Merge branch 'master' of https://github.com/wofsauge/External-Item-Descriptions into master
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@@ -16,7 +16,7 @@ EID.descriptions[languageCode].languageName = "Korean"
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korean_galmoori9, korean_galmoori11 is added for community request.
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]]
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EID.descriptions[languageCode].fonts = {{name="korean_hcrdotum", lineHeight=14}, {name="korean_lanapixel", lineHeight=14}, {name="korean_soyakkoma", lineHeight=14}, {name="korean_soyakkoma_borderless", lineHeight=14}, {name="korean_soyakkoma_inverted", lineHeight=14}, {name="korean_soyanon", lineHeight=14}, {name="korean_galmoori9", lineHeight=14}, {name="korean_galmoori11", lineHeight=14}} -- Fonts to be used with this languagepack
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EID.descriptions[languageCode].fonts = {{name="korean_hcrdotum", lineHeight=11}, {name="korean_lanapixel", lineHeight=12}, {name="korean_soyakkoma", lineHeight=13}, {name="korean_soyakkoma_borderless", lineHeight=13}, {name="korean_soyakkoma_inverted", lineHeight=13}, {name="korean_soyanon", lineHeight=12}, {name="korean_galmoori9", lineHeight=12}, {name="korean_galmoori11", lineHeight=14}} -- Fonts to be used with this languagepack
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@@ -878,4 +878,13 @@ EID.descriptions[languageCode].transformations = {
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"Spider Baby", -- 13
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"Adult", -- 14
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"Stompy" -- 15
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}
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---------- MISC ----------
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EID.descriptions[languageCode].MCM = {
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DemoObjectName = "아이템 설명 모드 표시용",
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DemoObjectTransformation = "테스트 변신 세트 표시",
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DemoObjectText = "이 설명은 한국어로 작성되었습니다.#매우 긴 한 줄 설명이 한국어로 작성되었습니다. 현재 너비에 따라 자동으로 줄바꿈이 이루어집니다.#\1 이것 또한 새로운 한글 라인입니다.#이 줄은 당신을 사랑한답니다{{Heart}}",
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}
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@@ -286,7 +286,7 @@ local repCollectibles={
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[611] = {"611", "후두", "사용 시 주변 적에게 피해를 주고 적을 밀쳐냅니다.#충전량에 상관없이 사용할 수 있으며 충전량 한칸 당 범위와 공격력이 28 증가합니다."}, -- Larynx
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[612] = {"612", "잃어버린 영혼", "캐릭터의 뒤를 따라다니며 적에게 맞을 시 사라지고 다음 스테이지에서 재소환됩니다.#영혼이 사라지지 않은 상태에서 다음 스테이지로 넘어갈 시 이터널 하트 2~3개 또는 보물방이나 천사방 아이템을 드랍합니다."}, -- Lost Soul
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[613] = {"613", "", "<item does not exist>"}, --
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[614] = {"614", "혈액 폭탄", "↑ 최대 체력 +1#↑ 빨간하트 +5#폭탄이 터질 때 터진 자리에 15초간 빨간 장판이 생기며 장판에 닿은 적은 초당 20의 피해를 입습니다.#폭탄이 0개일 때 체력 0.5칸을 소모해 폭탄을 설치할 수 있습니다.#!!! 이 아이템으로 인한 피해는 패널티 피격으로 간주됩니다."}, -- Blood Bombs
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[614] = {"614", "혈액 폭탄", "↑ 최대 체력 +1#↑ 빨간하트 +5#폭탄이 터질 때 터진 자리에 15초간 빨간 장판이 생기며 장판에 닿은 적은 초당 20의 피해를 입습니다.#폭탄이 0개일 때 체력 0.5칸을 소모해 폭탄을 설치할 수 있습니다."}, -- Blood Bombs
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[615] = {"615", "꼬마 덤피", "방안을 돌아다니며 때때로 적을 밀쳐내는 방귀나 독방귀를 뀝니다."}, -- Lil Dumpy
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[616] = {"616", "버즈아이", "공격 시 8%의 확률로 공격력 x2 ~ x4의 지속 불꽃을 날립니다.#!!! {{Luck}}행운 수치 비례: 행운 11 이상일 때 50% 확률"}, -- Birds Eye
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[617] = {"617", "자철석", "17%의 확률로 맞은 적에게 자력 효과가 부여되는 공격이 나갑니다.#!!! {{Luck}}행운 수치 비례: 행운 10 이상일 때 100% 확률"}, -- Lodestone
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@@ -319,7 +319,7 @@ local repCollectibles={
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[644] = {"644", "위로상", "가장 낮은 능력치가 특정 수치만큼 증가합니다.# {{Damage}}공격력: +1#{{Blank}} {{Tears}}연사: 0.5#{{Blank}} {{Speed}}이동속도: 0.2#{{Blank}} {{Range}}사거리: 1.5#가장 적게 소지중인 픽업 아이템을 특정 갯수만큼 드랍합니다.#{{Blank}} 동전 3개는 폭탄/열쇠 1개와 같은 양으로 계산됩니다."}, -- Consolation Prize
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[645] = {"645", "타이니토마", "캐릭터 주위를 돌며 적의 탄환을 막고 접촉한 적에게 3.5의 피해를 줍니다.#적과 3번 접촉 시 2조각으로 분열하며 2번 분열 시 파괴되어 파란 아군 거미를 3마리 소환합니다."}, -- Tinytoma
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[646] = {"646", "유황불 폭탄", "↑ 폭탄 +5#폭탄이 터질 때 폭탄 기준 4방향으로 적에게 최대 160의 피해를 주는 혈사포를 발사합니다."}, -- Brimstone Bombs
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[647] = {"647", "4.5볼트 건전지", "방을 클리어해도 액티브 아이템이 충전되지 않습니다.#적에게 일정량의 피해를 줄 때마다 액티브 충전량을 한칸 충전합니다.#!!! 한 칸 충전에 필요한 피해량:#{{Blank}} (현재 스테이지 * 20) + 40"}, -- 4.5 Volt
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[647] = {"647", "4.5볼트 건전지", "!!! 방을 클리어해도 액티브 아이템이 충전되지 않습니다.#적에게 일정량의 피해를 줄 때마다 액티브 충전량을 한칸 충전합니다.#!!! 한 칸 충전에 필요한 피해량:#{{Blank}} (현재 스테이지 * 20) + 40"}, -- 4.5 Volt
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[648] = {"648", "", "<item does not exist>"}, --
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[649] = {"649", "탱탱한 플럼", "방 안을 돌아다니며 대각선 방향으로 눈물 다발을 발사합니다."}, -- Frutiy Plum
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[650] = {"650", "플럼 피리", "사용 시 10초 동안 아군 Baby Plum 보스를 소환합니다."}, -- Plum Flute
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@@ -992,6 +992,64 @@ EID.descriptions[languageCode].horsepills={
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[9999] = {"", "황금 알약", "일반 알약에서 나오지 않는 알약 효과가 랜덤하게 발동됩니다.#사라지기 전까지 무제한으로 사용할 수 있습니다."}, -- Golden Pill
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}
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---------- Glitched Item Descriptions ----------
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EID.descriptions[languageCode].GlitchedItemText = {
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-- This will be appended to words to pluralize them, make it "" to not pluralize
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pluralize = "",
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-- Item Config info
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AddBlackHearts = "블랙하트 {1}",
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AddBombs = "폭탄 {1}",
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AddCoins = "동전 {1}",
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AddHearts = "빨간하트 {1}",
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AddKeys = "열쇠 {1}",
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AddMaxHearts = "최대체력 {1}",
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AddSoulHearts = "소울하트 {1}",
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-- Cache Flag names
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cacheFlagStart = "다음 수치가 변경될 수 있음: ",
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[0] = "공격력", "연사", "탄속", "사거리", "이동속도", "눈물효과", "눈물색깔", "비행", "공격 유형", "패밀리어", "행운", "캐릭터의 크기", "캐릭터의 색깔", "상자 내용물", [16] = "모든 능력치",
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-- Attribute triggers
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chain = "{{ColorCyan}}그 다음:{{ColorText}} ",
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active = "{{ColorCyan}}아이템 사용 시:#",
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pickup_collected = "{{ColorCyan}}픽업을 주울 시:#", --chance to?
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enemy_kill = "{{ColorCyan}}적을 죽일 시 확률적으로 발동:#",
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damage_taken = "{{ColorCyan}}캐릭터가 피격 시:#", --chance to?
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entity_spawned = "{{ColorCyan}}{T1}{{ColorText}}이/가 소환될 시:#",
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tear_fire = "{{ColorCyan}}눈물 발사 시 확률적으로 발동:#",
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enemy_hit = "{{ColorCyan}}적들이 피격 시 확률적으로 발동:#",
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room_clear = "{{ColorCyan}}방 클리어 시:#", --chance to?
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-- Attribute effects
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area_damage = "캐릭터 주변의 적에게 {1} 의 피해를 줍니다.",
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add_temporary_effect = "현재 방에서 {1} 아이템의 효과를 얻습니다.",
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convert_entities = "방 안의 {{ColorGray}}{1}{{ColorText}}을/를 {{ColorGray}}{2}{{ColorText}}(으)로 바꿉니다.",
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use_active_item = "{1}을/를 사용합니다.",
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spawn_entity = "{{ColorGray}}{1}{{ColorText}}을/를 소환합니다.",
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fart = "{1}의 크기만큼 방귀를 뀝니다.",
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-- Generic entity names not obtained from entities2.xml
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-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
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["4.-1"] = "설치한 폭탄",
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["5.0"] = "픽업",
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["5.10"] = "하트",
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["5.20"] = "동전",
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["5.30"] = "열쇠",
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["5.40"] = "폭탄(픽업)",
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["5.69"] = "자루",
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["5.70"] = "알약",
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["5.90"] = "배터리",
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["5.300"] = "카드",
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["9.-1"] = "적 탄환",
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["999.-1"] = "장애물",
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["1000.0"] = "효과",
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}
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---------- Misc, Text
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local repDiceEffects = {
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@@ -2,7 +2,7 @@
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----- Basic spanish descriptions -----
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---------------------------------------
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-- Last Sync with en_us: 12.26.2021
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-- Last Sync with en_us: 01.15.2022
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-- FORMAT: Item ID | Name| Description
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-- '#' = starts new line of text
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@@ -830,6 +830,37 @@ local repCards={
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}
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EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
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---------- Tarot Cloth Buffs ----------
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EID.descriptions[languageCode].tarotClothBuffs = {
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[2] = "También otorga el efecto de {{Collectible34}} El libro de Belial", -- I - The Magician
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[3] = "Un segundo pie atacará en cuanto el primero lo haga", -- II - The High Priestess
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[4] = "Duplica el aumento de estadísticas", -- III - The Empress
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[5] = "Si el jefe no ha sido derrotado, Recibes un {{SoulHeart}} Corazón de alma", -- IV - The Emperor
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[6] = "Genera 3 corazones de alma", -- V - The Hierophant
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[7] = "Genera 3 corazones rojos", -- VI - The Lovers
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[8] = "Duración duplicada", -- VII - The Chariot
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[9] = "Duplica la generación de recolectables", -- VIII - Justice
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[10] ="Evita que Codicia aparezca en las tiendas#Si ya se peleó contra Codicia, la tienda regresará a la normalidad", -- IX - The Hermit
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[11] = "Genera 2 máquinas tragaperras", -- X - Wheel of Fortune
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[12] = "Duplica el aumento de estadísticas, excepto el multiplicador de daño", -- XI - Strength
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[14] = "Inflinge 80 de daño", -- XIII - Death
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[15] = "Genera 2 Máquinas de donación de sangre", -- XIV - Temperance
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[16] = "Aumento de daño duplicado", -- XV - The Devil
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[17] = "Genera 12 bombas troll", -- XVI - The Tower
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[18] = "Si no se ha entrado a la sala del tesoro, esta tendrá 2 posibles opciones", -- XVII - The Stars
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[21] = "Genera 2 mendigos", -- XX - Judgement
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[56] = "Sueltas tanto los recolectables como los objetos, Incluyendo el Tapete de tarot", -- 0 - The Fool?
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[59] = "↑ Salud +3", -- III - The Empress?
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[61] = "Genera 3 corazones de hueso", -- V - The Hierophant?
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[62] = "Añade 2 corazones rotos y genera 2 objetos", -- VI - The Lovers?
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[64] = "Genera 4-14 cofres dorados", -- VIII - Justice?
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[70] = "Consumes 10 píldoras", -- XIV - Temperance?
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[72] = "Generas 14 agrupaciones de rocas", -- XVI - The Tower?
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[73] = "Retira 2 objetos y genera otros 4", -- XVII - The Stars?
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[76] = "Generan 4 máquinas de reabastecimiento", -- XX - Judgement?
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}
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---------- Pills ----------
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local repPills={
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@@ -900,7 +931,61 @@ EID.descriptions[languageCode].horsepills={
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[9999] = {"", "Píldora dorada", "Efecto de píldora de caballo aleatorio#Se destruye tras unos cuantos usos"}, -- Píldora dorada
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}
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---------- Glitched Items Descriptions ----------
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-- This will be appended to words to pluralize them, make it "" to not pluralize
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pluralize = "s",
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EID.descriptions[languageCode].GlitchedItemText = {
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-- Item Config info
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AddBlackHearts = "{1} Corazón/zones negro/s",
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AddBombs = "{1} Bomba/s",
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AddCoins = "{1} Moneda/s",
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AddHearts = "Cura {1} Corazón/es rojo/s",
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AddKeys = "{1} Llave/s",
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AddMaxHearts = "{1} Contendor/es de Corazón",
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AddSoulHearts = "{1} Corazón/zones de alma",
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-- Cache Flag names
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cacheFlagStart = "Puede afectar ",
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[0] = "Daño", "Lágrimas", "Vel. de tiro", "Alcance", "Velocidad", "Efectos de lágrima", "Color de lágrima", "Vuelo", "Tipo de ataque", "Familiares", "Suerte", "Tamaño", "Color", "Contenido de cofres", [16] = "Todas las estadísticas",
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-- Attribute triggers
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chain = "Que: ",
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active = "Al usarse:#",
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pickup_collected = "Al tomar un recolectable:#", --chance to?
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enemy_kill = "Al matar, Posibilidad de:#",
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damage_taken = "Al recibir daño:#", --chance to?
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entity_spawned = "Cuando un {{ColorGray}}{T1}{{ColorText}} Se genera:#",
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tear_fire = "Al disparar una lágrima, posibilidad de:#",
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enemy_hit = "Al golpear un enemigo, posibilidad de:#",
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room_clear = "Al limpiar una sala:#", --chance to?
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-- Attribute effects
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area_damage = "Hace {1} de daño en el área",
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add_temporary_effect = "Gana {1} Durante la sala",
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convert_entities = "Convierte todos los {{ColorGray}}{1}{{ColorText}} de la sala en {{ColorGray}}{2}{{ColorText}}",
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use_active_item = "Usa {1}",
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spawn_entity = "Genera un {{ColorGray}}{1}{{ColorText}}",
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fart = "Suelta un pedo de tamaño {1}",
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-- Generic entity names not obtained from entities2.xml
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-- This could also be a place to localize entity names; this table is read from before EID.XMLEntityNames
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["4.-1"] = "lit Bomb",
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["5.0"] = "pickup",
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["5.10"] = "Heart",
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["5.20"] = "Coin",
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["5.30"] = "Key",
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["5.40"] = "Bomb pickup",
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["5.69"] = "Grab Bag",
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["5.70"] = "Pill",
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["5.90"] = "Battery",
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["5.300"] = "Card",
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["9.-1"] = "enemy projectile",
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["999.-1"] = "grid object",
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["1000.0"] = "effect",
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}
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---------- Misc. Text ----------
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EID.descriptions[languageCode].CraftingBagContent = "Bolsa:"
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EID.descriptions[languageCode].CraftingRoomContent = "Sala:"
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EID.descriptions[languageCode].CraftingFloorContent = "Piso:"
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@@ -908,7 +993,7 @@ EID.descriptions[languageCode].CraftingFloorContent = "Piso:"
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EID.descriptions[languageCode].CraftingBagQuality = "Calidad:"
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EID.descriptions[languageCode].CraftingBestQuality = "Mejor Calidad:"
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EID.descriptions[languageCode].CraftingHideKey = "Oculto:"
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EID.descriptions[languageCode].CraftingHideKey = "Ocultar:"
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EID.descriptions[languageCode].CraftingPreviewKey = "Prevista:"
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EID.descriptions[languageCode].CraftingPreviewBackup = "!!! Si este objeto está bloqueado, se convertirá en"
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@@ -933,4 +1018,10 @@ EID.descriptions[languageCode].FlipItemToggleInfo = "(Mantén presionado {{Butto
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EID.descriptions[languageCode].FalsePHDHeart = "Genera {{BlackHeart}} 1 corazón negro"
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EID.descriptions[languageCode].FalsePHDDamage = "{{Damage}} Daño +0.6"
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EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} Daño +1.2"
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EID.descriptions[languageCode].FalsePHDHorseDamage = "{{Damage}} Daño +1.2"
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EID.descriptions[languageCode].MCM = {
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DemoObjectName = "Nombre de objeto demostrativo",
|
||||
DemoObjectTransformation = "Transformación demostrativa",
|
||||
DemoObjectText = "Este texto está en español#¡Una larga y genial descripción para demostrar los saltos de línea causados por la anchura de texto de EID!#\1 Esta linea también es genial#Esta linea te ama {{Heart}}",
|
||||
}
|
||||
@@ -301,6 +301,49 @@ EID.InlineIcons = {
|
||||
["AngelChanceAB"] = {"Stats", 18, 16, 16, 7, 6},
|
||||
["DevilChanceAB"] = {"Stats", 19, 16, 16, 7, 6},
|
||||
["TearsizeAB"] = {"Stats", 20, 16, 16, 7, 6},
|
||||
|
||||
-- Player Icons for Birthright
|
||||
["Player0"] = {"Players", 0, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player1"] = {"Players", 1, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player2"] = {"Players", 2, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player3"] = {"Players", 3, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player4"] = {"Players", 4, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player5"] = {"Players", 5, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player6"] = {"Players", 6, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player7"] = {"Players", 7, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player8"] = {"Players", 8, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player9"] = {"Players", 9, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player10"] = {"Players", 10, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player11"] = {"Players", 11, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player12"] = {"Players", 12, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player13"] = {"Players", 13, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player14"] = {"Players", 14, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player15"] = {"Players", 15, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player16"] = {"Players", 16, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player17"] = {"Players", 17, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player18"] = {"Players", 18, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player19"] = {"Players", 19, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player20"] = {"Players", 20, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player21"] = {"Players", 21, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player22"] = {"Players", 22, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player23"] = {"Players", 23, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player24"] = {"Players", 24, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player25"] = {"Players", 25, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player26"] = {"Players", 26, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player27"] = {"Players", 27, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player28"] = {"Players", 28, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player29"] = {"Players", 29, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player30"] = {"Players", 30, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player31"] = {"Players", 31, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player32"] = {"Players", 32, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player33"] = {"Players", 33, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player34"] = {"Players", 34, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player35"] = {"Players", 35, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player36"] = {"Players", 36, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player37"] = {"Players", 37, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player38"] = {"Players", 38, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player39"] = {"Players", 39, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
["Player40"] = {"Players", 40, 12, 12, -1, 1, EID.PlayerSprite},
|
||||
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ local game = Game()
|
||||
local birthrightDesc = EID:getDescriptionEntry("birthright", playerID+1)
|
||||
if birthrightDesc ~=nil then
|
||||
local playerName = birthrightDesc[1] or player:GetName()
|
||||
EID:appendToDescription(descObj, "{{CustomTransformation}} {{ColorGray}}"..playerName.."{{CR}}#"..birthrightDesc[3].."#")
|
||||
EID:appendToDescription(descObj, (EID:getIcon("Player"..playerID) ~= EID.InlineIcons["ERROR"] and "{{Player"..playerID.."}}" or "{{CustomTransformation}}").." {{ColorGray}}"..playerName.."{{CR}}#"..birthrightDesc[3].."#")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -45,6 +45,9 @@ EID.CardPillSprite:Load("gfx/eid_cardspills.anm2", true)
|
||||
EID.ItemSprite = Sprite()
|
||||
EID.ItemSprite:Load("gfx/005.100_collectible.anm2", true)
|
||||
|
||||
EID.PlayerSprite = Sprite()
|
||||
EID.PlayerSprite:Load("gfx/eid_player_icons.anm2", true)
|
||||
|
||||
local ArrowSprite = Sprite()
|
||||
ArrowSprite:Load("gfx/eid_transform_icons.anm2", true)
|
||||
ArrowSprite:Play("Arrow", false)
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
<AnimatedActor>
|
||||
<Info CreatedBy="trtv" CreatedOn="2022-01-16 01:41:31" Version="8" Fps="30"/>
|
||||
<Content>
|
||||
<Spritesheets>
|
||||
<Spritesheet Path="eid_player_icons.png" Id="0"/>
|
||||
</Spritesheets>
|
||||
<Layers>
|
||||
<Layer Name="Main" Id="0" SpritesheetId="0"/>
|
||||
<Layer Name="Arrows" Id="1" SpritesheetId="0"/>
|
||||
</Layers>
|
||||
<Nulls/>
|
||||
<Events/>
|
||||
</Content>
|
||||
<Animations DefaultAnimation="Players">
|
||||
<Animation Name="Players" FrameNum="60" Loop="false">
|
||||
<RootAnimation>
|
||||
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</RootAnimation>
|
||||
<LayerAnimations>
|
||||
<LayerAnimation LayerId="0" Visible="true">
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="0" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="32" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="160" YCrop="0" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="0" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="32" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="160" YCrop="32" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="0" YCrop="64" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="32" YCrop="64" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="64" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="64" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="64" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="64" Width="32" Height="32" XScale="50" YScale="50" Delay="2" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="0" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="32" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="160" YCrop="128" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="0" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="32" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="160" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="0" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="32" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="96" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="160" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="128" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
<Frame XPosition="0" YPosition="0" XPivot="4" YPivot="6" XCrop="64" YCrop="192" Width="32" Height="32" XScale="50" YScale="50" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
|
||||
</LayerAnimation>
|
||||
</LayerAnimations>
|
||||
<NullAnimations/>
|
||||
<Triggers/>
|
||||
</Animation>
|
||||
</Animations>
|
||||
</AnimatedActor>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 11 KiB |
Reference in new issue
Block a user