track Pill Colors, not Pill Effects
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457cf82dfb
commit
ca9fdb3e35
1 file changed
+17
-15
@@ -37,6 +37,7 @@ EID.CollectedItems = {}
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EID.IgnoredEntities = {}
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EID.CurrentRoomGridEntities = {}
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EID.UnidentifyablePillEffects = {} -- List of pilleffects that are always unidentifyable
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EID.UsedPillColors = {} -- Colors of pills that have been eaten during this game
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local pathsChecked = {}
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local altPathItemChecked = {}
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local alwaysUseLocalMode = false -- set to true after drawing a non-local mode description this frame
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@@ -1474,7 +1475,7 @@ local function onRender(t)
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local identified = pool:IsPillIdentified(pillColor) and not EID.Config["OnlyShowPillWhenUsedAtLeastOnce"]
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if REPENTANCE and pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD then identified = true end
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local pillEffectID = EID:getAdjustedSubtype(closest.Type, closest.Variant, pillColor)
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local wasUsed = EID:WasPillUsed(pillEffectID, player)
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local wasUsed = EID:WasPillUsed(pillColor)
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if (identified or wasUsed or EID.Config["ShowUnidentifiedPillDescriptions"]) and not EID.UnidentifyablePillEffects[pillEffectID] then
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local descEntry = EID:getDescriptionObj(closest.Type, closest.Variant, pillColor, closest)
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@@ -1581,22 +1582,17 @@ if REPENTANCE then
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end
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function EID:OnUsePill(pillEffectID, player, useFlags)
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if (REPENTANCE and player:GetPill(0) % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD) then return end
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player = player or EID.player --AB+ doesn't receive player in callback arguments!
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local playerID = EID:getPlayerID(player)
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-- Dead Tainted Lazarus exceptions
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local pillsTable = EID.PlayerItemInteractions[playerID].pills
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if player:GetPlayerType() == 38 then
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pillsTable = EID.PlayerItemInteractions[playerID].altPills or pillsTable
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end
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local effectID = tostring(pillEffectID+1)
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if not pillsTable[effectID] then
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pillsTable[effectID] = 0
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end
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pillsTable[effectID] = pillsTable[effectID] + 1
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-- get the pill color by checking the player's pocket (not accurate for Temperance? and such, but useFlags will help us ignore those)
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local pillColor = player:GetPill(0)
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if pillColor == 0 then return end -- ignore if no pill found in pocket
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EID:AddPickupToHistory("pill", pillEffectID+1, player, useFlags, pillColor) -- Echo Chamber tracking
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-- for tracking used pills, ignore gold pills and noannouncer flag pills
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-- (not using a bitmask, because Placebo is mimic+noannouncer, and we want to count those)
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if REPENTANCE and (pillColor % PillColor.PILL_GIANT_FLAG == PillColor.PILL_GOLD or useFlags == UseFlag.USE_NOANNOUNCER) then return end
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EID.UsedPillColors[tostring(pillColor)] = true
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EID:AddPickupToHistory("pill", pillEffectID+1, player, useFlags)
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end
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EID:AddCallback(ModCallbacks.MC_USE_PILL, EID.OnUsePill)
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@@ -1617,6 +1613,7 @@ if EID.MCMLoaded or REPENTANCE then
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["AbsorbedItems"] = true,
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["CollectedItems"] = true,
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["PlayerItemInteractions"] = true,
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["UsedPillColors"] = true,
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}
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--------------------------------
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--------Handle Savadata---------
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@@ -1648,6 +1645,10 @@ if EID.MCMLoaded or REPENTANCE then
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-- check for the players' starting active items
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CheckAllActiveItemProgress()
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end
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EID.UsedPillColors = {}
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if isSave then
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EID.UsedPillColors = savedEIDConfig["UsedPillColors"] or {}
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end
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if REPENTANCE then
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EID.BoC.BagItems = {}
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@@ -1735,6 +1736,7 @@ if EID.MCMLoaded or REPENTANCE then
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end
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EID.Config["CollectedItems"] = EID.CollectedItems
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EID.Config["PlayerItemInteractions"] = EID.PlayerItemInteractions or {}
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EID.Config["UsedPillColors"] = EID.UsedPillColors
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EID.SaveData(EID, json.encode(EID.Config))
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EID:hidePermanentText()
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