Merge the updated mod into eid

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Marcx committed 2022-01-14 13:41:27 +01:00
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----- Basic Chinese descriptions -----
---------------------------------------
-- FORMAT: Item ID | Name| Description
-- '#' = starts new line of text
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning
local languageCode = "zh"
-- init zh table
EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Chinese"
EID.descriptions[languageCode].fonts = {"default", "inverted", "borderless"} -- Fonts to be used with this languagepack -- this needs to be changed to allow for chinese characters
EID.descriptions[languageCode].collectibles={
{"1", "伤心洋葱", "射速上升"},
{"2", "内眼", "角色每次发射3颗眼泪"},
{"3", "弯勺者", "角色的眼泪获得追踪效果"},
{"4", "克里吉特的头", "眼泪变大#击退效果上升#伤害上升"},
{"5", "我的镜像", "角色的眼泪会飞回角色身边"},
{"6", "小号", "射程大幅下降#射速大幅上升"},
{"7", "殉道者之血", "伤害上升"},
{"8", "波比弟弟", "发射普通眼泪的跟班"},
{"9", "粪臭素", "苍蝇不再攻击角色"},
{"10", "苍蝇光环", "2个阻挡敌人眼泪的苍蝇环绕物"},
{"11", "1up!", "生命+1"},
{"12", "践踏套装", "魔法菇", "除射速和幸运外全属性上升"},
{"13", "病毒", "碰到角色的敌人会中毒"},
{"14", "狂暴针", "移速上升#射程上升"},
{"15", "心脏", "心之容器+1#回满红心"},
{"16", "生肝", "心之容器+2#回满红心"},
{"17", "骷髅钥匙", "钥匙+99"},
{"18", "一美元", "硬币+99"},
{"19", "砰!", "炸弹+10"},
{"20", "超凡升天", "角色获得飞行效果"},
{"21", "指南针", "显示特殊房间的位置"},
{"22", "午餐", "心之容器+1"},
{"23", "晚餐", "心之容器+1"},
{"24", "甜点", "心之容器+1"},
{"25", "早餐", "心之容器+1"},
{"26", "烂肉", "心之容器+1"},
{"27", "木勺", "移速上升"},
{"28", "皮带", "移速上升"},
{"29", "妈妈的内裤", "射程上升"},
{"30", "妈妈的高跟鞋", "射程上升"},
{"31", "妈妈的口红", "射程上升"},
{"32", "铁丝衣架", "射速上升"},
{"33", "书套装", "圣经", "使用后#获得飞行效果"},
{"34", "彼列之书", "使用后#在当前房间内伤害上升"},
{"35", "死灵书", "使用后#对所有敌人造成伤害"},
{"36", "大便", "使用后#生成1个大便","7"},
{"37", "炸弹先生", "使用后#放置1个大炸弹"},
{"38", "塔米猫的头", "使用后#发射10颗眼泪"},
{"39", "妈妈的胸罩", "使用后#房间中的所有敌人石化"},
{"40", "神风特攻队", "使用后#角色会爆炸#对附近的敌人造成伤害"},
{"41", "妈妈的卫生巾", "使用后#当前房间中的所有敌人恐惧"},
{"42", "鲍勃的烂脑袋", "使用后#丢出1颗炸弹"},
{"43", "暂无道具(43)"},
{"44", "传送器", "使用后#随机传送到1个房间"},
{"45", "美味的心", "使用后#红心+1"},
{"46", "幸运脚", "幸运上升"},
{"47", "博士的遥控器", "使用后#召唤1枚导弹"},
{"48", "丘比特之箭", "角色的眼泪获得穿透效果"},
{"49", "嗖-哒-呜", "使用后#发射1道激光柱"},
{"50", "史蒂文", "伤害上升"},
{"51", "五角星", "伤害上升"},
{"52", "婴儿博士", "角色的眼泪变为炸弹"},
{"53", "磁力", "角色会吸引所有基础掉落"},
{"54", "藏宝图", "显示除隐藏房和超级隐藏房以外的所有房间的位置"},
{"55", "妈妈的眼睛", "有概率向后额外发射眼泪"},
{"56", "柠檬事故", "使用后#生成1摊水迹#对敌人造成伤害"},
{"57", "遥远的仰慕", "1个距离角色很远的苍蝇环绕物"},
{"58", "影之书", "使用后#角色获得1个护盾#短时间内无敌"},
{"59", "暂无道具(59)"},
{"60", "梯子", "允许角色跨过1格宽的深渊"},
{"61", "暂无道具(61)"},
{"62", "吸血鬼的魔力", "消灭敌人会回复红心"},
{"63", "蓄电池", "主动道具获得额外的充能条"},
{"64", "Steam打折", "所有物品半价"},
{"65", "无政府主义者食谱", "使用后#生成6个即爆炸弹"},
{"66", "沙漏", "使用后#使房间中所有敌人减速"},
{"67", "玛姬妹妹", "发射普通眼泪的跟班"},
{"68", "科技", "角色会发射激光"},
{"69", "巧克力奶", "蓄力发射眼泪#蓄力越久伤害越高"},
{"70", "生长激素", "伤害上升#移速上升"},
{"71", "迷你蘑菇", "角色变小#移速上升#射程上升"},
{"72", "念珠", "魂心+3#获得圣经的概率提高"},
{"73", "肉块", "肉块环绕物#拾取多个会变强"},
{"74", "25美分", "硬币+25"},
{"75", "药学博士证书", "能够分辨药丸#坏药丸变为好药丸"},
{"76", "X光透视", "打开隐藏房和超级隐藏房的门"},
{"77", "我的小独角", "使用后#角色短暂性无敌#造成接触伤害"},
{"78", "启示录", "使用后#魂心+1#角色更容易遇到天启四骑士"},
{"79", "咒印", "魂心+1#伤害上升#移速上升"},
{"80", "契约", "魂心+2#伤害上升#射速上升"},
{"81", "死猫", "生命+9#心之容器变为1","1"},
{"82", "深渊领主", "获得飞行效果#移速上升"},
{"83", "钉子", "使用后#魂心+1#当前房间中伤害上升#移速下降"},
{"84", "再深入些", "使用后#生成1个通往下一层的活板门"},
{"85", "卡牌盒", "使用后#获得1个卡牌"},
{"86", "怪蛋的牙", "使用后#召唤怪蛋从天而降#对敌人(?)造成伤害"},
{"87", "洛基的角", "概率发射十字眼泪"},
{"88", "小胖", "向敌人冲撞的跟班"},
{"89", "蜘蛛之咬", "概率发射减速眼泪"},
{"90", "小石头", "伤害上升#射速上升#移速下降"},
{"91", "洞窟探险头盔", "显示周围特殊房间"},
{"92", "超级绷带", "心之容器+1#魂心+2"},
{"93", "游戏机", "使用后#变身吃豆人#吃掉敌人会回复红心"},
{"94", "硬币袋", "掉落硬币的跟班"},
{"95", "机器宝宝", "发射激光的跟班"},
{"96", "小查德", "掉落红心的跟班"},
{"97", "罪之书", "使用后#掉落掉落物"},
{"98", "圣髑", "掉落魂心的跟班"},
{"99", "小吉什", "发射减速眼泪的跟班"},
{"100", "小史蒂文", "发射追踪眼泪的跟班"},
{"101", "光环", "心之容器+1#伤害上升#射速上升#射程上升#移速上升"},
{"102", "妈妈的药瓶", "使用后#获得1个药丸"},
{"103", "普通感冒", "概率发射毒性眼泪"},
{"104", "寄生虫", "眼泪会分裂为2颗"},
{"105", "D6", "使用后#重置房间中的道具"},
{"106", "大爆弹先生", "炸弹的爆炸范围变大#爆炸伤害上升"},
{"107", "锯齿剪", "使用后#角色的身体变为跟班#头获得飞行效果"},
{"108", "圣饼", "所有伤害变为半颗心"},
{"109", "金钱就是力量", "硬币越多#伤害越高"},
{"110", "妈妈的隐形眼镜", "概率发射石化眼泪"},
{"111", "豆子", "使用后#角色放屁#让附近的敌人中毒"},
{"112", "守护天使", "阻挡眼泪的环绕物#能让环绕物的速度变快"},
{"113", "恶魔宝宝", "自动发射眼泪的跟班"},
{"114", "妈妈的刀", "角色发射1把能收回的刀"},
{"115", "通灵板", "幽灵眼泪"},
{"116", "9伏特", "使用主动道具后自动获得1格充能"},
{"117", "死鸟", "受伤出现自动追击敌人的跟班"},
{"118", "硫磺火", "蓄力发射血激光柱"},
{"119", "输血袋", "心之容器+1#红心+5#移速上升"},
{"120", "奇怪的蘑菇", "伤害下降#射速上升#移速上升"},
{"121", "奇怪的蘑菇", "心之容器+1(空)#伤害上升#射程上升#移速下降"},
{"122", "巴比伦大淫妇", "红心不大于半颗时#伤害上升#移速上升"},
{"123", "怪物手册", "使用后#当前房间中获得1个随机跟班"},
{"124", "死海古卷", "随机主动道具效果"},
{"125", "波比炸弹", "炸弹+5#炸弹获得追踪效果"},
{"126", "刀片", "使用后#受到1颗心的伤害#当前房间中伤害上升"},
{"127", "现在就忘了我", "使用后#重置当前层"},
{"128", "孤独一生", "半径较大的苍蝇环绕物"},
{"129", "一桶猪油", "心之容器+2(空)#红心+0.5#移速下降"},
{"130", "小马", "获得飞行效果#移速上升使用后#向前冲撞"},
{"131", "炸弹袋", "掉落炸弹的跟班"},
{"132", "煤块", "眼泪飞行越远#伤害越高"},
{"133", "嗝屁猫的爪子", "使用后#心之容器-1#魂心+3","1"},
{"134", "嗝屁猫的尾巴", "掉落箱子的概率上升","1"},
{"135", "献血袋", "使用后#受到半颗红心的伤害#掉落一些硬币"},
{"136", "最好的朋友", "使用后#放置1个吸引敌人的人偶#几秒后爆炸"},
{"137", "遥控起爆器", "炸弹+5使用后#引爆放置的炸弹"},
{"138", "圣伤", "心之容器+1#伤害上升"},
{"139", "妈妈的手提包", "可以携带2个饰品"},
{"140", "鲍勃的诅咒", "炸弹+5#炸弹会让敌人中毒"},
{"141", "盛装男孩", "硬币+7"},
{"142", "肩衣", "受伤后如果只有半颗心#则魂心+1"},
{"143", "速度针", "移速上升#弹速上升"},
{"144", "乞丐朋友", "将硬币转换为其他掉落物的跟班"},
{"145", "嗝屁猫的头", "使用后#生成蓝苍蝇","1"},
{"146", "祈祷卡", "使用后#永恒之心+1"},
{"147", "铁镐", "使用后#在当前房间中#角色可以摧毁障碍物"},
{"148", "害虫横行", "受到伤害时#生成蓝苍蝇"},
{"149", "吐根", "抛射爆炸眼泪"},
{"150", "严厉的爱", "概率发射牙齿#造成大量伤害"},
{"151", "加击", "击中敌人时#有概率生成蓝苍蝇"},
{"152", "科技2", "持续发射激光"},
{"153", "突变蜘蛛", "同时发射4颗眼泪"},
{"154", "化学蜕变", "左眼的眼泪伤害上升"},
{"155", "窥视者", "对角线移动的跟班"},
{"156", "修女服", "受伤时获得1格充能"},
{"157", "嗜血", "受到伤害时#当前层伤害上升"},
{"158", "水晶球", "使用后#显示本层除隐藏房和超级隐藏房的地图#随机掉落卡牌或魂心"},
{"159", "夜之魂", "获得飞行效果和幽灵眼泪"},
{"160", "裂天", "使用后#召唤圣光攻击敌人"},
{"161", "重生十字架", "死亡后复活变为???"},
{"162", "凯尔特十字架", "受伤后有概率获得护盾"},
{"163", "幽灵宝宝", "发射幽灵眼泪的跟班"},
{"164", "蓝蜡烛", "使用后#发射1个火堆#一段时间后消失"},
{"165", "九尾鞭", "伤害上升#弹速上升"},
{"166", "D20", "使用后#重置当前房间中的掉落物"},
{"167", "丑角宝宝", "发射分叉眼泪的跟班"},
{"168", "史诗婴儿", "角色控制光标#召唤导弹轰击指定地点"},
{"169", "独眼巨人", "发射巨大的眼泪"},
{"170", "长腿蜘蛛", "自动踩踏敌人的跟班"},
{"171", "蜘蛛屁股", "使用后#对房间中的所有敌人造成少量伤害#并使它们减速"},
{"172", "献祭匕首", "高伤害的环绕物"},
{"173", "主教冠", "红心变为魂心概率上升"},
{"174", "彩虹宝宝", "发射随机特效眼泪的跟班"},
{"175", "爸爸的钥匙", "使用后#打开所有的门"},
{"176", "干细胞", "心之容器+1#弹速上升"},
{"177", "便携式赌博机", "使用后#花费1枚硬币进行赌博"},
{"178", "圣水", "受伤后留下水迹的跟班"},
{"179", "宿命", "永恒之心+1#获得飞行效果"},
{"180", "黑豆", "受伤时会放毒屁"},
{"181", "白马", "获得飞行效果#移速上升使用后#向前冲锋#召唤圣光"},
{"182", "圣心", "获得追踪效果#心之容器+1#回满红心#伤害上升#射程上升#射速下降#弹速下降"},
{"183", "牙签", "射速上升#弹速上升"},
{"184", "圣杯", "心之容器+1#获得飞行效果"},
{"185", "死鸽", "获得飞行效果和幽灵眼泪"},
{"186", "血之权力", "使用后#受到1颗心的伤害#对房间中的所有敌人造成大量伤害"},
{"187", "嗝屁猫的毛球", "用惯性甩动的跟班","1"},
{"188", "亚伯", "位置相反的跟班"},
{"189", "超级食肉男孩脑残粉", "心之容器+1#回满红心#伤害上升#射速上升#移速上升#射程上升"},
{"190", "烟火盛宴", "炸弹+99"},
{"191", "3美元", "随机眼泪特效"},
{"192", "傻瓜心灵感应教程", "使用后#当前房间中获得追踪效果"},
{"193", "肉!", "心之容器+1#伤害上升"},
{"194", "8号球", "掉落1个卡牌#弹速上升"},
{"195", "妈妈的零钱包", "掉落4个药丸"},
{"196", "压榨物", "掉落2颗魂心#射速上升"},
{"197", "耶稣果汁", "伤害上升#射程上升"},
{"198", "盒子", "掉落心、硬币、炸弹、钥匙、卡牌、药丸、饰品各1个"},
{"199", "妈妈的钥匙", "钥匙+2#箱子开出的东西增多"},
{"200", "妈妈的眼影", "概率发射魅惑眼泪"},
{"201", "铁块", "概率发射眩晕眼泪#伤害上升"},
{"202", "点金术", "碰到角色的敌人被金化"},
{"203", "捆绑包", "掉落物双倍"},
{"204", "挎包", "受伤时概率掉落随机掉落物"},
{"205", "插头", "无充能时用2颗红心充满主动道具"},
{"206", "断头台", "头变为环绕物#伤害上升#射速上升"},
{"207", "绷带球", "阻挡眼泪的环绕物#拾取多个会变强"},
{"208", "冠军腰带", "精英敌人增加#伤害上升"},
{"209", "大便炸弹", "炸弹爆炸后会使所有敌人混乱","7"},
{"210", "狸猫树叶", "连续1秒不操作则会无敌"},
{"211", "蜘蛛宝宝", "受伤时生成蓝蜘蛛"},
{"212", "嗝屁猫的项圈", "死亡后50%概率复活","1"},
{"213", "遗失的隐形眼镜", "眼泪可以阻挡敌人的眼泪#弹速下降"},
{"214", "贫血", "受到伤害时会留下血迹#射程上升"},
{"215", "山羊头", "必定开启恶魔房"},
{"216", "仪式法袍", "黑心+3#伤害上升"},
{"217", "妈妈的假发", "红心+1#发射眼泪时会生成蓝蜘蛛"},
{"218", "胎盘", "心之容器+1#红心会随时间缓慢增加"},
{"219", "旧绷带", "心之容器+1(空)#受伤时有概率掉落红心"},
{"220", "伤心炸弹", "炸弹+5#炸弹爆炸后#向外发射10颗眼泪"},
{"221", "橡胶胶水", "眼泪会弹跳"},
{"222", "反重力", "眼泪会悬停一会儿再发射#射速上升"},
{"223", "纵火狂", "炸弹+5#受到爆炸伤害改为回复红心"},
{"224", "克里吉特的身体", "眼泪击中物体时会分裂成4颗#射程下降#射速上升"},
{"225", "瘸子", "受伤时有概率掉落魂心#敌人死亡时有概率掉落红心"},
{"226", "黑莲花", "心之容器+1#魂心+1#黑心+1"},
{"227", "小猪存钱罐", "硬币+3#受伤时会掉落硬币"},
{"228", "妈妈的香水", "概率发射恐惧眼泪"},
{"229", "怪蛋的肺", "蓄力抛射大量眼泪"},
{"230", "亚巴顿", "心之容器-12#黑心+6#概率发射恐惧眼泪#伤害上升#移速上升"},
{"231", "沥青球", "概率发射减速眼泪#角色会留下减速的沥青"},
{"232", "秒表", "移速上升#受伤后大幅减速所有敌人"},
{"233", "小小星球", "眼泪会环绕角色#射程上升"},
{"234", "害虫横行2", "角色消灭敌人时会生成蓝蜘蛛"},
{"235", "暂无道具(235)"},
{"236", "大肠杆菌", "碰到角色的怪物会变为大便","7"},
{"237", "死之触", "获得穿透效果#伤害上升#射速下降"},
{"238", "钥匙碎片1", "收集2个钥匙碎片可以挑战超级撒旦#天使房转换率上升"},
{"239", "钥匙碎片2", "收集2个钥匙碎片可以挑战超级撒旦#天使房转换率上升"},
{"240", "试验性疗法", "属性随机上升下降"},
{"241", "地狱契约", "清理房间会掉落双倍的掉落物"},
{"242", "臭名昭著", "角色有概率抵挡敌人的眼泪"},
{"243", "三位一体盾", "抵挡眼泪的盾牌"},
{"244", "科技.5", "额外发射随机特效激光"},
{"245", "20/20", "同时发射2颗眼泪"},
{"246", "蓝地图", "显示隐藏房和超级隐藏房"},
{"247", "永远的好朋友!", "跟班变得更强"},
{"248", "虫群之心", "蓝苍蝇和蓝蜘蛛变得更强"},
{"249", "选择", "首领房道具2选1"},
{"250", "炸弹买一送一", "掉落的炸弹变为双倍"},
{"251", "新手卡组", "掉落1个卡牌#可以携带2个卡牌#药丸变为卡牌"},
{"252", "药丸袋", "卡牌转换为药丸#能够携带2个药丸"},
{"253", "魔法疤痕", "心之容器+1#幸运上升"},
{"254", "血块", "左眼眼泪伤害上升#射程上升"},
{"255", "螺丝钉", "射速上升#弹速上升"},
{"256", "燃烧炸弹", "炸弹+5#炸弹爆炸后会留下火焰"},
{"257", "火之意志", "发射燃烧眼泪#点燃敌人并概率爆炸"},
{"258", "编号丢失", "每层会重置角色的道具"},
{"259", "暗物质", "概率发射恐惧眼泪#伤害上升"},
{"260", "黑蜡烛", "黑心+1#解除所有诅咒"},
{"261", "眼球突出", "眼泪的伤害会慢慢变小#伤害上升"},
{"262", "遗失书页2", "黑心+1#受伤时如果只有1颗心#则对所有敌人造成伤害"},
{"263", "暂无道具(263)"},
{"264", "聪明蝇", "阻挡眼泪的环绕物#受伤后会自动追踪敌人"},
{"265", "干宝宝", "阻挡眼泪的跟班#阻挡眼泪时概率对所有敌人造成伤害"},
{"266", "潮湿的袋子", "分泌黏液并生成蓝蜘蛛的跟班"},
{"267", "机器宝宝2.0", "用射击键控制的自动发射激光的跟班"},
{"268", "腐烂宝宝", "生成蓝苍蝇的跟班"},
{"269", "无头宝宝", "流血的跟班"},
{"270", "水蛭", "自动追踪敌人的跟班#消灭敌人会回复红心"},
{"271", "神秘袋子", "掉落随机掉落物的跟班"},
{"272", "美丽蝇", "在房间中弹跳的会爆炸的跟班"},
{"273", "鲍勃的脑子", "射击键发射的会爆炸的跟班"},
{"274", "基友蝇", "受伤时生成环绕角色的苍蝇"},
{"275", "小硫磺火", "蓄力发射血激光柱的跟班"},
{"276", "以撒的心脏", "代替角色受伤的跟班"},
{"277", "小幽灵", "使敌人恐惧的跟班"},
{"278", "黑暗乞丐", "将红心转换为魂心的跟班"},
{"279", "大风扇", "阻挡眼泪的跟班"},
{"280", "长腿茜茜", "生成蓝蜘蛛的跟班"},
{"281", "出气筒", "吸引敌人仇恨的跟班"},
{"282", "如何跳跃", "使用后#向前跳跃"},
{"283", "D100", "使用后#重置角色的所有道具#重置房间中的所有道具和掉落物"},
{"284", "D4", "使用后#重置角色的所有道具"},
{"285", "D10", "使用后#重置所有敌人"},
{"286", "白卡", "使用后#触发当前卡牌的效果"},
{"287", "神秘之书", "使用后#在当前楼层中随机获得指南针、藏宝图或蓝地图中1个的效果"},
{"288", "蜘蛛盒", "使用后#生成蓝蜘蛛"},
{"289", "红蜡烛", "使用后#发射1个火堆"},
{"290", "空罐子", "可以储存红心使用后#将储存的红心倒出"},
{"291", "冲洗!", "使用后#将所有敌人变成大便","7"},
{"292", "撒旦圣经", "使用后#黑心+1"},
{"293", "坎卜斯的头", "使用后#发射十字血激光柱"},
{"294", "棉豆", "使用后#角色会放屁"},
{"295", "魔法手指", "使用后#硬币-1#对所有敌人造成伤害"},
{"296", "转换器", "使用后#魂心-2#心之容器+1"},
{"297", "潘多拉的盒子", "使用后#根据当前层数获得不同的效果"},
{"298", "独角兽的断角", "使用后#短时间无敌"},
{"299", "金牛座", "进入房间时移速会慢慢上升#到最大值时会无敌#移速下降"},
{"300", "白羊座", "角色具有冲撞伤害#移速上升"},
{"301", "巨蟹座", "魂心+3#受伤后当前房间中的伤害变为半颗心"},
{"302", "践踏套装", "狮子座", "能够摧毁障碍物"},
{"303", "室女座", "受伤后概率获得护盾#坏药丸变为好药丸"},
{"304", "天秤座", "硬币+6#炸弹+6#钥匙+6#平衡所有属性"},
{"305", "天蝎座", "发射毒性眼泪"},
{"306", "人马座", "获得穿透效果#移速上升"},
{"307", "摩羯座", "心之容器+1#硬币+1#炸弹+1#钥匙+1#伤害上升#移速上升#射程上升#射速上升"},
{"308", "宝瓶座", "角色移动会留下水迹"},
{"309", "双鱼座", "眼泪击退效果上升#射速上升"},
{"310", "夏娃的睫毛膏", "伤害大幅上升#射速大幅下降#弹速下降"},
{"311", "犹大之影", "死亡后变为黑犹大"},
{"312", "玛姬的蝴蝶结", "心之容器+1#红心治疗量翻倍"},
{"313", "神圣斗篷", "每个房间抵挡1次伤害"},
{"314", "雷霆大腿", "心之容器+1#可以摧毁障碍物#移速下降"},
{"315", "奇异吸子", "眼泪会吸引敌人和掉落物"},
{"316", "诅咒之眼", "蓄力发射最多4颗眼泪"},
{"317", "神秘液体", "眼泪落地或击中时生成水迹"},
{"318", "双子座", "自动追踪敌人的连体婴儿跟班"},
{"319", "该隐的另一只眼睛", "漂浮着的发射眼泪的跟班"},
{"320", "???唯一的朋友", "射击键控制的跟班"},
{"321", "参孙的脚镣", "可以摧毁障碍物并阻挡眼泪的跟班"},
{"322", "蒙戈宝宝", "发射其他跟班眼泪的跟班"},
{"323", "以撒的眼泪", "使用后#发射8向眼泪"},
{"324", "未定义", "使用后#传送到宝箱房、隐藏房、超级隐藏房或错误房"},
{"325", "剪刀", "使用后#将头留在原地变为跟班"},
{"326", "生命的气息", "使用后#当充能为0时获得无敌#但每过一会儿会受到伤害"},
{"327", "全家福", "受伤后如果只有半颗红心#则获得护盾"},
{"328", "底片", "受伤后如果只有半颗红心#则对所有敌人造成伤害"},
{"329", "鲁多维科科技", "用射击键控制的悬浮眼泪"},
{"330", "豆奶", "伤害大幅下降#射速大幅上升"},
{"331", "神性", "眼泪具有伤害光环"},
{"332", "拉撒路的破布", "死亡后变为复活的拉撒路"},
{"333", "思想", "显示所有地图"},
{"334", "肉体", "心之容器+3"},
{"335", "灵魂", "魂心+2#眼泪和敌人会被角色弹开"},
{"336", "烂洋葱", "获得穿透和幽灵效果#射程下降#弹速下降"},
{"337", "坏表", "进入房间时#所有敌人概率减速或加速"},
{"338", "回旋镖", "使用后#丢出回旋镖#石化敌人#并拾取掉落物"},
{"339", "安全别针", "黑心+1#射程上升#弹速上升"},
{"340", "咖啡因药丸", "掉落1个药丸#体型减小#移速上升"},
{"341", "撕碎的照片", "射速上升#弹速上升"},
{"342", "蓝蘑菇", "心之容器+1#射速上升#弹速上升"},
{"343", "弹簧锁钥匙", "魂心+1#掉落2个钥匙#幸运上升"},
{"344", "纸板火柴", "黑心+1#掉落3个炸弹"},
{"345", "合成油", "伤害上升#射程上升"},
{"346", "零食", "心之容器+1"},
{"347", "复视", "使用后#复制房间中的所有物品"},
{"348", "安慰剂", "使用后#触发当前药丸的效果"},
{"349", "木制硬币", "使用后#概率掉落1枚硬币"},
{"350", "毒性冲击", "每当角色进入1个有敌人的房间时#会释放毒雾#对房间中的所有敌人造成大量伤害"},
{"351", "巨豆", "使用后#石化所有敌人#对附近的敌人造成伤害"},
{"352", "玻璃大炮", "使用后#发射巨大眼泪#心变为半颗"},
{"353", "炸弹人", "炸弹+5#十字炸弹"},
{"354", "琥珀玉米花", "心之容器+1#饰品+1"},
{"355", "妈妈的珍珠项链", "射程上升#幸运上升"},
{"356", "车载电池", "主动道具会触发双倍效果"},
{"357", "朋友盒", "使用后#在当前房间中复制所有跟班"},
{"358", "巫师帽", "角色的2个眼睛同时发射眼泪# 角色的眼泪向斜45º方向飞出#眼泪可以飞跃障碍物"},
{"359", "8寸钉", "眼泪击退效果上升#伤害上升"},
{"360", "夜魔", "发射与角色相同眼泪的跟班"},
{"361", "命运的报偿", "发射与角色相同眼泪特效和伤害的眼泪的跟班"},
{"362", "小宝箱", "掉落掉落物的跟班"},
{"363", "誓约守护者", "掉落永恒之心的环绕物"},
{"364", "朋友区", "缓慢旋转的环绕物"},
{"365", "迷路苍蝇", "沿墙前进的跟班"},
{"366", "分裂炸弹", "炸弹+5#炸弹爆炸后会分裂出小炸弹"},
{"367", "黏黏炸弹", "炸弹+5#炸弹消灭敌人会生成蓝蜘蛛"},
{"368", "溢泪", "保持同一个方向发射眼泪会增加射速"},
{"369", "连续统", "眼泪可以穿过墙壁从另一边射出"},
{"370", "玩偶先生", "掉落3颗心#射速上升#射程上升"},
{"371", "塔之诅咒", "受伤时生成6个即爆炸弹"},
{"372", "充电宝宝", "给予充能的跟班"},
{"373", "神枪手", "连续命中敌人会增加伤害"},
{"374", "圣光", "概率发射圣光眼泪"},
{"375", "寄生帽", "免疫爆炸#概率阻挡敌人的眼泪"},
{"376", "补货", "每当角色购买了1个物品后#刷新出1个新的物品"},
{"377", "炸裂蛛巢", "蜘蛛不再攻击角色"},
{"378", "大号", "按住射击键3秒会生成大便炸弹"},
{"379", "双瞳", "眼泪变宽#更容易命中敌人"},
{"380", "买路财", "硬币+5#用硬币代替钥匙开门"},
{"381", "伊甸的祝福", "在你的下一局游戏开始时#随机获得1个道具射速上升"},
{"382", "友好球", "使用后#丢出友好球捕捉怪物或将捕捉的怪物放出"},
{"383", "眼泪起爆器", "使用后#角色在空中的所有眼泪分裂成6颗"},
{"384", "小加迪", "蓄力冲撞的跟班"},
{"385", "笨笨", "拾取硬币变强的随从"},
{"386", "D12", "使用后#重置房间中的所有岩石"},
{"387", "香炉", "给予角色1个圆形光环#使光环内的所有敌人与敌人的眼泪减速"},
{"388", "钥匙乞丐", "将钥匙变为箱子的跟班"},
{"389", "符文袋", "掉落符文的跟班"},
{"390", "炽天使", "发射圣心眼泪的跟班"},
{"391", "背叛", "受伤后魅惑所有敌人"},
{"392", "黄道带", "每层获得1个十二星座的效果"},
{"393", "蛇蝎之吻", "发射毒性眼泪#碰到角色的敌人中毒"},
{"394", "标记", "角色控制1个光标#自动向光标处发射眼泪"},
{"395", "科技X", "蓄力发射激光环"},
{"396", "心室手术刀", "使用后#生成1个黄色或蓝色的传送门#角色可以在传送门间传送"},
{"397", "牵引光束", "角色控制1道光束#角色发射的所有眼泪都会被控制在光束之中"},
{"398", "上帝果实", "概率发射缩小眼泪#缩小的怪物可以被角色踩死"},
{"399", "虚空大嘴", "蓄力生成血激光环围绕着角色"},
{"400", "命运之枪", "角色控制1把长枪"},
{"401", "爆炸物", "概率发射黏性炸弹"},
{"402", "混沌", "打乱道具池"},
{"403", "蜘蛛模组", "显示敌人血量的跟班"},
{"404", "放屁宝宝", "阻挡眼泪会放屁的跟班"},
{"405", "恶性漏洞", "给敌人附加随机状态的跟班"},
{"406", "D8", "使用后#重置属性"},
{"407", "纯粹", "获得属性加成光环#1种属性对应1种颜色"},
{"408", "祭典之刃", "受伤时生成血激光环"},
{"409", "空容器", "没有红心时获得飞行效果和随机护盾"},
{"410", "邪恶之眼", "概率发射眼睛#眼睛会和角色一起发射眼泪"},
{"411", "欲望之血", "消灭敌人会在当前房间中增加伤害"},
{"412", "恶魔受胎", "受伤一定次数会获得恶魔跟班"},
{"413", "圣灵受胎", "拾取一定次数的心会获得天使跟班"},
{"414", "更多选择", "宝箱房的道具2选1"},
{"415", "光之冠", "魂心+2#满红心时发射钻石眼泪"},
{"416", "深口袋", "可以携带2个卡牌或药丸"},
{"417", "魅魔", "具有伤害加成光环的跟班"},
{"418", "水果蛋糕", "每颗眼泪都具有随机特效"},
{"419", "传送器2.0", "使用后#随机传送到1个未进入过的房间"},
{"420", "黑色粉末", "角色会留下黑色粉末#粉末围成圈会形成魔法阵#对敌人造成伤害"},
{"421", "腰豆", "使用后#魅惑附近的敌人"},
{"422", "发光的沙漏", "使用后#将时间倒转到上一个房间"},
{"423", "保护之环", "概率弹回追踪眼泪的光环"},
{"424", "麻袋头", "掉落物有概率变为福袋"},
{"425", "手电筒", "控制1个手电筒#被手电筒照射到的敌人和敌人的眼泪会减速"},
{"426", "痴迷粉丝", "模仿角色轨迹的跟班"},
{"427", "矿工", "使用后#放置1个可移动的TNT"},
{"428", "睡衣", "魂心+4#回满红心"},
{"429", "店主的头", "发射硬币眼泪#击中敌人概率掉落硬币"},
{"430", "老爹苍蝇", "模仿角色轨迹的发射眼泪的跟班"},
{"431", "多维宝宝", "模仿角色轨迹的复制眼泪的跟班"},
{"432", "闪光炸弹", "炸弹+5#炸弹爆炸后概率掉落掉落物"},
{"433", "我的影子", "受伤后会生成1只黑色的蛆为你作战"},
{"434", "苍蝇罐头", "消灭敌人会变为蓝苍蝇储存在罐子中使用后#将蓝苍蝇释放出来"},
{"435", "小洛基", "发射4向眼泪的跟班"},
{"436", "牛奶!", "受伤后#在当前房间中射速上升"},
{"437", "D7", "使用后#重置房间#角色可以再次清理该房间"},
{"438", "奶嘴", "魂心+1#射速上升"},
{"439", "妈妈的盒子", "饰品效果翻倍#幸运上升使用后#随机掉落1个饰品"},
{"440", "肾结石", "每隔一段时间会蓄力发射肾结石"},
{"441", "超级吐息", "使用后#喷射巨大的血激光柱#持续15秒"},
{"442", "黑暗王子的王冠", "角色有1颗红心时#射程上升#射速上升#弹速上升"},
{"443", "苹果!", "概率发射刀片#射速上升"},
{"444", "铅笔", "每发射15颗眼泪#则抛射大量眼泪"},
{"445", "狗的牙齿", "探测隐藏房、超级隐藏房和暗门#伤害上升#移速上升"},
{"446", "死牙", "发射眼泪时会生成毒雾"},
{"447", "徘徊豆", "发射眼泪有概率发射毒雾"},
{"448", "玻璃碎片", "受伤时概率掉落红心#射程上升并留下血迹"},
{"449", "金属板", "魂心+1#眼泪击中角色时概率弹回1个眩晕眼泪"},
{"450", "贪婪的眼睛", "每发射20颗眼泪#便会消耗硬币发射硬币眼泪"},
{"451", "塔罗牌桌布", "掉落1个卡牌#卡牌的效果翻倍"},
{"452", "静脉曲张", "受伤时发射10颗眼泪"},
{"453", "复杂性骨折", "发射会分裂的骨头#射程上升"},
{"454", "多指畸形", "掉落1个卡牌/药丸#可以携带2个卡牌/药丸"},
{"455", "爸爸丢失的硬币", "幸运币+1#射程上升"},
{"456", "发霉的面包", "心之容器+1"},
{"457", "笨蛋", "魂心+1#概率阻挡伤害"},
{"458", "肚脐", "饰品+1#可以携带2个饰品"},
{"459", "鼻窦炎", "概率发射黏在敌人身上的鼻屎"},
{"460", "青光眼", "概率发射致盲眼泪"},
{"461", "拟寄生物", "概率发射会生成蓝蜘蛛或蓝苍蝇的虫卵"},
{"462", "彼列之眼", "获得穿透效果#眼泪穿透1个敌人后会获得追踪效果且伤害翻倍"},
{"463", "硫酸", "发射硫酸眼泪#摧毁障碍物"},
{"464", "平衡标志", "魂心+2#精英敌人会掉落角色缺少的掉落物"},
{"465", "模拟摇杆", "角色可以沿对角线发射眼泪#射速上升"},
{"466", "传染病", "每个房间中第1个死亡的敌人会释放毒雾#让其他敌人中毒#中毒的敌人死亡后也会释放毒雾"},
{"467", "手指!", "发射隐形激光的跟班"},
{"468", "阴影", "跟随角色的跟班"},
{"469", "抑郁症", "留下水迹的跟班"},
{"470", "小Hush", "漂浮的跟班#按射击键停止移动"},
{"471", "小怪蛋", "蓄力抛射眼泪的跟班"},
{"472", "国王宝宝", "聚集跟班的跟班"},
{"473", "大胖", "缓慢冲撞的跟班"},
{"474", "扁桃体", "获得1个扁导体随从#跟随角色并会抵挡敌人的子弹"},
{"475", "C计划", "使用后#消灭所有敌人#3秒后消灭角色"},
{"476", "D1", "使用后#随机复制1个掉落物"},
{"477", "虚空", "使用后#吞噬房间中的所有道具#被动道具变为属性加成#主动道具的效果被加入虚空"},
{"478", "暂停", "使用后#冻结所有敌人#直到玩家按下射击键"},
{"479", "熔炉", "使用后#将饰品变为被动道具"},
{"480", "堆肥", "使用后#将房间中的掉落物变为蓝苍蝇或蓝蜘蛛"},
{"481", "数据矿工", "使用后#贴图旋转#随机眼泪特效#随机属性增减"},
{"482", "遥控器", "使用后#变换人物#失去1个道具"},
{"483", "超级妈妈!", "使用后#打开本层所有的门#摧毁本层所有障碍物#对本层所有敌人造成大量伤害"},
{"484", "等等#什么?", "使用后#角色放屁#并发射石刃波"},
{"485", "弯曲的硬币", "使用后#概率复制房间中的所有物品#否则使它们消失并掉落1个硬币"},
{"486", "钝刀片", "使用后#触发1次受伤的效果"},
{"487", "土豆剥皮器", "使用后#心之容器-1#获得1个肉块#伤害上升#射程上升"},
{"488", "节拍器", "使用后#当前房间中获得随机道具效果"},
{"489", "D无限", "随机骰子效果使用后#变为其他骰子"},
{"490", "伊甸的灵魂", "使用后#道具+2"},
{"491", "酸宝宝", "掉落药丸的跟班"},
{"492", "注意听!", "探测隐藏的东西#幸运上升"},
{"493", "肾上腺素", "空的心之容器越多#伤害越高"},
{"494", "雅各布天梯", "发射会生成电弧的眼泪"},
{"495", "断魂椒", "概率发射火焰"},
{"496", "安乐死", "概率发射针筒#消灭敌人时会发射10颗眼泪"},
{"497", "迷彩内裤", "进入房间时#除非按下射击键#否则敌人不会攻击角色"},
{"498", "二元性", "同时开启恶魔房和天使房"},
{"499", "圣餐", "必定开启天使房"},
{"500", "袋中袋", "掉落福袋的随从"},
{"501", "贪婪的喉咙", "硬币越多#心之容器越多"},
{"502", "大痘", "概率发射能减速敌人的青春痘"},
{"503", "小角", "概率发射刺骨眼泪#秒杀怪物"},
{"504", "棕色金块", "使用后#生成会对附近的敌人发射眼泪的自机苍蝇跟班"},
{"505", "精灵宝可Go", "进入房间时#概率生成被魅惑的敌人"},
{"506", "背刺者", "攻击敌人的背部可以造成更高的伤害"},
{"507", "锋利的吸管", "使用后#对房间中的所有敌人造成伤害#概率掉落半红心或半魂心"},
{"508", "妈妈的剃刀", "造成接触伤害的环绕物"},
{"509", "血泪之眼", "向外发射眼泪的环绕物"},
{"510", "精神错乱", "使用后#召唤1个被魅惑的首领"},
{"511", "愤怒苍蝇", "环绕敌人造成接触伤害的跟班"},
{"512", "黑洞", "使用后#抛出1个吸引所有东西的黑洞"},
{"513", "派对帽", "魂心+1#伤害上升#受伤有概率生成彩虹大便"},
{"514", "损坏的调制解调器", "随机冻结敌人#让敌人掉线"},
{"515", "神秘礼物", "使用后#生成1个随机道具"},
{"516", "洒水器", "使用后#生成1台洒水器#自动向外发射眼泪#离开房间后消失"},
{"517", "快速炸弹", "炸弹+7#角色放置炸弹的冷却时间缩短"},
{"518", "盒子里的宝宝", "发射随机眼泪的随机跟班"},
{"519", "小精神错乱", "随机变形的跟班"},
{"520", "跨接电缆", "每消灭15个敌人便获得1格充能"},
{"521", "优惠券", "使用后#使房间中的随机1个物品免费"},
{"522", "念力", "使用后#角色周围的敌人的眼泪停止移动#持续2秒2秒后这些眼泪被弹回"},
{"523", "搬运盒", "使用后#将所有物品打包到盒子中;或者将盒子中的物品放出来"},
{"524", "科技零", "角色的眼泪之间会以电弧连接#电弧会对敌人造成伤害"},
{"525", "麻风病", "受伤后生成1个身体环绕物#阻挡眼泪并造成接触伤害"},
{"526", "七印", "会追踪敌人并生成蓝苍蝇的跟班"},
{"527", "我先生!", "使用后#生成1个分身#帮你拾取掉落物或炸开隐藏房"},
{"528", "天使棱镜", "将眼泪变为4颗的环绕物"},
{"529", "噗!", "角色会发射互相碰撞的眼球"},
{"530", "死亡名单", "按顺序消灭怪物会获得奖励"},
{"531", "泪血症", "眼泪弧线前进#碰到地板、敌人或障碍物时会分裂"},
{"532", "趋泪行为", "角色的眼泪会慢慢减速#将眼泪打入另一颗眼泪可以增加眼泪的伤害当眼泪停下、碰到障碍物或被打入累计5颗眼泪时会分裂成8颗小眼泪"},
{"533", "三圣颂", "角色会发射可以穿透敌人的白色光束弹"},
{"534", "书包", "角色可以同时拥有2个主动道具"},
{"535", "毛毯", "魂心+1#进入首领房时可以免疫1次伤害"},
{"536", "祭坛", "使用后#至多2个跟班消失#生成2个恶魔房道具池道具"},
{"537", "小呕吐虫", "呕吐出各种各样水迹的跟班掉落1个药丸"},
{"538", "弹珠", "饰品+3#受伤时概率吞噬角色携带的所有饰品#角色永久获得这些饰品的效果"},
{"539", "神秘的蛋", "受伤后会生成1只友好的怪物的跟班"},
{"540", "扁平的石头", "眼泪弹跳前进#落地时对周围敌人造成少量伤害"},
{"541", "骨髓", "骨心+1#掉落3颗红心"},
{"542", "打滑的肋骨", "可以反弹敌人眼泪的跟班"},
{"543", "圣地", "受伤后会生成白大便的跟班"},
{"544", "尖肋骨", "戳人的跟班"},
{"545", "死者之书", "使用后#将房间中的怪物的尸体变为环绕物或友好的骷髅"},
{"546", "爸爸的戒指", "靠近角色的敌人会被石化"},
{"547", "离婚协议书", "射速上升#掉落神秘纸张#骨心+1"},
{"548", "颌骨", "可以对敌人造成伤害或钩回凋落物的跟班"},
{"549", "成骨不全症", "移除所有心之容器#骨心+6#失去骨心时会对周围发射骨头#并且射速上升"},
{"550", "损坏的铲子", "不断被妈妈踩使用后#当前房间中不会被踩"},
{"551", "损坏的铲子", "将损坏的铲子 (手柄)变为妈妈的铲子"},
{"552", "妈妈的铲子", "使用后#生成1个通往下一层的活板门或暗门#或者挖坟"},
}
---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={
{"1", "被吞下的硬币", "受伤时掉落硬币"},
{"2", "石化大便", "摧毁大便掉落物品的概率上升"},
{"3", "7号电池", "主动道具差1格时自动充满"},
{"4", "损坏的遥控器", "使用主动道具会随机传送"},
{"5", "紫色的心", "提升精英敌人的出现概率, 一定几率将普通挑战房变为首领挑战房"},
{"6", "损坏的磁铁", "角色会吸引硬币"},
{"7", "念珠的珠子", "天使房转换率上升"},
{"8", "卡带", "受伤时概率触发无敌效果"},
{"9", "跳跳虫", "眼泪忽大忽小"},
{"10", "扭扭虫", "眼泪扭来扭去"},
{"11", "环形虫", "眼泪螺旋前进"},
{"12", "扁形虫", "眼泪缓慢前进"},
{"13", "商店券", "免费购买1个物品"},
{"14", "老茧", "防止角色受到的地形伤害"},
{"15", "幸运石", "摧毁岩石会掉落硬币"},
{"16", "妈妈的脚趾甲", "每隔一段时间会召唤妈妈的腿"},
{"17", "黑口红", "黑心的掉落概率上升"},
{"18", "圣言册", "永恒之心的掉落概率上升"},
{"19", "回形针", "打开金箱子不需要钥匙"},
{"20", "猴爪", "角色只有半颗心时, 掉落1颗黑心, 只能触发3次"},
{"21", "神秘纸张", "概率触发各种纸的效果"},
{"22", "恶魔尾巴", "所有心变为黑心"},
{"23", "寻人启事", "死亡后变为游魂"},
{"24", "放屁硬币", "拾取硬币时会放屁"},
{"25", "神秘糖果", "角色会随机放屁或生成大便"},
{"26", "钩虫", "眼泪方形前进"},
{"27", "鞭虫", "眼泪快速前进"},
{"28", "损坏的十字架", "死亡后概率复活为???"},
{"29", "鱼头", "受伤时生成蓝苍蝇"},
{"30", "粉红眼睛", "概率发射毒性眼泪"},
{"31", "图钉", "概率发射穿透眼泪"},
{"32", "裸盖菇", "随机获得其他蘑菇的效果"},
{"33", "脐带", "只有半颗心时生成1个小史蒂文跟班"},
{"34", "小孩的心脏", "红心的掉落概率上升"},
{"35", "弯角", "伤害上升"},
{"36", "生锈的钥匙", "钥匙和箱子的掉落概率上升"},
{"37", "羊蹄", "移速上升"},
{"38", "妈妈的珍珠", "魂心的掉落概率上升"},
{"39", "癌症", "射速上升"},
{"40", "红补丁", "受伤时当前房间中概率伤害上升"},
{"41", "火柴棒", "炸弹的掉落概率上升"},
{"42", "幸运脚趾", "幸运上升"},
{"43", "诅咒头骨", "受伤后如果角色只有半颗心, 则会随机传送"},
{"44", "安全盖", "药丸的掉落概率上升"},
{"45", "黑桃A", "卡牌的掉落概率上升"},
{"46", "以撒的叉子", "清理房间概率回复红心"},
{"47", "暂无饰品 (47)"},
{"48", "遗失书页", "受伤后概率触发全屏伤害"},
{"49", "染血硬币", "拾取硬币概率掉落红心"},
{"50", "焦糊硬币", "拾取硬币概率掉落炸弹"},
{"51", "扁硬币", "拾取硬币概率掉落钥匙"},
{"52", "伪造硬币", "拾取硬币概率获得双倍硬币"},
{"53", "血虱", "无法被其他饰品替换, 血量很高的敌人会减少血量, 进入首领房后会恢复红心"},
{"54", "以撒的头", "发射穿透眼泪的跟班"},
{"55", "玛姬的信仰", "进入下一层时会获得永恒之心"},
{"56", "犹大的舌头", "交易只需要1个心之容器"},
{"57", "???的灵魂", "发射幽灵追踪眼泪的跟班"},
{"58", "参孙的辫子", "消灭敌人时在当前房间中概率获得伤害上升"},
{"59", "该隐的眼睛", "进入下一层时概率显示特殊房间位置"},
{"60", "夏娃的鸟爪", "击杀敌人时概率生成死鸟跟班"},
{"61", "左手", "箱子变为红箱子"},
{"62", "闪光的石头", "宝箱石头每60秒闪烁1次"},
{"63", "安全剪刀", "即爆炸弹和超级即爆炸弹变为炸弹"},
{"64", "彩虹虫", "随机蠕虫特效"},
{"65", "绦虫", "眼泪飞得更远"},
{"66", "懒虫", "眼泪飞得更慢"},
{"67", "裂开的骰子", "受伤时概率触发1种骰子的效果"},
{"68", "超级磁铁", "角色吸引掉落物、敌人和敌人的眼泪"},
{"69", "褪色的全家福", "角色偶尔会变为透明色, 使所有敌人混乱"},
{"70", "虱子", "偶尔生成蓝蜘蛛"},
{"71", "鲍勃的气囊", "炸弹会留下绿色的水迹"},
{"72", "钮扣电池", "电池的掉落概率上升"},
{"73", "爆炸帽子", "炸弹爆炸后有概率掉落1个炸弹"},
{"74", "暗门探测器", "发现暗门的概率上升"},
{"75", "错误", "每个房间会获得1个随机饰品效果"},
{"76", "筹码", "箱子会出现更多东西或者什么都不出现"},
{"77", "水疱", "眼泪击退效果上升"},
{"78", "秒针", "敌人受到异常状态的时间延长"},
{"79", "无限的难以言喻", "使用卡牌或药丸时, 有概率掉落1个相同的卡牌或药丸"},
{"80", "黑羽毛", "邪恶的道具越多, 角色的伤害越高"},
{"81", "盲目的怒火", "角色受伤后的无敌时间增加"},
{"82", "金马掌", "宝箱房有概率变为2选1"},
{"83", "商店钥匙", "进入商店不需要钥匙"},
{"84", "贪婪的肋骨", "商店中不会出现贪婪"},
{"85", "业", "捐献给捐款机概率回复红心、生成乞丐或幸运上升"},
{"86", "幼虫", "摧毁大便会生成蓝苍蝇"},
{"87", "妈妈的吊坠", "使用钥匙时会回复红心"},
{"88", "不!", "主动道具不再出现"},
{"89", "栓童绳", "跟班会更加紧凑"},
{"90", "棕色帽子", "摧毁大便会爆炸"},
{"91", "胎粪", "大便有概率变为黑大便"},
{"92", "裂开的王冠", "被动道具提供更多的属性加成"},
{"93", "用过的尿布", "概率获得粪臭素的效果"},
{"94", "鱼尾", "生成双倍的蓝苍蝇和蓝蜘蛛"},
{"95", "黑牙", "概率发射黑牙"},
{"96", "衔尾虫", "眼泪螺旋升天"},
{"97", "扁桃体", "受伤时概率生成阻挡眼泪的跟班"},
{"98", "鼻涕", "概率发射黏在敌人上的鼻涕"},
{"99", "弹力球", "概率发射弹跳眼泪"},
{"100", "点亮的灯泡", "主动道具满充能时获得全属性上升"},
{"101", "黯淡的灯泡", "主动道具0充能时获得全属性上升"},
{"102", "撕碎的牌", "每层会出现2个隐藏房"},
{"103", "平等!", "当角色的硬币、炸弹、钥匙的数量相同时, 将所有硬币、炸弹、钥匙掉落物变为双倍版本"},
{"104", "许愿骨", "受伤时概率掉落道具"},
{"105", "便当", "受伤时概率生成午餐"},
{"106", "丢失的软木塞", "水迹半径增大"},
{"107", "乌鸦的心", "优先扣除红心"},
{"108", "核桃", "受到爆炸时概率掉落掉落物"},
{"109", "胶带", "跟班不再移动"},
{"110", "银币", "第四章会出现商店"},
{"111", "染血王冠", "第四章会出现宝箱房"},
{"112", "充钱玩家", "宝箱房会出现补货机"},
{"113", "战争之蝗虫", "每个房间生成1只会爆炸的蝗虫"},
{"114", "瘟疫之蝗虫", "每个房间生成1只会让敌人中毒的蝗虫"},
{"115", "饥荒之蝗虫", "每个房间生成1只会让敌人减速的蝗虫"},
{"116", "死亡之蝗虫", "每个房间生成1只造成大量伤害的蝗虫"},
{"117", "征服之蝗虫", "每个房间生成数只蝗虫"},
{"118", "蝙蝠翅膀", "击杀敌人时概率在当前房间中获得飞行能力"},
{"119", "干细胞", "进入新的一层时回复红心"},
{"120", "发夹", "进入首领房时充满主动道具"},
{"121", "木质十字架", "每层抵挡1次伤害"},
{"122", "黄油!", "使用主动道具会让主动道具滑落"},
{"123", "银丝羽毛", "消灭天使会掉落随机道具"},
{"124", "门挡", "角色经过的最后一扇门会保持开启"},
{"125", "扩展电缆", "角色与跟班之间会生成具有接触伤害的电弧"},
{"126", "腐烂的硬币", "拾取硬币会生成蓝苍蝇"},
{"127", "弯宝宝者", "跟班们的眼泪会追踪敌人"},
{"128", "指骨", "受伤时概率获得骨心)"},
}
---------- Cards ----------
EID.descriptions[languageCode].cards={
{"1", "0 - 愚者", "使用后, 传送到初始房间"},
{"2", "I - 魔法师", "使用后, 在当前房间中, 眼泪获得追踪效果"},
{"3", "II - 女祭司", "使用后, 对房间中血量最高的敌人(?)造成大量伤害"},
{"4", "III - 皇后", "使用后, 在当前房间中, 获得伤害上升和移速上升"},
{"5", "IV - 皇帝", "使用后, 传送到首领房"},
{"6", "V - 教皇", "使用后, 掉落2颗魂心"},
{"7", "VI - 恋人", "使用后, 掉落2颗红心"},
{"8", "VII - 战车", "使用后, 短暂无敌且能对敌人造成接触伤害"},
{"9", "VIII - 正义", "使用后, 掉落红心、硬币、炸弹、钥匙各1个"},
{"10", "IX - 隐者", "使用后, 传送到商店"},
{"11", "X - 命运之轮", "使用后, 随机生成1个赌博机或预言机"},
{"12", "XI - 力量", "使用后, 在当前房间中, 角色尺寸上升, 心之容器+1, 回满红心, 伤害上升, 移速上升, 射程上升"},
{"13", "XII - 倒吊人", "使用后, 在当前房间中, 角色获得飞行效果"},
{"14", "XIII - 死亡", "使用后, 对所有敌人造成中等伤害"},
{"15", "XIV - 节制", "使用后, 生成1个献血机"},
{"16", "XV - 恶魔", "使用后, 在当前房间中, 伤害上升"},
{"17", "XVI - 塔", "使用后, 生成6个即爆炸弹"},
{"18", "XVII - 星星", "使用后, 传送到宝箱房"},
{"19", "XVIII - 月亮", "使用后, 传送到隐藏房"},
{"20", "XIX - 太阳", "使用后, 对所有敌人造成大量伤害, 显示除超级隐藏房以外所有房间的位置和图标, 回复所有红心"},
{"21", "XX - 审判", "使用后, 随机生成1个乞丐"},
{"22", "XXI - 世界", "使用后, 显示除超级隐藏房以外所有房间的位置和图标"},
{"23", "梅花2", "使用后, 炸弹x2"},
{"24", "方片2", "使用后, 硬币x2"},
{"25", "黑桃2", "使用后, 钥匙x2"},
{"26", "红桃2", "使用后, 红心x2"},
{"27", "梅花A", "使用后, 将房间中的所有掉落物变为炸弹"},
{"28", "方片A", "使用后, 将房间中的所有掉落物变为硬币"},
{"29", "黑桃A", "使用后, 将房间中的所有掉落物变为钥匙"},
{"30", "红桃A", "使用后, 将房间中的所有掉落物变为红心"},
{"31", "鬼牌", "使用后, 传送到恶魔房或天使房"},
{"32", "冰雹", "使用后, 摧毁房间中的所有障碍物"},
{"33", "丰收", "使用后, 复制所有掉落物"},
{"34", "快马", "使用后, 生成1个活板门"},
{"35", "朝夕", "使用后, 魂心+1, 清除诅咒"},
{"36", "诸神", "使用后, 显示所有房间的位置和图标"},
{"37", "签筒", "使用后, 重置房间中的所有道具"},
{"38", "桦木", "使用后, 蓝苍蝇+3, 蓝蜘蛛+3"},
{"39", "驼鹿", "使用后, 获得1个持续30秒的护盾"},
{"40", "空白符文", "使用后, 随机触发1个符文的效果, 有概率掉落1个空白符文"},
{"41", "黑符文", "使用后, 对所有敌人造成中等伤害, 将房间中的所有物品变为属性加成或蓝苍蝇/蓝蜘蛛"},
{"42", "混沌卡", "使用后, 丢出混沌卡, 消灭碰到的敌人"},
{"43", "信用卡", "使用后, 当前房间中的所有物品免费"},
{"44", "规则卡", "使用后, 显示1条游戏规则"},
{"45", "反人类卡", "使用后, 整个房间充满大便"},
{"46", "自杀之王", "使用后, 角色死亡, 掉落10个物品"},
{"47", "脱狱卡", "使用后, 打开所有的门"},
{"48", "?卡", "使用后, 触发主动道具的效果"},
{"49", "骰子碎片", "使用后, 重置当前房间中的所有物品"},
{"50", "紧急联络", "使用后, 随机使2个敌人被定身/消灭"},
{"51", "神圣卡", "使用后, 在当前房间中, 抵挡1次受到的伤害, 有概率掉落1张神圣卡"},
{"52", "变硕术", "使用后, 当前房间中角色能够摧毁障碍物, 尺寸上升, 伤害上升, 射程上升"},
{"53", "先祖召唤", "使用后, 掉落3个卡牌"},
{"54", "时代行走", "使用后, 在当前房间中, 移速上升, 弹速下降, 所有敌人减速"},
}
---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "Unidentified Pill" -- needs to be translated
EID.descriptions[languageCode].pills={
{"0", "有毒气体", "使用后, 角色击退周围的敌人, 并使它们中毒"},
{"1", "糟糕的旅程", "使用后, 受到1颗心的伤害如果角色只有1颗心以下, 则改为回满血量"},
{"2", "钢球", "使用后, 魂心+2"},
{"3", "炸弹是钥匙", "使用后, 角色的炸弹的数量和钥匙的数量互换"},
{"4", "爆炸性腹泻", "使用后, 连续放置5个炸弹"},
{"5", "回满血量", "使用后, 回满红心"},
{"6", "血量下降", "使用后, 心之容器-1"},
{"7", "血量上升", "使用后, 心之容器+1"},
{"8", "我找到药丸了", "使用后, 改变角色外貌(无实际效果)"},
{"9", "成人套装", "青春期使用后, 改变角色外貌(无实际效果, 使用3次后获得成人套装"},
{"10", "漂亮的苍蝇", "使用后, 生成1个苍蝇跟班"},
{"11", "射程下降", "使用后, 射程-2"},
{"12", "射程上升", "使用后, 射程+2.5"},
{"13", "移速下降", "使用后, 移速-0.12"},
{"14", "移速上升", "使用后, 移速+0.15"},
{"15", "射速下降", "使用后, 射速-0.28"},
{"16", "射速上升", "使用后, 射速+0.35"},
{"17", "幸运下降", "使用后, 幸运-1"},
{"18", "幸运上升", "使用后, 幸运+1"},
{"19", "传送药丸", "使用后, 随机传送到1个房间"},
{"20", "48小时能量!", "使用后, 充满充能, 掉落1~2个电池"},
{"21", "呕血", "使用后, 红心变为1颗, 掉落1~4颗红心"},
{"22", "瘫痪", "使用后, 角色无法移动, 持续2秒"},
{"23", "我能看见永远!", "使用后, 打开隐藏房和超级隐藏房的门"},
{"24", "信息素", "使用后, 暂时魅惑所有敌人"},
{"25", "失忆症", "使用后, 获得迷失诅咒"},
{"26", "柠檬派对", "使用后, 生成1摊黄色水迹, 对踩在上面的敌人造成大量伤害"},
{"27", "你是巫师吗?", "使用后, 30秒内角色会斜向发射眼泪"},
{"28", "止痛药!", "使用后, 在当前房间中, 伤害变为半颗心"},
{"29", "上瘾!", "使用后, 在当前房间中, 伤害变为1颗心"},
{"30", "放-松", "使用后, 在角色所在的位置生成大便, 持续1秒"},
{"31", "???", "使用后, 本层获得迷宫诅咒"},
{"32", "变大药丸", "使用后, 角色变大"},
{"33", "变小药丸", "使用后, 角色变小"},
{"34", "感染!", "使用后, 摧毁所有大便并生成等量的蓝蜘蛛"},
{"35", "感染?", "使用后, 生成等同于敌人数量的蓝蜘蛛"},
{"36", "能量药丸!", "使用后, 变身吃豆人, 吃掉敌人会回复红心"},
{"37", "复古视野", "使用后, 屏幕会打上马赛克, 几秒后消失"},
{"38", "好朋友一辈子!", "使用后, 生成3个蓝苍蝇"},
{"39", "泻药", "使用后, 生成一大摊棕色水迹, 角色踩在上面会打滑"},
{"40", "哪里不对…", "使用后, 在角色的脚底产生一大摊黑色的水迹"},
{"41", "好困…", "使用后, 使房间中的所有敌人减速"},
{"42", "我很兴奋!", "使用后, 使房间内的所有敌人加速30秒后以及60秒后再次触发该效果"},
{"43", "咕噜!", "使用后, 吞噬角色携带的所有饰品, 角色永久获得这些饰品的效果"},
{"44", "吼!", "使用后, 向前抛射1颗爆炸眼泪"},
{"45", "就像走在阳光上!", "使用后, 短时间无敌"},
{"46", "呕!", "使用后, 生成1个上一次使用的药丸"},
}
---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[Next Sacrifice Room payout]" -- needs to be translated
EID.descriptions[languageCode].sacrifice={ -- needs to be translated
{"1", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"2", "", "50% chance for 1 coin#100% chance for 1 Bomb, when on B1 and killed the Boss under 1 minute"},
{"3", "", "67% chance for increased {{AngelRoom}}Angel Room chance"},
{"4", "", "50% chance for 1 random chest"},
{"5", "", "33% chance for 3 coins#67% chance for increased {{AngelRoom}}Angel Room chance"},
{"6", "", "33% chance for a teleport to the {{AngelRoom}}Angel Room#Teleports to the {{DevilRoom}}Devil Room instead if its door was spawned on the current floor#67% chance for random chest"},
{"7", "", "33% chance for 1 random {{AngelRoom}}Angel Room item#67% chance for 1 Soul Heart"},
{"8", "", "100% chance for 7 troll bombs"},
{"9", "", "100% chance to spawn \"Uriel\""},
{"10", "", "50% chance for 7 Soul Hearts#50% chance for 30 coins"},
{"11", "", "100% chance to spawn \"Gabriel\""},
{"12", "", "50% chance to teleport to the \"Dark Room\""},
}
---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[Dice effects]" -- needs to be translated
EID.descriptions[languageCode].dice={
{"1", "", "重置所持有的全部道具"},
{"2", "", "重置骰子房所有掉落物"},
{"3", "", "重置本层的所有掉落物"},
{"4", "", "重置本层中所有的道具"},
{"5", "", "重置本层然后重新开始"},
{"6", "", "重置持有及本层掉落物"}
}
---------- Transformations ----------
EID.descriptions[languageCode].transformations = {
"", -- 0 = none
"Guppy", -- 1
"Fun Guy", -- 2
"Beelzebub", -- 3
"Conjoined", -- 4
"Spun", -- 5
"Yes Mother?", -- 6
"Oh Crap", -- 7
"Bob", -- 8
"Leviathan", -- 9
"Seraphim", -- 10
"Super Bum", -- 11
"Bookworm", -- 12
"Spider Baby", -- 13
"Adult", -- 14
"Stompy" -- 15
}
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--------------------------------------
----- Basic Chinese descriptions ---
--------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "zh_cn"
-- init zh_cn table
EID.descriptions[languageCode] = {}
EID.descriptions[languageCode].custom = {} -- table for custom entity descriptions
EID.descriptions[languageCode].languageName = "Chinese"
-- Fonts to be used with this languagepack
EID.descriptions[languageCode].fonts = {"default_cn"}
---------- Collectibles ----------
EID.descriptions[languageCode].collectibles={
{"1", "悲伤洋葱", "↑ +0.7射速"},
{"2", "内眼", "三重眼泪#↓ 射速降低"},
{"3", "弯勺魔术", "跟踪眼泪"},
{"4", "柯吉猫的头", "↑ +0.5伤害#↑ +50%伤害倍数"},
{"5", "我的镜像", "眼泪有回旋效果#↑ +1.5射程#↑ +0.6弹速#↑ +1眼泪高度"},
{"6", "小号", "↑ +1.5射速#↓ -17.62射程#↑ +0.76眼泪高度"},
{"7", "殉道者之血", "↑ +1.0伤害#↑ 如果有彼列之书或激活了恶魔牌则再+50%伤害倍数"},
{"8", "波比兄弟", "普通眼泪跟班#每次射击造成3.5伤害"},
{"9", "粪臭素", "所有敌对苍蝇变得友好"},
{"10", "苍蝇光环", "+2环绕苍蝇#阻挡敌人弹幕"},
{"11", "1UP!", "↑ +1生命#重生后满血"},
{"12", "魔法蘑菇", "↑ +1心之容器#满血#↑ +0.3伤害#↑ +50%伤害倍数#↑ +5.25射程#↑ +0.3移速#↑ +0.5眼泪高度"},
{"13", "病毒", "接触敌人使其中毒#↓ -0.1移速#中毒的敌人可能掉黑心"},
{"14", "过量类固醇", "↑ +0.6移速#↑ +5.25射程#↑ +0.5眼泪高度"},
{"15", "<3", "↑ +1心之容器#满血"},
{"16", "生肝", "↑ +2心之容器#满心"},
{"17", "骷髅钥匙", "+99钥匙"},
{"18", "一美元", "+99硬币"},
{"19", "轰!", "+10炸弹"},
{"20", "超凡升天", "飞行!"},
{"21", "指南针", "在地图上显示所有图标#不会显示地图轮廓"},
{"22", "午餐", "↑ +1心之容器"},
{"23", "正餐", "↑ +1心之容器"},
{"24", "甜点", "↑ +1心之容器"},
{"25", "早餐", "↑ +1心之容器"},
{"26", "烂肉", "↑ +1心之容器"},
{"27", "木头勺子", "↑ +0.3移速"},
{"28", "皮带", "↑ +0.3移速"},
{"29", "老妈的内裤", "↑ +5.25射程#↑ +0.5眼泪高度"},
{"30", "老妈的高跟鞋", "↑ +5.25射程#↑ +0.5眼泪高度"},
{"31", "老妈的口红", "↑ +5.25射程#↑ +0.5眼泪高度"},
{"32", "铁丝衣架", "↑ +0.7射速"},
{"33", "圣经", "在所在房间飞行#立即杀死妈腿和妈心#!!! 对撒但使用角色会死亡"},
{"34", "彼列之书", "↑ +2伤害#↑ +12.5%恶魔房几率#↑ 如果有殉道者之血再+50%伤害倍数"},
{"35", "死灵之书", "对房间内所有敌人造成40伤害"},
{"36", "大便", "生成1个便便并击退敌人#可以放在靠近坑的位置然后炸掉作为桥"},
{"37", "炸弹先生", "在角色下方放置1个大炸弹,造成110伤害"},
{"38", "塔米猫的头", "在角色周围发射10颗眼泪"},
{"39", "老妈的胸罩", "使所在房间内所有敌人石化4秒"},
{"40", "神风!", "在角色的地点爆炸一次#造成40伤害"},
{"41", "老妈的卫生巾", "使所在房间内所有敌人恐惧5秒"},
{"42", "鲍勃的烂头", "可投掷的有毒炸弹"},
{"43", "", "<道具不存在>"},
{"44", "传送!", "将角色传送到除错误房外的房间"},
{"45", "美味的心", "治疗1红心"},
{"46", "幸运脚", "↑ +1.0运气#+8%房间清理奖励几率#赌博时赢的几率更高"},
{"47", "胎儿博士的遥控器", "按需的史诗婴儿!#可控制的空袭"},
{"48", "丘比特之箭", "穿透眼泪"},
{"49", "嗖-哒-呜!", "高伤害硫磺火激光"},
{"50", "史蒂文", "↑ +1伤害"},
{"51", "五芒星", "↑ +1.0伤害#↑ +10%恶魔房几率"},
{"52", "胎儿博士", "炸弹眼泪#每个炸弹造成5倍角色伤害+30的伤害#↓ 眼泪延迟x2.5"},
{"53", "万磁王", "吸引掉落物"},
{"54", "藏宝图", "揭示地图轮廓#不显示房间图标"},
{"55", "老妈的眼睛", "几率向后发射一颗眼泪#运气为2时几率为100%"},
{"56", "烦事柠檬", "洒下一片柠檬汁#每秒造成66接触伤害"},
{"57", "远观之交", "中范围环绕苍蝇#每秒造成75接触伤害"},
{"58", "影之书", "无敌10秒"},
{"59", "", "<道具不存在>"},
{"60", "梯子", "能走过一格间隙"},
{"61", "", "<道具不存在>"},
{"62", "吸血鬼之魅", "每杀死13个敌人治疗半红心"},
{"63", "蓄电池", "主动道具能充能两次"},
{"64", "Steam大促", "商店物品价格-50%#得到两次这个道具就免费"},
{"65", "无政府主义者食谱", "在房间内央附近生成6个即爆炸弹"},
{"66", "沙漏", "使敌人减速8秒"},
{"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成3.5伤害"},
{"68", "科技", "眼泪变成激光"},
{"69", "巧克力牛奶", "蓄力眼泪#↑ 最高400%伤害#↓ 射速降低"},
{"70", "生长激素", "↑ +1.0伤害#↑ +0.4移速"},
{"71", "小蘑菇", "↑ +0.3移速#↓ -4.25射程*#↑ +1.5眼泪高度*#(*两者合计对射程是提升的)#↑ 体型变小"},
{"72", "念珠", "+3魂心# {{Collectible33}} 圣经添加至所有道具池"},
{"73", "肉块", "等级1:环绕物#等级2:可射击的环绕物#等级3:食肉哥1级#LVL4:食肉哥2级"},
{"74", "25美分", "+25硬币"},
{"75", "药学博士证", "更好的胶囊#生成1胶囊#治疗2红心#从献血机得到的钱更多"},
{"76", "X光透视", "揭示隐藏房入口"},
{"77", "彩虹独角兽", "无敌#每秒造成40接触伤害"},
{"78", "启示录", "+1魂心#使用后本层打天启骑士的几率更高#↑ +17.5%恶魔房几率"},
{"79", "咒印", "↑ +1.0伤害#↑ +0.2移速#+1魂心"},
{"80", "契约", "↑ +0.5伤害#↑ +0.7射速#+2魂心"},
{"81", "嗝屁猫", "↑ +9生命#以1个心之容器重生#↓ 将心之容器变成1个"},
{"82", "深渊领主", "飞行#↑ +0.3移速"},
{"83", "钉子", "+1魂心#↑ +0.7伤害#↓ -0.18移速#造成接触伤害#粉碎岩石"},
{"84", "我们需要深入挖掘!", "生成1个跳过所在层的活板门#10%几率是暗门"},
{"85", "卡牌盒", "生成1张卡牌"},
{"86", "萌死戳的牙", "召唤萌死戳进行一次践踏"},
{"87", "洛基的角", "几率向4个方向发射眼泪"},
{"88", "小胖蛆", "向前冲锋的跟班#每秒造成52.5接触伤害"},
{"89", "蜘蛛之咬", "几率发射减速眼泪"},
{"90", "小石头", "↑ +1伤害#↑ +0.2射速#↓ -0.2移速"},
{"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房"},
{"92", "超级绷带", "↑ +1心之容器#+2魂心#治疗1红心"},
{"93", "游戏掌机", "无敌+接触伤害#吃掉敌人回血"},
{"94", "硬币袋", "每2个房间随机掉落1硬币"},
{"95", "机器宝宝", "激光眼泪跟班#每次射击造成3.5伤害"},
{"96", "查德宝宝", "每3个房间掉落半红心"},
{"97", "七原罪之书", "生成1个随机掉落物"},
{"98", "圣遗物", "每5-6个房间生成1魂心"},
{"99", "吉什宝宝", "减速眼泪跟班#每次射击造成3.5伤害"},
{"100", "史蒂文宝宝", "跟踪眼泪跟班#每次射击造成3.5伤害"},
{"101", "光环", "↑ +1心之容器#↑ +0.3伤害#↑ +0.2射速#↑ +0.25射程#↑ +0.3移速#↑ +0.5眼泪高度"},
{"102", "老妈的药瓶", "生成1个胶囊"},
{"103", "普通感冒", "几率发射有毒眼泪"},
{"104", "寄生虫", "眼泪击中后会分裂为2个#分裂的眼泪造成一半伤害"},
{"105", "六面骰", "重置所在房间的底座道具"},
{"106", "大爆弹先生", "↑ 炸弹伤害x2.25#+5炸弹"},
{"107", "锯齿剪", "飞行#角色身体会攻击敌人,每秒造成82.5接触伤害"},
{"108", "圣饼", "所有伤害降低为半心"},
{"109", "金钱=力量", "↑ 每持有1硬币+0.04伤害"},
{"110", "老妈的美瞳", "几率发射石化眼泪#↑ +0.25射程#↑ +0.5眼泪高度"},
{"111", "豆子", "有毒的屁"},
{"112", "守护天使", "环绕物#提高所有环绕物的速度#阻挡弹幕#每秒造成105接触伤害"},
{"113", "恶魔宝宝", "自动射击跟班#每次射击造成3伤害"},
{"114", "老妈的菜刀", "用可控制的刀攻击#持有时刀造成2倍角色伤害,最远位置造成6倍伤害"},
{"115", "通灵板", "幽灵眼泪"},
{"116", "9伏特", "主动道具充能次数-1#对当前道具完全充能#如果为1充能道具,在有敌人的房间内缓慢充能"},
{"117", "死鸟", "受伤时生成1只鸟#鸟每秒造成4接触伤害"},
{"118", "硫磺火", "蓄力发射持续造成伤害的鲜血激光"},
{"119", "血袋", "↑ +1心之容器#↑ +0.3移速#治疗4红心"},
{"120", "怪异蘑菇(小)", "↑ +1.7射速#↑ +0.3移速#↓ -10%伤害#↓ -0.4额外伤害"},
{"121", "怪异蘑菇(大)", "↑ +1空的心之容器#↑ +0.3伤害#↑ +0.25射程#↑ +0.5眼泪高度#↓ -0.1移速"},
{"122", "巴比伦大淫妇", "!!! 当不多于半红心时:#↑ +1.5伤害#↑ +0.3移速"},
{"123", "怪物手册", "所在房间生成随机跟班"},
{"124", "死海古卷", "随机主动道具效果"},
{"125", "波比炸弹", "跟踪炸弹#+5炸弹"},
{"126", "剃刀片", "↑ 所在房间+1.2伤害#↓ 造成1心伤害"},
{"127", "罗眠乐", "{{Warning}} 一次性 {{Warning}}#整层重置"},
{"128", "注孤生", "飞行环绕物#很远#每秒造成30接触伤害"},
{"129", "桶装猪油", "↑ +2空的心之容器#↓ -0.2移速#治疗半红心"},
{"130", "小黑马", "持有时能够飞行#如果移速低于1.5则设置为1.5#使用时向1个方向冲刺"},
{"131", "炸弹袋", "每2-3个房间掉落1个炸弹掉落物"},
{"132", "煤块", "眼泪走得越远伤害越高"},
{"133", "嗝屁猫的爪子", "!!! 转换:#1红心变为3魂心"},
{"134", "嗝屁猫的尾巴", "#33%几率将房间掉落物奖励变成箱子#33%几率使奖励消失"},
{"135", "献血袋", "便携式血库#半心=1-3硬币"},
{"136", "最好的朋友", "爆炸诱饵#吸引敌人"},
{"137", "起爆器", "按需引爆炸弹#+5炸弹"},
{"138", "圣痕", "↑ +1心之容器#↑ +0.3伤害"},
{"139", "老妈的钱包", "可以持有2个饰品"},
{"140", "鲍勃的诅咒", "有毒炸弹#+5炸弹"},
{"141", "盛装男孩", "生成7个随机硬币"},
{"142", "肩衣", "当受伤降至半心时,获得1魂心#(每房间一次)"},
{"143", "混合麻药", "↑ +0.3移速#↑ +0.2弹速"},
{"144", "乞丐朋友", "将硬币变成掉落物"},
{"145", "嗝屁猫的头", "生成2-4只蓝苍蝇"},
{"146", "祈祷卡", "+1永恒之心"},
{"147", "残损铁镐", "打碎所在房间接触到的岩石"},
{"148", "害虫横行", "受伤时生成蓝苍蝇"},
{"149", "吐根酊", "爆炸有毒眼泪#↑ +40伤害#↓ 射速降低"},
{"150", "严厉的爱", "几率发射牙齿#牙齿造成3.2x伤害"},
{"151", "虫群复击", "眼泪击中敌人时有1/6的几率生成1只蓝苍蝇"},
{"152", "科技II", "永久激光攻击!#↓ -35%伤害"},
{"153", "变异蜘蛛", "四重眼泪!#↓ 射速降低"},
{"154", "化学剥皮法", "↑ 左眼+2伤害"},
{"155", "窥眼", "在房间内四处漂浮的跟班#每秒造成17.1接触伤害"},
{"156", "修女服", "受伤时+1充能"},
{"157", "嗜血", "↑ 每次受伤时增加伤害#每层能叠加6次#当前层持续"},
{"158", "水晶球", "揭示全图#掉落随机卡牌或魂心"},
{"159", "夜之精灵", "飞行#幽灵眼泪"},
{"160", "撕裂苍穹", "在敌人附近生成5道光柱#造成角色伤害+20的伤害"},
{"161", "安卡十字", "死亡后以??? (小蓝人) 重生"},
{"162", "凯尔特十字", "受伤时几率无敌"},
{"163", "幽灵宝宝", "幽灵眼泪跟班#每次射击造成3.5伤害"},
{"164", "蓝蜡烛", "生成蓝火#造成接触伤害#阻挡敌人弹幕#2秒后消失"},
{"165", "九尾鞭", "↑ +1伤害#↑ +0.23弹速"},
{"166", "二十面骰", "重置掉落物"},
{"167", "小丑宝宝", "以V字形射击两颗眼泪的跟班#每次射击造成4伤害"},
{"168", "史诗胎儿博士", "可控制的空袭将眼泪代替#造成20倍角色伤害"},
{"169", "巨人独眼", "#↑ +100%伤害#↑ +4额外伤害#↓ 射速降低"},
{"170", "长腿蛛父", "践踏敌人#每秒造成40接触伤害"},
{"171", "蜘蛛屁股", "使敌人减速4秒#所有敌人受到10伤害"},
{"172", "献祭匕首", "环绕的刀#阻挡敌人弹幕#每秒造成225接触伤害"},
{"173", "主教冠", "找到魂心的几率更高"},
{"174", "彩虹宝宝", "发射随机眼泪的跟班#每次射击造成3-5伤害"},
{"175", "老爸的钥匙", "打开所在房间除隐藏门外的所有门"},
{"176", "干细胞", "↑ +1心之容器#↑ +0.16弹速"},
{"177", "便携式老虎机", "便携式赌博机"},
{"178", "圣水", "受伤时留下一滩水迹#每秒造成24接触伤害"},
{"179", "宿命", "飞行#+1永恒之心"},
{"180", "黑豆", "接触时放屁"},
{"181", "小白马", "持有时能够飞行#如果移速低于1.5则设置为1.5#使用时进行神圣冲刺"},
{"182", "圣心", "↑ +1心之容器#满血#↑ +230%伤害并+1伤害#↓ -0.4射速#↓ -0.25弹速#↑ +0.38射程#↑ +0.75眼泪高度#跟踪眼泪"},
{"183", "牙签", "↑ +0.7射速#↑ +0.16弹速"},
{"184", "圣杯", "飞行#↑ +1心之容器"},
{"185", "死鸽", "飞行#幽灵眼泪"},
{"186", "血之权利", "对每个敌人造成40伤害#每次使用造成1心伤害"},
{"187", "嗝屁猫的毛球", "会变大的毛球#在角色周围摇晃#杀死敌人时变大#球越大造成伤害越多"},
{"188", "亚伯", "与角色移动互为镜像#向角色发射眼泪#每次射击造成3.5伤害"},
{"189", "超级食肉男孩死忠粉", "↑ +1心之容器#满血#↑ +0.3伤害#↑ +0.2射速#↑ +0.5射程#↑ +0.2移速#↑ +1.0眼泪高度"},
{"190", "烟火盛宴", "+99炸弹"},
{"191", "3美元纸币", "每2-3秒随机眼泪的效果"},
{"192", "心灵感应傻瓜式教程", "所在房间眼泪有跟踪效果"},
{"193", "生肉!", "↑ +1心之容器#↑ +0.3伤害"},
{"194", "魔力八号球", "↑ +0.16弹速#+1张卡牌"},
{"195", "老妈的零钱包", "掉落4个胶囊"},
{"196", "挤压玩具", "生成2魂心#↑ +0.4射速"},
{"197", "耶稣果汁", "↑ +0.5伤害#↑ +0.25射程#↑ +0.5眼泪高度"},
{"198", "盒子", "每种掉落物生成1个"},
{"199", "老妈的钥匙", "+2钥匙#箱子中的掉落物更多"},
{"200", "老妈的眼影", "几率发射魅惑眼泪"},
{"201", "铁块", "↑ +0.3伤害#几率发射眩晕眼泪"},
{"202", "弥达斯之触", "接触时使敌人变成金#根据持有硬币量造成接触伤害#金敌人会掉落硬币"},
{"203", "慈善捆绑包", "所有掉落物成对出现"},
{"204", "挎包", "受伤时有50%几率掉落1个随机掉落物"},
{"205", "锋利插头", "按住空格时,-2心并完全充能#!!! 只有道具没能量时有效!"},
{"206", "断头台", "↑ +1伤害#↑ 射速提升#角色的头现在是环绕物#头会进行射击#头每秒造成105接触伤害"},
{"207", "绷带球", "等级1:环绕物#等级2:可射击的环绕物#等级3:绷带妹1级#等级4:绷带妹2级"},
{"208", "冠军腰带", "↑ +1伤害#!!! +15%精英怪出现几率"},
{"209", "屁股炸弹", "↑ +5炸弹#爆炸会眩晕并对房间内每个敌人造成10伤害"},
{"210", "狸猫树叶", "静止不动1秒后无敌"},
{"211", "蜘蛛宝宝", "受伤时生成1-2只蓝蜘蛛"},
{"212", "嗝屁猫的项圈", "↑ 50%几率重生"},
{"213", "丢失的隐形眼镜", "护盾眼泪#眼泪会阻挡敌人的弹幕#↓ -0.16弹速"},
{"214", "贫血", "↑ +5射程#受伤时在地上留下血迹"},
{"215", "山羊头", "↑ 100%几率{{DevilRoom}}恶魔房/{{AngelRoom}}天使房"},
{"216", "仪式法袍", "↑ +1伤害#+3黑心"},
{"217", "老妈的假发", "发射眼泪时随机生成蓝蜘蛛#拾起时治疗1红心"},
{"218", "胎盘", "↑ +1心之容器#每分钟几率治疗半红心"},
{"219", "旧绷带", "↑ +1空的心之容器#受伤时随机掉落红心"},
{"220", "悲伤炸弹", "爆炸出眼泪!#+5炸弹"},
{"221", "橡胶胶水", "弹性眼泪"},
{"222", "反重力", "按住发射键会使眼泪悬空#释放后,所有眼泪会向发射方向前进#↑ -2眼泪延迟"},
{"223", "纵火狂", "爆炸会治疗角色#+5炸弹"},
{"224", "柯吉猫的身体", "↑ +1射速#↓ -10射程#眼泪击中后会分裂为4个#分裂的眼泪造成一半伤害"},
{"225", "兽性面具", "受伤时几率生成魂心/黑心#敌人死亡时几率掉落半红心"},
{"226", "黑莲花", "↑ +1心之容器#+1魂心#+1黑心"},
{"227", "小猪存钱罐", "+3硬币#受伤时生成1-2硬币#店主:受伤时生成0-1硬币"},
{"228", "老妈的香水", "几率发射恐惧眼泪#↑ +1射速"},
{"229", "萌死戳的肺", "蓄力且霰弹式发射眼泪#↓ 眼泪延迟x4.3"},
{"230", "亚巴顿", "↑ +1.5伤害#↑ +0.2移速#恐惧眼泪#↓ 移除所有心之容器#+6黑心"},
{"231", "焦油球", "几率发射减速眼泪#留下减速水迹"},
{"232", "怀表", "永久减速效果#(受伤时激活)#↑ +0.3移速"},
{"233", "小小星球", "眼泪环绕在角色周围#↑ 射程大幅提升!#↑ +7.0眼泪高度#幽灵眼泪"},
{"234", "害虫横行II", "当角色杀死敌人时生成蜘蛛"},
{"235", "", "<道具不存在>"},
{"236", "大肠杆菌", "接触后,使敌人变成便便"},
{"237", "死神之触", "镰刀眼泪!#↑ +1.5伤害#↓ -0.3射速#穿透眼泪"},
{"238", "钥匙碎片1", "!!! 超级撒但门的钥匙部件!#{{AngelRoom}}天使房出现几率更高"},
{"239", "钥匙碎片2", "!!! 超级撒但门的钥匙部件!#{{AngelRoom}}天使房出现几率更高"},
{"240", "实验性疗法", "所有属性↑/↓1个随机数值"},
{"241", "地狱契约", "所有掉落物成倍出现#↓ 33%几率清理房间无掉落物#不影响贪婪模式"},
{"242", "耻辱假面", "50%几率阻挡眼泪"},
{"243", "三位一体盾", "阻挡弹幕的护盾"},
{"244", "科技0.5", "随机射击激光"},
{"245", "完美视力", "角色眼泪加倍"},
{"246", "蓝地图", "揭示隐藏房"},
{"247", "好朋友一辈子!", "跟班造成双倍伤害"},
{"248", "虫群之心", "蓝蜘蛛/苍蝇造成双倍伤害"},
{"249", "额外选择", "生成2个Boss道具而不是1个#!!! 只能拿1个"},
{"250", "炸弹买一送一", "所有炸弹掉落物变成一对炸弹"},
{"251", "新手牌组", "能携带2张卡牌#将所有胶囊变成卡牌#生成1卡牌"},
{"252", "小药袋", "能携带2个胶囊#将所有卡牌变成胶囊#生成1胶囊"},
{"253", "魔法血痂", "↑ +1运气#↑ +1心之容器"},
{"254", "血块", "↑ +1伤害#↑ +5射程#!!! 只对左眼有效"},
{"255", "螺丝", "↑ +0.5射速#↑ +0.2弹速"},
{"256", "炙热炸弹", "燃烧炸弹#+5炸弹"},
{"257", "火焰意志", "几率使眼泪爆炸#眼泪会点燃敌人"},
{"258", "编号丢失", "每换一层重置一次持有道具和掉落物#同时重置角色属性"},
{"259", "暗物质", "↑ +1伤害#几率发射恐惧眼泪"},
{"260", "黑蜡烛", "免疫诅咒#+1黑心#{{DevilRoom}}恶魔房/{{AngelRoom}}天使房出现几率更高"},
{"261", "眼球突出", "↑ +100%伤害#↓ 眼泪走得越远伤害越低"},
{"262", "遗失的书页2", "+1黑心#当降至1心时,对房间内所有敌人造成40伤害"},
{"263", "", "<道具不存在>"},
{"264", "智能苍蝇", "环绕物#当受伤时会去攻击敌人#每秒造成22.5接触伤害"},
{"265", "枯骨宝宝", "当被敌人弹幕击中时,有10%几率对房间内所有敌人造成40伤害"},
{"266", "粘液卵囊", "留下减速水迹#清理房间后生成1-2只蓝蜘蛛"},
{"267", "机器宝宝2.0", "发射激光的跟班#每次射击造成3.5伤害#向角色攻击方向移动"},
{"268", "腐烂宝宝", "发射眼泪时生成蓝苍蝇"},
{"269", "无头宝宝", "留下每秒造成6接触伤害的水迹"},
{"270", "水蛭", "杀死敌人时治疗半红心#每秒造成3.2接触伤害"},
{"271", "神秘的袋子", "每几个房间掉落随机掉落物"},
{"272", "大美蝇", "友好的爆炸苍蝇#爆炸造成60伤害"},
{"273", "鲍勃的脑浆子", "可投掷的炸弹跟班#爆炸造成60伤害"},
{"274", "最棒的伙伴", "受伤时获得1个中范围环绕物#环绕物每秒造成75接触伤害"},
{"275", "硫磺火宝宝", "发射硫磺火激光的跟班#射击每秒造成31.5接触伤害"},
{"276", "以撒的心脏", "让自身无敌#!!! 心脏跟班受伤时角色也受伤"},
{"277", "小幽灵", "友好的幽灵跟班#每秒造成4接触伤害"},
{"278", "黑暗乞丐", "!!! 转换:#1.5红心变成1魂心或1黑心或1只蜘蛛"},
{"279", "大粉丝", "又大又胖的环绕物#每秒造成30接触伤害"},
{"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛#最多5只"},
{"281", "受气包", "诱饵跟班#敌人有时会以他作为目标"},
{"282", "跳跃教程", "让角色能够跳跃"},
{"283", "一百面骰", "重置所有掉落物,底座道具和持有的被动道具"},
{"284", "四面骰", "重置所有持有的被动道具"},
{"285", "十面骰", "重置房间内所有敌人"},
{"286", "空白卡牌", "复制持有卡牌的效果"},
{"287", "秘密之书", "施加藏宝图,罗盘,蓝地图的效果之一"},
{"288", "蜘蛛盒", "生成1-4只蓝蜘蛛"},
{"289", "红蜡烛", "发射红火#火焰造成5次伤害后消失#每次造成25接触伤害"},
{"290", "罐子", "储存最多4红心掉落物供以后使用"},
{"291", "冲水!", "!!! 立即杀死便便敌人和Boss!#使非Boss敌人变成便便"},
{"292", "撒但圣经", "+1黑心"},
{"293", "坎卜斯的头", "在四个方向上发射硫磺火激光"},
{"294", "棉豆", "击退附近的敌人和弹幕#有10%几率在换成另1个主动道具后将其换回来后变成更强的\"等会这是个啥?\""},
{"295", "魔术手指", "对房间内所有敌人造成2x角色伤害#价格:1硬币"},
{"296", "转换器", "!!! 转换:#2魂心/黑心变成1心之容器"},
{"297", "潘多拉魔盒", "{{Warning}} 一次性 {{Warning}}(按F5调整字大小)#!!! 根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2: {{Collectible33}} 圣经#???:无#地狱:1恶魔房道具+1黑心#暗室:解锁 {{Collectible523}} 搬家盒#大教堂:1天使房道具+1永恒之心#宝箱:1硬币#若有迷宫诅咒则为章节1层"},
{"298", "独角兽的残角", "无敌并+0.28移速6秒#无法射击"},
{"299", "金牛座", "#↓ -0.3移速#在有敌人的房间内每秒累计0.13移速#速度达到2时无敌并每次造成40接触伤害,持续5秒"},
{"300", "白羊座", "↑ +0.25移速#对敌人造成18接触伤害#移速不低于为0.8才能造成伤害,且自己仍然会受伤"},
{"301", "巨蟹座", "+3魂心#受伤后受到的伤害减半"},
{"302", "狮子座", "体型变大#摧毁走过的岩石"},
{"303", "处女座", "受伤时几率无敌#将负面胶囊变成正面的"},
{"304", "天秤座", "+6硬币/钥匙/炸弹#平衡角色属性!#!!! 之后改变的属性也会受到影响"},
{"305", "天蝎座", "有毒眼泪"},
{"306", "射手座", "↑ +0.2移速#穿透眼泪"},
{"307", "摩羯座", "↑ +1心之容器/钥匙/炸弹/硬币#↑ +0.5伤害#↑ +0.1移速#↑ +1.5射程#射速提升"},
{"308", "水瓶座", "留下水迹#水迹每秒造成6接触伤害"},
{"309", "双鱼座", "↑ -1眼泪延迟#提高击退力"},
{"310", "夏娃的睫毛膏", "↑ +100%伤害#↓ -50%射速#↓ -0.5弹速"},
{"311", "犹大的影子", "死后以黑暗犹大重生#↑ (伤害x2)"},
{"312", "抹大拉的蝴蝶结", "↑ +1心之容器#治疗1红心#所有红心治疗量翻倍"},
{"313", "神圣屏障", "阻挡每个房间第一次受到的伤害"},
{"314", "霹雳大腿", "↑ +1心之容器#↓ -0.4移速#摧毁走过的岩石"},
{"315", "怪异磁铁", "磁性眼泪#影响敌人,掉落物和饰品"},
{"316", "诅咒之眼", "蓄力发射眼泪#蓄力时受伤会将角色传送至随机房间"},
{"317", "神秘液体", "眼泪会留下水迹#水迹每秒造成30接触伤害"},
{"318", "双子座", "近战跟班#每秒造成6接触伤害"},
{"319", "该隐的另一只眼", "在房间内四处漂浮#与角色同方向射击#其伤害与角色相同"},
{"320", "???唯一的朋友", "可控制的苍蝇#每秒造成37.5接触伤害"},
{"321", "参孙的脚镣", "可拖动的球,能够摧毁岩石#每秒造成10.7接触伤害"},
{"322", "蒙戈宝宝", "复制其他跟班其一的效果#造成所复制跟班的双倍伤害"},
{"323", "以撒的泪盆", "使用时向8个方向发射眼泪#射击时充能"},
{"324", "未定义", "传送至{{TreasureRoom}}道具房,{{SecretRoom}}隐藏房,{{SuperSecretRoom}}超级隐藏房或错误房"},
{"325", "剪刀", "剪下角色的头#头会留在原地作为跟班#每次射击造成3.5伤害#只控制角色身体"},
{"326", "生命之息", "按住空格,充能清空时无敌#!!! 不要一直按着!"},
{"327", "全家福", "受伤后血量不多于半红心则无敌"},
{"328", "底片", "受伤后血量不多于半红心对房间内所有敌人造成40伤害"},
{"329", "鲁多维科科技", "可控制的眼泪"},
{"330", "豆奶", "↑ 射速大幅提升#↓ -80%伤害"},
{"331", "神性", "跟踪眼泪#↑ +0.5伤害#↑ +1.2射程#↓ -0.3射速#↓ -0.3弹速#↑ +0.8眼泪高度#眼泪具有伤害光环"},
{"332", "拉撒路的绷带", "死后以拉撒路(复活的)重生"},
{"333", "思想", "全图效果"},
{"334", "肉体", "↑ +3心之容器"},
{"335", "灵魂", "+2魂心#给予排斥敌人和弹幕的光环"},
{"336", "烂洋葱", "穿透+幽灵眼泪#↑ +0.25射程#↓ -0.4弹速#↓ -0.5眼泪高度#↑ +50%眼泪大小"},
{"337", "损坏的怀表", "每4个房间减速或加速一次#减速的情况更多"},
{"338", "回旋镖", "可投掷的回旋镖#石化敌人并造成角色伤害x2的伤害#可以获取物品"},
{"339", "安全别针", "↑ +5.25射程#↑ +0.16弹速#↑ +0.5眼泪高度#+1黑心"},
{"340", "咖啡因片", "↑ +0.3移速#↑ 体型变小#捡起时给予1个随机胶囊"},
{"341", "撕碎的照片", "↑ +0.7射速#↑ +0.16弹速"},
{"342", "蓝盖蘑菇", "↑ +1心之容器#↑ +0.7射速#↓ -0.16弹速"},
{"343", "弹簧锁钥匙", "↑ +1运气#+1魂心#生成2钥匙"},
{"344", "火柴盒", "+1黑心#生成2-3炸弹掉落物"},
{"345", "合成油脂", "↑ +1.0伤害#↑ +5.25射程#↑ +0.5眼泪高度"},
{"346", "零食", "↑ +1心之容器"},
{"347", "复视", "{{Warning}} 一次性 {{Warning}}#复制所在房间内所有底座道具/掉落物"},
{"348", "安慰剂", "复制持有胶囊的效果"},
{"349", "木制镍币", "有50%几率生成1随机硬币"},
{"350", "毒性休克", "每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹"},
{"351", "超级豆子", "将所在房间内所有敌人石化#对附近敌人造成5伤害并中毒#在房间中散出刺波#!!! 可以用来打开隐藏房"},
{"352", "玻璃大炮", "↓ 将血量降至半心#发射一颗巨大的穿透幽灵眼泪#巨泪伤害=(角色伤害+1)X10"},
{"353", "炸弹人", "+5炸弹#炸弹现在会十字爆炸"},
{"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品"},
{"355", "老妈的珍珠项链", "↑ +1.25射程#↑ +1运气#↑ +0.5眼泪高度"},
{"356", "车载电池", "使用主动道具时使用两次"},
{"357", "朋友盒", "所在房间内复制一次跟班#如果你没有跟班,在所在房间生成 {{Collectible113}} 恶魔宝宝"},
{"358", "蠢巫帽", "对角地发射两颗眼泪,效果与\"汝巫师否\"类似#幽灵眼泪"},
{"359", "八寸钉", "↑ +1.5伤害#击退更远"},
{"360", "淫魔", "发射眼泪的跟班#效果和属性与角色一致"},
{"361", "宿命的报答", "发射眼泪的跟班#伤害与角色一致"},
{"362", "小箱子", "每几个房间生成1个随机掉落物"},
{"363", "宣誓守护者", "环绕物跟班#每秒造成105接触伤害#吸引并阻挡弹幕#在1个房间内阻挡10弹幕则掉落1永恒之心"},
{"364", "浅交朋友", "环绕物跟班#每秒造成45接触伤害"},
{"365", "迷路苍蝇", "沿着房间内的墙/障碍物走#每秒造成105接触伤害"},
{"366", "分裂炸弹", "+5炸弹#炸弹会炸成2-4个小炸弹"},
{"367", "粘性炸弹", "+5炸弹#炸弹杀死敌人则生成蓝蜘蛛#炸弹会粘在敌人身上"},
{"368", "溢泪症", "向单方向射击会逐渐降低眼泪延迟,最多至200%"},
{"369", "连续统", "↑ +2.25射程#↑ +1.5眼泪高度#眼泪会穿墙,从另一边回来"},
{"370", "玩偶先生", "↑ +0.7射速#↑ +5.25射程#↑ +0.5眼泪高度#捡起时生成3随机心"},
{"371", "塔之诅咒", "受伤时生成6个即爆炸弹#这些炸弹会受炸弹道具影响"},
{"372", "充电宝宝", "几率随机掉落1电池或石化房间内所有敌人#几率对主动道具充能1格"},
{"373", "死亡之眼", "↑ 每成功击中敌人1次+25%伤害(最高+100%)#未击中有几率将倍数降回为1,未击中次数越多这个几率越高"},
{"374", "圣光", "几率发射圣光眼泪,击中时会产生光柱#光柱造成角色伤害x4的伤害"},
{"375", "寄居骷髅帽", "20%几率阻挡弹幕#免疫爆炸和老妈及撒但的脚的践踏伤害"},
{"376", "补货", "生成3个随机掉落物#商店物品购买后会立刻补货"},
{"377", "爆裂虫卵", "蜘蛛敌人不再以角色为目标,也不对角色造成接触伤害"},
{"378", "大号", "持续发射眼泪3秒掉落1个便便炸弹"},
{"379", "双瞳", "眼泪命中区域更大#幽灵眼泪"},
{"380", "充钱游戏", "+5硬币#使用硬币打开门而不是钥匙"},
{"381", "伊甸的祝福", "↑ +0.7射速#在下一局开始给予1个随机道具"},
{"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人"},
{"383", "眼泪引爆器", "引爆屏幕中的眼泪,每个眼泪分裂为6个并以环状散开"},
{"384", "小肉山", "会蓄力发射并在房间内滑动#每秒造成90接触伤害"},
{"385", "乞丐宝", "捡起附近的硬币#每6硬币升1级,但第4级需要12硬币#2级:掉落随机掉落物#3级:发射与角色方向一致的眼泪#4级:不发射眼泪但会追逐敌人,有时掉落炸弹#4级后:继续收集硬币并掉落随机掉落物"},
{"386", "十二面骰", "将岩石重置为其他随机类型的障碍物,比如便便,罐子,TNT,红便便,岩石等"},
{"387", "香炉", "产生一区域环光,能够使其中的敌人和弹幕减速"},
{"388", "钥匙乞丐", "收集钥匙,给予随机箱子作为回报"},
{"389", "符文袋", "每5-6个房间掉落1个随机符文"},
{"390", "撒拉弗", "发射圣心眼泪的跟班#每次射击造成10伤害"},
{"391", "背叛", "每次角色受伤房间内所有敌人受魅惑"},
{"392", "黄道十二宫", "每层施加1个随机星座道具"},
{"393", "蛇蝎之吻", "几率发射有毒眼泪#使接触的敌人中毒#中毒死亡的敌人有几率掉落黑心"},
{"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ +0.7射速#↑ +3.15射程#↑ +0.3眼泪高度"},
{"395", "科技X", "能够蓄力并发射穿过整个房间的激光环"},
{"396", "心室手术刀", "创造最多2个传送门#可以在不同房间放置"},
{"397", "牵引光束", "角色的眼泪现在受光束指引,与角色一起移动#↑ +0.5射速#↑ +5.25射程#↑ +0.16弹速#↑ +0.5眼泪高度"},
{"398", "神体蘑菇", "眼泪能使敌人缩小#缩小的敌人可以被踩死"},
{"399", "虚空之喉", "↑ +1.0伤害#持续射击3秒后,1个红十字出现在角色的头上#释放攻击键后,制造1个黑色硫磺火圈#被黑圈杀死的敌人有几率掉落1黑心"},
{"400", "命运之矛", "在角色面前生成一根矛#造成角色伤害2倍的伤害#几率恐惧接触到的敌人"},
{"401", "爆炸物", "几率发射粘性炸弹眼泪"},
{"402", "混沌", "底座道具现在会从随机道具池产生#生成1-6个随机掉落物"},
{"403", "蜘蛛模组", "能让你看到眼泪伤害和所有敌人的血条的跟班#接触敌人时施加随机状态效果#随机掉落电池"},
{"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一"},
{"405", "恶性漏洞", "在房间内漂浮#每秒造成120接触伤害,并施加随机状态效果#接触掉落物时会将其变成另1个掉落物"},
{"406", "八面骰", "重置角色属性#只影响攻击,射速,射程和移速"},
{"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤时获得新的光环#{{ColorRed}}红色{{CR}} = +4.0伤害#{{ColorBlue}}蓝色{{CR}} = -4眼泪延迟#{{ColorYellow}}黄色{{CR}} = +0.5移速#{{ColorOrange}}橙色{{CR}} = +7.5射程,+1眼泪高度"},
{"408", "祭祀之刃", "受伤时在角色周围产生黑色硫磺火圈#被黑圈杀死的敌人有几率掉落1黑心"},
{"409", "空容器", "+2黑心#当角色没有红心时获得飞行并几率触发护盾"},
{"410", "邪恶之眼", "几率发射眼睛,缓慢移动并发射与角色方向一致的眼泪"},
{"411", "血嗜", "↑ 所在房间内每杀死1个敌人+0.5伤害#最多杀10个敌人+5伤害"},
{"412", "恶魔受胎", "受伤15次后,角色永久获得1个恶魔跟班#包括黑暗乞丐,恶魔宝宝,水蛭,小硫磺火,魅魔,夜魔#最多产生4个跟班"},
{"413", "圣灵受胎", "捡起15心后,角色永久获得1个天使跟班#包括圣水,守护天使,誓约守护者,圣物,炽天使#最多产生5个跟班"},
{"414", "更多选择", "所有道具房生成2个道具#只能选1个"},
{"415", "光明之冠", "+2魂心#如果没有不满的心之容器:#↑ +100%伤害#↑ +5.25射程#↑ +0.5眼泪高度#↓ -0.3弹速#受伤后,当前房间无论心之容器是否是满的,效果消失"},
{"416", "深口袋", "能携带2个卡牌/胶囊/符文"},
{"417", "魅魔", "在房间内漂浮的跟班,产生伤害光环,每秒造成角色伤害的129%的伤害#↑ 站在光环中+50%伤害"},
{"418", "水果蛋糕", "每颗眼泪都有不同效果"},
{"419", "传送2.0", "传送至另1个未探索的随机房间#等级:{{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}>{{IsaacsRoom}}>{{ArcadeRoom}}>{{ChestRoom}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>错误房"},
{"420", "黑色粉末", "在地上走1个圈会产生五角星符号#每秒造成30接触伤害"},
{"421", "腰豆", "使用时将任何范围内的敌人魅惑并造成5伤害"},
{"422", "发光沙漏", "倒退时间并将角色放回上1个房间,且与当时的状态一致"},
{"423", "保护之环", "角色周围产生1个大光环,每秒造成角色伤害的接触伤害#几率反弹敌人弹幕"},
{"424", "福袋头", "掉落物有33%几率被福袋代替#生成1福袋"},
{"425", "小夜灯", "在角色面前生成锥形光,使其中的敌人和弹幕减速"},
{"426", "狂热粉丝", "跟随角色移动的跟班,有3秒延迟#每秒造成30接触伤害"},
{"427", "工矿炸药包", "生成1个可推的TNT桶#如果在相同房间内使用第二次而上1个TNT桶还在,则将其远程引爆"},
{"428", "睡衣", "+4魂心#完全恢复红心"},
{"429", "店主的头", "敌人被眼泪击中时有5%几率掉落硬币"},
{"430", "狙击蝇老爹", "跟随角色移动的跟班,有1秒延迟#向附近敌人发射眼泪,造成与角色伤害相等的伤害"},
{"431", "多维宝宝", "跟随角色移动的跟班,有2秒延迟#经过它的眼泪会分成2个并有速度加成"},
{"432", "闪光炸弹", "+5炸弹#炸弹爆炸时有几率掉落随机掉落物"},
{"433", "我的影子", "每次受伤时使所有敌人恐惧并生成1个友好的黑蛆#黑蛆会造成5接触伤害"},
{"434", "苍蝇罐", "每次杀死敌人会在罐子里加入1只蓝苍蝇#最多20只苍蝇#使用时释放所有苍蝇"},
{"435", "小洛基", "十字发射眼泪的跟班#每次射击造成3.5伤害"},
{"436", "牛奶!", "受伤后在所在房间获得射速提升"},
{"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励#!!! 如果在与贪婪战斗中使用,会将房间重置为商店"},
{"438", "奶嘴", "+1魂心#↑ +0.7射速#↑ 使角色变得非常小,被命中区域也减小"},
{"439", "老妈的盒子", "生成1个随机饰品#↑ 持有时+1运气#持有时,饰品效果翻倍"},
{"440", "肾结石", "大约每25秒停止发射,此时可发射1个肾结石,随后的眼泪会很快速喷射#↓ -0.2移速#↓ -17射程#↑ +2.0眼泪高度"},
{"441", "超级喷射", "发射超级撒但激光15秒#激光在房间和层之间持续存在"},
{"442", "黑王子之冠", "!!! 仅有1红心时:#↑ +1.5射程#↑ +0.75射速#↑ +0.2弹速#↑ +1眼泪高度#没有红心的角色无效"},
{"443", "苹果!", "随机发射造成四倍伤害的刀片#↑ +0.3射程"},
{"444", "铅笔", "每发射15颗眼泪,发射一串眼泪#眼泪串中的眼泪造成双倍伤害"},
{"445", "狗牙", "↑ +0.3伤害#↑ +0.1移速#如果角色在{{SecretRoom}}{{SuperSecretRoom}}隐藏房旁则有一声狼嚎#当进入有暗门的房间时则有一声吠叫"},
{"446", "烂牙", "发射眼泪时角色周围会有绿环,在其中的敌人会中毒#伤害与角色伤害一致"},
{"447", "流连豆", "发射眼泪时随机生成1个便便云#便便云每秒造成5次角色伤害"},
{"448", "玻璃碎片", "当受伤时几率获得+5射程并留下血迹,也有几率生成1红心"},
{"449", "金属板", "+1魂心#使敌人的弹幕有25%几率反弹为眩晕眼泪"},
{"450", "贪婪的眼睛", "每20发眼泪,发射1颗能使敌人变成金的硬币眼泪#消耗1硬币#击中敌人掉落1硬币"},
{"451", "塔罗牌桌布", "掉落1个随机卡牌或符文#使用的卡牌/符文效果翻倍"},
{"452", "静脉曲张", "受伤时围着角色发射10颗高伤害眼泪#眼泪造成角色伤害125%的伤害"},
{"453", "复杂性骨折", "骨头眼泪#眼泪击中时碎成1-3个小骨头碎片#↑ +1.5射程#↑ +1.0眼泪高度"},
{"454", "多指畸形", "能携带2张卡牌,符文或胶囊#生成1个卡牌,胶囊或符文"},
{"455", "老爸丢失的硬币", "↑ +1.5射程#↑ +1眼泪高度#生成1运气硬币"},
{"456", "发霉的面包", "↑ +1心之容器"},
{"457", "蛋头", "+1魂心#20%几率忽视伤害"},
{"458", "肚脐", "生成1个随机饰品#获得额外饰品槽"},
{"459", "鼻窦炎", "粘性有毒眼泪#每秒造成角色伤害的伤害#能粘住60秒"},
{"460", "青光眼", "几率发射眩晕眼泪"},
{"461", "拟寄生物", "几率发射虫卵#击中时生成减速水迹#击中时生成蓝蜘蛛或蓝苍蝇"},
{"462", "彼列之眼", "↑ +1.5射程#↑ +1.0眼泪高度#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"},
{"463", "硫酸", "↑ +0.3伤害#几率发射能摧毁岩石和打开门的眼泪"},
{"464", "平衡符号", "+2魂心#精英怪掉落掉落物更频繁"},
{"465", "模拟摇杆", "↑ +0.35射速#按住2个方向键可斜角发射眼泪#如果使用手柄,可任意方向"},
{"466", "传染病", "房间内第1个杀死的敌人会产生毒气并使周围敌人中毒#被中毒的敌人死亡仍会产生毒气"},
{"467", "手指!", "对手指指向的敌人造成角色伤害10%的伤害"},
{"468", "阴影", "跟随角色移动的跟班,有1秒延迟#每秒造成30接触伤害"},
{"469", "抑郁症", "留下水迹#水迹每秒造成6接触伤害#敌人接触到云则会生成1道圣光"},
{"470", "小窒息胎", "在房间内四处漂浮#每秒造成30接触伤害#角色射击时停止移动#停下来时可阻挡弹幕"},
{"471", "小萌死戳", "蓄力且霰弹式发射眼泪的跟班#(类似萌死戳的肺)#每颗眼泪造成3.5伤害"},
{"472", "国王宝宝", "其他跟班都会跟着他#角色射击时停止移动#停止射击后传送回角色位置"},
{"473", "大胖蛆", "以非常慢的速度向前冲刺的跟班#每秒造成40.5接触伤害"},
{"474", "损坏的玻璃大炮", "阻挡敌人弹幕"},
{"475", "计划C", "{{Warning}} 一次性 {{Warning}}#对所有敌人造成9,999,999伤害并在3秒后杀死角色"},
{"476", "一面骰", "复制房间中随机1个掉落物"},
{"477", "虚空", "!!! 使用时消耗所有房间中底座道具#主动道具:其效果叠加到虚空的效果中#↑ 被动道具:随机小幅提升1项属性"},
{"478", "暂停", "使房间内所有敌人石化,直到过了30秒或角色重新射击为止#接触石化的敌人仍会受伤"},
{"479", "熔炉", "消耗饰品并永久给予饰品效果#饰品出现得更多"},
{"480", "堆肥", "将掉落物变成蓝苍蝇或蓝蜘蛛#使当前的蓝苍蝇/蓝蜘蛛翻倍#如果什么都没有就生成1只蓝苍蝇或蓝蜘蛛"},
{"481", "数据破解", "使用时,对随机属性小幅↑/↓#所在房间内随机眼泪效果#搞乱所有贴图"},
{"482", "遥控器", "将你换成另1个角色#移除上1个收集到的道具"},
{"483", "妈咪炸弹!", "{{Warning}} 一次性 {{Warning}}#影响整层#炸碎所有障碍物#对所有敌人造成200伤害#打开Boss Rush/窒息胎/隐藏房的门#若持有金炸弹,则可不消耗道具使用一次,每层仅限一次"},
{"484", "等等,啥?", "使用时使敌人推走并生成岩石波#可以开门或摧毁岩石"},
{"485", "被掰弯的硬币", "有50%几率使房间内所有道具,掉落物和箱子翻倍#另外50%几率将上述内容移除并掉落1硬币"},
{"486", "钝剃刀片", "使角色受伤但不掉血#可以用来触发道具效果"},
{"487", "土豆削皮刀", "使用时移除1个心之容器#↑ 使用时+0.2伤害并获得\"肉块\""},
{"488", "节拍器", "使用时在所在房间中给予1个随机道具效果"},
{"489", "无限面骰", "每次使用时产生随机骰子效果"},
{"490", "伊甸的灵魂", "{{Warning}} 一次性 {{Warning}}#基于所在房间的道具池生成2个随机道具"},
{"491", "毒瘾宝宝", "每3个房间掉落1随机胶囊#使用胶囊会使房间内所有敌人中毒"},
{"492", "嘿,听好!", "↑ +1运气#使隐藏房,宝藏岩石和暗门的地点高亮"},
{"493", "肾上腺素", "每有1个空的心之容器:#↑ +0.2伤害"},
{"494", "雅各布天梯", "眼泪击中时会生成1-2随机方向电弧#电弧造成角色伤害一半的伤害"},
{"495", "断魂椒", "几率发射火焰而不是眼泪#火焰会持续存在,每次造成23伤害#造成5次伤害后消失"},
{"496", "安乐死", "几率发射针#针会造成角色伤害3倍的伤害,并会立即杀死非Boss敌人#死亡的敌人会爆发10个针,但仅有3倍伤害效果"},
{"497", "迷彩内裤", "进入房间时迷惑所有敌人并使角色伪装,开始射击时失效"},
{"498", "二元性", "同时生成{{DevilRoom}}恶魔房和{{AngelRoom}}天使房的门#进入其中1个,另1个就会消失"},
{"499", "圣餐", "{{AngelRoom}}天使房的几率为100%"},
{"500", "袋中袋", "每5-6个房间生成1福袋"},
{"501", "贪婪的胃袋", "每有25硬币增加1心之容器#最多硬币达到99,+4心之容器#店主也会增加额外的硬币心"},
{"502", "大青春痘", "几率发射双倍伤害的眼泪,发射时产生减速水迹"},
{"503", "小魔角", "几率发射能立即杀死非Boss敌人的眼泪#冲向敌人会造成3.5接触伤害"},
{"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次射击造成2伤害"},
{"505", "宝可GO", "进入有敌人的房间时几率生成魅惑的敌人"},
{"506", "背刺", "如果眼泪击中敌人后背,则造成双倍伤害并造成流血,使敌人每5秒失去最大血量10%的血量"},
{"507", "尖头吸管", "造成角色伤害+敌人最大血量10%的伤害#影响房间内所有敌人#造成伤害时几率掉落半心"},
{"508", "老妈的剃刀", "环绕物,造成流血,使敌人每5秒失去最大血量10%的血量#每秒造成角色伤害3倍的接触伤害"},
{"509", "血丝眼", "每2秒在随机方向上发射眼泪的环绕物#每次射击造成3.5伤害#每秒造成30接触伤害"},
{"510", "精神错乱", "所在房间内生成友好的精神错乱版的Boss"},
{"511", "愤怒苍蝇", "在随机敌人周围环绕直到那个敌人死亡#每秒对其他敌人造成30接触伤害"},
{"512", "黑洞", "可投掷的黑洞,会吸入所有东西#每秒造成6接触伤害#摧毁附近的岩石#持续6秒"},
{"513", "派对帽", "↑ +0.1伤害#+1魂心#几率魅惑/恐惧1个敌人#受伤后几率生成1个彩虹便便"},
{"514", "损坏的调制解调器", "使随机敌人\"延迟\",石化数秒后恢复#对弹幕和掉落物也有效#有25%几率出现双倍清理房间掉落"},
{"515", "神秘礼物", "{{Warning}} 一次性 {{Warning}}#基于所在房间的道具池生成1个随机道具#几率生成煤块或便便"},
{"516", "洒水器", "生成1个洒水器,转圈发射眼泪#会与一些道具有协同效应"},
{"517", "快速炸弹", "+7炸弹#能更快地放置炸弹"},
{"518", "伙伴盲盒", "与合作宝宝外观一样的跟班#随机眼泪效果#每层都会重置"},
{"519", "精神错乱宝宝", "每10秒变成其他随机跟班的跟班"},
{"520", "跨接电缆", "每杀死15个敌人主动道具+1充能"},
{"521", "代金券", "使用时{{Shop}}商店或{{DevilRoom}}恶魔房的随机1个道具免费"},
{"522", "念力", "使用时使靠近角色的敌人弹幕滞留3秒#结束后弹幕会被扔走#3秒充能"},
{"523", "搬家盒", "使用时储存所在房间的所有掉落物#再次使用将储存物放回地上#可以在房间之间搬东西"},
{"524", "科技零", "眼泪以电束连接#电击伤害与角色伤害一致"},
{"525", "麻风病", "受伤时生成1个阻挡弹幕的环绕物#同时最多3个环绕物#环绕物受伤过多则被摧毁"},
{"526", "七印", "生成小天启骑士跟班,能生成对应的蝗虫#骑士每10秒更换一次"},
{"527", "自我先生!", "!!! 使用时,召唤跟班,能够做以下事情:#打开门和箱子,带来道具,在商店/恶魔房偷东西,攻击敌人,爆炸,启动压力板"},
{"528", "天使棱镜", "棱镜环绕物#眼泪击中它会分裂成4个"},
{"529", "噗!", "眼泪的行为像台球一样"},
{"530", "死神名册", "如果你按顺序击杀标记的敌人则获得奖励"},
{"531", "泪血症", "眼泪弧形前进#击中时眼泪分裂成更小的眼泪#↓ 射速降低#↑ 大眼泪+31%伤害"},
{"532", "食泪症", "眼泪前进时减速#一旦停止,会爆裂成8颗小眼泪#眼泪可击中其他眼泪,使其更大#击中5次后立即爆裂"},
{"533", "三圣颂", "发射白色激光#(神圣硫磺火)"},
{"534", "书包", "可以持有2个主动道具#按掉落键切换(遗骸则需按住掉落键)#(掉落键默认为CTRL/RT)"},
{"535", "毛毯", "+1魂心#治疗1红心#当进入Boss房时产生1个护盾,阻挡1次伤害"},
{"536", "祭坛", "{{Warning}} 一次性 {{Warning}}#献祭1-2个跟班生成1个{{DevilRoom}}恶魔房道具#将蓝蜘蛛/蓝苍蝇变成硬币"},
{"537", "呕吐虫宝宝", "生成1个随机胶囊#发射一条水迹的跟班#每次使用胶囊后水迹类型改变"},
{"538", "弹珠袋", "生成3个随机饰品#受伤时几率消耗饰品并永久获得其效果"},
{"539", "神秘的卵", "受伤时生成1个魅惑的敌人#未受伤清理的房间越多,生成的帮手更强"},
{"540", "扁石", "眼泪会在地面弹起#每次弹起会造成溅射伤害"},
{"541", "骨髓", "+1骨心#生成3红心"},
{"542", "滑肋骨", "环绕物#反弹弹幕"},
{"543", "圣地大便", "受伤时生成白便便#(白便便有↑射速提升光环并可以阻挡伤害)"},
{"544", "尖肋骨", "漂浮在角色前方的骨刺跟班#每秒造成角色伤害6次"},
{"545", "亡者之书", "所在房间内每有1个被杀死的敌人生成1个骨头环绕物或魅惑的骷髅仔"},
{"546", "老爸的戒指", "获得能使敌人石化的光环"},
{"547", "离婚协议书", "+1骨心#↑ +0.7射速#生成神秘纸张饰品"},
{"548", "颌骨", "回旋镖状的跟班#造成7接触伤害#能捡起掉落物"},
{"549", "成骨不全症", "以6骨心替换所有心之容器#失去骨心时:#向8个方向发射骨头眼泪#↑ 永久+0.5射速"},
{"550", "铲子碎片", "妈腿会持续攻击角色#使用后在所在房间内妈腿攻击停止#如果是有几轮敌人的房间则对当前轮有效#!!! (试着带着它打败Boss Rush!)"},
{"551", "铲子碎片", "破铲子的第二部分#!!! 在\"暗室\"的土丘上使用铲子"},
{"552", "老妈的铲子", "生成通往下一层的活板门#!!! 在\"暗室\"的土丘上使用铲子#!!! 解锁某个很酷的东西"},
}
---------- Trinkets ----------
EID.descriptions[languageCode].trinkets={
{"1", "被吞下的硬币", "受伤时生成1硬币"},
{"2", "石化大便", "便便掉落东西的几率提升至50%"},
{"3", "7号电池", "主动道具充能条-1"},
{"4", "损坏的遥控器", "使用主动道具时随机传送"},
{"5", "紫心奖章", "出现精英怪的几率翻倍#挑战房是{{BossRushRoom}}Boss挑战房的几率更高"},
{"6", "断掉的磁铁", "吸引硬币"},
{"7", "念珠段", "增加{{AngelRoom}}天使房几率50%#在{{Shop}}商店和{{Library}}图书馆出现 {{Collectible33}} 圣经的几率更高"},
{"8", "游戏卡带", "受伤时5%几率触发掌上游戏机效果"},
{"9", "搏动虫", "脉动眼泪#影响眼泪命中区域"},
{"10", "扭扭虫", "眼泪波形前进#↑ +0.3射速"},
{"11", "环形虫", "眼泪高速螺旋前进"},
{"12", "扁形虫", "眼泪宽50%#提高击退力"},
{"13", "商店积分", "1个商店物品免费"},
{"14", "老茧", "不再受到水迹和刺的伤害"},
{"15", "幸运石", "摧毁岩石掉落硬币"},
{"16", "老妈的脚趾甲", "每60秒妈腿会践踏敌人#!!! 如果没有敌人会践踏角色"},
{"17", "黑色口红", "+1%黑心几率"}, -- base chance is 0.5%
{"18", "圣经小册", "+3%永恒之心几率"}, -- base chance is 1.667%
{"19", "回形针", "不用钥匙就能开箱子"},
{"20", "猴爪", "受伤后血量不多于半心则生成1黑心#!!! 只能用3次"},
{"21", "神秘纸片", "模仿\"全家福\", \"底片\", \"遗失书页\"和\"寻人启事\""},
{"22", "恶魔的尾巴", "心的掉率降至20%#钥匙掉率提升#心掉落物全变为黑心"},
{"23", "寻人启事", "在{{SacrificeRoom}}献祭房死亡则以游魂重生#如果解锁过,在献祭房之外也会以他重生"},
{"24", "屁股硬币", "捡起硬币时放屁#屁会击退敌人"},
{"25", "神秘糖果", "每30秒放屁或生成便便"},
{"26", "钩形虫", "眼泪直角前进#↑ +10射程"},
{"27", "鞭形虫", "↑ +0.5弹速"},
{"28", "碎安卡十字", "22%几率以小蓝人重生"},
{"29", "鱼头", "受伤时生成蓝苍蝇"},
{"30", "角膜炎", "10%几率发射有毒眼泪"},
{"31", "图钉", "10%几率发射穿透幽灵眼泪"},
{"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果#可能在地图上显示特殊房间"},
{"33", "脐带", "当降至半心时,获得小史蒂文"},
{"34", "小孩的心脏", "10%几率房间清理奖励为1随机心#几率在箱子,宝藏岩石,炸毁的机器中额外出现心"},
{"35", "弯羊角", "↑ +2伤害"},
{"36", "生锈的钥匙", "10%几率房间清理奖励为1钥匙#几率在箱子,宝藏岩石,炸毁的机器中额外出现钥匙"},
{"37", "山羊蹄", "↑ +0.15移速"},
{"38", "老妈的珍珠", "+10%魂心,黑心,骨心几率"}, -- base chance is 10%
{"39", "癌症", "↑ -2眼泪延迟"},
{"40", "红补丁", "↑ 受伤时20%几率+1.8伤害#运气为8时几率为100%"},
{"41", "火柴棍", "10%几率房间清理奖励为1炸弹#几率在箱子,宝藏岩石,炸毁的机器中额外出现炸弹#!!! 能够移除\"血虱\""},
{"42", "幸运脚趾", "↑ +1运气#+8%房间清理奖励几率#箱子里有额外掉落物"},
{"43", "诅咒的头骨", "受伤至不多于半心时, 传送至随机房间"},
{"44", "保险瓶盖", "10%几率房间清理奖励为1胶囊#几率在箱子,宝藏岩石,炸毁的机器中额外出现胶囊"},
{"45", "黑桃A", "10%几率房间清理奖励为1卡牌#几率在箱子,宝藏岩石,炸毁的机器中额外出现卡牌"},
{"46", "以撒的叉子", "清理房间后几率治疗半红心"},
{"47", "", "<道具不存在>"},
{"48", "遗失的书页", "受伤时几率对房间内所有敌人造成40伤害"},
{"49", "染血硬币", "捡起硬币时有50%几率掉落半红心"},
{"50", "焦灼硬币", "捡起硬币时有50%几率掉落炸弹"},
{"51", "扁平硬币", "捡起硬币时有50%几率掉落钥匙"},
{"52", "假币", "捡起硬币时有50%几率再获得1硬币"},
{"53", "血虱", "-15%Boss血量#进入{{BossRoom}}Boss房时治疗1红心#!!! 捡起后无法被其他饰品替换#只能被 {{Trinket41}} 火柴棒移除或吞下"},
{"54", "以撒的头", "发射穿透眼泪的跟班#每次射击造成3.5伤害"},
{"55", "抹大拉的信仰", "每层一开始获得1永恒之心"},
{"56", "犹大的舌头", "降低恶魔房交易2心价格为1心"},
{"57", "???的灵魂", "在房间内四处漂浮的跟班#发射方向与角色相同#每次射击造成3.5伤害"},
{"58", "参孙的发髻", "↑ 杀死敌人时有1/15的几率+0.5伤害#几率与运气有关,运气为10时几率为100%#离开房间后重置"},
{"59", "该隐的眼睛", "几率揭示新一层的地图图标"},
{"60", "夏娃的鸟爪", "杀死敌人时几率生成 {{Collectible117}} 死鸟"},
{"61", "左断手", "将所有箱子变成红箱子"},
{"62", "闪亮岩石", "暗门岩石和宝藏岩石每10秒闪烁一次"},
{"63", "安全剪刀", "将即爆炸弹变成炸弹掉落物"},
{"64", "彩虹虫", "每3秒施加随机蠕虫效果"},
{"65", "长条虫", "↑ 射程翻倍#-50%眼泪高度"},
{"66", "懒散虫", "↓ -0.4弹速#↑ +4射程"},
{"67", "碎裂六面骰", "受伤时几率触发随机骰子效果"},
{"68", "超级磁铁", "吸引掉落物和敌人"},
{"69", "褪色的全家福", "随机使角色伪装#迷惑敌人"},
{"70", "虱子", "在有敌人的房间内几率生成1只蓝蜘蛛"},
{"71", "鲍勃的膀胱", "炸弹会留下水迹"},
{"72", "钮扣电池", "电池出现得更多#5%几率在清理房间后为持有的主动道具充能1格"},
{"73", "雷管", "爆炸的炸弹会掉炸弹掉落物"},
{"74", "饰钉定位器", "摧毁岩石时出现暗门的几率更大"},
{"75", "错误", "每个房间施加随机饰品效果"},
{"76", "筹码", "箱子有一半几率生成额外掉落物,另一半几率什么都没有或者生成敌人"},
{"77", "水疱", "击退更远"},
{"78", "秒针", "状态效果影响敌人更久"},
{"79", "无名无尽", "使用胶囊/卡牌时有25%几率掉落胶囊/卡牌的复制"},
{"80", "黑色羽毛", "↑ 每持有1个恶魔道具+0.2伤害"},
{"81", "盲目的怒火", "受伤后无敌时间变长"},
{"82", "黄金马蹄铁", "+15%几率下一层道具房能道具二选一"},
{"83", "商店钥匙", "免费开启{{Shop}}商店"},
{"84", "贪婪的肋骨", "贪婪/超级贪婪不再出现在商店#硬币出现得更多"},
{"85", "业报", "使用捐款机会治疗1红心或生成乞丐"},
{"86", "小幼虫", "摧毁便便生成1只蓝苍蝇"},
{"87", "老妈的吊坠", "使用钥匙时治疗半红心#将半红心变成整心"},
{"88", "不!", "阻止主动道具生成在所有道具池中"},
{"89", "儿童栓绳", "跟班离角色更近"},
{"90", "棕色雷管", "便便摧毁时会爆炸"},
{"91", "胎粪", "提高生成黑便便的几率#摧毁黑便便时几率生成黑心"},
{"92", "碎裂的王冠", "↑ 使道具原始增益提高33%#↑ +0.2射速#↑ -1眼泪延迟"},
{"93", "用过的尿布", "几率使苍蝇敌人变得友好"},
{"94", "鱼尾", "使蓝苍蝇/蓝蜘蛛生成翻倍"},
{"95", "黑牙", "几率发射有毒牙齿眼泪"},
{"96", "衔尾虫", "眼泪螺旋式快速前进#幽灵眼泪#↑ +4射程"},
{"97", "扁桃体", "受伤12-20次后几率获得阻挡弹幕的跟班#最多+2可能跟班"},
{"98", "鼻涕泡", "几率发射粘性有毒眼泪"},
{"99", "超级弹球", "几率发射弹性眼泪"},
{"100", "亮灯泡", "!!! 当主动道具满充能时:#↑ +0.5伤害#↑ +0.25移速#↑ +0.75射程#↑ +0.2射速#↑ +0.1弹速#↑ +1运气"},
{"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ +1.5伤害#↑ +0.5移速#↑ +1.5射程#↑ +0.4射速#↑ +0.3弹速#↑ +2运气"},
{"102", "塔罗牌残片", "持有时+1额外隐藏房"},
{"103", "等号!", "!!! 当硬币,钥匙和炸弹数相等时:#将掉落物变成成对掉落物"},
{"104", "许愿骨", "受伤时几率生成底座道具#生成后摧毁"},
{"105", "午餐袋", "受伤时几率生成 {{Collectible22}} 午餐#生成后摧毁"},
{"106", "丢失的瓶塞", "提高角色产生的水迹范围"},
{"107", "乌鸦的心", "受伤时首先消耗红心,然后消耗魂心/黑心"},
{"108", "核桃", "受到爆炸伤害时几率掉落掉落物#生成后摧毁"},
{"109", "胶带", "跟班不再移动"},
{"110", "银币", "{{Shop}}商店会出现在子宫层"},
{"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层"},
{"112", "充钱游戏", "{{TreasureRoom}}道具房永远生成补货机"},
{"113", "战争蝗虫", "进入有敌人的房间时生成1只爆炸攻击的蝗虫#蝗虫造成角色伤害双倍的伤害+爆炸伤害"},
{"114", "瘟疫蝗虫", "进入有敌人的房间时生成1只有毒攻击的蝗虫#蝗虫造成角色伤害双倍的伤害"},
{"115", "饥荒蝗虫", "进入有敌人的房间时生成1只减速攻击的蝗虫#蝗虫造成角色伤害双倍的伤害"},
{"116", "死亡蝗虫", "进入有敌人的房间时生成1只攻击蝗虫#蝗虫造成角色伤害四倍的伤害"},
{"117", "征服蝗虫", "进入有敌人的房间时生成1-4只攻击蝗虫#每只蝗虫造成角色伤害双倍的伤害"},
{"118", "蝙蝠翅膀", "杀死敌人后几率获得飞行#离开房间后重置"},
{"119", "干细胞", "到下一层时治疗半心"},
{"120", "发夹", "Boss战开始时将主动道具充能"},
{"121", "木十字架", "阻挡每层第一次受到的伤害"},
{"122", "黄油!", "使用主动道具会让其以底座道具的形式掉在地上#受伤时,有2%几率掉落持有的被动道具"},
{"123", "银丝羽毛", "天使Boss掉落正常道具而不是钥匙部件"},
{"124", "门挡", "上1个经过的门仍打开"},
{"125", "扩接电线", "使跟班以电束相连#每束造成6伤害"},
{"126", "腐烂硬币", "捡起硬币时生成1只蓝苍蝇"},
{"127", "儿童弯勺", "让跟班的眼泪有跟踪效果"},
{"128", "指骨", "受伤时有2%几率过得骨心"},
}
---------- Cards ----------
EID.descriptions[languageCode].cards={
{"1", "0-愚者", "将角色传送回起始房间"},
{"2", "I-魔术师", "所在房间内眼泪有跟踪效果"},
{"3", "II-女祭司", "妈腿会践踏1个敌人!#对敌人造成300接触伤害#!!! 如果没有敌人会践踏角色"},
{"4", "III-皇后", "↑ 所在房间内+2.35伤害并+0.3移速"},
{"5", "IV-皇帝", "传送至{{BossRoom}}Boss房"},
{"6", "V-教皇", "掉落2魂心"},
{"7", "IV-恋人", "掉落2红心"},
{"8", "VII-战车", "无敌6秒并每次造成40接触伤害"},
{"9", "VIII-正义", "生成1炸弹, 1钥匙, 1硬币, 1红心"},
{"10", "IX-隐者", "传送至{{Shop}}商店"},
{"11", "X-命运之轮", "生成1台赌博机或预言机"},
{"12", "XI-力量", "↑ +1心之容器#↑ +0.3伤害#↑ +50%伤害#↑ +5.25射程#↑ +0.5眼泪高度#↑ +0.3移速#仅所在房间"},
{"13", "XII-倒吊人", "所在房间内飞行"},
{"14", "XIII-死亡", "对房间内所有敌人造成40伤害"},
{"15", "XIV-节制", "生成1台献血机"},
{"16", "XV-恶魔", "↑ 所在房间内+2伤害"},
{"17", "XVI-塔", "生成6个即爆炸弹"},
{"18", "XVII-星星", "传送至{{TreasureRoom}}道具房"},
{"19", "XVIII-月亮", "传送至{{SecretRoom}}隐藏房"},
{"20", "XIX-太阳", "对所有敌人造成100伤害#满血#揭示整个地图"},
{"21", "XX-审判", "生成1个乞丐"},
{"22", "XXI-世界", "揭示整个地图并显示房间类型"},
{"23", "梅花2", "使持有炸弹翻倍"},
{"24", "方片2", "使持有硬币翻倍"},
{"25", "黑桃2", "使持有钥匙翻倍"},
{"26", "红桃2", "使持有红心翻倍#只有治疗效果"},
{"27", "梅花A", "将所有掉落物变成炸弹"},
{"28", "方片A", "将所有掉落物变成硬币"},
{"29", "黑桃A", "将所有掉落物变成钥匙"},
{"30", "红桃A", "将所有掉落物变成红心"},
{"31", "鬼牌", "传送至{{DevilRoom}}恶魔房或{{AngelRoom}}天使房"},
{"32", "冰雹符文", "摧毁房间内所有岩石"},
{"33", "收获符文", "复制房间内所有掉落物"},
{"34", "马骑符文", "生成1个活板门"},
{"35", "朝夕符文", "+1魂心#移除诅咒效果"},
{"36", "诸神符文", "所在层揭示全图"},
{"37", "签筒符文", "重置底座道具"},
{"38", "桦木符文", "召唤3只蓝蜘蛛和3只蓝苍蝇"},
{"39", "保护符文", "无敌30秒"},
{"40", "空白符文", "随机符文效果#25%几率再掉落本身"},
{"41", "黑符文", "对所有敌人造成40伤害#摧毁房间内所有底座道具并获得随机属性提升#将所有掉落物变成蓝苍蝇和蓝蜘蛛"},
{"42", "混沌宝珠", "可投掷的即杀卡牌#打开未上锁的门#无法杀死精神错乱"},
{"43", "信用卡", "移除当前商店货恶魔房的标价,使所有东西免费"},
{"44", "规则卡", "使用时显示\"有帮助的\"提示"},
{"45", "反人类卡", "整个房间内填满便便"},
{"46", "自杀之王", "立即杀死角色并在地上生成10个掉落物/道具"},
{"47", "免费保释卡", "打开所在房间内所有的门"},
{"48", "?卡", "免费激活一次主动道具"},
{"49", "骰子碎片", "重置所在房间内底座道具和掉落物"},
{"50", "紧急联系电话", "2个老妈的手落下并抓住2个随机敌人,造成40伤害#高于40血量的敌人会被定住无法行动,直到手将其释放"},
{"51", "神圣卡", "所在房间获得神圣斗篷效果#(即抵挡一次伤害)#25%几率生成另一张神圣卡"},
{"52", "变巨术", "↑ +7伤害#↑ +30射程#↑ 体型变大#粉碎岩石!#效果在所在房间持续"},
{"53", "先祖召唤", "使用时生成3张随机卡牌"},
{"54", "时空漫步", "使敌人减速#↑ +0.5移速#↓ -1弹速#效果在所在房间持续"},
}
---------- Pills ----------
EID.descriptions[languageCode].unidentifiedPill = "不明胶囊"
EID.descriptions[languageCode].pills={
{"0", "剧毒臭屁", "生成毒气云"},
{"1", "过激幻觉", "对角色造成1心伤害#若致死则变成回满血量胶囊"},
{"2", "钢铁双蛋", "+2魂心"},
{"3", "炸弹变钥匙", "交换炸弹和钥匙的数量"},
{"4", "爆炸性腹泻", "在角色位置生成5个激活的炸弹"},
{"5", "体力回满", "满血"},
{"6", "体力下降", "↓ -1心之容器#若致死则变为生命提升胶囊"},
{"7", "体力上升", "↑ +1空的心之容器"},
{"8", "我找到枚怪药", "无效果"},
{"9", "青春期", "吃3个会获得成人期套装 (+1心之容器)"},
{"10", "漂亮苍蝇", "添加1个苍蝇环绕物"},
{"11", "射程下降", "↓ -2射程"},
{"12", "射程上升", "↑ +2.5射程"},
{"13", "移速下降", "↓ -0.12移速"},
{"14", "移速上升", "↑ +0.15移速"},
{"15", "射速下降", "↓ -0.28射速"},
{"16", "射速上升", "↑ +0.35射速"},
{"17", "运气下降", "↓ -1运气"},
{"18", "运气上升", "↑ +1运气"},
{"19", "传送胶囊", "传送到随机房间"},
{"20", "48小时能量!", "对主动道具充能#掉落1-2个电池"},
{"21", "呕血", "清空红心但保留1红心#生成1-4红心"},
{"22", "麻痹", "不能移动2秒"},
{"23", "我能永远看清!", "打开所在层所有隐藏房间的入口"},
{"24", "信息素", "魅惑房间内所有敌人"},
{"25", "失忆症", "隐藏所在层地图"},
{"26", "柠檬派对", "生成一大滩水迹并对敌人造成接触伤害"},
{"27", "你是巫师吗?", "进行斜角射击30秒"},
{"28", "止痛药!", "所在房间受到的伤害减半"},
{"29", "上瘾!", "所在房间受到的伤害为整心"},
{"30", "放-松", "移动生成便便2秒"},
{"31", "???", "所在层施加迷惑诅咒的效果"},
{"32", "变大胶囊", "体型变大#不影响被命中的区域"},
{"33", "变小胶囊", "体型变小#被命中的区域也变小"},
{"34", "大量滋生!", "房间内每个便便生成1只蓝蜘蛛"},
{"35", "大量滋生?", "房间内每有1个敌人就生成1只蓝蜘蛛#房间内没有敌人则生成1-3只蓝蜘蛛"},
{"36", "大力丸!", "短时间无敌#造成接触伤害#每杀死2个敌人治疗半红心"},
{"37", "复古视野", "屏幕像素化30秒"},
{"38", "好朋友一辈子!", "生成3只蓝苍蝇"},
{"39", "泻药", "生成一滩打滑水迹"},
{"40", "哪里不对…", "生成一滩减速水迹"},
{"41", "好困…", "使房间内所有敌人减速"},
{"42", "好兴奋!!!", "使房间内所有敌人加速"},
{"43", "咕噜!", "消耗当前饰品并永久获得其效果"},
{"44", "呕!", "发射1个吐根眼泪"},
{"45", "感觉像漫步在阳光下!", "短时间无敌"},
{"46", "嗝!", "生成上次使用的胶囊"},
}
---------- Sacrifice Room ----------
EID.descriptions[languageCode].sacrificeHeader = "[下一次献祭的结果]"
EID.descriptions[languageCode].sacrifice={
{"1", "", "50%几率是1硬币#当在第1层且在1分钟内杀死Boss且未持有炸弹时,100%几率是1炸弹"},
{"2", "", "50%几率是1硬币#当在第1层在1分钟内杀死Boss且未持有炸弹时,100%几率是1炸弹"},
{"3", "", "67%几率提高{{AngelRoom}}天使房几率"},
{"4", "", "50%几率是1随机箱子"},
{"5", "", "33%几率是3硬币#67%几率提高{{AngelRoom}}天使房几率"},
{"6", "", "33%几率传送到{{AngelRoom}}天使房#如果当前层已生成{{DevilRoom}}恶魔房则传送到恶魔房#67%几率是随机箱子"},
{"7", "", "33%几率是1个随机{{AngelRoom}}天使房道具#67%几率是1魂心"},
{"8", "", "100%几率是7个即爆炸弹"},
{"9", "", "100%几率生成\"乌列\""},
{"10", "", "50%几率是7个魂心#50%几率是30硬币"},
{"11", "", "100%几率生成\"加百列\""},
{"12", "", "50%几率传送到\"暗室\"层"},
}
---------- Dice Room ----------
EID.descriptions[languageCode].diceHeader = "[骰子效果]"
EID.descriptions[languageCode].dice={
{"1", "", "重置所有被动道具和主动道具为将其获得的房间道具池的随机道具"},
{"2", "", "重置所在房间所有掉落物"},
{"3", "", "重置所在层的所有掉落物和饰品#不影响{{DevilRoom}}恶魔房或{{AngelRoom}}天使房"},
{"4", "", "重置所在层的底座道具#不影响{{DevilRoom}}恶魔房或{{AngelRoom}}天使房"},
{"5", "", "重置并重新开始所在层"},
{"6", "", "重置所有持有道具,掉落物,饰品和底座道具,包括地上的所有东西"},
}
---------- Transformations ----------
EID.descriptions[languageCode].transformations={
"", -- 0 = none
"Guppy", -- 1
"Fun Guy", -- 2
"Beelzebub", -- 3
"Conjoined", -- 4
"Spun", -- 5
"Yes Mother?", -- 6
"Oh Crap", -- 7
"Bob", -- 8
"Leviathan", -- 9
"Seraphim", -- 10
"Super Bum", -- 11
"Bookworm", -- 12
"Spider Baby", -- 13
"Adult", -- 14
"Stompy" -- 15
}
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@@ -0,0 +1,982 @@
--------------------------------------
----- Basic Chinese descriptions ---
--------------------------------------
-- FORMAT: Item ID | Name | Description
-- Special character markup:
-- ↑ = Up Arrow | ↓ = Down Arrow | ! = Warning | # = Starts a new line
-- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup
local languageCode = "zh_cn"
local repCollectibles={
[2] = {"2", "内眼", "三重眼泪#↓ -49%发射速度"}, -- The Inner Eye
[5] = {"5", "我的镜像", "眼泪有回旋效果#↑ +1.5射程#↑ +60%额外射程↑ +0.6弹速"}, -- My Reflection
[6] = {"6", "小号", "↑ +1.5射速#↓ -1.5射程#↓ -20%额外射程#↓ -75%眼泪高度"}, -- Number One
[12] = {"12", "魔法蘑菇", "↑ +1心之容器#满心#↑ +0.3伤害#↑ +50%伤害倍数#↑ +1.5射程#↑ +0.3移速"}, -- Magic Mushroom
[13] = {"13", "病毒", "接触敌人使其中毒#↑ +0.2移速"}, -- The Virus
[14] = {"14", "过量类固醇", "↑ +0.3移速#↑ +1.5射程"}, -- Roid Rage
[18] = {"18", "一美元", "+100硬币"}, -- A Dollar
[22] = {"22", "午餐", "↑ +1心之容器#治疗1红心"}, -- Lunch
[23] = {"23", "正餐", "↑ +1心之容器#治疗1红心"}, -- Dinner
[24] = {"24", "甜点", "↑ +1心之容器#治疗1红心"}, -- Dessert
[25] = {"25", "早餐", "↑ +1心之容器#治疗1红心"}, -- Breakfast
[26] = {"26", "烂肉", "↑ +1心之容器#治疗1红心"}, -- Rotten Meat
[29] = {"29", "老妈的内裤", "↑ +1.5射程#生成3-6只蓝苍蝇"}, -- Moms Underwear
[30] = {"30", "老妈的高跟鞋", "↑ +1.5射程#能对敌人造成12接触伤害"}, -- Mom's Heels
[31] = {"31", "老妈的口红", "↑ +2.25射程#生成1随机心"}, -- Mom's Lipstick
[40] = {"40", "神风!", "在角色位置造成1次大爆炸#造成185伤害"}, -- Kamikaze!
[42] = {"42", "鲍勃的烂头", "可投掷的有毒炸弹#造成185+角色伤害#产生毒气"}, -- Bob's Rotten Head
[44] = {"44", "传送!", "将角色传送到除错误房外的房间#向所需方向移动可稍微影响传送方向"}, -- Teleport
[45] = {"45", "美味的心", "治疗1红心#(多人游戏)也治疗其他玩家半红心"}, -- Yum Heart
[46] = {"46", "幸运脚", "↑ +1.0运气#赌博时赢的几率更高#清理房间后掉落物品的几率更高#将一些坏胶囊变成好胶囊"}, -- Lucky Foot
[52] = {"52", "胎儿博士", "炸弹眼泪#每个炸弹造成10倍角色伤害#如果结果超过60伤害,以5倍角色伤害+30取代#↓ -60%射速"}, --Dr. Fetus
[53] = {"53", "万磁王", "吸引掉落物#自动开箱子,忽略刺箱伤害"}, -- Magneto
[55] = {"55", "老妈的眼睛", "几率向后发射眼泪"}, -- Mom's Eye
[59] = {"59", "彼列之书", "<道具无法获得>"}, -- The Book of Belial (Judas's Birthright Version)
[62] = {"62", "吸血鬼之魅", "↑ +0.3伤害#每杀死13个敌人治疗半红心"}, -- Charm of the Vampire
[64] = {"64", "Steam大促", "商店物品价格-50%#多次获得会降得更低"}, -- Steam Sale
[67] = {"67", "玛姬姐妹", "普通眼泪跟班#每次射击造成6伤害"}, -- Sister Maggy
[70] = {"70", "生长激素", "↑ +1.0伤害#↑ +0.2移速"}, -- Growth Hormones
[71] = {"71", "小蘑菇", "↑ +0.3移速#↑ +1.5射程#↑ 体型缩小"}, -- Mini Mush
[72] = {"72", "念珠", "+3魂心#↑ 0.5射速# {{Collectible33}} 圣经添加至所有道具池"}, -- Rosary
[77] = {"77", "彩虹独角兽", "无敌#每秒造成20接触伤害"}, -- My Little Unicorn
[78] = {"78", "启示录", "+1魂心#使用后天启骑士会替代本层Boss#↑ +17.5% {{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率"}, -- Book of Revelations
[79] = {"79", "咒印", "↑ +1.0伤害#↑ +0.2移速#+1黑心"}, -- The Mark
[80] = {"80", "契约", "↑ +0.5伤害#↑ +0.7射速#+2黑心"}, -- The Pact
[83] = {"83", "钉子", "+半黑心#↑ +2.0伤害#↓ -0.18移速#造成接触伤害#粉碎岩石"}, -- The Nail
[91] = {"91", "探窟帽", "揭示相邻房间的类型#也可以揭示隐藏房,超级隐藏房和小Boss房#阻挡上方弹幕的伤害"}, -- Spelunker Hat
[98] = {"98", "圣遗物", "每7-8个房间生成1魂心"}, -- The Relic
[101] = {"101", "光环", "↑ +1心之容器#↑ +0.3伤害#↑ +0.2射速#↑ +0.38射程#↑ +0.3移速#治疗1红心"}, -- The Halo
[106] = {"106", "大爆弹先生", "↑ 炸弹伤害x1.85#+5炸弹"}, -- Mr. Mega
[110] = {"110", "老妈的美瞳", "几率发射石化眼泪#↑ +0.38射程"}, -- Mom's Contacts
[118] = {"118", "硫磺火", "蓄力发射持续造成伤害的鲜血激光#↓ -67%发射速度"},
[121] = {"121", "怪异蘑菇(大)", "↑ +1心之容器#↑ +1伤害#↑ +0.38射程#↓ -0.2移速"}, -- Odd Mushroom (Large)
[123] = {"123", "怪物手册", "生成随机跟班#当前层持续"}, -- Monster Manual
[129] = {"129", "桶装猪油", "↑ +2心之容器#↓ -0.2移速"}, -- Bucket of Lard
[135] = {"135", "献血袋", "便携式血库#半心=1-2硬币#困难模式:1硬币#店主:0-1硬币"}, -- IV Bag
[138] = {"138", "圣痕", "↑ +1心之容器#↑ +0.3伤害#治疗1红心"}, -- Stigmata
[139] = {"139", "老妈的钱包", "可以持有2个饰品#生成1个随机饰品"}, -- Mom's Purse
[140] = {"140", "鲍勃的诅咒", "有毒炸弹#+5炸弹#炸弹会留下毒气"}, -- Bob's Curse
[147] = {"147", "残损铁镐", "打碎所在房间接触到的岩石并对敌人造成伤害#攻击则降低1格充能#换层时再次充能"}, -- Notched Axe
[148] = {"148", "害虫横行", "受伤时生成2-6只蓝苍蝇"}, -- Infestation
[149] = {"149", "吐根酊", "爆炸有毒眼泪#↑ +40伤害#↓ -0.2弹速#↓ -67%发射速度#↓ 射程小幅降低"}, -- Ipecac
[152] = {"152", "科技II", "右眼以无限射程的持续穿透激光取代#激光造成13%角色伤害#↓ -33%发射速度"}, -- Technology 2
[153] = {"153", "变异蜘蛛", "四重眼泪!#↓ -58%发射速度"}, -- Mutant Spider
[155] = {"155", "窥眼", "在房间内四处漂浮的跟班#每秒造成17.1接触伤害#↑ 角色左眼伤害+34%"}, -- The Peeper
[158] = {"158", "水晶球", "揭示全图#掉落随机卡牌或魂心#持有时:#↑ +15%星象房几率#如果跳过道具房则为100%"}, -- Crystal Ball
[169] = {"169", "巨人独眼", "↑ +100%伤害#↑ +4额外伤害#↓ -58%发射速度"}, -- Polyphemus
[171] = {"171", "蜘蛛屁股", "使敌人减速4秒#所有敌人受到10伤害#被它杀死的敌人生成蓝蜘蛛"}, -- Spider Butt
[172] = {"172", "献祭匕首", "菜刀环绕物#阻挡敌人的弹幕#每秒造成112.5伤害"}, -- Sacrificial Dagger
[176] = {"176", "干细胞", "↑ +1心之容器#↑ +0.16弹速#治疗1红心"}, -- Stem Cells
[178] = {"178", "圣水", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}#击中敌人时造成7伤害并破碎#留下的水迹能石化敌人并造成伤害"}, -- Holy Water
[182] = {"182", "圣心", "↑ +1心之容器#满血#↑ +230%伤害并+1伤害#↓ -0.4射速#↓ -0.25弹速#跟踪眼泪"}, -- Sacred Heart
[184] = {"184", "圣杯", "飞行#↑ +1心之容器#治疗1红心"}, -- Holy Grail
[188] = {"188", "亚伯", "与角色移动互为镜像#向角色发射眼泪#每次射击造成3.5伤害#如果角色是该隐#{{Blank}} 伤害为7.5"}, -- Abel
[189] = {"189", "超级食肉男孩死忠粉", "↑ +1心之容器#满血#↑ +0.3伤害#↑ +0.2射速#↑ +1.5射程#↑ +0.2移速"}, -- SMB Super Fan
[192] = {"192", "心灵感应傻瓜式教程", "所在房间眼泪有跟踪效果#↑ +3射程"}, -- Telepathy for Dummies
[193] = {"193", "生肉!", "↑ +1心之容器#↑ +0.3伤害#治疗1红心"}, -- MEAT!
[194] = {"194", "魔力八号球", "↑ +0.16弹速#+1卡牌#+15%星象房几率"}, -- Magic 8 Ball
[197] = {"197", "耶稣果汁", "↑ +0.5伤害#↑ +0.38射程"}, -- Jesus Juice
[203] = {"203", "慈善捆绑包", "掉落物几率成对出现"}, -- Humbling Bundle
[205] = {"205", "锋利插头", "按住空格时,受到半心伤害并为主动道具充能1格"}, -- Sharp Plug
[206] = {"206", "断头台", "↑ +1伤害#↑ +0.5发射速度#角色的头变成环绕物,不会受伤并造成105接触伤害#角色仍从头发射眼泪"}, -- Guillotine
[211] = {"211", "蜘蛛宝宝", "受伤时生成3-5只蓝蜘蛛"}, -- Spiderbaby
[214] = {"214", "贫血", "↑ +1.5射程#受伤时在地上留下能造成伤害的血迹"}, -- Anemic
[218] = {"218", "胎盘", "↑ +1心之容器#治疗1红心#缓慢恢复生命"}, -- Placenta
[224] = {"224", "柯吉猫的身体", "↓ -20%射程#眼泪击中后会分裂为4个#分裂的眼泪造成一半伤害#↑ -1眼泪延迟,可以使射速超出上限"}, -- Cricket's Body
[228] = {"228", "老妈的香水", "几率发射恐惧眼泪#↑ +1射速#↑ -1眼泪延迟,可以使射速超出上限"}, -- Moms Perfume
[230] = {"230", "亚巴顿", "↑ +1.5伤害#↑ +0.2移速#恐惧眼泪#将心之容器变成黑心#+2黑心"}, -- Abaddon
[232] = {"232", "怀表", "永久敌人减速效果#↑ +0.3移速"}, -- Stop Watch
[233] = {"233", "小小星球", "眼泪环绕在角色周围#↑ +6.5射程#幽灵眼泪"}, -- Tiny Planet
[240] = {"240", "实验性疗法", "↑ 随机提升4项属性#↓ 随机降低2项属性"}, -- Experimental Treatment
[245] = {"245", "完美视力", "角色眼泪加倍#↓ -25%伤害"}, -- 20/20
[248] = {"248", "虫群之心", "蓝蜘蛛/苍蝇造成双倍伤害#蜘蛛/苍蝇类跟班变得更强"}, -- Hive Mind
[253] = {"253", "魔法血痂", "↑ +1心之容器#↑ +1运气#治疗1红心"}, -- Magic Scab
[254] = {"254", "血块", "!!! 只对左眼有效#↑ +1伤害#↑ +1.5射程"}, -- Blood Clot
[256] = {"256", "炙热炸弹", "燃烧炸弹#+5炸弹###角色不再受到火焰伤害#炸弹造成接触伤害"}, -- Hot Bombs
[261] = {"261", "眼球突出", "↑ +0.5伤害#↓ 眼泪走得越远伤害越低#近距离伤害为3倍,最大距离无伤害"}, -- Proptosis
[262] = {"262", "遗失的书页2", "+1黑心#当降至1心时,对房间内所有敌人造成80伤害#黑心和死灵书伤害翻倍"}, -- Missing Page 2
[263] = {"263", "透明符文", "复制持有符文或魂石的效果#掉落1随机符文"}, -- Clear Rune (REPENTANCE ITEM)
[273] = {"273", "鲍勃的脑浆子", "可投掷的炸弹跟班#爆炸造成100伤害#伤害无视护甲"}, -- Bob's Brain
[274] = {"274", "最棒的伙伴", "受伤时获得1个中范围环绕物#环绕物每秒造成150接触伤害"}, -- Best Bud
[275] = {"275", "硫磺火宝宝", "发射硫磺火激光的跟班#激光总共造成20伤害"}, -- Lil Brimston
[276] = {"276", "以撒的心脏", "让自身无敌#!!! 心脏跟班受伤时角色也受伤#跟班在角色发射时蓄力,释放时发射一串眼泪"}, -- Isaac's Heart
[278] = {"278", "黑暗乞丐", "!!! 转换:#1.5红心变成1黑心/蜘蛛/胶囊/卡牌/符文"}, -- Dark Bum
[280] = {"280", "长腿蛛妹妹", "在有敌人的房间里随机生成蓝蜘蛛#最多5只#魅惑接触的敌人"}, -- Sissy Longlegs
[283] = {"283", "一百面骰", "重置所有底座道具,属性,掉落物,持有的被动道具#复制房间内随机1掉落物#重新开始所在房间并重新生成敌人,并将敌人重置#重置房间内所有岩石"}, -- D100
[285] = {"285", "十面骰", "重置房间内所有敌人#尝试将敌人重置成最大生命近似的敌人"}, -- D10
[287] = {"287", "秘密之书", "施加 {{Collectible54}}藏宝图, {{Collectible21}}罗盘, {{Collectible246}}蓝地图的效果之一#只产生未拥有的效果#如果三者都已拥有,施加 {{Collectible76}}X光透视效果"}, -- Book of Secrets
[288] = {"288", "蜘蛛盒", "生成4-8只蓝蜘蛛"}, -- Box of Spiders
[289] = {"289", "红蜡烛", "发射红火#火焰造成5次23伤害后或10秒后消失"}, -- Red Candle
[291] = {"291", "冲水!", "!!! 立即杀死便便敌人和Boss!#使非Boss敌人变成便便#熄灭火堆#使岩浆池变成可行走的地面"}, -- Flush!
[292] = {"292", "撒但圣经", "+1黑心#在Boss战前使用则Boss房道具会变成恶魔交易#!!! 交易道具则会锁定在本局只能进行恶魔交易"}, -- Satanic Bible
[294] = {"294", "棉豆", "击退附近的敌人和弹幕#将敌人击退到障碍物上会造成10伤害"}, -- Butter Bean
[295] = {"295", "魔术手指", "对房间内所有敌人造成角色伤害x2+10的伤害#价格:1硬币"}, -- Magic Fingers
[296] = {"296", "转换器", "!!! 转换:#1魂心或黑心变成1心之容器"}, -- Converter
[297] = {"297", "潘多拉魔盒", "{{Warning}} 一次性 {{Warning}}(按F5调整字大小)#根据所在层掉落以下物品:#1章1:2魂心#1章2:2钥匙+2炸弹#2章1:1Boss房道具#2章2:1章1+2章1#3章1:4魂心#3章2:20硬币#4章1:2Boss房道具#4章2: {{Collectible33}} 圣经#???:无#暗室:解锁 {{Collectible523}} 搬家盒#地狱:1恶魔房道具+1黑心#大教堂:1天使房道具+1永恒之心#宝箱层:1硬币#家: {{Collectible580}} 红钥匙#若有迷宫诅咒则为章节1层"}, -- Pandora's Box
[300] = {"300", "白羊座", "↑ +0.25移速#对敌人造成25接触伤害#移速不低于为0.85才能造成伤害,且自己不会受伤"}, -- Aries
[307] = {"307", "摩羯座", "↑ +1心之容器#↑ +0.5伤害#↑ +0.1移速#↑ +0.75射程#↑ +0.5发射速度#给予1炸弹,硬币和钥匙"}, -- Capricorn
[308] = {"308", "水瓶座", "留下水迹#水迹每秒造成66%的角色伤害的接触伤害#水迹与眼泪效果有协同效应"}, -- Aquarius
[309] = {"309", "双鱼座", "↑ +0.5发射速度#提高眼泪击退力"},
[310] = {"310", "夏娃的睫毛膏", "↑ 伤害x200%#↓ -33%射速#↓ -0.5弹速"},
[314] = {"314", "霹雳大腿", "↑ +1心之容器#↓ -0.4移速#治疗1红心#摧毁走过的岩石"}, -- Thunder Thighs
[315] = {"315", "怪异磁铁", "磁性眼泪#影响敌人,掉落物和饰品#物品会被吸引到眼泪落地处"}, -- Strange Attractor
[320] = {"320", "???唯一的朋友", "可控制的苍蝇#每秒造成大约52.5接触伤害"}, -- ???'s Only Friend
[326] = {"326", "生命之息", "按住空格,充能清空时无敌#无敌时,接触到的敌人会被光束攻击#!!! 不要一直按着!"}, -- Breath of Life
[328] = {"328", "底片", "↑ +1.0伤害#受伤后血量不多于半红心对房间内所有敌人造成40伤害"}, -- The Negative
[330] = {"330", "豆奶", "↑ 发射速度x5.5#↓ -80%伤害#击退大幅降低"}, -- Soy Milk
[331] = {"331", "神性", "↑ +0.5伤害#↓ -0.3射速#↓ -0.3弹速#眼泪具有伤害光环,每帧造成2伤害#跟踪眼泪"}, -- Godhead
[336] = {"336", "烂洋葱", "穿透幽灵眼泪#↓ -1.5射程#↓ -0.4弹速#↑ +50%眼泪大小"}, -- Dead Onion
[339] = {"339", "安全别针", "↑ +1.5射程#↑ +0.16弹速#+1黑心"}, -- Safety Pin
[342] = {"342", "蓝盖蘑菇", "↑ +1心之容器#↑ +0.7射速#↓ -0.16弹速#治疗1红心"}, -- Blue Cap
[344] = {"344", "火柴盒", "+1黑心#生成2-3炸弹掉落物#生成饰品{{Trinket41}}火柴棒"}, -- Match Book
[345] = {"345", "合成油脂", "↑ +1.0伤害#↑ +1.5射程"}, -- Synthoil
[346] = {"346", "零食", "↑ +1心之容器#治疗1红心"}, -- A Snack
[350] = {"350", "毒性休克", "每个房间的一开始所有敌人获得中毒效果#被毒死的敌人留下水迹#对毒气免疫"}, -- Toxic Shock
[352] = {"352", "玻璃大炮", "发射一颗巨大的穿透幽灵眼泪((伤害x10)+10)#!!! 受伤时:#额外受到2红心伤害#↑ +1.5射程#主动伤害除外"}, -- Glass Canon
[354] = {"354", "琥珀爆米花", "↑ +1心之容器#在地上生成随机饰品#治疗1红心"}, -- Crack Jacks
[355] = {"355", "老妈的珍珠项链", "↑ +0.38射程#↑ +1运气#+1魂心"}, -- Mom's Pearls
[360] = {"360", "淫魔", "获得与角色眼泪效果一致的恶魔跟班#莉莉丝:造成100%角色伤害#其他:造成75%角色伤害"}, -- Incubus
[366] = {"366", "分裂炸弹", "+5炸弹#炸弹会炸成4-5个小炸弹"}, -- Scatter Bombs
[368] = {"368", "流涙症", "向单方向发射会提高发射速度,最多至200%"}, -- Epiphora
[369] = {"369", "连续统", "↑ +3.0射程#眼泪会穿墙,从另一边回来"}, -- Continuum
[370] = {"370", "玩偶先生", "↑ +0.7射速#↑ +1.5射程#捡起时生成3随机心"}, -- Mr. Dolly
[372] = {"372", "充电宝宝", "几率随机掉落1小电池或石化房间内所有敌人#几率对主动道具充能1格"}, -- Charged Baby
[374] = {"374", "圣光", "几率发射圣光眼泪,击中时会产生光柱#光柱造成角色伤害x3的伤害"}, -- Holy Light
[375] = {"375", "寄居骷髅帽", "20%几率阻挡弹幕#获得爆炸免疫#阻挡上方弹幕的伤害"}, -- Host hat
[376] = {"376", "补货", "商店物品购买后会立刻补货#补充的物品价格缓慢提高"}, -- Restock
[382] = {"382", "友好球", "可以扔向敌人将其捕捉#下一次使用则会生成相同的友好敌人#靠近捕捉后的球会立即将道具充能"}, -- Friendly Ball
[384] = {"384", "小肉山", "会蓄力发射并在房间内滑动#每次撞击造成5-20接触伤害,与蓄力时间有关"}, -- Lil Gurdy
[389] = {"389", "符文袋", "每7-8个房间掉落1个随机符文#也会掉落魂石"}, -- Rune Bag
[393] = {"393", "蛇蝎之吻", "几率发射有毒眼泪#会使接触的敌人中毒#接触中毒的敌人被杀死时有20%几率掉落1黑心"}, -- Serpent`s Kiss
[394] = {"394", "十字准星", "自动地发射眼泪,方向为玩家控制的地上红色标记#↑ +0.7射速#↑ +3.0射程#跟班也向标记发射"}, -- Marked
[395] = {"395", "科技X", "能够蓄力并发射穿过整个房间的激光环#伤害基于蓄力进度#完全蓄力伤害为100%"}, -- Tech X
[397] = {"397", "牵引光束", "角色的眼泪现在受光束指引,与角色一起移动#↑ +0.5射速#↑ +1.5射程#↑ +0.16弹速"}, -- Tractor Beam
[399] = {"399", "虚空之喉", "发射3秒后,角色头上会出现红交叉。释放攻击键会产生1圈黑硫磺火环"}, -- Maw of the Void
[401] = {"401", "爆炸物", "几率发射粘性炸弹眼泪#粘住的眼泪定期造成常规眼泪的伤害"}, -- Explosivo
[404] = {"404", "放屁宝宝", "阻挡弹幕的跟班#如果被击中有几率放屁,效果为魅惑/中毒/击退三种其一#屁造成5-6伤害"}, -- Farting Baby
[405] = {"405", "恶性漏洞", "{{Throwable}} {{ColorOrange}}可投掷{{CR}}(双击发射键)#重置接触到的敌人和掉落物"}, -- GB Bug
[407] = {"407", "纯洁", "↑ 根据角色光环颜色对角色属性进行增强#受伤或进入新房间时,获得新的光环:#{{ColorRed}}红色{{CR}} = +4伤害#{{ColorBlue}}蓝色{{CR}} = +2发射速度#{{ColorYellow}}黄色{{CR}} = +0.5移速#{{ColorOrange}}橙色{{CR}} = +3.0射程"},
[408] = {"408", "祭祀之刃", "受伤时在角色周围产生黑色硫磺火圈"}, -- Athame
[415] = {"415", "光明之冠", "+2魂心#如果没有不满的心之容器:#↑ +100%伤害#↑ +1.5射程#↓ -0.3弹速#受伤后,当前房间无论心之容器是否是满的,效果消失"}, -- Crown Of Light
[416] = {"416", "深口袋", "能携带2个卡牌/胶囊/符文#如果房间没有奖励,生成1-3硬币#提高硬币上限为999"}, -- Deep Pockets
[417] = {"417", "魅魔", "在房间内漂浮的跟班,产生伤害光环,每秒造成7-10的伤害#↑ 站在光环中+50%伤害"}, -- Succubus
[421] = {"421", "腰豆", "使用时将任何范围内的敌人魅惑"}, -- Kidney Bean
[426] = {"426", "狂热粉丝", "跟随角色移动的跟班,有0.66秒延迟#每秒造成30接触伤害"}, -- Obsessed Fan
[430] = {"430", "狙击蝇老爹", "跟随角色移动的跟班,有0.66秒延迟#向附近敌人发射眼泪,造成与角色伤害相等的伤害"}, -- Papa Fly
[431] = {"431", "多维宝宝", "跟随角色移动的跟班,有0.66秒延迟#经过它的眼泪会分成2个并有速度加成"}, -- Multidimensional Baby
[437] = {"437", "七面骰", "使房间内所有敌人再生#能够重复获得清理房间奖励"}, -- D7
[440] = {"440", "肾结石", "发射眼泪时随机停止发射并释放一阵眼泪和一颗肾结石"}, -- Kidney Stone
[442] = {"442", "黑王子之冠", "!!! 仅有1红心时:#↑ +2发射速度#↑ +1.5射程#↑ +0.2弹速#没有红心的角色无效)"}, -- Dark Princes Crown
[444] = {"444", "铅笔", "每发射15颗眼泪,发射一串眼泪"}, -- Lead Pencil
[448] = {"448", "玻璃碎片", "受减红心的伤时,喷出红色眼泪#攻击时控制喷出眼泪的方向#生效后,每20秒受到半心伤害#直到捡到红心或无红心为止#不致死"}, -- Shard of Glass -- TODO: Lines 172 and 176 define the same item, but are different. One of them needs to be removed.
[448] = {"448", "玻璃碎片", "当受伤时喷出红色眼泪并留下血迹#攻击时控制喷出眼泪的方向#一段时间后红心受伤,有较大几率生成1红心#角色会持续受伤,直到捡到红心或无红心为止"}, -- Shard of Glass -- TODO: Lines 172 and 176 define the same item, but are different. One of them needs to be removed.
[451] = {"451", "塔罗牌桌布", "掉落1个随机卡牌或符文#某些卡牌有额外或双倍效果"}, -- Tarot Cloth
[453] = {"453", "复杂性骨折", "↑ +0.38射程#骨头眼泪#眼泪击中时碎成1-3个小骨头碎片"}, -- Compound Fracture
[455] = {"455", "老爸丢失的硬币", "↑ +0.38射程#生成1运气硬币"},
[456] = {"456", "夜宵", "↑ +1心之容器#治疗1红心"}, -- Midnight Snack
[459] = {"459", "鼻窦炎", "粘性有毒眼泪#每秒造成角色伤害的伤害#能粘住10秒"}, -- Sinus Infection
[462] = {"462", "彼列之眼", "↑ +1.5射程#穿透眼泪#眼泪击中第1个敌人后,造成双倍伤害并获得跟踪效果"}, -- Eye of Belial
[464] = {"464", "平衡符号", "+2魂心#精英怪掉落掉落物更频繁#生成掉落物的优先级取决于角色最缺少的掉落物"}, -- Glyph of Balance
[472] = {"472", "国王宝宝", "其他跟班都会跟着他并自动射击敌人#角色发射时停止移动#停止发射后传送回角色位置"}, -- King Baby
[474] = {"474", "损坏的玻璃大炮", "使用时变成玻璃大炮"}, -- broken Glass Canon
[476] = {"476", "一面骰", "复制房间中随机1个掉落物#复制的掉落物可能与原来的不同"},
[489] = {"489", "无限面骰", "可作为任何骰子, {{Collectible723}} 计数二十面骰除外#按丢弃键改变当前骰子#根据骰子改变充能,且使用时更新"}, -- D Infinity
[491] = {"491", "毒瘾宝宝", "每7个房间掉落1随机胶囊#使用胶囊会使房间内所有敌人中毒"}, -- Acid Baby
[493] = {"493", "肾上腺素", "↑ 空的心之容器提高伤害#根据公式,一些例子如下:#1空心+0.3#2空心+0.92,3空心+1.76#4空心+2.79#5空心+3.98"}, -- Adrenaline
[494] = {"494", "雅各布天梯", "眼泪击中时会生成1道随机方向电弧#电弧造成角色伤害一半的伤害#电弧可以在敌人间跳跃"}, -- Jacobs Ladder
[503] = {"503", "小魔角", "几率发射能召唤大霍恩的手的眼泪#手会立即杀死敌人或对Boss造成伤害#冲向敌人会造成3.5接触伤害"}, -- Little Horn
[504] = {"504", "棕色粪块", "生成1只苍蝇炮塔,能够向敌人发射眼泪#每次发射造成3.5伤害"}, -- Brown Nugget
[509] = {"509", "血丝眼", "当附近有敌人时,每1/3秒发射一颗眼泪的环绕物#每次射击造成3.5伤害#每秒造成30接触伤害"}, -- Bloodshot Eye
[517] = {"517", "快速炸弹", "7炸弹#能更快地放置炸弹#炸弹相互之间不会弹开"}, -- Fast Bombs
[523] = {"523", "搬家盒", "使用时储存所在房间的掉落物,最多10个#再次使用将储存物放回地上#可以在房间之间搬东西"}, -- Moving Box
[524] = {"524", "科技零", "眼泪以电束连接#电击伤害为角色伤害的1/3"}, -- Technology Zero
[531] = {"531", "泪血症", "眼泪弧形前进#击中时眼泪分裂成更小的眼泪#↓ 射速降低#↑ +50%伤害#↑ 额外+1伤害"}, -- Haemolacria
[541] = {"541", "骨髓", "+1骨心#生成3红心"}, -- Marrow
[543] = {"543", "圣地大便", "受伤时生成白便便#在白便便的光环中:#↑ +25%伤害#↑ +250%发射速度#跟踪眼泪#几率阻挡伤害"}, -- Hallowed Ground
[549] = {"549", "成骨不全症", "以6骨心替换所有心之容器#失去骨心时:#向8个方向发射骨头眼泪#↑ 永久+0.4发射速度"}, -- Brittle Bones
[553] = {"553", "毛霉菌病", "几率发射粘性孢子眼泪#孢子在命中后2.5秒爆炸,造成伤害,使附近敌人中毒,并释放更多孢子"}, -- Mucormycosis
[554] = {"554", "恐怖如斯", "使近距离内的敌人恐惧"}, -- 2Spooky
[555] = {"555", "金剃刀片", "将5硬币转换成+1.2伤害,所在房间内有效#生成5硬币"}, -- Golden Razor
[556] = {"556", "炼金硫磺", "所在房间获得 {{Collectible118}} 硫磺火"}, -- Sulfur
[557] = {"557", "幸运饼干", "获得1魂心,1张塔罗牌,1个饰品,或1条预言"}, -- Fortune Cookie
[558] = {"558", "眼瘤", "几率向随机方向发射1-2颗额外眼泪"}, -- Eye Sore
[559] = {"559", "220伏", "连续电击近距离的敌人#电击伤害为角色伤害的75%"}, -- 120 Volt
[560] = {"560", "好疼", "受伤时向四周发射10颗造成10伤害的眼泪#↑ 第一次受伤时+1.2发射速度#↑ 后续受伤+0.4射速"}, -- It Hurts
[561] = {"561", "杏仁奶", "↑ 发射速度x4#↓ -70%伤害#眼泪获得一些随机道具和蠕虫饰品效果"}, -- Almond Milk
[562] = {"562", "谷底石", "本局游戏中属性不会再降低"}, -- Rock Bottom
[563] = {"563", "魅彩炸弹", "+5炸弹#炸弹具有随机爆炸效果"}, -- Nancy Bombs
[564] = {"564", "肥皂", "↑ +0.57射速#↑ +0.2弹速"}, -- A Bar of Soap
[565] = {"565", "嗜血小宠", "会追逐敌人的跟班#击杀敌人会变强,但也会尝试对角色造成伤害#被角色攻击时恢复正常"}, -- Blood Puppy
[566] = {"566", "捕梦网", "进入新一层时+半魂心#在过场动画中显示下一层的宝藏和Boss"}, -- Dream Catcher
[567] = {"567", "逾越节蜡烛", "↑ 完成房间且不受伤害则+0.4发射速度#最多叠加到+2发射速度"}, -- Paschal Candle
[568] = {"568", "神圣干预", "双击攻击键生成护盾#护盾持续1秒,能推开敌人,反弹敌人弹幕和激光"}, -- Divine Intervention
[569] = {"569", "血誓", "在每一层开始时只保留半红心#在本层获得以下效果:#↑ +0.15*整红心损失数^2的伤害#↑ +0.05*半红心损失数的移速"}, -- Blood Oath
[570] = {"570", "黏土饼干", "使眼泪变为彩色,不同颜色的眼泪有不同的状态效果"}, -- Playdough Cookie
[571] = {"571", "孤儿的袜子", "免疫来自水迹和尖刺的伤害#↑ +0.3移速#↑ +2魂心"}, -- Orphan Socks
[572] = {"572", "邪道之眼", "眼泪飞行中可控制#↑ +1伤害#↑ +7.5射程#↓ -0.16弹速"}, -- Eye of the Occult
[573] = {"573", "无瑕圣心", "+1心之容器#满血#↑ +20%伤害#几率发射环绕自己的幽灵眼泪"}, -- Immaculate Heart
[574] = {"574", "圣体匣", "获得2个对敌人造成伤害的光环#内环伤害更高"}, -- Monstrance
[575] = {"575", "侵体蜘蛛", "生成1个住在脑袋里的跟班,发射4颗减速眼泪#受伤时跑出来"}, -- The Intruder
[576] = {"576", "龌龊之心", "摧毁便便时生成1-4个永久魅惑的粪滴#便便类型不同,生成的粪滴也不同"}, -- Dirty Mind
[577] = {"577", "达摩克里斯之剑", "{{Warning}} 一次性 {{Warning}}#在头顶生成悬浮的剑,所有底座道具额外生成1个#头顶有剑时受伤,在随机时间后,角色会自动死亡"}, -- Damocles
[578] = {"578", "免费柠檬水", "生成大范围的黄色水迹"}, -- Free Lemonade
[579] = {"579", "英灵剑", "攻击方式改为挥剑#伤害为角色伤害x3#可蓄力发动旋转攻击,同时发射剑形子弹#红心全满时,挥剑即可发射子弹"}, -- Spirit Sword
[580] = {"580", "红钥匙", "在合适的墙壁上生成新房间的入口,可生成时墙壁上显示红色的门轮廓#产生的房间可以是特殊房间#在13x13的地图范围外产生的房间,进入时将直接传送到错误房"}, -- Red Key
[581] = {"581", "灵能苍蝇", "环绕苍蝇跟班#自动反弹附近的弹幕#造成接触伤害"}, -- Psy Fly
[582] = {"582", "迷幻蘑菇", "↑ +0.75发射速度#↓ -0.03移速#扭曲画面#效果可叠加"}, -- Wavy Cap
[583] = {"583", "罐中火箭", "+5炸弹#若发射时放置炸弹,改为向发射的方向发射火箭"}, -- Rocket in a Jar
[584] = {"584", "美德之书", "使用时生成1个魂火环绕跟班,发射幽灵眼泪,但可被摧毁#与其它主动道具结合时可产生特殊魂火#将第一个{{DevilRoom}}恶魔房变成{{AngelRoom}}天使房,并提升{{AngelRoom}}天使房几率#恶魔交易后仍会出现天使房"}, -- Book of Virtues
[585] = {"585", "白玉香膏盒", "使用时生成3魂心和2个天使房道具#只能通过捡起魂心充能#若已进行过恶魔交易,则生成2魂心和1个天使房道具"}, -- Alabaster Box
[586] = {"586", "天堂阶梯", "在每一层的初始房间生成梯子,通向1个特殊的天使房道具商店"}, -- The Stairway
[587] = {"587", "", "<道具不存在>"}, -- Menorah (Unused but skripted)
[588] = {"588", "太阳", "揭示{{BossRoom}}Boss房位置#击败Boss后自动使用{{Card20}}XIX - 太阳#同时为主动道具充能,并在所在层+3伤害,+1运气"}, -- Sol
[589] = {"589", "月亮", "为每一层增加1个{{SecretRoom}}隐藏房间和{{SuperSecretRoom}}超级隐藏房间#隐藏房间内有光束,接触时在所在层射速提升,获得半魂心#每层揭示1个{{SecretRoom}}隐藏房"}, -- Luna
[590] = {"590", "水星", "↑ +0.4移速#进入房间后门不会关闭"}, -- Mercurius
[591] = {"591", "金星", "+1心之容器#治疗1红心#近距离内的敌人受到魅惑"}, -- Venus
[592] = {"592", "地球", "↑ +1.0伤害#眼泪变为石头#每颗伤害不定#可摧毁障碍物#击退增强"}, -- Terra
[593] = {"593", "火星", "双击移动方向键进行冲锋#冲锋时无敌,造成角色伤害x4的伤害#3秒冷却时间"}, -- Mars
[594] = {"594", "木星", "+2心之容器#治疗半红心#↓ -0.3移速#不移动时累积至多0.5移速#移动时释放毒气"}, -- Jupiter
[595] = {"595", "土星", "生成1个轨道#进入房间时生成7颗眼泪在轨道上环绕#轨道有几率捕获敌人的弹幕"}, -- Saturnus
[596] = {"596", "天王星", "发射冰冻眼泪,对敌人造成减速效果,击杀时使敌人冻结#冻结的敌人可以推开,撞碎时向四周发射6个冰锥"}, -- Uranus
[597] = {"597", "海王星", "不发射眼泪时积攒眼泪,最多持续3秒##发射时射出大量眼泪#发射时积攒的眼泪逐渐减少"}, -- Neptunus
[598] = {"598", "冥王星", "↑ +0.7射速#体积缩小,可以挤进障碍物间隙#弹幕会从头顶飞过"}, -- Pluto
[599] = {"599", "巫毒娃娃头", "每层额外生成1个{{CursedRoom}}诅咒房"}, -- Voodoo Head
[600] = {"600", "眼药水", "!!! 只对左眼有效:#↑ +28%发射速度#一段时间内第一次发射总是双发"}, -- Eye Drops
[601] = {"601", "痛悔短祷", "↑ +0.7射速#+1永恒之心#进行过恶魔交易后天使房仍然会出现#减缓受红心伤害减少恶魔房和天使房的几率"}, -- Act of Contrition
[602] = {"602", "会员卡", "在商店内生成1个暗门,通向高级商店"}, -- Member Card
[603] = {"603", "电池组", "生成2-4电池#对当前主动道具充能"}, -- Battery Pack
[604] = {"604", "老妈的手镯", "可以捡起岩石,TNT,便便,友好粪滴,寄居骷髅等障碍物进行投掷#捡起的东西可以带入下1个房间"}, -- Mom's Bracelet
[605] = {"605", "挖眼勺", "在当前房间召唤眼球跟班,在地上生成血迹#右眼眼泪伤害+34%"}, -- The Scooper
[606] = {"606", "邪眼裂口", "几率发射在落地时生成裂隙的眼泪#裂隙吸引周围的敌人,掉落物,弹幕,并对敌人造成接触伤害"}, -- Ocular Rift
[607] = {"607", "脓液囊宝宝", "向四周随机喷射眼泪的跟班#每颗眼泪造成3.5或5.3伤害"}, -- Boiled Baby
[608] = {"608", "冰冻宝宝", "发射石化效果眼泪的跟班#击杀时使敌人冻结"}, -- Freezer Baby
[609] = {"609", "永恒六面骰", "重置房间内所有道具#道具可能会消失"}, -- Eternal D6
[610] = {"610", "鸟肥笼", "在被击中时跃向敌人的跟班#造成45伤害并释放岩石波#之后追逐敌人造成伤害"}, -- Bird Cage
[611] = {"611", "声带", "使用时发出怒吼,击退周围的敌人,并造成伤害#充能越多,效果越强"}, -- Larynx
[612] = {"612", "迷失游魂", "幽灵跟班,被击中时死亡,下一层才能复活#如果存活了整层,则生成3魂心,或2永恒之心,或道具"}, -- Lost Soul
[613] = {"613", "", "<道具不存在>"},
[614] = {"614", "鲜血炸弹", "+1心之容器#治疗5红心#炸弹爆炸时产生血迹#没有炸弹时也可放置炸弹,消耗半红心"}, -- Blood Bombs
[615] = {"615", "小屁包", "放屁跟班#被击中时放屁,对敌人有伤害,击退,击晕或中毒的效果"}, -- Lil Dumpy
[616] = {"616", "鸟眼椒", "几率射出火焰,能阻挡敌人弹幕,并造成接触伤害#最大伤害为角色伤害x4"}, -- Bird's Eye
[617] = {"617", "磁石", "几率发射使敌人磁化的眼泪#磁化的敌人吸引掉落物,弹幕和其它敌人"}, -- Lodestone
[618] = {"618", "烂番茄", "几率发射眼泪标记敌人#被标记的敌人受其它敌人攻击"}, -- Rotten Tomato
[619] = {"619", "长子名分", "不同角色效果不同"}, -- Birthright
[620] = {"620", "", "<道具不存在>"},
[621] = {"621", "红豆汤", "↑ +21.6伤害#增加的伤害会不断衰减,在3分钟后衰减完毕#效果尚存时击杀敌人会延长时间#满血"}, -- Red Stew
[622] = {"622", "创世纪", "{{Warning}} 一次性 {{Warning}}#移除持有的全部道具和掉落物#传送到特殊的卧室,内有掉落物,箱子和暗门#每移除1个道具,{{TreasureRoom}}道具房就显示1组3个道具供你选择"}, -- Genesis
[623] = {"623", "尖头钥匙", "+5钥匙#使用时发射1钥匙,可造成伤害,摧毁障碍物,打开箱子或门#被其杀死的敌人有几率掉落箱子里的内容,包括道具"}, -- Sharp Key
[624] = {"624", "扩展包", "生成5张随机卡牌"}, -- Booster Pack
[625] = {"625", "超级蘑菇", "巨化,持续30秒#提升伤害和射程#持续时间内无敌,能踩碎障碍物和敌人#效果可在多个房间内持续"}, -- Mega Mush
[626] = {"626", "菜刀碎片1", "厨刀跟班的第一部件"}, -- Knife Piece 1
[627] = {"627", "菜刀碎片2", "与 {{Collectible626}} 厨刀部件结合,生成1个厨刀跟班#可刺杀敌人#能刺开某个血肉之门"}, -- Knife Piece 2
[628] = {"628", "死亡证明", "{{Warning}} 一次性 {{Warning}}#传送至含有所有游戏道具的房间#捡起1个道具后回到之前的房间"}, -- Death Certificate
[629] = {"629", "机器苍蝇", "环绕物,能发射护盾眼泪"}, -- Bot Fly
[630] = {"630", "", "<道具不存在>"},
[631] = {"631", "切肉刀", "使敌人分裂为2个小型的,其血量大幅降低"}, -- Meat Cleaver
[632] = {"632", "邪眼护符", "↑ +2运气#免疫烧伤,混乱,毒气"}, -- Evil Charm
[633] = {"633", "教条", "获得飞行和单次 {{Collectible313}} 神圣斗篷效果#↑ +2.0伤害#↑ +0.1移速#如果角色少于6心则以红心和魂心治疗至6心"}, -- Dogma
[634] = {"634", "炼狱恶鬼", "在有敌人的房间内地面生成裂缝#走过裂缝时会召唤爆炸幽灵"}, -- Purgatory
[635] = {"635", "织布魔偶", "在房间内生成1个跟班,随角色发射方向移动,造成接触伤害#使用时角色与跟班和其所在位置的内容互换位置,获得短时间无敌#传送的敌人受到大量伤害"}, -- Stitches
[636] = {"636", "R键", "{{Warning}} 一次性 {{Warning}}#将角色带到新一局开始层#保留道具和掉落物"}, -- R Key
[637] = {"637", "强力安眠药", "几率发射拳形眼泪,对敌人造成强力击退和击晕"}, -- Knockout Drops
[638] = {"638", "橡皮擦", "使用时掷出橡皮,秒杀击中的敌人#击杀的敌人在本局游戏中不会再出现#对Boss造成15伤害#每层只能使用一次"}, -- Eraser
[639] = {"639", "难吃的心", "使用时获得1腐心"}, -- Yuck Heart
[640] = {"640", "灵魂之瓮", "喷射火焰#敌人死亡时获得充能"}, -- Urn of Souls
[641] = {"641", "血田", "战斗时,在身体后方生成一串眼泪#眼泪造成3.5伤害"}, -- Akeldama
[642] = {"642", "玄奇驴皮", "消耗1心之容器或2魂心,并将其替换为碎心#从当前房间道具池中生成1个道具#{{Warning}}游魂:一次性#{{Warning}} 使用后如果不再持有,后续生成的道具有几率被魔法皮肤替换掉#使用次数越多几率越大"}, -- Magic Skin
[643] = {"643", "终末天启", "获得飞行能力和2魂心#连续发射眼泪2.5秒可蓄力发射神圣光线"}, -- Revelation
[644] = {"644", "安慰奖", "提升最低的属性#根据持有数量最少的掉落物,生成3硬币,1钥匙或1炸弹"}, -- Consolation Prize
[645] = {"645", "小畸胎瘤", "畸胎瘤环绕物#阻挡弹幕#造成接触伤害#被击中3次时分裂成小畸胎瘤#小畸胎瘤被摧毁时产生蓝蜘蛛#被完全摧毁后5秒复活"}, -- Tinytoma
[646] = {"646", "硫磺火炸弹", "+5炸弹#炸弹爆炸时释放十字硫磺火"}, -- Brimstone Bombs
[647] = {"647", "4.5伏特", "主动道具清理房间时不充能#改为对敌人造成伤害时充能#充能所需伤害量:40+20*层数"}, -- 4.5 Volt
[648] = {"648", "", "<道具不存在>"},
[649] = {"649", "果味甜蝇宝", "迷你Baby Plum跟班#在房间内斜着前进,并发射眼泪"}, -- Fruity Plum
[650] = {"650", "甜蝇溜溜笛", "使用时,在所在房间召唤Baby Plum,持续10秒"}, -- Plum Flute
[651] = {"651", "伯列恒之星", "向Boss房缓缓移动的跟班#四周有光环,在其中时+20%伤害,+1射速,眼泪有跟踪效果"}, -- Star of Bethlehem
[652] = {"652", "冰块宝宝", "可被推动的跟班#接触敌人时造成伤害,并具有减速效果,击杀的敌人会被冻结"}, -- Cube Baby
[653] = {"653", "驱魔护符", "非幽灵的敌人在死亡时生成小的红色幽灵#使用时引爆所有红色幽灵"}, -- Vade Retro
[654] = {"654", "伪造药学博士证", "识别所有胶囊#+1黑心#好的胶囊自动转化为坏的#↑ 降低属性的胶囊提供+1伤害#其它坏胶囊使用时掉落1黑心"}, -- False PHD
[655] = {"655", "幸运转盘", "生成1个陀螺环绕跟班,可阻挡敌人弹幕#每秒造成10.5接触伤害#使用时+0.5移速,使所有环绕物加速旋转"}, -- Spin to Win
[656] = {"656", "达摩克里斯之剑", "<道具无法获得>"}, -- Damocles
[657] = {"657", "血管炎", "敌人死亡时爆发出眼泪,受角色眼泪效果影响"}, -- Vasculitis
[658] = {"658", "巨细胞", "受到伤害时生成小以撒#小以撒自动攻击周围的敌人"}, -- Giant Cell
[659] = {"659", "托吡卡胺", "↑ +1.5射程#眼泪变大"}, -- Tropicamide
[660] = {"660", "牌意解读", "在每层开始时生成2个传送门#离开房间时传送门消失#{{ColorRed}}红色:{{CR}}Boss房#{{ColorYellow}}黄色:{{CR}}道具房#{{ColorBlue}}蓝色:{{CR}}隐藏房"}, -- Card Reading
[661] = {"661", "五胞胎", "敌人死亡处生成1个跟班,随角色一起发射#最多5个"}, -- Quints
[662] = {"662", "", "<道具不存在>"}, -- Pacifist (Cut item)
[663] = {"663", "肉中刺", "每6秒获得1秒无敌时间#转换前会闪光"}, -- Tooth and Nail
[664] = {"664", "大胃王", "+1心之容器#满血#所有道具会周期性地切换为食物道具#捡起食物道具时获得临时+3.6伤害,永久提升2项属性并永久-0.03移速#食物道具治疗3红心"}, -- Binge Eater
[665] = {"665", "嗝屁猫的眼睛", "显示所有箱子,福袋,火堆的内容"}, -- Guppy's Eye
[666] = {"666", "", "<道具不存在>"},
[667] = {"667", "稻草人", "生成店主#店主死亡时生成蓝蜘蛛#店主死亡时该道具消失"}, -- Strawman
[668] = {"668", "老爸的便条", "踏上回家的路#留在之前{{TreasureRoom}}道具房或{{BossRoom}}Boss房的饰品会变成 {{Card78}} 破裂的钥匙"}, -- Dad's Note
[669] = {"669", "腊肠", "满血#↑ +1心之容器#↑ +0.5伤害#↑ +0.2移速#↑ +1.2弹速#↑ +0.16射程#↑ +1运气#↑ +6.9%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率#↑ +6.9%{{Planetarium}}星象房几率"}, -- Sausage
[670] = {"670", "选择?", "如果清理的房间有奖励,产生2种不同的奖励#捡起其一后另1个奖励消失"}, -- Options?
[671] = {"671", "糖心", "捡起红心时获得永久的属性提升"}, -- Candy Heart
[672] = {"672", "一磅肉", "恶魔交易消耗硬币#商店里的道具消耗心之容器#商店里的 其它物品免费,但被尖刺环绕"}, -- A Pound of Flesh
[673] = {"673", "赎罪", "进入恶魔房间但不捡任何物品时,下一层+1魂心,+1伤害"}, -- Redemption
[674] = {"674", "灵魂枷锁", "死亡时,灵魂被锁链束缚在尸体上,可以继续战斗,血量为半个魂心#10 秒后复活#此效果捡起魂心后才能再次发动"}, -- Spirit Shackles
[675] = {"675", "碎裂的宝珠", "受伤时,显示本层1个随机房间#并打开此房间需要钥匙的门#可以打开超级撒但房间#可显示终极隐藏房间"}, -- Cracked Orb
[676] = {"676", "空虚之心", "在开始新一层时,若拥有空的心之容器,获得1个空的心之容器#骨心不计"}, -- Empty Heart
[677] = {"677", "灵魂出窍", "受伤时,暂停时间3秒#此时间内变为幽灵#幽灵具有飞行和幽灵眼泪,且免疫一次伤害"}, -- Astral Projection
[678] = {"678", "剖腹产", "获得短延迟蓄力攻击,发射婴儿样式的跟踪幽灵眼泪"}, -- C Section
[679] = {"679", "亚巴顿宝宝", "发射迷你 {{Collectible399}} 虚空之口进行攻击的跟班"}, -- Lil Abaddon
[680] = {"680", "水土不服症", "发射时,可蓄力发射短程硫磺火#从角色后方发射"}, -- Montezuma's Revenge
[681] = {"681", "黑洞宝宝", "向发射方向飞行,并造成接触伤害的跟班#飞行时吸收掉落物#每吸收1个,增加体积和伤害,生成1只蓝苍蝇#每吸收4个,生成1个通向未探索房间的传送门"}, -- Lil Portal
[682] = {"682", "触手朋友", "地面伸出一条触手,并束缚敌人#受缚的敌人受到伤害,减速并无法移动"}, -- Worm Friend
[683] = {"683", "骨刺", "敌人死亡时生成悬浮的骨头#可阻挡弹幕并造成接触伤害"}, -- Bone Spurs
[684] = {"684", "饥饿幽魂", "击杀敌人时有几率生成幽灵#幽灵追踪敌人,造成接触伤害#5秒后幽灵爆炸,对敌人造成7伤害#角色不会受到爆炸伤害"}, -- Hungry Soul
[685] = {"685", "魂火罐", "使用时生成随机灵火,可发射各种眼泪,阻挡弹幕,造成接触伤害#使用次数越多生成数量越多"}, -- Jar of Wisps
[686] = {"686", "灵魂吊坠", "捡起魂心时获得永久的属性提升#生成1魂心"}, -- Soul Locket
[687] = {"687", "寻友护符", "使用时生成1个永久魅惑的敌人,并模拟角色移动和攻击"}, -- Friend Finder
[688] = {"688", "内在孩童", "+1额外生命#在所在房间内复活,复活时拥有半红心,体型大幅减小,+0.2移速"}, -- Inner Child
[689] = {"689", "错误王冠", "道具在5个随机选择间快速切换"}, -- Glitched Crown
[690] = {"690", "肚肚软糖", "接触时弹开敌人#敌人被弹到障碍物上时受到伤害#有50%几率使角色免疫接触伤害#有50%几率反射敌人弹幕"}, -- Belly Jelly
[691] = {"691", "十字圣球", "阻止低品质道具(0-1)生成#大大提升高生成道具的品质"}, -- Sacred Orb
[692] = {"692", "血色羁绊", "在恶魔房间内生成地刺#在地刺上献祭,可以获得以下奖励:#35%几率为6硬币#15%几率为+0.5伤害#5%几率为2黑心#2%几率为随机道具#1%几率变形为利维坦"}, -- Sanguine Bond
[693] = {"693", "虫群", "获得8只环绕苍蝇,苍蝇被击中时变为蓝色苍蝇#每清理1个房间,生成1只环绕苍蝇"}, -- The Swarm
[694] = {"694", "心碎", "获得3碎心#每个碎心+0.25伤害#受致命伤害时增加2碎心#碎心达到 12个时死亡"}, -- Heartbreak
[695] = {"695", "血腥怒风", "受伤时,在所在层提升移速和射速#最多+1.02移速,+3发射速度"}, -- Bloody Gust
[696] = {"696", "救恩", "生成光环,其内的敌人受光柱攻击#受伤次数越多,光圈越大,进入新一层时恢复初始大小"}, -- Salvation
[697] = {"697", "消失的胞胎", "跟班,在进入Boss房时,变成Boss的复制#将其击败掉落额外道具#复制的Boss动作较慢,血量只有真正Boss的75%"}, -- Vanishing Twin
[698] = {"698", "作孽双子", "2个与角色并排而行的跟班#与角色一起发射眼泪,伤害角色伤害的37.5%"}, -- Twisted Pair
[699] = {"699", "阿撒泻勒之怒", "清理房间获得怒气#清理4个房间后,在进入新房间时,发射超粗硫磺火"}, -- Azazel's Rage
[700] = {"700", "回声室", "使用卡牌,胶囊,符文时,发动在获得此道具之后使用过的最近3个卡牌,胶囊,符文的效果"}, -- Echo Chamber
[701] = {"701", "以撒的坟墓", "在每层开始时生成1个老箱子#老箱子含有魂心,饰品或天堂房间道具,或老爸,老妈相关的道具"}, -- Isaac's Tomb
[702] = {"702", "复仇之魂", "受伤时,生成灵火环绕跟班,在所在层持续#最多6个#发射眼泪,但无法阻挡敌人弹幕"}, -- Vengeful Spirit
[703] = {"703", "小以扫", "使用时在当前角色和小以扫之间切换,小以扫初始拥有3黑心,+2 伤害和飞行#2个角色不共享生命值和道具#{{Warning}} 任意角色死亡,游戏结束"}, -- Esau Jr.
[704] = {"704", "狂怒!", "使用时,进入狂暴状态5秒:#↑ +0.4移速#↑ 射速提升#↑ +3.0伤害1只能使用特定近战武器"}, -- Berserk!
[705] = {"705", "暗仪刺刀", "使用时+1.0移速,在1秒内可穿过敌人和弹幕#在此时间内接触越多,提升的伤害越多,伤害会衰减#结束时对所有敌人造成角色伤害x3+3.5的伤害"}, -- Dark Arts
[706] = {"706", "无底坑", "摧毁房间内所有道具,每摧毁1个,生成一只攻击型苍蝇跟班#苍蝇具有的效果与摧毁的道具有关"}, -- Abyss
[707] = {"707", "晚餐", "↑ +1心之容器#治疗1红心"}, -- Supper
[708] = {"708", "订书机", "↑ +1.0伤害#眼泪只从一只眼睛发射"}, -- Stapler
[709] = {"709", "背摔!", "使用时冲向敌人或Boss,将其举起,再掷向地面#可控制投掷方向#投掷造成50伤害,并产生岩石波#伤害和影响范围与角色大小成比例"}, -- Suplex!
[710] = {"710", "合成宝袋", "可收集储存最多8个掉落物,不能再拿出#集满时使用可将掉落物合成为道具#掉落物越稀有,合成的道具品质越高"}, -- Bag of Crafting
[711] = {"711", "生死逆转", "当进入含有道具底座的房间中,道具后会显示另一个阴影道具#使用后,调换两者位置#拿走第一个道具后使用则两者都可拿走"}, -- Flip
[712] = {"712", "所罗门魔典", "生成环绕的被动道具形跟班#获得该被动道具的效果#所用道具为本房间道具池内的道具"}, -- Lemegeton
[713] = {"713", "圣血吸管", "移除半心并创造血凝块跟班#每种心的产生的血凝块的血量,伤害和眼泪效果不同"}, -- Sumptorium
[714] = {"714", "召回", "使用时立刻召回遗骸的身体"}, -- Recall
[715] = {"715", "保留", "保存1便便炸弹,以备后用"}, -- Hold
[716] = {"716", "店主的胯袋", "在商店花费硬币时可提升射程,移速或伤害#捡起时生成3硬币和1钥匙"}, -- Keeper's Sack
[717] = {"717", "店主的亲友", "岩石和障碍物在被摧毁时生成2只蓝蜘蛛#岩石在有敌人的房间中偶尔会产生蓝蜘蛛"}, -- Keeper's Kin
[718] = {"718", "", "<道具不存在>"}, -- Keepers Robe (Cut item)
[719] = {"719", "店主的盒子", "生成1个商店出售的物品或掉落物"}, -- Keeper's Box
[720] = {"720", "百宝罐", "使用时生成掉落物,使用时的充能不同,效果不同#满充能时具有强力随机效果#充能:1:Poop 2:{{Coin}} 3:{{Bomb}} 4:{{Key}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "错误技", "使未来获得的所有物品混乱#其效果完全随机"}, -- TMTRAINER
[722] = {"722", "孤魂铁索", "禁锢离角色最近的敌人5秒"}, -- Anima Sola
[723] = {"723", "计数二十面骰", "将房间内所有道具转变为内部ID减1的道具"}, -- Spindown Dice
[724] = {"724", "高凝血", "受伤时掉落半或整红心#生成的红心在1.5秒后消失"}, -- Hypercoagulation
[725] = {"725", "大肠激躁症", "造成足够伤害后:#投掷便便#生成水迹,站在其中属性提升#放屁#放置5个激活的炸弹"}, -- IBS
[726] = {"726", "咯血症", "双击发射键咯血#对前方的敌人造成角色伤害x1.5的伤害#1秒冷却时间"}, -- Hemoptysis
[727] = {"727", "幽灵炸弹", "+5炸弹#爆炸时生成幽灵,对敌人造成接触伤害,幽灵10秒后爆炸"}, -- Ghost Bombs
[728] = {"728", "格罗", "生成附着脑袋上的恶魔跟班#复制角色眼泪,属性和效果"}, -- Gello
[729] = {"729", "飞头攻击", "使用时将脑袋投掷出去,可在落点发射眼泪#再次使用或接触时可收回脑袋"}, -- Decap Attack
[730] = {"730", "玻璃眼", "↑ +0.75伤害#↑ +1运气"}, -- Glass Eye
[731] = {"731", "麦粒肿", "!!! 只对右眼有效#↑ +1伤害#↑ +7射程#↓ -0.3弹速"}, -- Stye
[732] = {"732", "老妈的戒指", "↑ +1伤害#生成1随机符文或魂石"}, -- Mom's Ring
}
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions[languageCode].collectibles)
---------- Modifiers ----------
EID.descriptions[languageCode].birthright ={
{"以撒", "", "所有道具在2个选择间切换"},
{"抹大拉", "", "↑ +1心之容器#心上限提高到18"},
{"该隐", "", "↑ +1运气#除暗室和宝箱层外,所有层都含有一个升级的赌博房#极大增强 {{Collectible46}} 幸运脚的获胜几率提高的效果"},
{"犹大", "", "{{Collectible34}} 彼列之书变成类似于 {{Collectible584}} 美德之书的被动道具#如果未持有 {{Collectible34}} 彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例#对特定的主动道具会获得特殊效果"},
{"???", "", "生命提升获得的魂心翻倍"},
{"夏娃", "", "无论血量如何,巴比伦娼妇始终激活#不受伤死鸟也会激活"},
{"参孙", "", "嗜血获得额外4次伤害加成,新的上限为+14伤害"},
{"阿撒泻勒", "", "阿撒泻勒的硫磺火变得更宽,就像超级吐息一样#对伤害无影响"},
{"拉撒路", "", "无特殊效果,除非死亡并以复活的拉撒路重生#复活的拉撒路+21.6额外伤害,并逐渐减退"},
{"伊甸", "", "从随机道具池生成3个随机道具#只能拿1个"},
{"游魂", "", "不再产生对游魂无好处的道具#比如:生命提升,飞行,幽灵眼泪,受伤有效的道具"},
{"复活的拉撒路", "", "获得+21.6额外伤害,并逐渐减退"},
{"黑暗犹大", "", "{{Collectible34}} 彼列之书变成类似于 {{Collectible584}} 美德之书的被动道具#如果未持有 {{Collectible34}} 彼列之书则获得彼列之书#获得的伤害加成与在其上的主动道具充能量成比例"},
{"莉莉丝", "", "跟班在莉莉丝面前位置"},
{"店主", "", "↑ +1心之容器"},
{"亚玻伦", "", "使用 {{Collectible477}} 虚空时有几率生成之前被虚空化的道具#属性加成保留#使用的次数越多,生成道具的几率越高"},
{"遗骸", "", "灵魂不再受锁,可自由移动"},
{"遗骸之魂", "", "灵魂不再受锁,可自由移动"},
{"伯大尼", "", "使用魂心充能主动道具时几率不消耗魂心"},
{"雅各", "", "拿起这个道具的角色获得另1个角色3个被动道具的复制"},
{"以扫", "", "拿起这个道具的角色获得另1个角色3个被动道具的复制"},
{"堕化以撒", "", "增加4个额外被动道具槽位#本身不占用槽位"},
{"堕化抹大拉", "", "增加1不流失的红心"},
{"堕化该隐", "", "道具生成的掉落物数量翻倍"},
{"堕化犹大", "", " {{Collectible705}} 暗仪刺刀击中敌人和弹幕的范围变大"},
{"堕化???", "", "增加便便最大携带量为29"},
{"堕化夏娃", "", "死亡的红心血凝块生成红心,2秒后消失"},
{"堕化参孙", "", "堕化参孙杀死敌人时狂暴计时器增加3秒而不是1秒"},
{"堕化阿撒泻勒", "", "堕化阿撒泻勒的 {{Collectible726}} 咳血喷嚏攻击大小加倍"},
{"堕化拉撒路", "", "死亡的堕化拉撒路作为幻影出现#幻影免疫伤害,可以发射眼泪#两个角色都有长子权份的效果"},
{"堕化伊甸", "", "在长子权之前拿到的被动道具不再因为受伤而重置"},
{"堕化游魂", "", "获得1额外生命#复活的游魂在相同房间中重生并对附近敌人造成200伤害"},
{"堕化莉莉丝", "", "正常跟随堕化莉莉丝的跟班与 {{Collectible728}} 格罗行为一致"},
{"堕化店主", "", "强力吸引短距离消灭的敌人掉落的硬币#对其他硬币无效果"},
{"堕化亚玻伦", "", "如果按住发射键,蝗虫会持续对敌人造成伤害而不返回"},
{"堕化遗骸", "", "堕化灵魂获得 {{Collectible714}} 召回能力,自动将堕化遗骸从远处取回"},
{"堕化伯大尼", "", "生成4个随机高质量道具的魂火,血量比正常魂火高很多"},
{"堕化雅各", "", "黑暗以扫分为两个#两者都会同时冲刺"},
{"死亡的堕化拉撒路", "", "死亡的堕化拉撒路作为幻影出现#幻影免疫伤害,可以发射眼泪#两个角色都有长子权份的效果"},
{"堕化雅各2", "", "黑暗以扫分为两个#两者都会同时冲刺#使用 {{Collectible722}} 孤魂铁索可将两者拴住"},
{"堕化遗骸之魂", "", "堕化灵魂获得 {{Collectible714}} 召回能力,自动将堕化遗骸从远处取回"},
}
-- Buffs caused by Binge Eater
-- Note: "#" will be replaced with "#{{Collectible664}} " automatically, in order to add Binge eater icon infront of each buff-bulletpoint
EID.descriptions[languageCode].bingeEaterBuffs = {
[22] = {"22", "", "↑ +0.5射速#↑ +1.5射程#↓ -0.03移速"}, -- Lunch
[23] = {"23", "", "↑ +0.5射速#↑ +0.2弹速#↓ -0.03移速"}, -- Dinner
[24] = {"24", "", "↑ +1.0伤害#↑ +0.2弹速#↓ -0.03移速"}, -- Dessert
[25] = {"25", "", "↑ +0.2弹速#↑ +1.5射程#↓ -0.03移速"}, -- Breakfast
[26] = {"26", "", "↑ +1.0伤害#↑ +1.5射程#↓ -0.03移速"}, -- Rotten Meat
[346] = {"346", "", "↑ +0.2弹速#↑ +1.0运气#↓ -0.03移速"}, -- A Snack
[456] = {"456", "", "↑ +1.0伤害#↑ +1.0运气#↓ -0.03移速"}, -- Midnight Snack
[707] = {"707", "", "↑ +0.5射速#↑ +1.0运气#↓ -0.03移速"}, -- Supper
}
-- Buffs caused by Book of Belial with Judas' Birthright
-- Note: "#" will be replaced with "#{{Collectible34}} " automatically, in order to add Book of Belial icon infront of each buff-bulletpoint
-- TODO: needs to be fully translated
EID.descriptions[languageCode].bookOfBelialBuffs = {
[40] = "Also invokes the effect of {{Collectible35}}Necronomicon", -- Kamikaze!
[126] = "Also invokes the effect of {{Collectible35}}Necronomicon", -- Razor Blade
[127] = "Grants a damage up for the entirety of the next floor", -- Forget me Now
[133] = "Grants a permanent damage up", -- Guppy's Paw
[135] = "Grants a damage up with each use", -- IV Bag
[147] = "The axe has increased durability, knockback, can be used faster, sets enemies on fire and drops more pickups when destroying poops and obstacles", -- Notched Axe
[186] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Blood Rights
[282] = "Leaves a trail of fire that deals contact damage and sets enemies on fire", -- How to Jump
[290] = "Expends one heart a time, grants a damage up and leaves red creep on the ground", -- The Jar
[295] = "Has a chance to invoke the effect of {{Collectible555}}Golden Razor", -- Magic Fingers
[297] = "Spawns a demonic familiar along with the floor-based drop", -- Pandora's Box
[323] = "Launched tears have boosted damage", -- Isaac's Tears
[352] = "Activates Book of Belial when broken - damage up persists until the cannon is fixed", -- Glass Cannon
[475] = "Respawns you as Dark Judas if you have an extra life", -- Plan C
[482] = "Replaces the most recently acquired item with {{Collectible51}}Pentagram", -- Clicker
[487] = "Increased damage up", -- Potato Peeler
[536] = "Grants +10.8 temporary damage up for every sacrificed familiar that slowly fades away similarly to {{Collectible621}}Red Stew", -- Sacrificial Altar
[555] = "Damages everything in the room and applies the {{Collectible202}}Midas' Touch effect on them", -- Golden Razor
[563] = "Ghosts will home in on enemies", -- Vade Retro
[577] = "Grants a permanent damage up", -- Damocles
[582] = "Grants an additional damage up for the rest of the floor based on the current amount of uses", -- Wavy Cap
[585] = "Changes the payout to 2 Black Hearts and 1 Devil Deal item#Becomes 3 hearts and 2 items if a Devil Deal has been taken", -- Alabaster Box
[622] = "Grants a free {{Collectible51}}Pentagram", -- Genesis
[623] = "Also invokes the effect of {{Collectible126}}Razor Blade", -- Sharp Key
[635] = "Creates a {{Collectible705}}Dark Arts line between you and Stitches", -- Stitches
[640] = "Launches a {{Collectible118}}Brimstone beam instead", -- Urn of Souls
[642] = "Grants a permanent damage up", -- Magic Skin
[685] = "Grants {{Collectible292}}Satanic Bible wisps that boost Devil Deal chance", -- Jar of Wisps
[705] = "Allows gain of temporary damage ups", -- Dark Arts
[710] = "Picking up Red Hearts has a chance to replace them with a Black Heart", -- Bag of Crafting
[729] = "Grants a huge damage and tears up when the head is detached", -- Decap Attack
}
-- Book of Virtues wisp types
-- TODO: finish translating some of the descriptions
EID.descriptions[languageCode].bookOfVirtuesWisps = {
[33] = {"跟踪眼泪"}, -- The Bible
[34] = {"双倍伤害眼泪"}, -- The Book of Belial
[35] = {"3.5%几率发射恐惧眼泪#摧毁时触发死灵之书效果"}, -- The Necronomicon
[36] = {"2.5%几率发射大肠杆菌效果的眼泪"}, -- The Poop
[37] = {"摧毁时生成分裂炸弹"}, -- Mr. Boom
[38] = {"快速但不精准的眼泪"}, -- Tammy's Head
[39] = {"5%几率发射石化眼泪"}, -- Mom's Bra
[40] = {"爆炸眼泪#摧毁时爆炸"}, -- Kamikaze!
[41] = {"7.5%几率发射恐惧眼泪"}, -- Mom's Pad
[42] = {"7.5%几率发射吐根眼泪"}, -- Bob's Rotten Head
[44] = {"10%几率发射传送敌人的眼泪#魂火每5秒进行闪烁"}, -- Teleport!
[45] = {"20%几率击杀敌人掉落红心"}, -- Yum Heart
[47] = {"半伤害眼泪#使用时所有此类魂火向准线发射3颗爆炸眼泪"}, -- Doctor's Remote
[49] = {"不能发射眼泪#使用时所有此类魂火发射激光"}, -- Shoop da Whoop!
[56] = {"快速但低射程眼泪#魂火会滴落黄色水迹"}, -- Lemon Mishap
[58] = {"免疫弹幕"}, -- Book of Shadows
[65] = {"摧毁时生成1个即爆炸弹"}, -- Anarchist Cookbook
[66] = {"摧毁时使敌人减速3秒"}, -- The Hourglass
[77] = {"额外的接触伤害"}, -- My Little Unicorn
[78] = {"不能发射眼泪#摧毁时在所在房间生成1个七印跟班"}, -- Book of Revelations
[83] = {"击退眼泪"}, -- The Nail
[84] = {"无特殊效果"}, -- We Need to Go Deeper!
[85] = {"摧毁时生成1卡牌"}, -- Deck of Cards
[86] = {"牙齿眼泪"}, -- Monstro's Tooth
[93] = {"反重力眼泪#几率为恐惧眼泪"}, -- The Gamekid
[97] = {"8选1魂火: {{Collectible65}}{{Collectible42}}{{Collectible85}}{{Collectible102}}{{Collectible37}}{{Collectible177}}{{Collectible49}}{{Collectible45}}#很有可能为爆炸效果"}, -- The Book of Sin
[102] = {"6选1魂火,每局随机#几率为中毒,石化,迷惑,烧伤,即爆炸弹眼泪,或者在摧毁时生成1红蜘蛛#摧毁时生成1胶囊"}, -- Mom's Bottle of Pills
[105] = {"每重置1个道具额外生成1魂火"}, -- The D6
[107] = {"穿透眼泪"}, -- The Pinking Shears
[111] = {"摧毁时产生毒气"}, -- The Bean
[123] = {"随机眼泪"}, -- Monster Manual
[124] = {"生成对应的魂火"}, -- Dead Sea Scrolls
[126] = {"高血量魂火"}, -- Razor Blade
[127] = {"生成仅存在于当前层的无限血量魂火"}, -- Forget Me Now
[130] = {"不能发射眼泪#魂火会向角色发射方向冲刺"}, -- A Pony
[133] = {"3个高血量魂火"}, -- Guppy's Paw
[135] = {"无特殊效果"}, -- IV Bag
[136] = {"7.5%几率发射标记眼泪#标记的敌人会被其他敌人攻击"}, -- Best Friend
[137] = {"放置的炸弹爆炸时生成1魂火#在引爆炸弹时此类魂火也会爆炸"}, -- Remote Detonator
[145] = {"使用时生成魂火而不是苍蝇#摧毁时生成1蓝苍蝇"}, -- Guppy's Head
[146] = {"跟踪眼泪"}, -- Prayer Card
[147] = {"摧毁岩石时几率生成5选1魂火#几率发射煤炭,迷惑,硬币,双倍伤害或激光眼泪"}, -- Notched Axe
[158] = {"快速,自动瞄准的眼泪"}, -- Crystal Ball
[160] = {"接触时召唤光束"}, -- Crack the Sky
[164] = {"单房间魂火"}, -- The Candle
[166] = {"摧毁所以掉落物,每个都有一定几率生成1魂火"}, -- D20
[171] = {"7.5%几率发射减速眼泪"}, -- Spider Butt
[175] = {"魂火会解锁碰到的箱子/门,包括超级撒但,回溯,尸宫的门"}, -- Dad's Key
[177] = {"根据获得的奖励生成魂火"}, -- Portable Slot
[181] = {"10%几率发射圣光眼泪"}, -- White Pony
[186] = {"高血量魂火"}, -- Blood Rights
[192] = {"跟踪眼泪"}, -- Telepathy for Dummies
[263] = {"15%几率击杀敌人掉落符文#摧毁时生成1符文"}, -- Clear Rune
[282] = {"最多6个不动的魂火"}, -- How to Jump
[283] = {"重置魂火,额外增加1魂火#不重置美德之书"}, -- D100
[284] = {"移除魂火,每持有2个道具生成1随机魂火#不重置美德之书"}, -- D4
[285] = {"击中时有10%几率产生D10效果"}, -- D10
[286] = {"15%几率击杀敌人掉落卡牌#摧毁时生成1卡牌"}, -- Blank Card
[287] = {"摧毁时产生碎裂的宝珠效果"}, -- Book of Secrets
[288] = {"使用时生成魂火而不是蜘蛛#摧毁时生成1蓝蜘蛛"}, -- Box of Spiders
[289] = {"单房间魂火#红火焰眼泪"}, -- Red Candle
[290] = {"使用时生成魂火而不是红心#摧毁时几率生成半红心"}, -- The Jar
[291] = {"每有1便便类敌人额外生成1魂火"}, -- Flush!
[292] = {"每有1此类魂火+10%{{DevilRoom}}恶魔房或{{AngelRoom}}天使房几率"}, -- Satanic Bible
[293] = {"摧毁时发射4向激光"}, -- Head of Krampus
[294] = {"单房间魂火#不能发射眼泪#摧毁时产生棉豆效果"}, -- Butter Bean
[295] = {"摧毁时几率掉落1硬币"}, -- Magic Fingers
[296] = {"无特殊效果"}, -- Converter
[297] = {"无特殊效果"}, -- Pandora's Box
[298] = {"不能发射眼泪#免疫接触伤害#只有激活独角兽的残角才会造成接触伤害"}, -- Unicorn Stump
[323] = {"生成6魂火#只能维持3秒"}, -- Isaac's Tears
[324] = {"黏土饼干眼泪"}, -- Undefined
[325] = {"电弧群眼泪"}, -- Scissors
[326] = {"受伤时生成魂火"}, -- Breath of Life
[338] = {"单房间魂火#回旋眼泪"}, -- The Boomerang
[347] = {"完美视力眼泪#使其他魂火翻倍"}, -- Diplopia
[348] = {"摧毁时生成1胶囊"}, -- Placebo
[349] = {"摧毁时有50%几率生成1硬币"}, -- Wooden Nickel
[351] = {"使用时所有此类魂火产生岩石波#摧毁时石化敌人并产生毒气"}, -- Mega Bean
[352] = {"摧毁时摧毁所有此类魂火#魂火在切换房间时保留"}, -- Glass Cannon
[357] = {"所在房间内复制魂火"}, -- Box of Friends
[382] = {"捕获敌人死亡时会生成1个普通,跟踪,爆炸,或硫磺火魂火,与敌人行动方式有关"}, -- Friendly Ball
[383] = {"Wisp's tears can be detonated, turning into 6 of Isaac's tears#Burst into Isaac's tears when destroyed#Persists between rooms"}, -- Tear Detonator
[386] = {"5% chance for tears to reroll grid objects (except Poop and TNT) on hit"}, -- D12
[396] = {"不能发射眼泪#每个传送门有1魂火"}, -- Ventricle Razor
[406] = {"随机伤害和射速"}, -- D8
[419] = {"20% chance for tears to teleport enemies#Wisp flickers every 5 seconds"}, -- Teleport 2.0
[421] = {"摧毁时产生魅惑屁"}, -- Kidney Bean
[422] = {"30%几率发射石化眼泪"}, -- Glowing Hour Glass
[427] = {"Bounces harmlessly around the room, exploding when shot by Isaac#Cannot shoot tears or deal contact damage"}, -- Mine Crafter
[434] = {"Wisps are spawned instead of flies#Up to 5 flies makes 1 wisp with increased health and damage"}, -- Jar of Flies
[437] = {"D7 effect when hit for the first time"}, -- D7
[439] = {"无特殊效果"}, -- Mom's Box
[441] = {"Lil Brimstone tears (requires releasing the fire button)#All Mega Blast wisps fire continuously during a Mega Blast"}, -- Mega Blast
[475] = {"8个高伤害魂火"}, -- Plan C
[476] = {"如果没复制掉落物则生成第二个魂火"}, -- D1
[477] = {"Spawns the wisps of all absorbed active items#Doesn't spawn a wisp itself"}, -- Void
[478] = {"Pauses all enemies and shots for 3 seconds when destroyed"}, -- Pause
[479] = {"Chance to spawn a trinket when destroyed"}, -- Smelter
[480] = {"Wisp's health increases the more pickups were destroyed"}, -- Compost
[481] = {"5% chance for tears to transform enemies into random wisps"}, -- Dataminer
[482] = {"生成1随机魂火"}, -- Clicker
[483] = {"8个在摧毁时生成金即爆炸弹的魂火"}, -- Mama Mega!
[484] = {"Single room wisp#Cannot shoot tears#Wait What? effect when destroyed"}, -- Wait What?
[485] = {"All Crooked Penny wisps are destroyed or duplicated when one is damaged"}, -- Crooked Penny
[486] = {"Cannot fire tears#Chance to negate Isaac taking damage"}, -- Dull Razor
[487] = {"Permanent wisp#Chases enemies to shoot them#Doesn't block shots or deal contact damage"}, -- Potato Peeler
[488] = {"Spawns the wisp of what it mimics (random if not an active item)"}, -- Metronome
[489] = {"Spawns a normal wisp in addition to the wisp effects of the mimicked dice"}, -- D Infinity
[490] = {"Spawns a random wisp#Respawns after clearing a room if destroyed"}, -- Eden's Soul
[504] = {"单房间魂火#快速,自动瞄准的眼泪"}, -- Brown Nugget
[507] = {"击杀时几率生成1魂火"}, -- Sharp Straw
[510] = {"Monstro's Lung, Rotten Baby, Loki's Horns or Brimstone tears"}, -- Delirious
[512] = {"磁性眼泪"}, -- Black Hole
[515] = {"Spawns a random wisp#Respawns after clearing a room if destroyed"}, -- Mystery Gift
[516] = {"Tears fire in 8 directions like Sprinkler"}, -- Sprinkler
[521] = {"Triple shot#All Coupon tears are destroyed if you make a purchase"}, -- Coupon
[522] = {"Captured projectiles turn into wisps"}, -- Telekinesis
[523] = {"Wisp only spawns when dropping items#Spawns a random pickup when destroyed"}, -- Moving Box
[527] = {"Cannot fire tears#On room clear, wisps open chests/doors"}, -- Mr. ME!
[536] = {"Converts all wisps into Half Red Hearts#Spawns a strong wisp on sacrifice"}, -- Sacrificial Altar
[545] = {"摧毁时生成1友好的骷髅仔"}, -- Book of the Dead
[550] = {"眼泪有10%几率对敌人触发践踏"}, -- Broken Shovel
[552] = {"眼泪有10%几率对敌人触发践踏#另会生成1个高血量魂火,不能发射眼泪"}, -- Mom's Shovel
[555] = {"15%几率发射点金术眼泪"}, -- Golden Razor
[556] = {"短距离硫磺火眼泪"}, -- Sulfur
[557] = {"每有1此类魂火+0.2幸运"}, -- Fortune Cookie
[577] = {"无特殊效果"}, -- Damocles
[578] = {"魂火会滴落黄色水迹"}, -- Free Lemonade
[580] = {"当进入新房间时几率创建红门"}, -- Red Key
[582] = {"最多1个此类魂火"}, -- Wavy Cap
[584] = {"多个复制无效果"}, -- Book of Virtues
[585] = {"8魂火"}, -- Alabaster Box
[604] = {"Single room wisp#3 wisps created where something lands#10% chance for Confusion tears"}, -- Mom's Bracelet
[605] = {"无特殊效果"}, -- The Scooper
[609] = {"Invincible wisp#50% chance for all Eternal D6 wisps to be destroyed on use"}, -- Eternal D6
[611] = {"血量和伤害根据充能提升"}, -- Larynx
[622] = {"3魂火#移除所有其他魂火"}, -- Genesis
[623] = {"无特殊效果"}, -- Sharp Key
[631] = {"Splits your wisps in half (half health and damage)#Wisps are destroyed if split a third time"}, -- Meat Cleaver
[635] = {"留下1个不动的魂火#最多6个此类魂火"}, -- Stitches
[636] = {"无魂火"}, -- R Key
[638] = {"接触时消除非Boss敌人"}, -- Eraser
[639] = {"不能发射眼泪#清理房间后生成1蓝苍蝇"}, -- Yuck Heart
[640] = {"几率发射蓝火眼泪"}, -- Urn of Souls
[642] = {"有毒眼泪"}, -- Magic Skin
[650] = {"当甜蝇宝宝对角弹跳时,所有此类魂火也如此"}, -- Plum Flute
[653] = {"无魂火#红幽灵能发射眼泪"}, -- Vade Retro
[655] = {"使用时产生临时魂火"}, -- Spin to Win
[685] = {"生成的魂火加倍,再额外加1"}, -- Jar of Wisps
[687] = {"生成1随机魂火"}, -- Friend Finder
[703] = {"无特殊效果"}, -- Esau Jr.
[704] = {"高血量魂火#不能发射眼泪"}, -- Berserk
[705] = {"每杀死1个敌人产生1个单房间魂火"}, -- Dark Arts
[706] = {"高血量魂火#不能发射眼泪"}, -- Abyss
[709] = {"单房间魂火#落地时生成3魂火"}, -- Suplex
[710] = {"合成时生成1随机魂火"}, -- Bag of Crafting
[711] = {"无特殊效果"}, -- Flip
[712] = {"道具魂火能够发射跟踪眼泪"}, -- Lemegeton
[713] = {"无魂火"}, -- Sumptorium
[719] = {"20%几率击杀敌人掉落硬币"}, -- Keeper's Box
[720] = {"生成1随机魂火"}, -- Everything Jar
[722] = {"环绕被拴住的敌人并攻击#敌人死亡时魂火消失"}, -- Anima Sola
[723] = {"将所有魂火重置为相同类型"}, -- Spindown Dice
[728] = {"所有魂火围绕格罗"}, -- Gello
[729] = {"不动的魂火"}, -- Decap Attack
}
-- Special Locust effects when Item was eaten by Abyss -- TODO: translate
EID.descriptions[languageCode].abyssSynergies = {
[2] = "Three normal locusts", -- The Inner Eye
[3] = "Purple homing locust", -- Spoon Bender
[4] = "Red large locust that deals triple damage", -- Cricket's Head
[6] = "Yellow fast short range locust that deals damage more quickly", -- Number One
[7] = "Red locust that deals double damage", -- Blood of the Martyr
[10] = "Two gray locusts that deal half damage", -- Halo of Flies
[13] = "Green locust that poisons enemies", -- The Virus
[103] = "Green locust that poisons enemies", -- The Common Cold
[118] = "Gray larger locust that is otherwise normal", -- Brimstone
[149] = "Large, slow, green locust that deals x1.5 your damage and poisons enemies", -- Ipecac
[153] = "Four normal locusts", -- Mutant Spider
[257] = "Orange, burning locust that sets enemies on fire", -- Fire Mind
[305] = "Green locust that poisons enemies", -- Scorpio
[374] = "Cyan, glowing locust that can spawn beams of light that deal 3x your damage", -- Holy Light
[494] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- Jacob's Ladder
[559] = "Light blue locust with arcs of electricity that deals 0.1 damage per tick", -- 120 Volt
}
---------- Trinkets ----------
local repTrinkets={
[1] = {"1", "被吞下的硬币", "受伤时生成1硬币#店主:受伤时生成0-1硬币"}, -- Swallowed Penny
[10] = {"10", "扭扭虫", "眼泪波形前进#↑ +0.4射速#获得幽灵眼泪效果"}, -- Wiggle Worm
[11] = {"11", "环形虫", "眼泪高速螺旋前进#↑ +0.4射速#获得幽灵眼泪效果"}, -- Ring Worm
[15] = {"15", "幸运石", "摧毁岩石有33%几率掉落硬币"},-- Lucky Rock
[24] = {"24", "屁股硬币", "捡起硬币时放屁#屁会击退敌人并使敌人中毒"}, -- Butt Penny
[26] = {"26", "钩形虫", "眼泪直角前进#↑ +0.4射速#↑ +1.5射程#获得幽灵眼泪效果"}, -- Hook Worm
[32] = {"32", "裸盖蘑菇", "每个房间25%几率出现随机蘑菇效果"}, -- Liberty Cap
[33] = {"33", "脐带", "当进入房间后不多于半心时,获得小史蒂文#受伤时高几率生成双子座的跟班"}, -- Umbilical Cord
[39] = {"39", "癌症", "↑ +1发射速度"}, -- Cancer
[48] = {"48", "遗失的书页", "受伤时几率对房间内所有敌人造成40伤害#黑心和类似 {{Collectible35}} 死灵书的效果造成双倍伤害"}, -- A Missing Page
[49] = {"49", "染血硬币", "捡起硬币时有25%几率掉落半红心"}, -- Bloody Penny
[50] = {"50", "焦灼硬币", "捡起硬币时有25%几率掉落炸弹"}, -- Burnt Penny
[51] = {"51", "扁平硬币", "捡起硬币时有25%几率掉落钥匙"}, -- Flat Penny
[65] = {"65", "长条虫", "↑ +3射程#↑ 眼泪高度x2"}, -- Tape Worm
[66] = {"66", "懒散虫", "↓ -0.5弹速#↑ +2眼泪高度"}, -- Lazy Worm
[69] = {"69", "褪色的全家福", "随机使角色伪装#迷惑敌人#可以用于打开前往\"家\"的门"}, -- Faded Polaroid
[80] = {"80", "黑色羽毛", "↑ 每持有1个恶魔道具+0.5伤害"}, -- Black Feather
[92] = {"92", "碎裂的王冠", "↑ 使道具原始增益提高20%"}, -- Cracked Crown
[96] = {"96", "衔尾虫", "眼泪螺旋式快速前进#↑ +0.4射速#↑ +1.5射程#获得幽灵眼泪效果#几率为跟踪眼泪"}, -- Ouroboros Worm
[101] = {"101", "暗灯泡", "!!! 当主动道具无充能时:#↑ +1.5伤害#↑ +0.5移速#↑ +1.5射程#↑ +0.5射速#↑ +0.3弹速#↑ +2运气"}, -- Dim Bulb
[110] = {"110", "银币", "{{Shop}}商店会出现在子宫层和腐尸层"},
[111] = {"111", "染血王冠", "{{TreasureRoom}}道具房会出现在子宫层和腐尸层"}, -- Bloody Crown
[119] = {"119", "干细胞", "进入下一层时将红心量设置为最大量的50%#如果血量已不低于50%,则治疗半红心"}, -- Stem Cell
[128] = {"128", "指骨", "受伤时有5%几率获得骨心"}, -- Finger Bone
[129] = {"129", "崩掉牙", "几率发射牙齿眼泪"}, -- Jawbreaker
[130] = {"130", "嚼烂的笔", "几率发射减速眼泪"}, -- Chewed Pen
[131] = {"131", "神圣硬币", "捡起硬币时几率掉落半魂心"}, -- Blessed Penny
[132] = {"132", "损坏的注射器", "几率在所在房间内获得随机药剂效果"}, -- Broken Syringe
[133] = {"133", "短引线", "角色放置的炸弹爆炸更快"}, -- Short Fuse
[134] = {"134", "巨豆", "增加屁的大小"}, -- Gigante Bean
[135] = {"135", "打火机", "进入房间时几率对敌人施加燃烧效果"}, -- A Lighter
[136] = {"136", "损坏的挂锁", "门,钥匙砖和金箱子可以用爆炸打开#也可以打开前往\"家\"的门"}, -- Broken Padlock
[137] = {"137", "勿忘草", "当进入新一层时,先前层未收集的最多4个掉落物在初始房间生成"}, -- Myosotis
[138] = {"138", "'M", "使用主动道具会将其重置"}, -- 'M
[139] = {"139", "泪滴护符", "基于运气的眼泪效果产生的几率更大"}, -- Teardrop Charm
[140] = {"140", "所多玛之果", "捡起红心可将其变成蓝蜘蛛#满血时也有效#效果可能会消耗用于治疗的红心"}, -- Apple of Sodom
[141] = {"141", "失落摇篮曲", "提高跟班的射速"}, -- Forgotten Lullaby
[142] = {"142", "伯大尼的信仰", "在每层开始时生成4个 {{Collectible584}} 美德之书灵火"}, -- Beth's Faith
[143] = {"143", "老旧电容", "阻止主动道具充能#清理房间后几率生成小电池"}, -- Old Capacitor
[144] = {"144", "脑形虫", "眼泪如果会打不中敌人,则90度转向敌人"}, -- Brain Worm
[145] = {"145", "满分考卷", "↑ +10运气#持有时受到怪物,尖刺等非主动伤害时摧毁"}, -- Perfection
[146] = {"146", "恶魔王冠", "{{TreasureRoom}}道具房现在含有恶魔交易"}, -- Devil's Crown
[147] = {"147", "充能硬币", "捡起硬币时对主动道具充能"}, -- Charged Penny
[148] = {"148", "友谊项链", "使跟班围着角色"}, -- Friendship Necklace
[149] = {"149", "紧急按钮", "受伤时自动使用满充能的主动道具,但不免费"}, -- Panic Button
[150] = {"150", "蓝钥匙", "进入需要钥匙的房间会将角色带到类似死寂层的房间#这个房间处于2个房间之间"}, -- Blue Key
[151] = {"151", "扁锉", "尖刺全部缩回,不造成伤害#也影响{{CursedRoom}}诅咒房的门和任何尖刺障碍物"}, -- Flat File
[152] = {"152", "望远镜片", "提高星象房基础几率为10%#第一次产生星象房前额外增加15%几率#生成星象房后仍可生成星象房#在第一次进入后几率保持为15%#星象房可在子宫和尸宫生成"}, -- Telescope Lens
[153] = {"153", "老妈的发髻", "每个房间获得随机老妈道具的效果"}, -- Mom's Lock
[154] = {"154", "骰子袋", "每次进入新房间,几率获得1个一次性的随机骰子#离开房间后消失"}, -- Dice Bag
[155] = {"155", "神圣王冠", "在大教堂里生成{{TreasureRoom}}道具房和商店{{Shop}}"}, -- Holy Crown
[156] = {"156", "母亲的吻", "持有时获得1心之容器#对店主也有效"}, -- Mother's Kiss
[157] = {"157", "扑克牌残片", "每15次发射,发射1个 {{Collectible149}} 吐根酊+ {{Collectible5}} 我的镜像眼泪,其射程值极高"}, -- Torn Card
[158] = {"158", "破损的口袋", "受伤时角色掉落2个所持掉落物#(除了:心,卡牌,胶囊,符文)"}, -- Torn Pocket
[159] = {"159", "镀金钥匙", "+1钥匙#以金箱子替换所有新箱子#所有金箱子包含卡牌,胶囊或饰品#对巨型箱子无效"}, -- Gilded Key
[160] = {"160", "幸运袋", "到下一层时生成1福袋"}, -- Lucky Sack
[161] = {"161", "邪恶王冠", "在地狱生成{{TreasureRoom}}道具房和商店{{Shop}}"}, -- Wicked Crown
[162] = {"162", "阿撒泻勒的残角", "进入新房间时几率变成阿撒泻勒"}, -- Azazel's Stump
[163] = {"163", "粪蛋", "清理房间后生成2个友好粪滴"}, -- Dingle Berry
[164] = {"164", "火药圈", "放置炸弹时生成1个额外炸弹"}, -- Ring Cap
[165] = {"165", "滚啊!", "在子宫或更深层,将所有掉落物以随机掉落物取代#大概率是炸弹和心#没有钥匙"}, -- Nuh Uh!
[166] = {"166", "塑型黏土", "每个房间获得随机被动道具效果"}, -- Modeling Clay
[167] = {"167", "抛光骨头", "清理房间后几率生成友好的骷髅仔"}, -- Polished Bone
[168] = {"168", "空壳心", "进入新一层时+1骨心"}, -- Hollow Heart
[169] = {"169", "儿童涂鸦", "持有时当做嗝屁猫套装计数"}, -- Kid's Drawing
[170] = {"170", "水晶钥匙", "清理房间后几率自动创造 {{Collectible580}} 红钥匙房间"}, -- Crystal Key
[171] = {"171", "店主的协议", "有几率使恶魔交易花费硬币而不是心"}, -- Keeper's Bargain
[172] = {"172", "诅咒硬币", "捡起硬币时传送至随机房间#可以传送到隐藏房"}, -- Cursed Penny
[173] = {"173", "你的灵魂", "免费进行一次恶魔交易"}, -- Your Soul
[174] = {"174", "数字冰箱贴", "+10%恶魔房几率"}, -- Number Magnet
[175] = {"175", "奇怪的钥匙", "解锁死寂战通道,不再限时#使用 {{Collectible297}} 潘多拉的盒子时从随机道具池生成6个道具,原效果失效#使用后两者都会被消耗"}, -- Strange Key
[176] = {"176", "小血团", "生成1个血块跟班,模仿角色的行动,发射方向和眼泪效果"}, -- Lil Clot
[177] = {"177", "纹身贴", "清理怪物挑战房生成1箱子,清理Boss挑战房生成1道具"}, -- Temporary Tattoo
[178] = {"178", "被吞下的M80鞭炮", "受伤时角色爆炸"}, -- Swallowed M80
[179] = {"179", "赛车遥控器", "跟班的移动与玩家控制角色的方式一致"}, -- RC Remote
[180] = {"180", "复得游魂", "精确跟随角色移动的跟班,发射幽灵眼泪#伤害和眼泪效果与角色一致"}, -- Found Soul
[181] = {"181", "扩展电路板", "使用主动道具时触发另1个随机主动道具"}, -- Expansion Pack
[182] = {"182", "伯大尼的精华", "进入天使房时生成5魂火#当给乞丐钱时生成1魂火"}, -- Beth's Essence
[183] = {"183", "双胞胎", "每个房间:#没有跟班:几率获得 {{Collectible8}} 弟弟波比和/或 {{Collectible67}} 妹妹玛姬#有跟班:几率添加跟班的复制"}, -- The Twins
[184] = {"184", "领养协议书", "商店会卖跟班#跟班永远打折"}, -- Adoption Papers
[185] = {"185", "蟋蟀腿", "杀死敌人时生成1只随机蝗虫"}, -- Cricket Leg
[186] = {"186", "亚玻伦的挚友", "生成1只蝗虫跟班,向发射方向冲锋#击中敌人时返回到角色旁"}, -- Apollyon's Best Friend
[187] = {"187", "碎掉的眼镜", "有33%几率在道具房添加1个额外的问号道具#几率揭示分支路线的问号道具"}, -- Broken Glasses
[188] = {"188", "冰块", "进入房间时几率石化1个敌人#击杀石化的敌人可将其冻结"}, -- Ice Cube
[189] = {"189", "巴风特之印", "杀死敌人时产生1秒护盾"}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions[languageCode].trinkets)
EID.descriptions[languageCode].goldenTrinket = "双倍效果!"
EID.descriptions[languageCode].tripledTrinket = "三倍效果!"
EID.descriptions[languageCode].quadrupledTrinket = "四倍效果!"
-- Most trinkets that can be doubled or tripled just have the numbers in their description multiplied
-- A few trinkets have odd edge cases where their effect completely changes, or is different depending on if it's Mom's Box or Golden
-- TODO: translate
EID.descriptions[languageCode].goldenTrinketEffects = {
-- Isaac's Fork (find+replace): find Phrase #1 in the localized description, change it to Phrase #2 or 3 for doubled/tripled
[46] = { "half a heart", "a heart", "one and a half hearts" },
-- Tick (replace): A full replacement for Golden / Mom's Box / Both, as the Golden version can be removed and only one effect is tripled
[53] = {
"-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{ColorGold}}Removable!",
"-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}2{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#!!! Once picked up, it can't be removed#Only removeable with {{Trinket41}}Match Stick or gulping",
"-{{ColorGold}}30{{CR}}% boss health#Heals {{ColorGold}}3{{CR}} Red Hearts when entering a {{BossRoom}}Boss Room#{{ColorGold}}Removable!",
},
-- Rainbow Worm (append): With Mom's Box, it gives 2 copies of the temp worm, and doubles 1 of those copies, for triple effect
[64] = { "Worm's stat boosts are doubled", "Worm's stat boosts are tripled", "Worm's stat boosts are quadrupled", },
-- Error (append): Same behavior as Rainbow Worm
[75] = { "Trinket effect is doubled if possible", "Trinket effect is tripled if possible", "Trinket effect is quadrupled if possible", },
-- NO!
[88] = { "Prevents Quality {{Quality0}} items from spawning" },
-- Gilded Key (Golden version only): it doesn't give a key. bug that will get fixed (maybe it'll give a Golden Key?)
[159] = { "Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets" },
}
---------- Cards ----------
-- TODO: check if comments match the card names, they were mass copy and pasted
local repCards={
[2] = {"2", "I - The Magician", "Homing tears and +3 Range for current room"}, -- I - The Magician -- TODO: translate
[12] = {"12", "XI-力量", "↑ +1心之容器#↑ +0.3伤害#↑ +50%伤害#↑ +5.25射程#↑ +0.3移速#仅所在房间"}, -- XI - Strength
[27] = {"27", "梅花A", "将所有掉落物,箱子,非Boss敌人变成炸弹"}, -- Ace of Clubs
[28] = {"28", "方片A", "将所有掉落物,箱子,非Boss敌人变成硬币"}, -- Ace of Diamonds
[29] = {"29", "黑桃A", "将所有掉落物,箱子,非Boss敌人变成钥匙"}, -- Ace of Spades
[30] = {"30", "红桃A", "将所有掉落物,箱子,非Boss敌人变成红心"}, -- Ace of Hearts
[39] = {"39", "保护符文", "无敌20秒"}, -- Algiz
[51] = {"51", "神圣卡", "获得神圣斗篷效果#(即免疫一次伤害)#受到伤害前始终有效"}, -- Holy Card
[52] = {"52", "Huge Growth", "↑ +7 Damage up#↑ +3 Range up#Destroy rocks when walking over them#Size up#Effect lasts for current room"}, -- Huge Growth -- TODO: translate
[55] = {"55", "符文碎片", "随机符文效果#触发的符文效果较弱"}, -- Rune Shard
[56] = {"56", "0-愚者?", "将所有心和掉落物掉在地上#只保留半心#如果数量充足,可作为 {{Collectible74}} 25美分和 {{Collectible19}} 嘣!生成"}, -- 0 - The Fool?
[57] = {"57", "I-魔术师?", "生成较大的光环,排斥弹幕和敌人#持续1分钟"}, -- I - The Magician?
[58] = {"58", "II-女祭司?", "妈腿持续践踏1分钟"}, -- II - The High Priestess?
[59] = {"59", "III-皇后?", "获得1分钟效果:#↑ +2红心#↑ +1.35射速"}, -- III - The Empress?
[60] = {"60", "IV-皇帝?", "传送至额外Boss房,有额外战利品#Boss是从比当前层深两层的Boss"}, -- IV - The Emperor?
[61] = {"61", "V-教皇?", "生成2骨心"}, -- V - The Hierophant?
[62] = {"62", "IV-恋人?", "从所在房间的道具池中生成1个道具#将1心之容器或2魂心转化为1碎心"}, -- VI - The Lovers?
[63] = {"63", "VII-战车?", "变成无敌的固定雕像10秒#期间射速提升"}, -- VII - The Chariot?
[64] = {"64", "VIII-正义?", "生成2-4个金箱子"}, -- VIII - Justice?
[65] = {"65", "IX-隐者?", "将房间内掉落物和道具转化成硬币#硬币值等同于其在商店的价格"}, -- IX - The Hermit?
[66] = {"66", "X-命运之轮?", "随机骰子房效果"}, -- X - Wheel of Fortune?
[67] = {"67", "XI-力量?", "房间内的敌人虚弱,减速并受到双倍伤害"}, -- XI - Strength?
[68] = {"68", "XII-倒吊人?", "将角色变为店主30秒#获得三重射击并降低移速#杀死敌人掉落随机硬币"}, -- XII - The Hanged Man?
[69] = {"69", "XIII-死亡?", "产生 {{Collectible545}} 死者之书的效果#(所在房间内每杀死1个敌人生成1个骨头实体)"}, -- XIII - Death?
[70] = {"70", "XIV-节制?", "施加5个随机胶囊效果"}, -- XIV - Temperance?
[71] = {"71", "XV-恶魔?", "产生 {{Collectible33}} 圣经的效果#获得 {{Collectible390}} 炽天使#持续30秒"}, -- XV - The Devil?
[72] = {"72", "XVI-塔?", "生成6堆随机岩石和障碍物#其中经常会有标记石头"}, -- XVI - The Tower?
[73] = {"73", "XVII-星星?", "移除最旧的被动道具(初始道具除外)#从所在房间的道具池中生成2个随机道具"}, -- XVII - The Stars?
[74] = {"74", "XVIII-月亮?", "传送至终极隐藏房#返回的路由红房间构成"}, -- XVIII - The Moon?
[75] = {"75", "XIX-太阳?", "获得 {{Collectible159}} 夜之魂#↑ +1.5伤害#在所在层持续#将红心转化为骨心,但效果结束后恢复#施加黑暗诅咒"}, -- XIX - The Sun?
[76] = {"76", "XX-审判?", "生成1台补货机"}, -- XX - Judgement?
[77] = {"77", "XXI-世界?", "生成1个暗门"}, -- XXI - The World?
[78] = {"78", "红钥匙碎片", "一次性的 {{Collectible580}} 红钥匙"}, -- Cracked Key
[79] = {"79", "红桃Q", "生成1-12红心"}, -- Queen of Hearts
[80] = {"80", "万用牌", "复制上一次使用过的胶囊,卡牌,符文,魂石或主动道具的效果"}, -- Wild Card
[81] = {"81", "以撒的魂石", "重置房间内的道具#1秒周期地与原道具循环切换#多次使用则所有重置都循环切换"}, -- Soul of Isaac
[82] = {"82", "抹大拉的魂石", "所在房间内角色被冒泡的红色光环围绕#被杀死的敌人掉落半红心,但2秒后消失"}, -- Soul of Magdalene
[83] = {"83", "该隐的魂石", "打开房间中所有门#与 {{Collectible580}} 红钥匙类似,创造所有可能的红房间"}, -- Soul of Cain
[84] = {"84", "犹大的魂石", "将角色变成幻影,经过角色路径的敌人会被麻痹#几秒后,攻击所有麻痹的敌人,每个目标会对伤害有加成"}, -- Soul of Judas
[85] = {"85", "???的魂石", "产生8团毒气并留下棕色水迹#然后放置7个大便炸弹#站在水迹中会有+1.35射速并+1伤害"}, -- Soul of ???
[86] = {"86", "夏娃的魂石", "14只死鸟跟班飞入并攻击敌人#所在房间有效"}, -- Soul of Eve
[87] = {"87", "参孙的魂石", "变成狂暴参孙,使用近战攻击10秒#↑ +0.4移速#↑ 射速提升#↑ +3伤害"}, -- Soul of Samson
[88] = {"88", "阿撒泻勒的魂石", "产生{{Collectible441}}超级吐息的效果7.5秒"}, -- Soul of Azazel
[89] = {"89", "拉撒路的魂石", "死亡并立即以半心复活,并在一段时间内无敌#受致命伤时自动使用"}, -- Soul of Lazarus
[90] = {"90", "伊甸的魂石", "重置所在房间的底座道具和掉落物#道具使用随机道具池进行重置"}, -- Soul of Eden
[91] = {"91", "游魂的魂石", "所在房间角色死亡并变成游魂#免费拿{{DevilRoom}}恶魔房1个道具,剩下的会消失"}, -- Soul of the Lost
[92] = {"92", "莉莉丝的魂石", "添加1个随机跟班"}, -- Soul of Lilith
[93] = {"93", "店主的魂石", "生成3-25随机硬币"}, -- Soul of the Keeper
[94] = {"94", "亚玻伦的魂石", "生成15只随机蝗虫"}, -- Soul of Apollyon
[95] = {"95", "遗骸的魂石", "所在房间生成遗骸作为临时第二角色"}, -- Soul of the Forgotten
[96] = {"96", "伯大尼的魂石", "生成6个随机属性的 {{Collectible584}} 美德之书的魂火"}, -- Soul of Bethany
[97] = {"97", "雅各与以扫的魂石", "所在房间生成以扫作为临时第二角色"}, -- Soul of Jacob and Esau
}
EID:updateDescriptionsViaTable(repCards, EID.descriptions[languageCode].cards)
-- Card Buffs caused by Tarot Cloth
-- Note: "#" will be replaced with "#{{Collectible451}}" automatically, in order to add Tarot Cloth icon infront of each buff-bulletpoint
EID.descriptions[languageCode].tarotClothBuffs = {
[2] = {"2", "", "同时获得 {{Collectible34}} 彼列之书效果"}, -- I - The Magician
[3] = {"3", "", "第一只脚落下后马上落下第二只"}, -- II - The High Priestess
[4] = {"4", "", "属性提升量为4倍"}, -- III - The Empress
[5] = {"5", "", "如果Boss尚未击败,传送时获得1魂心"}, -- IV - The Emperor
[6] = {"6", "", "生成3魂心"}, -- V - The Hierophant
[7] = {"7", "", "生成3红心"}, -- VI - The Lovers
[8] = {"8", "", "双倍持续时间"}, -- VII - The Chariot
[9] = {"9", "", "双倍掉落物生成"}, -- VIII - Justice
[10] = {"10", "", "阻止贪婪在商店生成#如果已与贪婪战斗过,将商店变成普通的商店"}, -- IX - The Hermit
[11] = {"11", "", "生成2台赌博机"}, -- X - Wheel of Fortune
[12] = {"12", "", "属性提升量翻倍,伤害倍数除外"}, -- XI - Strength
[14] = {"14", "", "造成80伤害"}, -- XIII - Death
[15] = {"15", "", "生成2台献血机"}, -- XIV - Temperance
[16] = {"16", "", "伤害提升量翻倍"}, -- XV - The Devil
[17] = {"17", "", "生成12个即爆炸弹"}, -- XVI - The Tower
[18] = {"18", "", "如果道具房尚未进入过,产生2道具以供选择"}, -- XVII - The Stars
[21] = {"21", "", "生成2个乞丐"}, -- XX - Judgement
[56] = {"56", "", "掉落所有道具和掉落物,包括塔罗牌外衣"}, -- 0 - The Fool?
[59] = {"59", "", "获得3临时的心之容器"}, -- III - The Empress?
[61] = {"61", "", "生成6骨心"}, -- V - The Hierophant?
[62] = {"62", "", "添加4碎心并生成4道具"}, -- VI - The Lovers?
[64] = {"64", "", "生成4-14个金箱子"}, -- VIII - Justice?
[70] = {"70", "", "吃下20胶囊"}, -- XIV - Temperance?
[72] = {"72", "", "生成14岩石堆"}, -- XVI - The Tower?
[73] = {"73", "", "移除2道具并生成4道具"}, -- XVII - The Stars?
[76] = {"76", "", "生成2台补货机"}, -- XX - Judgement?
}
---------- Pills ----------
local repPills={
[4] = {"3", "", "交换炸弹和钥匙的数量#金炸弹和金钥匙也会交换"}, -- Bombs are Key
[12] = {"11", "射程下降", "↓ -0.6射程"}, -- Range Down
[13] = {"12", "射程上升", "↑ +0.75射程"}, -- Range Up
[42] = {"41", "好困…", "使房间内所有敌人和角色减速"}, -- I'm Drowsy...
[43] = {"42", "好兴奋!!!", "使房间内所有敌人和角色加速#在30-60秒后再次触发一次"}, -- I'm Excited!!!
[48] = {"47", "弹速下降", "↓ -0.15弹速"}, -- Shot Speed Down
[49] = {"48", "弹速上升", "↑ +0.15弹速"}, -- Shot Speed Up
[50] = {"49", "实验性胶囊", "↑ 提升1项随机属性#↓ 降低另外1项随机属性#有药学博士证书时不降属性"}, -- Experimental Pill
[9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill
}
EID:updateDescriptionsViaTable(repPills, EID.descriptions[languageCode].pills)
-- TODO: check if comments match the horse pill names, they were mass copy and pasted
-- Also, the "TODO" comments on the following lines are from the original author
EID.descriptions[languageCode].horsepills={
{"0", "剧毒臭屁", "使整个房间敌人中毒"}, -- Bad Gas
{"1", "过激幻觉", "对角色造成2心伤害#若致死则变成回满血量胶囊"}, -- Bad Trip
{"2", "钢铁双蛋", "+4魂心"}, -- Balls of Steel
{"3", "炸弹变钥匙", "交换炸弹和钥匙的数量#增加炸弹和钥匙的量50%#金炸弹和金钥匙也会交换"}, -- Bombs are Key
{"4", "爆炸性腹泻", "在角色位置生成一些激活的会跟踪的超级炸弹"}, -- Explosive Diarrhea
{"5", "体力回满", "满血#+3魂心"}, -- Full Health
{"6", "体力下降", "↓ -2心之容器#若致死则变为生命提升胶囊"}, -- Health Down
{"7", "体力上升", "↑ +2空的心之容器"}, -- Health Up
{"8", "我找到枚怪药", "无效果"}, -- I Found Pills
{"9", "青春期", "无效果"}, -- Puberty
{"10", "漂亮苍蝇", "添加1个 {{Collectible279}} 大粉丝苍蝇环绕物#无上限"}, -- Pretty Fly
{"11", "射程下降", "↓ -1.2射程"}, -- Range Down
{"12", "射程上升", "↑ +0.9射程"}, -- Range Up
{"13", "移速下降", "↓ -0.24移速"}, -- Speed Down
{"14", "移速上升", "↑ +0.3移速"}, -- Speed Up
{"15", "射速下降", "↓ -0.56射速"}, -- Tears Down
{"16", "射速上升", "↑ +0.70射速"}, -- Tears Up
{"17", "运气下降", "↓ -2运气"}, -- Luck Down
{"18", "运气上升", "↑ +2运气"}, -- Luck Up
{"19", "传送胶囊", "传送到随机房间"}, -- Telepills -- TODO
{"20", "48小时能量!", "对主动道具充能#生成更多电池"}, -- 48 Hour Energy! -- TODO
{"21", "呕血", "清空红心但保留1红心#生成更多红心"}, -- Hematemesis -- TODO
{"22", "麻痹", "不能移动4秒"}, -- Paralysis
{"23", "我能永远看清!", "打开当前层所有隐藏房间的入口#揭示全图"}, -- I can see forever!
{"24", "信息素", "将房间内所有敌人永久变成友好的"}, -- Pheromones
{"25", "失忆症", "隐藏当前层地图"}, -- Amnesia -- TODO
{"26", "柠檬派对", "生成满房间的水迹并对敌人造成接触伤害"}, -- Lemon Party
{"27", "你是巫师吗?", "进行斜角射击60秒"}, -- R U a Wizard?
{"28", "止痛药!", "所在房间受到的伤害减半"}, -- Percs! -- TODO
{"29", "上瘾!", "所在房间受到的伤害为整心"}, -- Addicted! -- TODO
{"30", "放-松", "移动生成便便4秒"}, -- Re-Lax -- TODO
{"31", "???", "当前层施加迷惑诅咒的效果"}, -- ??? -- TODO
{"32", "变大胶囊", "体型变很大#不影响被命中的区域"}, -- One makes you larger
{"33", "变小胶囊", "体型变很小#被命中的区域也变小"}, -- One makes you small
{"34", "大量滋生!", "房间内每个便便生成2只蓝蜘蛛"}, -- Infested!
{"35", "大量滋生?", "房间内每有1个敌人就生成2只蓝蜘蛛#房间内没有敌人则生成2-6只蓝蜘蛛"}, -- Infested?
{"36", "大力丸!", "短时间无敌#↑ +7伤害#↑ +3射程#所在房间持续"}, -- Power Pill!
{"37", "复古视野", "屏幕像素化90秒"}, -- Retro Vision
{"38", "好朋友一辈子!", "生成6只蓝苍蝇"}, -- Friends Till The End!
{"39", "泻药", "生成一滩长时间保留的打滑水迹"}, -- X-Lax
{"40", "哪里不对…", "生成一滩长时间保留的减速水迹"}, -- Something's wrong...
{"41", "好困…", "使房间内所有敌人减速"}, -- I'm Drowsy... -- TODO
{"42", "好兴奋!!!", "使房间内所有敌人加速"}, --I'm Excited!!! -- TODO
{"43", "咕噜!", "消耗当前饰品并永久获得其效果"}, -- Gulp! -- TODO
{"44", "呕!", "发射1串吐根眼泪"}, -- Horf!
{"45", "感觉像漫步在阳光下!", "短时间无敌#造成接触伤害#每杀死2个敌人治疗半红心"}, -- Feels like I'm walking on sunshine!
{"46", "嗝!", "生成上次使用的大胶囊"}, -- Vurp!
{"47", "弹速下降", "↓ -0.3弹速"}, -- Shot Speed Down
{"48", "弹速上升", "↑ +0.3弹速"}, -- Shot Speed Up
{"49", "实验性胶囊", "↑ 提升1项随机属性两次#↓ 降低另外1项随机属性两次#有药学博士证书时不降属性提升"}, -- Experimental Pill
[9999] = {"", "", "随机胶囊效果#使用几次后摧毁"}, -- Golden Pill
}
---------- Misc. Text ----------
EID.descriptions[languageCode].spindownError = "道具消失"
EID.descriptions[languageCode].CraftingBagContent = "袋中:"
EID.descriptions[languageCode].CraftingRoomContent = "房间中:"
EID.descriptions[languageCode].CraftingFloorContent = "整层中:"
EID.descriptions[languageCode].CraftingBagQuality = "袋中品质:"
EID.descriptions[languageCode].CraftingBestQuality = "最好品质:"
EID.descriptions[languageCode].CraftingHideKey = "隐藏:"
EID.descriptions[languageCode].CraftingPreviewKey = "预览:"
EID.descriptions[languageCode].CraftingPreviewBackup = "!!! 如果该道具锁定,则会变为"
EID.descriptions[languageCode].CraftingResults = "(滚动:按住 {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#锁定:{{ButtonX}},刷新:{{ButtonB}})"
EID.descriptions[languageCode].BlankCardCharge = "空白卡牌充能:"
EID.descriptions[languageCode].BlankCardQCard = "传送至错误房#空白卡牌和?卡牌会被摧毁"
EID.descriptions[languageCode].ClearRuneCharge = "透明符文充能:"
EID.descriptions[languageCode].PlaceboCharge = "安慰剂充能:"
EID.descriptions[languageCode].FalsePHDHeart = "Spawns 1 Black Heart"
EID.descriptions[languageCode].FalsePHDDamage = "+0.6 Damage up"
EID.descriptions[languageCode].FalsePHDHorseDamage = "+1.2 Damage up"
EID.descriptions[languageCode].AchievementWarningTitle = "{{ColorYellow}}!!! 警告 !!!"
EID.descriptions[languageCode].AchievementWarningText = "成就已禁用!#为了启用进度和成就,你需要击败老妈(深牢II)而不开启任何模组#(如果你打过了,那么这条警告的出现是bug,无视就好)#(这条警告可以在设置中禁用)"
EID.descriptions[languageCode].OldGameVersionWarningText = "你的忏悔版本不是最新的!#只有官方最新版才支持这一功能#(这条警告可以在设置中禁用)"
EID.descriptions[languageCode].ModdedRecipesWarningText = "含有模组的道具可能会使合成配方计算不准确!#如果你的配方不正确,请使用无配方模式或者关闭合成袋的显示#(这条警告可以在设置中禁用)"
+1 -1
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@@ -1,7 +1,7 @@
EID = RegisterMod("External Item Descriptions", 1)
-- important variables
EID.GameVersion = "ab+"
EID.Languages = {"en_us", "en_us_detailed", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr"}
EID.Languages = {"en_us", "en_us_detailed", "fr", "pt", "pt_br", "ru", "spa", "it", "bul", "pl", "de", "tr_tr", "ko_kr", "zh_cn"}
EID.descriptions = {} -- Table that holds all translation strings
local enableDebug = false
local game = Game()
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