Formatting changes

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Marcx committed 2021-12-10 02:54:06 +01:00
1 parent 2660d48691
commit c2b6f2610c
20 files changed
+1207 -1206

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@@ -7,7 +7,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local repCollectibles={
@@ -180,7 +180,7 @@ local repCollectibles={
[464] = {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
[474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon
[476] = {"476", "D1", "Duplicates 1 random pickup in the current room#Duplicated pickups may not be identical to the original"},
[476] = {"476", "D1", "Duplicates 1 random pickup in the current room#Duplicated pickups may not be identical to the original"}, -- D1
[489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}}Spindown Dice#Change the current die with the drop key#Charge time varies based on the current die and updates when used"}, -- D Infinity
[491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
[493] = {"493", "Adrenaline", "↑ Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline
+13 -13
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@@ -7,7 +7,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local repCollectibles={
@@ -418,28 +418,28 @@ EID.descriptions["fr"].spindownError = "Item disappears"
local repTrinkets={
[1] = {"1", "Swallowed Penny", "Fait tomber 1 pièce quand vous vous faites toucher#0-1 si vous jouez Keeper"}, -- Swallowed Penny
[10] = {"10", "", "Les larmes bougent en vagues#↑ +0.4 Cadence de tir#Larmes spectrales"}, -- Wiggle Worm
[11] = {"11", "", "Les larmes bougent en spirales à haute vitesse#Larmes spectrales"}, -- Ring Worm
[10] = {"10", "", "Les larmes bougent en vagues#↑ +0.4 Cadence de tir#Larmes spectrales"}, -- Wiggle Worm
[11] = {"11", "", "Les larmes bougent en spirales à haute vitesse#Larmes spectrales"}, -- Ring Worm
[15] = {"15", "Lucky Rock", "33% de chances d'obtenir une pièce en détruisant un rocher"},-- Lucky Rock
[24] = {"24", "Butt Penny", "Produit un pet quand vous ramassez une pièce#Les pets repoussent et empoisonnent les ennemis"}, -- Butt Penny
[26] = {"26", "", "Les larmes font des angles#↑ +10 Portée#Larmes spectrales"}, -- Hook Worm
[26] = {"26", "", "Les larmes font des angles#↑ +10 Portée#Larmes spectrales"}, -- Hook Worm
[32] = {"32", "Liberty Cap", "Effet de champignon aléatoire pour la salle"}, -- Liberty Cap
[33] = {"33", "", "En tombant à un demi coeur rouge, confère Little Steven#Grande chance de faire apparaître un familier Gemini en vous faisant toucher"}, -- Umbilical Cord
[33] = {"33", "", "En tombant à un demi coeur rouge, confère Little Steven#Grande chance de faire apparaître un familier Gemini en vous faisant toucher"}, -- Umbilical Cord
[48] = {"48", "A Missing Page", "En vous faisant toucher, chance d'infliger des dégâts à tous les ennemis dans la salle#Les coeurs noirs et les effets similaires au Necronomicon {{Collectible35}} infligent le double de dégâts"}, -- A Missing Page
[49] = {"49", "", "25% de chances de faire tomber un demi coeur rouge en rammassant une pièce"}, -- Bloody Penny
[50] = {"50", "", "25% de chances de faire tomber une bombe en ramassant une pièce"}, -- Burnt Penny
[51] = {"51", "", "25% de chances de faire tomber une clé en ramassant une pièce"}, -- Flat Penny
[49] = {"49", "", "25% de chances de faire tomber un demi coeur rouge en rammassant une pièce"}, -- Bloody Penny
[50] = {"50", "", "25% de chances de faire tomber une bombe en ramassant une pièce"}, -- Burnt Penny
[51] = {"51", "", "25% de chances de faire tomber une clé en ramassant une pièce"}, -- Flat Penny
[65] = {"65", "Tape Worm", "↑ +3 Portée"}, -- Tape Worm
[66] = {"66", "Lazy Worm", "↓ -0.5 Vitesse des larmes#↑ +2 Hauteur des larmes"}, -- Lazy Worm
[69] = {"69", "", "Camouflage aléatoire#Rend les ennemis confus#Peut être utilisé pour ouvrir la porte vers l'étage \"Home\""}, -- Faded Polaroid
[69] = {"69", "", "Camouflage aléatoire#Rend les ennemis confus#Peut être utilisé pour ouvrir la porte vers l'étage \"Home\""}, -- Faded Polaroid
[80] = {"80", "Black Feather", "↑ +0.5 Dégâts pour chaque objet démoniaque en votre possession"}, -- Black Feather
[92] = {"92", "", "↑ Les bonus de stats donnés par vos objets augmentent de 20%#↑ +0.2 Cadence de tir#↑ -1 Délai des larmes"}, -- Cracked Crown
[95] = {"95", "", "Chance de tirer des dents empoisonnées#Les ennemis touchés sont attaqués par la main de Big Horn"}, -- Black tooth
[92] = {"92", "", "↑ Les bonus de stats donnés par vos objets augmentent de 20%#↑ +0.2 Cadence de tir#↑ -1 Délai des larmes"}, -- Cracked Crown
[95] = {"95", "", "Chance de tirer des dents empoisonnées#Les ennemis touchés sont attaqués par la main de Big Horn"}, -- Black tooth
[101] = {"101", "Dim Bulb", "!!! En ayant un objet actif déchargé :#↑ +1.5 Dégâts#↑ +0.5 Vitesse#↑ +1.5 Portée#↑ +0.5 Cadence de tir#↑ +0.3 Vitesse des larmes#↑ +2 Chance"},
[110] = {"110", "Silver Dollar", "Les shops {{Shop}} apparaissent désormais dans le Womb et le Corpse"},
[111] = {"111", "", "Les Item rooms {{TreasureRoom}} apparaissent désormais dans le Womb et le Corpse"}, -- Bloody Crown
[111] = {"111", "", "Les Item rooms {{TreasureRoom}} apparaissent désormais dans le Womb et le Corpse"}, -- Bloody Crown
[119] = {"119", "", "Au début de chaque étage, soigne des coeurs rouges pour avoir 50% de votre vie max#Si vous avez plus de 50% de vie, vous soigne un demi coeur rouge"}, -- Stem Cell
[128] = {"128", "", "5% de chances de gagner un coeur d'os en vous faisant toucher"}, -- Finger Bone
[128] = {"128", "", "5% de chances de gagner un coeur d'os en vous faisant toucher"}, -- Finger Bone
[129] = {"129", "", "Chance de tirer des dents"}, -- Jawbreaker
[130] = {"130", "", "Chance de tirer des larmes ralentissantes"}, -- Chewed Pen
[131] = {"131", "", "Chance de faire tomber un demi coeur bleu en ramassant une pièce"}, -- Blessed Penny
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@@ -7,7 +7,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = {
+1 -1
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@@ -5,7 +5,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = {
+15 -15
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@@ -1,7 +1,7 @@
---------------------------------------------------
----- Basic Portuguese (Brazil) descriptions -----
----- By: LuanRoger and NotZin0 -----
---------------------------------------------------
----------------------------------------------------
----- Basic Portuguese (Brazil) descriptions -----
----- By: LuanRoger and NotZin0 -----
----------------------------------------------------
-- Last Sync with en_us: 11.11.2021
@@ -11,7 +11,7 @@
-- Portuguese (Brazil) letters:
-- ãà áÁ àÀ â çÇ éÉ êÊ íÍ õÕ óÓ ôÔ úÚ
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = {
@@ -436,27 +436,27 @@ EID.descriptions["pt_br"].spindownError = "Item desapareceu"
local repTrinkets={
[1] = {"1", "", "Gera 1 moeda quando for atingido#0-1 com o Keeper"}, -- Swallowed Penny
[10] = {"10", "", "Lágrimas movem-se em ondas#↑ +0.4 Lágrimas#Lágrimas espectrais"}, -- Wiggle Worm
[11] = {"11", "", "Lágrimas movem-se em espiral em alta velocidade#Lágrimas espectrais"}, -- Ring Worm
[11] = {"11", "", "Lágrimas movem-se em espiral em alta velocidade#Lágrimas espectrais"}, -- Ring Worm
[15] = {"15", "", "33% de chance de gerar uma moeda quando destruir rochas"},-- Lucky Rock
[24] = {"24", "", "Peide ao pegar moedas#Maior chance de gerar moedas em cocôs#Peido causa recuo e envenenamento em inimigos e projéteis"}, -- Butt Penny
[26] = {"26", "", "Lágrimas movem-se em padrões angulares#↑ +1.5 Alcance#Lágrimas espectrais"}, -- Hook Worm
[33] = {"33", "", "Quando estiver com um coração vermelho ou menos, ganhe um#{{Blank}} {{Collectible100}} Little Steven#Alta chance de gerar um familiar Gemini para a sala atual ao receber dano"}, -- Umbilical Cord
[26] = {"26", "", "Lágrimas movem-se em padrões angulares#↑ +1.5 Alcance#Lágrimas espectrais"}, -- Hook Worm
[33] = {"33", "", "Quando estiver com um coração vermelho ou menos, ganhe um#{{Blank}} {{Collectible100}} Little Steven#Alta chance de gerar um familiar Gemini para a sala atual ao receber dano"}, -- Umbilical Cord
[39] = {"39", "", "↑ +1 Velocidade de disparo"}, -- Cancer
[48] = {"48", "", "Chance de quando for atingido, danificar todos os inimigos na sala#Corações negors e {{Collectible35}} efeitos como Necronomicon causam o dobro de dano"}, -- A Missing Page
[49] = {"49", "", "25% de chance de soltar meio coração quando pegar uma moeda"}, -- Bloody Penny
[50] = {"50", "", "25% de chance de soltar uma bomba quando pegar uma moeda"}, -- Burnt Penny
[51] = {"51", "", "25% de chance de soltar uma chave quando pegar uma moeda"}, -- Flat Penny
[49] = {"49", "", "25% de chance de soltar meio coração quando pegar uma moeda"}, -- Bloody Penny
[50] = {"50", "", "25% de chance de soltar uma bomba quando pegar uma moeda"}, -- Burnt Penny
[51] = {"51", "", "25% de chance de soltar uma chave quando pegar uma moeda"}, -- Flat Penny
[65] = {"65", "", "↑ +3 Alcance"}, -- Tape Worm
[66] = {"66", "", "↓ -0.5 Velocidade de disparo#↑ +2 Altura da lágrima"}, -- Lazy Worm
[69] = {"69", "", "Camufla o jogador aleatoriamente#Confunde inimigos#Pode ser ussado para abrir a porta para o andar \"Home\""}, -- Faded Polaroid
[69] = {"69", "", "Camufla o jogador aleatoriamente#Confunde inimigos#Pode ser ussado para abrir a porta para o andar \"Home\""}, -- Faded Polaroid
[80] = {"80", "", "↑ +0.5 Dano para cada item maligno que estiver segurando"}, -- Black Feather
[92] = {"92", "", "↑ Aumeta as estatísticas de seus itens em 20%"}, -- Cracked Crown
[92] = {"92", "", "↑ Aumeta as estatísticas de seus itens em 20%"}, -- Cracked Crown
[96] = {"96", "", "As lágrimas se movem rapidamente em um padrão espiral#Lágrimas spectrais#↑ +1.5 Alcance"}, -- Ouroboros Worm
[101] = {"101", "", "!!! Enquanto segurar um item ativador descarregado:#↑ +1.5 Dano#↑ +0.5 Velocidade#↑ +1.5 Alcance#↑ +0.5 Lágrima#↑ +0.3 Velocidade de disparo#↑ +2 Sorte"}, -- Dim Bulb
[110] = {"110", "", "Lojas {{Shop}} vão aparecer no Womb e Corpse"}, -- Silver Dollar
[111] = {"111", "", "Salas do item {{TreasureRoom}} agora aparecem em the Womb e Corpse"}, -- Bloody Crown
[111] = {"111", "", "Salas do item {{TreasureRoom}} agora aparecem em the Womb e Corpse"}, -- Bloody Crown
[119] = {"119", "", "Define seu HP vermelho para 50% do seu máximo ao entrar no próximo andar#Se sua saúde está acima disso, cura meio coração vermelho"}, -- Stem Cell
[128] = {"128", "", "5% de chance de ganhar um coração de osso ao receber dano"}, -- Finger Bone
[128] = {"128", "", "5% de chance de ganhar um coração de osso ao receber dano"}, -- Finger Bone
[129] = {"129","","Chance de atirar dentes"}, -- Jawbreaker
[130] = {"130","","Chance de atirar lágrimas de lentidão"}, -- Chewed Pen
[131] = {"131","","Chance de soltar meio coração de alma quando pegar uma moeda"}, -- Blessed Penny
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@@ -7,7 +7,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local repCollectibles={
+1 -1
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@@ -7,7 +7,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = {
+2 -2
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@@ -1,5 +1,5 @@
-------------------------------------------------
----- Basic Turkish descriptions -----
----- Basic Turkish descriptions -----
----- Translated to Turkish by Çağdaş Salur -----
-------------------------------------------------
@@ -8,7 +8,7 @@
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
--Special character markup:
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local newDescriptions = {
+22 -21
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@@ -1,37 +1,37 @@
--[[
"Guppy", -- 1
"Fun Guy", -- 2
"Lord of the Flies", -- 3
"Guppy", -- 1
"Fun Guy", -- 2
"Lord of the Flies", -- 3
"Conjoined", -- 4
"Spun", -- 5
"Mom", -- 6
"Oh Crap", -- 7
"Bob", -- 8
"Spun", -- 5
"Mom", -- 6
"Oh Crap", -- 7
"Bob", -- 8
"Leviathan", -- 9
"Seraphim", -- 10
"Seraphim", -- 10
"Super Bum", -- 11
"Bookworm", -- 12
"Bookworm", -- 12
"Spider Baby", -- 13
"Adult", -- 14
"Stompy" -- 15
"Adult", -- 14
"Stompy" -- 15
]]--
-- Repentance transformations
-- Format: [ID.VARIANT.SUBTYPE] = "Transformation string"
local repTransformations = {
-- Collectibles
["5.100.665"] = "1", -- Guppy
["5.100.553"] = "2", -- Fun Guy
["5.100.665"] = "1", -- Guppy
["5.100.553"] = "2", -- Fun Guy
["5.100.582"] = "2",
["5.100.625"] = "2",
["5.100.461"] = "3,13", -- Lord of the flies
["5.100.461"] = "3,13", -- Lord of the flies
["5.100.492"] = "3",
["5.100.581"] = "3",
["5.100.629"] = "3",
["5.100.649"] = "3",
["5.100.650"] = "3",
["5.100.693"] = "3",
["5.100.95"] = "4", -- Conjoined
["5.100.95"] = "4", -- Conjoined
["5.100.112"] = "4",
["5.100.113"] = "4",
["5.100.163"] = "4",
@@ -54,21 +54,21 @@ local repTransformations = {
["5.100.661"] = "4",
["5.100.679"] = "4",
["5.100.698"] = "4",
["5.100.439"] = "6", -- Mom
["5.100.439"] = "6", -- Mom
["5.100.604"] = "6",
["5.100.732"] = "6",
["5.100.9"] = "3,7", -- Oh Crap
["5.100.9"] = "3,7", -- Oh Crap
["5.100.209"] = "7",
["5.100.378"] = "7",
["5.100.504"] = "7",
["5.100.543"] = "7",
["5.100.576"] = "7",
["5.100.680"] = "7",
["5.100.82"] = "9", -- Leviathan
["5.100.82"] = "9", -- Leviathan
["5.100.118"] = "9",
["5.100.556"] = "9",
["5.100.572"] = "9",
["5.100.142"] = "10", -- Seraphim
["5.100.142"] = "10", -- Seraphim
["5.100.162"] = "10",
["5.100.182"] = "10",
["5.100.331"] = "10",
@@ -78,9 +78,9 @@ local repTransformations = {
["5.100.643"] = "10",
["5.100.691"] = "10",
["5.100.696"] = "10",
["5.100.584"] = "12", -- Bookworm
["5.100.584"] = "12", -- Bookworm
["5.100.712"] = "12",
["5.100.170"] = "13", -- Spider Baby
["5.100.170"] = "13", -- Spider Baby
["5.100.234"] = "13",
["5.100.248"] = "3,13",
["5.100.266"] = "13",
@@ -89,6 +89,7 @@ local repTransformations = {
["5.100.377"] = "13",
["5.100.575"] = "13",
["5.100.717"] = "13",
-- Trinkets
["5.350.169"] = "1",
}