moved display last pool func to fix potential issues (#570)

This commit is contained in:
wakaba (aka. 미카) authored and GitHub committed 2023-06-23 16:14:02 +02:00
1 parent fde251ef77
commit b8e114b1fa
3 files changed
+18 -16

No files matched your search

+1 -1
View File
@@ -957,7 +957,7 @@ if MCMLoaded then
Maximum = 1000,
Display = function()
if EID.Config["ItemPoolTextColor"] == nil then EID.Config["ItemPoolTextColor"] = EID.DefaultConfig["ItemPoolTextColor"] end
return "Mod Indicator: " .. string.gsub(EID.Config["ItemPoolTextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemPoolTextColor"]).."/"..#colorNameArray..")"
return "Item Pool Name Color: " .. string.gsub(EID.Config["ItemPoolTextColor"], "Color", "").. " ("..AnIndexOf(colorNameArray, EID.Config["ItemPoolTextColor"]).."/"..#colorNameArray..")"
end,
OnChange = function(currentNum)
EID.MCM_OptionChanged = true
-14
View File
@@ -229,19 +229,6 @@ end
if EID.isRepentance then
-- Handle Last Pool
local function LastPoolCallback(descObj)
local itemConfig = EID.itemConfig:GetCollectible(descObj.ObjSubType)
if itemConfig:IsCollectible() and not itemConfig:HasTags(ItemConfig.TAG_QUEST) then
local lastPool = game:GetItemPool():GetLastPool()
local poolName = ""
local poolDescPrepend = EID:getDescriptionEntry("itemPoolFor")
local poolDescTable = EID:getDescriptionEntry("itemPoolNames")
poolName = "{{"..EID.Config["ItemPoolTextColor"].."}}"..poolDescPrepend..""..(EID.ItemPoolTypeToMarkup[lastPool] or "{{ItemPoolTreasure}}")..poolDescTable[lastPool] .. "{{CR}}#"
descObj.Description = poolName .. descObj.Description
end
return descObj
end
-- Handle Birthright
local function BirthrightCallback(descObj)
descObj.Description = ""
@@ -689,7 +676,6 @@ if EID.isRepentance then
-- Using magic numbers here in case it's slightly faster, and because the callback names give context
-- Check Birthright first because it overwrites the description instead of appending to it
if descObj.ObjSubType == 619 then table.insert(callbacks, BirthrightCallback) end
if not EID.InsideItemReminder and EID.Config["ShowItemPoolText"] then table.insert(callbacks, LastPoolCallback) end
if descObj.ObjSubType == 644 then table.insert(callbacks, ConsolationPrizeCallback) end
if EID.collectiblesOwned[664] then table.insert(callbacks, BingeEaterCallback) end
+17 -1
View File
@@ -622,7 +622,7 @@ function EID:printDescription(desc, cachedID)
if EID.Config["ShowQuality"] and desc.Quality then
curName = curName.." - {{Quality"..desc.Quality.."}}"
end
-- Display Last Pool for Collectible for full reroll effects
-- Display Last Pool for Collectible for full reroll effects (icon)
if EID.isRepentance and EID.Config["ShowItemPoolIcon"] and (desc.ObjType == 5 and desc.ObjVariant == 100) then
local itemConfig = EID.itemConfig:GetCollectible(desc.ObjSubType)
if itemConfig:IsCollectible() and not itemConfig:HasTags(ItemConfig.TAG_QUEST) then
@@ -692,6 +692,21 @@ function EID:printDescription(desc, cachedID)
end
end
end
-- Display Last Pool for Collectible for full reroll effects (name)
if EID.isRepentance and not EID.InsideItemReminder and EID.Config["ShowItemPoolText"] and (desc.ObjType == 5 and desc.ObjVariant == 100) then
local itemConfig = EID.itemConfig:GetCollectible(desc.ObjSubType)
if itemConfig:IsCollectible() and not itemConfig:HasTags(ItemConfig.TAG_QUEST) then
local lastPool = game:GetItemPool():GetLastPool()
local itemPoolLineHeight = EID.lineHeight
local poolName = ""
local poolDescPrepend = EID:getDescriptionEntry("itemPoolFor")
local poolDescTable = EID:getDescriptionEntry("itemPoolNames")
poolName = "{{"..EID.Config["ItemPoolTextColor"].."}}"..poolDescPrepend..""..(EID.ItemPoolTypeToMarkup[lastPool] or "{{ItemPoolTreasure}}")..poolDescTable[lastPool] .. "{{CR}}#"
renderPos = EID:printBulletPoints(poolName, renderPos)
end
end
if EID.Config["ShowItemDescription"] then
EID:printBulletPoints(desc.Description, renderPos)
@@ -724,6 +739,7 @@ function EID:printBulletPoints(description, renderPos)
renderPos.Y = renderPos.Y + EID.lineHeight * EID.Scale
end
end
return renderPos
end
---------------------------------------------------------------------------
----------------------------Handle New Room--------------------------------