb43bd836
commit b62acf9b76
1 file changed
+52 -24
+52 -24
View File
@@ -4,12 +4,30 @@ EID.BoCSLockMode = 0
local game = Game()
local locked = false
local indexCharMapping = " ??????'????,-./0123456789?;?????abcdefghijklmnopqrstuvwxyz"
local indexCharMapping = [[ ??????'????,-./0123456789?;?=???abcdefghijklmnopqrstuvwxyz[\]??]]
local shiftCharMapping = [[ ??????"????<_>?)!@#$%^&*(?:?+???ABCDEFGHIJKLMNOPQRSTUVWXYZ{|}??]]
local searchValue = ""
local searchInputEnabled = false
local lastBackspaceTrigger = 0
local backspaceStep = 0
-- source: https://stackoverflow.com/questions/65714534/how-do-i-remove-certain-special-characters-from-a-string-in-lua
-- This list is incomplete, add more to it as necessary
local function sanitizeName(name)
local accented = {
['ß'] = 'ss', ['à'] = 'a', ['á'] = 'a', ['â'] = 'a', ['ã'] = 'a', ['å'] = 'a' , ['ä'] = 'ae', ['æ'] = 'ae',
['ç'] = 'c', ['è'] = 'e', ['é'] = 'e', ['ê'] = 'e', ['ë'] = 'e', ['ì'] = 'i', ['í'] = 'i', ['î'] = 'i', ['ï'] = 'i',
['ð'] = 'dh', ['ñ'] = 'n', ['ò'] = 'o', ['ó'] = 'o', ['ô'] = 'o', ['õ'] = 'o', ['ø'] = 'o', ['ö'] = 'oe',
['ù'] = 'u', ['ú'] = 'u', ['û'] = 'u', ['ü'] = 'ue', ['ý'] = 'y', ['ÿ'] = 'y', ['þ'] = 'th'
}
local sanitized = name:lower()
-- Replace some non-ASCII characters:
for fancy, plain in pairs(accented) do
sanitized = sanitized:gsub(fancy, plain)
end
return sanitized
end
--- Returns the current search query
-- @param newValue new search query
@@ -44,8 +62,6 @@ function EID:BoCSSetLocked(newState, force)
if newState then
EID:BoCSSetSearchInputEnabled(false, true)
else
EID:BoCSSetSearchValue("")
end
end
@@ -63,10 +79,6 @@ function EID:BoCSSetSearchInputEnabled(newState, force)
else
EID:RemoveCallback(ModCallbacks.MC_INPUT_ACTION, EID.BoCSBlockInputAction)
searchInputEnabled = newState
if EID.BoCSLockMode == 0 and not EID:BoCSGetLocked() then
EID:BoCSSetSearchValue("")
end
end
end
@@ -83,23 +95,24 @@ end
--- Returns true if the item name is matched
-- @returns boolean
function EID:BoCSCheckItemName(itemName)
function EID:BoCSCheckItemName(itemName, englishName)
if searchValue == "" then
return true
end
return string.find(string.lower(itemName), string.lower(searchValue))
-- Check the localized name and English name for matching our search string (accents removed)
return string.find(sanitizeName(itemName), sanitizeName(searchValue), 1, true)
or string.find(sanitizeName(englishName), sanitizeName(searchValue), 1, true)
end
local function handleSearchInput()
if (
not searchInputEnabled
or (
EID.BoCSLockMode == 0
and
EID:BoCSGetLocked()
)
) then
local function handleSearchInput()
if not searchInputEnabled or (EID.BoCSLockMode == 0 and EID:BoCSGetLocked()) then
return
end
if Input.IsButtonTriggered(Keyboard.KEY_ESCAPE, EID.bagPlayer.ControllerIndex, true) then
EID:BoCSSetSearchInputEnabled(false)
EID:BoCSSetSearchValue("")
return
end
@@ -109,10 +122,12 @@ local function handleSearchInput()
-- Keep in mind that this only works because the respective
-- enum values are integers
for i=Keyboard.KEY_SPACE,Keyboard.KEY_Z do
for i=Keyboard.KEY_SPACE,Keyboard.KEY_RIGHT_BRACKET do
index = index + 1
if Input.IsButtonTriggered(i, EID.bagPlayer.ControllerIndex, true) then
local toAppend = string.upper(indexCharMapping:sub(index, index))
local toAppend = indexCharMapping:sub(index, index)
local isShiftPressed = (Input.IsButtonPressed(Keyboard.KEY_LEFT_SHIFT, EID.bagPlayer.ControllerIndex, true) or Input.IsButtonPressed(Keyboard.KEY_RIGHT_SHIFT, EID.bagPlayer.ControllerIndex, true))
if isShiftPressed then toAppend = shiftCharMapping:sub(index, index) end
newValue = newValue .. toAppend
hasLetterInput = true
@@ -138,9 +153,9 @@ local function handleSearchInput()
if Input.IsButtonPressed(Keyboard.KEY_BACKSPACE, EID.bagPlayer.ControllerIndex, true) and (
backspaceStep == 0
or
(backspaceStep == 1 and currentFrame - lastBackspaceTrigger > 15) -- we delay the second deletion a little bit more
(backspaceStep == 1 and currentFrame - lastBackspaceTrigger >= 15) -- we delay the second deletion a little bit more
or
(backspaceStep >= 2 and currentFrame - lastBackspaceTrigger > 3)
(backspaceStep >= 2 and currentFrame - lastBackspaceTrigger >= 1)
) then
local isControlPressed = (
Input.IsButtonPressed(Keyboard.KEY_LEFT_CONTROL, EID.bagPlayer.ControllerIndex, true)
@@ -170,7 +185,20 @@ function EID:BoCSHandleInput()
if EID.bagPlayer == nil then
return
end
if ModConfigMenu and ModConfigMenu.IsVisible then
return
end
-- Clear the previous search when Enter is pressed
-- TODO: make this a modifiable hotkey
if Input.IsButtonTriggered(Keyboard.KEY_ENTER, EID.bagPlayer.ControllerIndex, true) then
if not searchInputEnabled then EID:BoCSSetSearchValue("") end
end
-- Start a new search when Enter is pressed
-- TODO: make this a modifiable hotkey
-- by default, both are Enter, but for instance clearing could be Backspace and then you could modify a search term with Enter
if Input.IsButtonTriggered(Keyboard.KEY_ENTER, EID.bagPlayer.ControllerIndex, true) then
EID:BoCSSetSearchInputEnabled(not searchInputEnabled)
return