zh_cn: update desc of Golden Touch; remove some markup

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Yiyuan-Dong committed 2022-07-29 01:15:18 +08:00
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@@ -160,7 +160,7 @@ EID.descriptions[languageCode].collectibles={
{"136", "最好的朋友", "爆炸诱饵#吸引敌人"},
{"137", "起爆器", "按需引爆炸弹#{{Bomb}} +5炸弹"},
{"138", "圣痕", "↑ +1心之容器#↑ {{Damage}} +0.3伤害"},
{"139", "老妈的钱包", "{{Trinket}} 可以持有2个饰品"},
{"139", "老妈的钱包", "可以持有2个饰品"},
{"140", "鲍勃的诅咒", "{{Poison}} 有毒炸弹#{{Bomb}} +5炸弹#角色免疫中毒伤害"},
{"141", "盛装男孩", "{{Coin}} 生成7个随机硬币"},
{"142", "肩衣", "{{SoulHeart}} 当受伤降至半心时,获得1魂心#(每房间一次)"},
@@ -223,7 +223,7 @@ EID.descriptions[languageCode].collectibles={
{"199", "老妈的钥匙", "{{Key}} +2钥匙#箱子中的掉落物更多"},
{"200", "老妈的眼影", "{{Charm}} 10%几率发射魅惑眼泪"},
{"201", "铁块", "↑ {{Damage}} +0.3伤害#{{confusion}} 10%几率发射眩晕眼泪"},
{"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#{{Coin}} 金敌人会掉落硬币"},
{"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#{{Coin}} 金敌人会掉落硬币#生成的大便有几率变成金大便"},
{"203", "慈善捆绑包", "所有掉落物成对出现"},
{"204", "挎包", "受伤时有50%几率掉落1个随机掉落物"},
{"205", "锋利插头", "{{Battery}} 按住空格时,-2心并完全充能#!!! 只有道具没能量时有效!"},
@@ -375,7 +375,7 @@ EID.descriptions[languageCode].collectibles={
{"351", "超级豆子", "将所在房间内所有敌人石化#对附近敌人造成5伤害并中毒#在房间中散出刺波#!!! 可以用来打开隐藏房"},
{"352", "玻璃大炮", "↓ 将血量降至半心#发射一颗巨大的穿透幽灵眼泪#{{Damage}} 巨泪伤害=(角色伤害+1)X10"},
{"353", "炸弹人", "{{Bomb}} +5炸弹#炸弹现在会十字爆炸"},
{"354", "琥珀爆米花", "↑ +1心之容器#{{Trinket}} 在地上生成随机饰品"},
{"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品"},
{"355", "老妈的珍珠项链", "↑ {{Range}} +1.25射程#↑ {{Luck}} +1运气#↑ +0.5眼泪高度"},
{"356", "车载电池", "使用主动道具时使用两次"},
{"357", "朋友盒", "所在房间内复制一次跟班#如果你没有跟班,在所在房间生成{{Collectible113}}恶魔宝宝"},
@@ -460,7 +460,7 @@ EID.descriptions[languageCode].collectibles={
{"436", "牛奶!", "{{Tears}} 受伤后在所在房间获得射速提升"},
{"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励#!!! 如果在与贪婪战斗中使用,会将房间重置为商店"},
{"438", "奶嘴", "{{SoulHeart}} +1魂心#↑ {{Tears}} +0.75射速#↑ 使角色变得非常小,被命中区域也减小"},
{"439", "老妈的盒子", "{{Trinket}} 生成1个随机饰品#↑ {{Luck}} 持有时+1运气#持有时,饰品效果翻倍"},
{"439", "老妈的盒子", "生成1个随机饰品#↑ {{Luck}} 持有时+1运气#持有时,饰品效果翻倍"},
{"440", "肾结石", "大约每25秒停止发射,此时可发射1个肾结石,随后的眼泪会很快速喷射#↓ {{Speed}} -0.2移速#↓ {{Range}} -17射程#↑ +2.0眼泪高度"},
{"441", "超级喷射", "发射超级撒但激光15秒#激光在房间和层之间持续存在"},
{"442", "黑王子之冠", "!!! 仅有1红心时:#↑ {{Range}} +1.5射程#↑ {{Tears}} +0.75射速#↑ {{Shotspeed}} +0.2弹速#↑ +1眼泪高度#没有红心的角色无效"},
@@ -479,7 +479,7 @@ EID.descriptions[languageCode].collectibles={
{"455", "老爸丢失的硬币", "↑ {{Range}} +1.5射程#↑ +1眼泪高度#生成1幸运硬币"},
{"456", "发霉的面包", "↑ +1心之容器"},
{"457", "蛋头", "{{SoulHeart}} +1魂心#20%几率忽视伤害"},
{"458", "肚脐", "{{Trinket}} 生成1个随机饰品#{{Trinket}} 获得额外饰品槽"},
{"458", "肚脐", " 生成1个随机饰品#获得额外饰品槽"},
{"459", "鼻窦炎", "20%几率发射粘性有毒眼泪#{{Damage}} 每秒造成角色伤害的伤害#能粘住60秒"},
{"460", "青光眼", "{{Confusion}} 5%几率发射眩晕眼泪#屏幕会稍暗一些"},
{"461", "拟寄生物", "15%几率发射虫卵#{{Slow}} 击中时生成减速水迹#击中时生成蓝蜘蛛或蓝苍蝇"},
@@ -500,7 +500,7 @@ EID.descriptions[languageCode].collectibles={
{"476", "一面骰", "复制房间中随机1个掉落物"},
{"477", "虚空", "!!! 使用时消耗房间中所有底座道具#主动道具:激活其效果,以后每次使用虚空时也会激活#↑ 被动道具:随机小幅提升2项属性"},
{"478", "暂停", "使房间内所有敌人石化,直到过了30秒或角色重新射击为止#接触石化的敌人仍会受伤"},
{"479", "熔炉", "{{Trinket}} 消耗饰品并永久给予饰品效果#饰品出现得更多"},
{"479", "熔炉", "消耗饰品并永久给予饰品效果#饰品出现得更多"},
{"480", "堆肥", "将掉落物变成蓝苍蝇或蓝蜘蛛#使当前的蓝苍蝇/蓝蜘蛛翻倍#如果什么都没有就生成1只蓝苍蝇或蓝蜘蛛"},
{"481", "数据破解", "使用时,对随机属性小幅↑/↓#所在房间内随机眼泪效果#破坏当前房间所有贴图和音乐"},
{"482", "遥控器", "将你换成另1个角色#移除上1个收集到的道具"},
@@ -559,7 +559,7 @@ EID.descriptions[languageCode].collectibles={
{"535", "毛毯", "{{SoulHeart}} +1魂心#{{Heart}} 治疗1红心#{{Collectible313}} 当进入Boss房时产生1个护盾,阻挡1次伤害"},
{"536", "祭坛", "{{Warning}} 一次性 {{Warning}}#献祭1-2个跟班生成1个{{DevilRoom}}恶魔房道具#将蓝蜘蛛/蓝苍蝇变成硬币"},
{"537", "呕吐虫宝宝", "{{Pill}} 生成1个随机胶囊#发射一条水迹的跟班#每次使用胶囊后水迹类型改变"},
{"538", "弹珠袋", "{{Trinket}} 生成3个随机饰品#{{Collectible479}} 受伤时几率消耗饰品并永久获得其效果"},
{"538", "弹珠袋", "生成3个随机饰品#{{Collectible479}} 受伤时几率消耗饰品并永久获得其效果"},
{"539", "神秘的卵", "受伤时生成1个魅惑的敌人#未受伤清理的房间越多,生成的帮手更强"},
{"540", "扁石", "眼泪会在地面弹起#{{Damage}} 每次弹起对附近敌人造成25%的角色伤害"},
{"541", "骨髓", "{{EmptyBoneHeart}} +1骨心#{{Heart}} 生成3红心"},
@@ -813,7 +813,7 @@ EID.descriptions[languageCode].pills={
{"40", "哪里不对…", "生成一滩减速水迹"},
{"41", "好困…", "{{Slow}} 使房间内所有敌人减速"},
{"42", "好兴奋!!!", "{{Timer}} 使房间内所有敌人加速"},
{"43", "咕噜!", "{{Trinket}} 消耗当前饰品并永久获得其效果"},
{"43", "咕噜!", "消耗当前饰品并永久获得其效果"},
{"44", "呕!", "{{Collectible149}} 发射1个吐根眼泪"},
{"45", "感觉像漫步在阳光下!", "短时间无敌"},
{"46", "嗝!", "生成上次使用的胶囊"},
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@@ -63,7 +63,7 @@ local repCollectibles={
[129] = {"129", "桶装猪油", "↑ +2心之容器#↓ {{Speed}} -0.2移速"}, -- Bucket of Lard
[135] = {"135", "献血袋", "便携式献血机#半心=1-2硬币#{{HardMode}} 困难模式:1硬币#{{Player14}} 店主:0-1硬币"}, -- IV Bag
[138] = {"138", "圣痕", "↑ +1心之容器#↑ {{Damage}} +0.3伤害#{{Heart}} 治疗1红心"}, -- Stigmata
[139] = {"139", "老妈的钱包", "{{Trinket}} 可以持有2个饰品#{{Trinket}} 生成1个随机饰品"}, -- Mom's Purse
[139] = {"139", "老妈的钱包", "可以持有2个饰品#生成1个随机饰品"}, -- Mom's Purse
[140] = {"140", "鲍勃的诅咒", "有毒炸弹#+5炸弹#炸弹会留下毒气#角色免疫中毒伤害"}, -- Bob's Curse
[142] = {"142", "肩衣", "{{SoulHeart}} 当受伤降至半心时,获得1魂心(每房间一次)#!!! 被视作献血的伤害(如{{BloodDonationMachine}},{{Collectible126}},{{Collectible205}})无法触发效果#!!! 在{{SacrificeRoom}}献祭房中献祭可以触发效果"}, --Scapular
[147] = {"147", "残损铁镐", "打碎所在房间接触到的岩石并对敌人造成伤害#攻击则降低1格充能#换层时再次充能"}, -- Notched Axe
@@ -146,7 +146,7 @@ local repCollectibles={
[346] = {"346", "零食", "↑ +1心之容器#{{Heart}} 治疗1红心"}, -- A Snack
[350] = {"350", "毒性休克", "{{Poison}} 每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹#对毒气免疫"}, -- Toxic Shock
[352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害并在当前房间留下血迹#额外伤害不致命#↑ {{Range}} +1.5射程#主动伤害除外"}, -- Glass Canon
[354] = {"354", "琥珀爆米花", "↑ +1心之容器#{{Trinket}} 在地上生成随机饰品#{{Heart}} 治疗1红心"}, -- Crack Jacks
[354] = {"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品#{{Heart}} 治疗1红心"}, -- Crack Jacks
[355] = {"355", "老妈的珍珠项链", "↑ {{Range}} +0.38射程#↑ {{Luck}} +1运气#{{SoulHeart}} +1魂心"}, -- Mom's Pearls
[360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#{{Damage}} 造成75%角色伤害#{{Player13}} 人物为莉莉丝则造成100%角色伤害"}, -- Incubus
[365] = {"365", "迷路苍蝇", "沿着房间内的墙/障碍物走#每秒造成56接触伤害#吸引周围敌人以迷路苍蝇为目标"},