track Pill Colors, not Pill Effects

This commit is contained in:
Buurazu authored and GitHub committed 2022-09-30 02:11:50 -04:00
1 parent 457cf82dfb
commit ca9fdb3e35
1 file changed
+17 -15
+17 -15
View File
@@ -37,6 +37,7 @@ EID.CollectedItems = {}
EID.IgnoredEntities = {}
EID.CurrentRoomGridEntities = {}
EID.UnidentifyablePillEffects = {} -- List of pilleffects that are always unidentifyable
EID.UsedPillColors = {} -- Colors of pills that have been eaten during this game
local pathsChecked = {}
local altPathItemChecked = {}
local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
@@ -1474,7 +1475,7 @@ local function onRender(t)
local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"]
if REPENTANCE and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor)
local wasUsed = EID:WasPillUsed(pillEffectID, player)
local wasUsed = EID:WasPillUsed(pillColor)
if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then
local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest)
@@ -1581,22 +1582,17 @@ if REPENTANCE then
end
function EID:OnUsePill(pillEffectID, player, useFlags)
if (REPENTANCE and player:GetPill(0) % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD) then return end
player = player or EID.player --AB+ doesn't receive player in callback arguments!
local playerID = EID:getPlayerID(player)
-- Dead Tainted Lazarus exceptions
local pillsTable = EID.PlayerItemInteractions[playerID].pills
if player:GetPlayerType() == 38 then
pillsTable = EID.PlayerItemInteractions[playerID].altPills or pillsTable
end
local effectID = tostring(pillEffectID+1)
if not pillsTable[effectID] then
pillsTable[effectID] = 0
end
pillsTable[effectID] = pillsTable[effectID] + 1
-- get the pill color by checking the player's pocket (not accurate for Temperance? and such, but useFlags will help us ignore those)
local pillColor = player:GetPill(0)
if pillColor == 0 then return end -- ignore if no pill found in pocket
EID:AddPickupToHistory("pill", pillEffectID+1, player, useFlags, pillColor) -- Echo Chamber tracking
-- for tracking used pills, ignore gold pills and noannouncer flag pills
-- (not using a bitmask, because Placebo is mimic+noannouncer, and we want to count those)
if REPENTANCE and (pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD or useFlags == UseFlag.USE_NOANNOUNCER) then return end
EID.UsedPillColors[tostring(pillColor)] = true
EID:AddPickupToHistory("pill", pillEffectID+1, player, useFlags)
end
EID:AddCallback(ModCallbacks.MC_USE_PILL, EID.OnUsePill)
@@ -1617,6 +1613,7 @@ if EID.MCMLoaded or REPENTANCE then
["AbsorbedItems"] = true,
["CollectedItems"] = true,
["PlayerItemInteractions"] = true,
["UsedPillColors"] = true,
}
--------------------------------
--------Handle Savadata---------
@@ -1648,6 +1645,10 @@ if EID.MCMLoaded or REPENTANCE then
-- check for the players' starting active items
CheckAllActiveItemProgress()
end
EID.UsedPillColors = {}
if isSave then
EID.UsedPillColors = savedEIDConfig["UsedPillColors"] or {}
end
if REPENTANCE then
EID.BoC.BagItems = {}
@@ -1735,6 +1736,7 @@ if EID.MCMLoaded or REPENTANCE then
end
EID.Config["CollectedItems"] = EID.CollectedItems
EID.Config["PlayerItemInteractions"] = EID.PlayerItemInteractions or {}
EID.Config["UsedPillColors"] = EID.UsedPillColors
EID.SaveData(EID, json.encode(EID.Config))
EID:hidePermanentText()