Merge remote-tracking branch 'upstream/master'

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kittenchilly committed 2021-11-12 16:04:15 -06:00
commit dba96c8a6a
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@@ -754,7 +754,7 @@ EID.descriptions["en_us"].cards={
{"51", "Holy Card", "Grants the Holy Mantle effect for one room#(Prevents damage once)#25% chance to spawn another Holy Card"},
{"52", "Huge Growth", "↑ +7 Damage up#↑ +30 Range up#↑ +Size up#Crush Rocks!#Effect lasts for current room"},
{"53", "Ancient Recall", "Spawns 3 random cards when used"},
{"54", "Era Walk", "Slow down enemies#↑ -0.5 Speed up#-1 Shot Speed down#Effect lasts for current room"},
{"54", "Era Walk", "Slow down enemies#↑ +0.5 Speed up#↓ -1 Shot Speed down#Effect lasts for current room"},
}
+263 -263
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@@ -1,5 +1,5 @@
---------------------------------------
----- Basic English descriptions -----
----- Basic English descriptions -----
---------------------------------------
-- Last Update: 11.11.2021
@@ -18,11 +18,11 @@ local repCollectibles={
[13] = {"13", "The Virus", "Poison touch#↑ +0.2 Speed up"}, -- The Virus
[14] = {"14", "Roid Rage", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ +0.5 Tear Height"}, -- Roid Rage
[18] = {"18", "A Dollar", "+100 Coins"}, -- A Dollar
[22] = {"22", "Lunch", "↑ +1 Health up#Heals one heart"}, -- Lunch
[23] = {"23", "Dinner", "↑ +1 Health up#Heals one heart"}, -- Dinner
[24] = {"24", "Dessert", "↑ +1 Health up#Heals one heart"}, -- Dessert
[25] = {"25", "Breakfast", "↑ +1 Health up#Heals one heart"}, -- Breakfast
[26] = {"26", "Rotten Meat", "↑ +1 Health up#Heals one heart"}, -- Rotten Meat
[22] = {"22", "Lunch", "↑ +1 Health up#Heals one Red Heart"}, -- Lunch
[23] = {"23", "Dinner", "↑ +1 Health up#Heals one Red Heart"}, -- Dinner
[24] = {"24", "Dessert", "↑ +1 Health up#Heals one Red Heart"}, -- Dessert
[25] = {"25", "Breakfast", "↑ +1 Health up#Heals one Red Heart"}, -- Breakfast
[26] = {"26", "Rotten Meat", "↑ +1 Health up#Heals one Red Heart"}, -- Rotten Meat
[29] = {"29", "Mom's Underwear", "↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3-6 Blue Flies"}, -- Mom's Underwear
[30] = {"30", "Mom's Heels", "↑ +1.5 Range up#↑ +0.5 Tear Height#Touched enemies take 12 damage"}, -- Mom's Heels
[31] = {"31", "Mom's Lipstick", "↑ +2.25 Range up#↑ +0.5 Tear Height#Spawns 1 random heart"}, -- Mom's Lipstick
@@ -35,26 +35,26 @@ local repCollectibles={
[53] = {"53", "Magneto", "Magnetic attraction for pickups#Opens chests remotely, ignoring damage of spike chests"}, -- Magneto
[55] = {"55", "Mom's Eye", "Chance to shoot a tear backwards"}, -- Mom's Eye
[62] = {"62", "Charm of the Vampire", "↑ +0.3 Damage up#Heals half a heart for every 13 enemies killed"}, -- Charm of the Vampire
[64] = {"64", "Steam Sale", "-50% on shop items#Getting this item multiple times reduces the price further"}, -- Steam Sale
[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 Damage per tear"}, -- Sister Maggy
[64] = {"64", "Steam Sale", "-50% on shop items price#Getting this item multiple times reduces the price further"}, -- Steam Sale
[67] = {"67", "Sister Maggy", "Normal tear familiar#Deals 6 damage per tear"}, -- Sister Maggy
[70] = {"70", "Growth Hormones", "↑ +1 Damage up#↑ +0.2 Speed up"}, -- Growth Hormones
[71] = {"71", "Mini Mush", "↑ +0.3 Speed up#↑ +1.5 Range up#↑ Size down"}, -- Mini Mush
[72] = {"72", "Rosary", "+3 Soul Hearts#↑ 0.5 Tears up#{{Collectible33}} The Bible is added to all item pools"}, -- Rosary
[77] = {"77", "My Little Unicorn", "Invincibility#20 contact damage"}, -- My Little Unicorn
[78] = {"78", "Book of Revelations", "+1 Soul Heart#A Horseman replaces the boss if used#↑ +17.5% Devil or Angel Room chance"}, -- Book of Revelations
[78] = {"78", "Book of Revelations", "+1 Soul Heart#A Horseman replaces the current floor's boss if used#↑ +17.5% Devil or Angel Room chance"}, -- Book of Revelations
[79] = {"79", "The Mark", "↑ +1 Damage up#↑ +0.2 Speed up#+1 Black Heart"}, -- The Mark
[80] = {"80", "The Pact", "↑ +0.5 Damage up#↑ +0.7 Tears up#+2 Black Hearts"}, -- The Pact
[83] = {"83", "The Nail", "+ Half Black Heart#↑ +2 Damage up#↓ -0.18 Speed down#Deal contact Damage#Crush rocks"}, -- The Nail
[91] = {"91", "Spelunker Hat", "Reveals the room type of up to 2 adjacent rooms#Can also reveal Secret Rooms, Super Secret Rooms and Mini-Boss Rooms#Blocks projectiles falling from above"}, -- Spelunker Hat
[98] = {"98", "The Relic", "Spawns 1 Soul Heart every 7-8 rooms"}, -- The Relic
[101] = {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.38 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Heals one heart"}, -- The Halo
[101] = {"101", "The Halo", "↑ +1 Health up#↑ +0.3 Damage up#↑ +0.2 Tears up#↑ +0.38 Range up#↑ +0.3 Speed up#↑ +0.5 Tear Height#Heals one Red Heart"}, -- The Halo
[106] = {"106", "Mr. Mega", "↑ Bomb damage x1.85#+5 Bombs"}, -- Mr. Mega
[110] = {"110", "Mom's Contacts", "Chance to shoot Freezing Tears#↑ +0.38 Range up#↑ +0.5 Tear Height"}, -- Mom's Contacts
[118] = {"118", "Brimstone", "Charge a blood laser that deals constant damage#↓ -67% Fire Rate down"},
[118] = {"118", "Brimstone", "Charge a blood laser that deals constant damage#↓ -67% Fire Rate down"}, -- Brimstone
[121] = {"121", "Odd Mushroom (Large)", "↑ +1 Health up#↑ +1 Damage up#↑ +0.38 Range up#↓ -0.2 Speed down"}, -- Odd Mushroom (Large)
[123] = {"123", "Monster Manual", "Spawns a random familiar#Lasts for current floor"}, -- Monster Manual
[129] = {"129", "Bucket of Lard", "↑ +2 full red heart container#↓ -0.2 Speed down"}, -- Bucket of Lard
[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 Coin#1 coin on Hard Mode#0-1 coin as Keeper"}, --IV Bag
[135] = {"135", "IV Bag", "Portable blood bank#Half a heart = 1-2 Coins#1 coin on Hard Mode#0-1 coin as Keeper"}, --IV Bag
[138] = {"138", "Stigmata", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- Stigmata
[139] = {"139", "Mom's Purse", "You can now hold 2 trinkets#Spawns 1 random trinket"}, -- Mom's Purse
[140] = {"140", "Bob's Curse", "Poison bombs#+5 bombs#Bombs leave a poison cloud"}, -- Bob's Curse
@@ -62,7 +62,7 @@ local repCollectibles={
[148] = {"148", "Infestation", "Spawn 2-6 flies when you get hit"}, -- Infestation
[149] = {"149", "Ipecac", "Explosive poison tears#↑ +40 Damage up#↓ -0.2 Shot Speed down#↓ -67% Fire Rate down#↓ Minor Range down"}, -- Ipecac
[152] = {"152", "Technology 2", "Replaces the right eye tears with an unlimited range piercing laser which fires continuously#Laser deals 13% of your damage#↓ -33% Fire Rate down"}, -- Technology 2
[153] = {"153", "Mutant Spider", "Quad Shot!#↓ -58% Fire Rate down"}, -- Mutant Spider
[153] = {"153", "Mutant Spider", "Quad shot!#↓ -58% Fire Rate down"}, -- Mutant Spider
[155] = {"155", "The Peeper", "Floats around the room#Deals 17.1 contact damage per second#↑ Tears shot from Isaac's left eye deal 34% more damage"}, -- The Peeper
[158] = {"158", "Crystal Ball", "Reveals the full map#Drops a Soul Heart or a random card or rune#While held:#↑ +15% Planetarium chance#100% if a Treasure Room was skipped"}, -- Crystal Ball
[169] = {"169", "Polyphemus", "↑ +100% Damage up#↑ +4 Additional Damage up#↓ -58% Fire Rate down"},
@@ -75,7 +75,7 @@ local repCollectibles={
[188] = {"188", "Abel", "Mirrors your movement#Shoots towards the player#Deals 3.5 damage per shot#7.5 Damage if you play Cain"}, -- Abel
[192] = {"192", "Telepathy for Dummies", "Homing tears for current room#↑ +3 Range up"}, -- Telepathy for Dummies
[193] = {"193", "MEAT!", "↑ +1 Health up#↑ +0.3 Damage up#Heals 1 red heart"}, -- MEAT!
[194] = {"194", "Magic 8 Ball", "↑ +0.16 Shot speed up#+1 card#+15% Planetarium chance"}, -- Magic 8 Ball
[194] = {"194", "Magic 8 Ball", "↑ +0.16 Shot Speed up#+1 card#+15% Planetarium chance"}, -- Magic 8 Ball
[197] = {"197", "Jesus Juice", "↑ +0.5 Damage up#↑ +0.38 Range up.#↑ +0.5 Tear Height"}, -- Jesus Juice
[203] = {"203", "Humbling Bundle", "Chance to spawn the double version of pickups"}, -- Humbling Bundle
[205] = {"205", "Sharp Plug", "- half Heart = Charges one slot of your active item when pressing space"}, -- Sharp Plug
@@ -88,10 +88,10 @@ local repCollectibles={
[228] = {"228", "Mom's Perfume", "Chance to shoot fearing tears#↑ +0.5 Fire Rate up"}, -- Mom's Perfume
[230] = {"230", "Abaddon", "↑ +1.5 Damage up#↑ +0.2 Speed up#Fear tears#Converts all Red Heart Containers into Black Hearts#+2 Black Hearts"}, -- Abaddon
[232] = {"232", "Stop Watch", "Permanent slow effect for enemies#↑ +0.3 Speed up"}, -- Stop Watch
[240] = {"240", "Experimental Treatment", "↑ Gain 4 random Stat Ups and ↓2 Stat Downs"}, -- Experimental Treatment
[240] = {"240", "Experimental Treatment", "↑ Randomly increases 4 stats#↓ Randomly decreases 2 stats"}, -- Experimental Treatment
[245] = {"245", "20/20", "Doubles all your shots#↓ -25% Damage"}, -- 20/20
[248] = {"248", "Hive Mind", "Blue Spiders/flies deal double damage#Spider/fly based familiars become stronger"}, -- Hive Mind
[253] = {"253", "Magic Scab", "↑ +1 Luck up#↑ +1 Health up#Heals 1 red heart"}, -- Magic Scab
[253] = {"253", "Magic Scab", "↑ +1 Health up#↑ +1 Luck up#Heals 1 red heart"}, -- Magic Scab
[254] = {"254", "Blood Clot", "!!! Applies only for the left eye#↑ +1 Damage up#↑ +1.5 Range up"}, -- Blood Clot
[256] = {"256", "Hot Bombs", "Burning bombs#+5 Bombs#You can no longer take fire damage#Bombs deal contact damage"}, -- Hot Bombs
[261] = {"261", "Proptosis", "↑ +0.5 Damage up#↓ Dealt damage decreases the longer the tear stays airborne#300% Damage at point blank range"}, -- Proptosis
@@ -113,7 +113,7 @@ local repCollectibles={
[294] = {"294", "Butter Bean", "Knocks back nearby enemies and projectiles#Enemies pushed into obstacles take 10 damage"}, -- Butter Bean
[295] = {"295", "Magic Fingers", "Damages the whole room with 2x the player damage + 10 #Price: 1 coin"}, -- Magic Fingers
[296] = {"296", "Converter", "Converts 1 Soul or Black Heart into 1 Red Heart Container"}, -- Converter
[297] = {"297", "Pandora's Box", "!!! SINGLE USE#Spawns items based on the floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 Coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 Coin#Home: {{Collectible580}}Red Key"}, -- Pandora's box
[297] = {"297", "Pandora's Box", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns items based on the floor:#B1: 2 Soul Hearts#B2: 2 bombs and 2 keys#C1: 1 Boss item#C2: B1+C1#D1: 4 Soul Hearts#D2: 20 Coins#W1: 2 Boss items#W2: {{Collectible33}}The Bible#???/Void: Nothing#Sheol: 1 Devil item + 1 Black Heart#Dark Room: Unlocks {{Collectible523}}Moving Box#Cat: 1 Angel item + 1 Eternal Heart#Chest: 1 Coin#Home: {{Collectible580}}Red Key"}, -- Pandora's box
[300] = {"300", "Aries", "↑ +0.25 Speed up#Touching enemies hurts them#Running fast enough will prevent contact damage"}, -- Aries
[307] = {"307", "Capricorn", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.1 Speed up#↑ +0.75 Range up#↑ +0.5 Fire Rate up#Gives one bomb, coin and key"}, -- Capricorn
[308] = {"308", "Aquarius", "Leave a trail of creep#Creep deals 66% your damage per second#Creep synergizes with tear effects"}, -- Aquarius
@@ -126,7 +126,7 @@ local repCollectibles={
[328] = {"328", "The Negative", "↑ +1 Damage up#Damages all enemies in the room when getting hit and at half a red heart or none"}, -- The Negative
[330] = {"330", "Soy Milk", "↑ 5.5x Fire Rate up#↓ -80% Damage down#Drastically reduces knockback"}, -- Soy Milk
[331] = {"331", "Godhead", "↑ +0.5 Damage up#↓ -0.3 Tears down#↓ -0.3 Shot Speed down#↑ +0.8 Tear Height#Tears gain a damaging aura which deals 2 damage per tick#Homing tears"}, -- Godhead
[336] = {"336", "Dead Onion", "Piercing + spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↑ +50% Tear size"}, -- Dead Onion
[336] = {"336", "Dead Onion", "Piercing and spectral tears#↓ -1.5 Range down#↓ -0.4 Shot Speed down#↓ -0.5 Tear Height down#↑ +50% Tear size"}, -- Dead Onion
[339] = {"339", "Safety Pin", "↑ +1.5 Range up#↑ +0.16 Shot Speed up#+1 Black Heart#↑ +0.5 Tear Height"}, -- Safety Pin
[342] = {"342", "Blue Cap", "↑ +1 Health up#↑ +0.7 Tears up#↓ -16% Shot Speed down#Heals 1 red heart"}, -- Blue Cap
[344] = {"344", "Match Book", "+1 Black Heart#Spawns 2-3 Bomb pickups and the {{Trinket41}}Match Stick"}, -- Match Book
@@ -134,14 +134,14 @@ local repCollectibles={
[346] = {"346", "A Snack", "↑ +1 Health up#Heals 1 red heart"}, -- A Snack
[350] = {"350", "Toxic Shock", "At the start of every room every enemy gets a poison effect#Killed enemies leave puddle of creep#Grants immunity for toxic clouds"}, -- Toxic Shock
[352] = {"352", "Glass Cannon", "Fires one large piercing spectral tear ((DMG x 10) + 10)#!!! When you take damage:#↓ You will lose an extra 2 hearts of health#↑ + 1.5 Range up#Self-damage does not count"}, -- Glass Cannon
[354] = {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor#Heals one heart"}, -- Crack Jacks
[354] = {"354", "Crack Jacks", "↑ +1 Health up#Spawns random trinket on the floor#Heals one Red Heart"}, -- Crack Jacks
[355] = {"355", "Mom's Pearl", "↑ +0.38 Range up#↑ +1 Luck up#+1 Soul Heart#↑ +0.5 Tear Height"}, -- Mom's Pearl
[360] = {"360", "Incubus", "Shoots the same tears as Isaac in terms of stats and effects#Deals 100% your damage when playing as Lilith#Deals 75% your damage otherwise"}, -- Incubus
[360] = {"360", "Incubus", "Gain a demonic familiar that shoots the same tears as Isaac#Deals 75% of your damage unless playing as Lilith"}, -- Incubus
[366] = {"366", "Scatter Bombs", "+5 bombs#Causes your bombs to explode into 4-5 tiny bombs"}, -- Scatter Bombs
[368] = {"368", "Epiphora", "Shooting in one direction gradually increases your fire rate by up to 200%"},
[369] = {"369", "Continuum", "↑ +3 Range up#↑ +1.5 Tear Height#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
[370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height#Spawns 3 random hearts when picked up"}, -- Mr. Dolly
[372] = {"372", "Charged Baby", "Random chance to drop a micro battery or freeze all enemies in the room#Chance to add one charge to your spacebar item"}, -- Charged Baby
[368] = {"368", "Epiphora", "Shooting in one direction gradually increases your fire rate by up to 200%"}, -- Epiphora
[369] = {"369", "Continuum", "↑ +3 Range up#↑ +1.5 Tear Height up#Tears travel through walls and appear out of the opposite wall"}, -- Continuum
[370] = {"370", "Mr. Dolly", "↑ +0.7 Tears up#↑ +1.5 Range up#↑ +0.5 Tear Height up#Spawns 3 random hearts when picked up"}, -- Mr. Dolly
[372] = {"372", "Charged Baby", "Random chance to drop a battery or freeze all enemies in the room#Chance to add one charge to your active item"}, -- Charged Baby
[374] = {"374", "Holy Light", "Random chance to fire a Holy tear, which will spawn a beam of light on hit#The beam deals 3x your damage"}, -- Holy Light
[375] = {"375", "Host hat", "Grants explosion immunity#20% chance to block tears"}, -- Host hat
[376] = {"376", "Restock", "Shops instantly restock their items when you buy them#Restocked items slowly increase in price again"}, -- Restock
@@ -171,14 +171,14 @@ local repCollectibles={
[448] = {"448", "Shard of Glass", "When taking red heart damage, spew red tears#Control direction with shooting buttons#When active, deals half a heart of damage every 20 seconds#Stop bleeding by healing red HP"}, -- Shard of Glass
[451] = {"451", "Tarot Cloth", "Drops a random card or rune on pickup#Some cards gain an extra or doubled effect"}, -- Tarot Cloth
[453] = {"453", "Compound Fracture", "Bone tears#Tears shatter into 1-3 smaller bone shards upon hitting anything#↑ +0.38 Range up#↑ +1 Tear Height"}, -- Compound Fracture
[455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"},
[455] = {"455", "Dad's Lost Coin", "↑ +0.38 Range up#Spawns a lucky penny"}, -- Dad's Lost Coin
[456] = {"456", "Midnight Snack", "↑ +1 Health up#Heals 1 red heart"}, -- Midnight Snack
[464] = {"464", "Glyph of Balance", "+2 Soul Hearts#Champion enemies and room drops appear more frequently#Priority of spawned pickups depends on what the player is missing most of"}, -- Glyph of Balance
[472] = {"472", "King Baby", "Other familiars follow it and shoot automatically at enemies#Stops moving when you are shooting#Will teleport back to you when you stop shooting"}, -- King Baby
[474] = {"474", "Broken Glass Cannon", "Turns into Glass Cannon when used"}, -- Broken Glass Cannon
[489] = {"489", "D Infinity", "Acts as any die item except for {{Collectible723}} Spindown Dice#Change the current die with the drop key#Charge time varies based on the current die and updates when used"}, -- D Infinity
[491] = {"491", "Acid Baby", "Drops a random pill every 7 rooms#Using a pill poisons all enemies in the room"}, -- Acid Baby
[493] = {"493", "Adrenaline", "For every empty heart container:#↑ Damage up: ((2*MissingHearts)^1.6)*0.1#+0.3 at 1 missing,#{{Blank}} +0.9 at 2, +1.8 at 3, +2.8 at 4, +4 at 5, etc."}, -- Adrenaline
[493] = {"493", "Adrenaline", "↑ Damage up for every empty Red Heart container#Follows a formula, some examples are:#+0.3 at 1#+0.92 at 2#+1.76 at 3#+2.79 at 4#+3.98 at 5"}, -- Adrenaline
[494] = {"494", "Jacob's Ladder", "Tears spawn one spark of electricity on impact#Sparks deal half your damage#Sparks can jump between enemies"}, -- Jacobs Ladder
[503] = {"503", "Little Horn", "Chance to fire tears that summon a Big Horn hand#The hand kills enemies instantly and deals damage to bosses#Running into enemies will deal 3.5 damage to them"}, -- Little Horn
[504] = {"504", "Brown Nugget", "Spawns a fly turret that shoots at enemies#Each shot deals 3.5 damage"}, -- Brown Nugget
@@ -187,188 +187,188 @@ local repCollectibles={
[524] = {"524", "Technology Zero", "Tears will be connected with beams of electricity#Electricity damage equals 1/3 of your damage"}, -- Technology Zero
[531] = {"531", "Haemolacria", "Tears fly in an arc#Tears burst into smaller tears on impact#↓ Tears down#↑ +50% Damage up#↑ +1 additional Damage up"}, -- Haemolacria
[541] = {"541", "Marrow", "+1 Bone Heart#Spawns 3 Red Hearts"}, -- Marrow
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#(White poop has a ↑ Tears and Damage up aura, grants homing tears and can block damage)"}, -- Hallowed Ground
[543] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
[553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis
[554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky
[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
[556] = {"556", "Sulfur", "Grants {{Collectible118}} Brimstone for the current room"}, -- Sulfur
[557] = {"557", "Fortune Cookie", "Gives Isaac a fortune, Soul Heart, tarot card, or trinket"}, -- Fortune Cookie
[558] = {"558", "Eye Sore", "Chance to fire 1-2 extra tears in random directions"}, -- Eye Sore
[559] = {"559", "120 Volt", "Repeatedly zaps close enemies#Electricity deals 75% of your damage"}, -- 120 Volt
[560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ +1.2 Fire Rate up for first hit#↑ +0.4 for each additional hit"}, -- It Hurts
[561] = {"561", "Almond Milk", "↑ 4x Fire Rate up#↓ -70% Damage down#Tears gain some random item and worm trinket effects"}, -- Almond Milk
[562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
[563] = {"563", "Nancy Bombs", "+5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs
[564] = {"564", "A Bar of Soap", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, -- A Bar of Soap
[565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing enough enemies, it becomes more powerful but will also try to hurt you#Attacking it returns it to normal"}, -- Blood Puppy
[566] = {"566", "Dream Catcher", "+1 half Soul Heart when entering a new floor#Displays upcoming Treasure Room item and boss in the stage transition Nightmare"}, -- Dream Catcher
[567] = {"567", "Paschal Candle", "↑ +0.4 Fire Rate up for every room cleared without taking damage#Up to +2 Fire Rate possible"}, -- Paschal Candle
[568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
[569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but one half red heart#Increases stats for the floor:#↑ Damage + 0.15 * HeartsLost^2#↑ Speed + 0.05*HeartsLost"}, -- Blood Oath
[570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie
[571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ +0.3 Speed up#↑ +2 Soul Hearts"}, -- Orphan Socks
[572] = {"572", "Eye of the Occult", "Controllable tears#↑ +1 Damage up#↑ +7.5 Range up#↓ -0.16 Shot Speed down"}, -- Eye of the Occult
[573] = {"573", "Immaculate Heart", "+1 Red Heart container#↑ +20% Damage up#Full health#Chance to fire orbiting spectral tears"}, -- Immaculate Heart
[574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance
[575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder
[576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poops"}, -- Dirty Mind
[577] = {"577", "Damocles", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles
[578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep"}, -- Free Lemonade
[579] = {"579", "Spirit Sword", "Instead of tears, Isaac swings a sword#Deals 3x your damage#Does a spin attack + projectile shot on charge up#Fire projectiles with normal swings on full health"}, -- Spirit Sword
[580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by a door outline of a door#Rooms can be special rooms# A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key
[581] = {"581", "Psy Fly", "Fly orbital familiar#Chases and deflects projectiles#Deals contact damage"}, -- Psy Fly
[582] = {"582", "Wavy Cap", "↑ +0.75 Fire Rate up#↓ -0.03 Speed down#Distorts the screen#Effect can be stacked"}, -- Wavy Cap
[583] = {"583", "Rocket in a Jar", "+5 bombs#If shooting, placed bombs turn into rockets that fire in the shooting direction"}, -- Rocket in a Jar
[584] = {"584", "Book of Virtues", "Spawns an orbital Wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active Item to create themed wisps#Turns first Devil Room into an Angel Room"}, -- Book of Virtues
[585] = {"585", "Alabaster Box", "Spawns three Soul Hearts and two Angel Room items#Must be charged by picking up Soul Hearts#Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor, leading to a unique Angel Room item shop"}, -- The Stairway
[543] = {"543", "Hallowed Ground", "Spawn white poop when you get hit#While inside the poop's aura:#↑ +25% Damage up#↑ +250% Fire Rate up#Homing tears#Chance to block damage"}, -- Hallowed Ground
[549] = {"549", "Brittle Bones", "Replaces all your Red Heart containers with 6 Bone Hearts#When losing a Bone Heart:#Fires 8 bone tears in all directions#↑ +0.4 Fire Rate up permanently"}, -- Brittle Bones
[553] = {"553", "Mucormycosis", "Chance to fire sticky spore tears#Spores blow up after 2.5 seconds, dealing damage, poison nearby enemies and releases more spores"}, -- Mucormycosis
[554] = {"554", "2Spooky", "Fears enemies in a small radius around you"}, -- 2Spooky
[555] = {"555", "Golden Razor", "Converts 5 coins into +1.2 Damage up for the current room#Gain 5 coins on pickup"}, -- Golden Razor
[556] = {"556", "Sulfur", "Grants {{Collectible118}} Brimstone for the current room"}, -- Sulfur
[557] = {"557", "Fortune Cookie", "Gives Isaac a fortune, Soul Heart, tarot card, or trinket"}, -- Fortune Cookie
[558] = {"558", "Eye Sore", "Chance to fire 1-2 extra tears in random directions"}, -- Eye Sore
[559] = {"559", "120 Volt", "Repeatedly zaps close enemies#Electricity deals 75% of your damage"}, -- 120 Volt
[560] = {"560", "It Hurts", "Release a ring of 10 tears which deal 10 damage and get tears up for the room when hit#↑ +1.2 Fire Rate up for first hit#↑ +0.4 for each additional hit"}, -- It Hurts
[561] = {"561", "Almond Milk", "↑ 4x Fire Rate up#↓ -70% Damage down#Tears gain some random item and worm trinket effects"}, -- Almond Milk
[562] = {"562", "Rock Bottom", "Prevents stats from being lowered for the rest of the run"}, -- Rock Bottom
[563] = {"563", "Nancy Bombs", "+5 bombs#Bombs explode with a random bomb effect"}, -- Nancy Bombs
[564] = {"564", "A Bar of Soap", "↑ +0.5 Tears up#↑ +0.2 Shot Speed up"}, -- A Bar of Soap
[565] = {"565", "Blood Puppy", "Familiar that chases enemies#After killing enough enemies, it becomes more powerful but will also try to hurt you#Attacking it returns it to normal"}, -- Blood Puppy
[566] = {"566", "Dream Catcher", "+1 half Soul Heart when entering a new floor#Displays upcoming Treasure Room item and boss in the stage transition Nightmare"}, -- Dream Catcher
[567] = {"567", "Paschal Candle", "↑ +0.4 Fire Rate up for every room cleared without taking damage#Up to +2 Fire Rate possible"}, -- Paschal Candle
[568] = {"568", "Divine Intervention", "Double tapping a fire key creates a shield#Shield lasts 1 second, pushes enemies away and reflects enemy projectiles and lasers"}, -- Divine Intervention
[569] = {"569", "Blood Oath", "Stabs you at the beginning of each floor, draining all but one half red heart#Increases stats for the floor:#↑ Damage + 0.15 * HeartsLost^2#↑ Speed + 0.05*HeartsLost"}, -- Blood Oath
[570] = {"570", "Playdough Cookie", "Grants multicolored tears with different status effects"}, -- Playdough Cookie
[571] = {"571", "Orphan Socks", "Prevents damage from creep and floor spikes#↑ +0.3 Speed up#↑ +2 Soul Hearts"}, -- Orphan Socks
[572] = {"572", "Eye of the Occult", "Controllable tears#↑ +1 Damage up#↑ +7.5 Range up#↓ -0.16 Shot Speed down"}, -- Eye of the Occult
[573] = {"573", "Immaculate Heart", "+1 Red Heart container#↑ +20% Damage up#Full health#Chance to fire orbiting spectral tears"}, -- Immaculate Heart
[574] = {"574", "Monstrance", "Gain two circular auras that damage enemies#The inner aura deals more damage"}, -- Monstrance
[575] = {"575", "The Intruder", "A familiar buried inside your head, firing 4 slowing tears#Upon taking damage, can exit the head"}, -- The Intruder
[576] = {"576", "Dirty Mind", "All Dip (small poop) enemies are friendly#Destroying poop spawns 1-4 Dips#Dip type depends on the poop type#Rocks may be replaced with poops"}, -- Dirty Mind
[577] = {"577", "Damocles", "{{Warning}} ONE TIME USAGE {{Warning}}#Spawns a sword above your head, which doubles all item pedestals#Does not double Shop, Chest, or Devil deal items#!!! Kills you at a random time after taking damage from an enemy"}, -- Damocles
[578] = {"578", "Free Lemonade", "Creates a large pool of yellow creep"}, -- Free Lemonade
[579] = {"579", "Spirit Sword", "Instead of tears, Isaac swings a sword#Deals 3x your damage#Does a spin attack + projectile shot on charge up#Fire projectiles with normal swings on full health"}, -- Spirit Sword
[580] = {"580", "Red Key", "Creates a new room adjacent to a viable wall, indicated by a door outline of a door#Rooms can be special rooms# A room outside the 13x13 floor map will teleport you to the I AM ERROR room"}, -- Red Key
[581] = {"581", "Psy Fly", "Fly orbital familiar#Chases and deflects projectiles#Deals contact damage"}, -- Psy Fly
[582] = {"582", "Wavy Cap", "↑ +0.75 Fire Rate up#↓ -0.03 Speed down#Distorts the screen#Effect can be stacked"}, -- Wavy Cap
[583] = {"583", "Rocket in a Jar", "+5 bombs#If shooting, placed bombs turn into rockets that fire in the shooting direction"}, -- Rocket in a Jar
[584] = {"584", "Book of Virtues", "Spawns an orbital Wisp familiar that fires spectral tears but can be destroyed#Can be combined with a second active Item to create themed wisps#Turns first Devil Room into an Angel Room"}, -- Book of Virtues
[585] = {"585", "Alabaster Box", "Spawns three Soul Hearts and two Angel Room items#Must be charged by picking up Soul Hearts#Only spawns 2 Soul Hearts and 1 Angel item if a Devil deal was taken previously"}, -- Alabaster Box
[586] = {"586", "The Stairway", "Spawns a ladder at the start of every floor, leading to a unique Angel Room item shop"}, -- The Stairway
[587] = {"587", "Menorah (Unused but scripted)", "<Item does not exist>"}, -- Menorah (Unused but scripted)
[588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart"}, -- Luna
[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
[591] = {"591", "Venus", "+1 Health up#Heals one heart#Close enemies become charmed"}, -- Venus
[592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "+2 Health up#Heals half a red heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter
[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
[596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[598] = {"598", "Pluto", "↑ +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
[599] = {"599", "Voodoo Head", "Spawns an additional {{CursedRoom}}Curse Room each floor"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "!!! Applies only for the left eye#↑ +28% Fire Rate up#First shot in a while is always a double shot"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ 0.7 Tears up#+1 Eternal Heart#Allows Angel Rooms to appear even if a Devil deal has been taken before"}, -- Act of Contrition
[602] = {"602", "Member Card", "Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
[603] = {"603", "Battery Pack", "Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[606] = {"606", "Ocular Rift", "Chance to fire tears that create rifts where they land#Pulls in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
[609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6
[610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage
[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
[588] = {"588", "Sol", "Reveals the location of the {{BossRoom}}Boss Room#Upon defeating a boss, activates XIX - The Sun {{Card20}}#Also fully recharges active item, and +3 damage and +1 luck for the rest of the floor"}, -- Sol
[589] = {"589", "Luna", "Adds an extra {{SecretRoom}}Secret Room and {{SuperSecretRoom}}Super Secret Room to each floor#Secret Rooms contain a beam of light that give tears up for the current floor and give half a Soul Heart"}, -- Luna
[590] = {"590", "Mercurius", "↑ +0.4 Speed up#Doors stay open after entering a room"}, -- Mercurius
[591] = {"591", "Venus", "+1 Health up#Heals one Red Heart#Close enemies become charmed"}, -- Venus
[592] = {"592", "Terra", "↑ +1 Damage up#Replaces tears with rocks#They deal variable damage#Can destroy obstacles#Increased knockback"}, -- Terra
[593] = {"593", "Mars", "Dash by double-tapping a movement key, becoming invincible and dealing 4x your damage#3 seconds cooldown"}, -- Mars
[594] = {"594", "Jupiter", "+2 Health up#Heals half a red heart#↓ -0.3 Speed down#Build up Speed while standing still for up to +0.5 Speed#Release a poison gas cloud when moving again"}, -- Jupiter
[595] = {"595", "Saturnus", "A circle surrounds you#Upon entering a room, 7 tears will orbit in it#Chance to catch enemy projectiles in orbit"}, -- Saturnus
[596] = {"596", "Uranus", "Shoot ice tears, which slow enemies and freeze monsters they kill#Touching frozen enemies slide away and explode into 6 ice shards"}, -- Uranus
[597] = {"597", "Neptunus", "Builds a massive tears bonus over 3 seconds while not firing#Shooting again will release stored tears#The tear bonus falls off as you fire"}, -- Neptunus
[598] = {"598", "Pluto", "↑ +0.7 Tears up#Significantly shrinks Isaac, allowing him to squeeze between objects#Projectiles can pass over him"}, -- Pluto
[599] = {"599", "Voodoo Head", "Spawns an additional {{CursedRoom}}Curse Room each floor"}, -- Voodoo Head
[600] = {"600", "Eye Drops", "!!! Applies only for the left eye#↑ +28% Fire Rate up#First shot in a while is always a double shot"}, -- Eye Drops
[601] = {"601", "Act of Contrition", "↑ 0.7 Tears up#+1 Eternal Heart#Allows Angel Rooms to appear even if a Devil deal has been taken before"}, -- Act of Contrition
[602] = {"602", "Member Card", "Adds a trapdoor to every shop that leads to a second shop with a unique stock"}, -- Member Card
[603] = {"603", "Battery Pack", "Spawns 2-4 batteries#Fully recharges your active item"}, -- Battery Pack
[604] = {"604", "Mom's Bracelet", "Allows picking up and throwing rocks, TNT, poops, friendly Dips, Hosts and other obstacles#Allows carrying them between rooms"}, -- Mom's Bracelet
[605] = {"605", "The Scooper", "Summons a Peeper familiar for the current room, which leaves a trail of red creep#↑ Tears shot from the right eye will deal 34% more damage"}, -- The Scooper
[606] = {"606", "Ocular Rift", "Chance to fire tears that create rifts where they land#Pulls in nearby enemies, pickups, and projectiles"}, -- Ocular Rift
[607] = {"607", "Boiled Baby", "Familiar that fires chaotic bursts of tears in all directions#Deals 3.5 or 5.3 damage per tear"}, -- Boiled Baby
[608] = {"608", "Freezer Baby", "Familiar that shoots petrifying tears#Freezes monsters upon killing them"}, -- Freezer Baby
[609] = {"609", "Eternal D6", "Rerolls pedestals in current room#Items have a 30% chance to disappear"}, -- Eternal D6
[610] = {"610", "Bird Cage", "Familiar that leaps on an enemy on the first hit in the room#Deals 45 damage and releasing a rock wave#Chases enemies afterwards"}, -- Bird Cage
[611] = {"611", "Larynx", "Makes you shout, damaging and pushing nearby enemies#Shout gets stronger the more charges the item has"}, -- Larynx
[612] = {"612", "Lost Soul", "Soul familiar that dies in one hit, respawning at the start of the next floor#If it survives an entire floor, it spawns 3 Soul Hearts, 2 Eternal Hearts, or an item"}, -- Lost Soul
[613] = {"613", "", "<Item does not exist>"},
[614] = {"614", "Blood Bombs", "+1 Health up#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs
[615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy
[616] = {"616", "Bird's Eye", "Chance to shoot fires that block enemy shots and deal contact damage#Max damage is 4x your damage"}, -- Bird's Eye
[617] = {"617", "Lodestone", "Chance to fire tears that magnetize enemies#Will attract nearby pickups, projectiles and enemies"}, -- Lodestone
[618] = {"618", "Rotten Tomato", "Chance to fire tears that Mark enemies#Marked enemies are attacked by other enemies"}, -- Rotten Tomato
[619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright
[614] = {"614", "Blood Bombs", "+1 Health up#Heals 5 hearts#Bombs leave red creep#If the player has no bombs, one can be placed at the cost of half a heart"}, -- Blood Bombs
[615] = {"615", "Lil Dumpy", "Dumpy familiar#When it takes damage, pushes, stuns or poisons nearby enemies"}, -- Lil Dumpy
[616] = {"616", "Bird's Eye", "Chance to shoot fires that block enemy shots and deal contact damage#Max damage is 4x your damage"}, -- Bird's Eye
[617] = {"617", "Lodestone", "Chance to fire tears that magnetize enemies#Will attract nearby pickups, projectiles and enemies"}, -- Lodestone
[618] = {"618", "Rotten Tomato", "Chance to fire tears that Mark enemies#Marked enemies are attacked by other enemies"}, -- Rotten Tomato
[619] = {"619", "Birthright", "Has a different effect for each character"}, -- Birthright
[620] = {"620", "", "<Item does not exist>"},
[621] = {"621", "Red Stew", "Full health#↑ +21.6 Damage up#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, -- Red Stew
[622] = {"622", "Genesis", "{{Warning}} ONE TIME USAGE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis
[623] = {"623", "Sharp Key", "+5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key
[624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invincibility and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush
[626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1
[627] = {"627", "Knife Piece 2", "Makes knife familiar with {{Collectible627}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2
[628] = {"628", "Death Certificate", "{{Warning}} ONE TIME USAGE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate
[629] = {"629", "Bot Fly", "Orbital that fires shielded tears"}, -- Bot Fly
[621] = {"621", "Red Stew", "Full health#↑ +21.6 Damage up#Damage up wears off over the next 3 minutes#Killing enemies while effect is active extends the time"}, -- Red Stew
[622] = {"622", "Genesis", "{{Warning}} ONE TIME USAGE {{Warning}}#Removes all of Isaac's items and pickups#Teleports you to a unique bedroom with pickups, chests and a trapdoor#For every item lost, it shows a set of 3 items to choose from"}, -- Genesis
[623] = {"623", "Sharp Key", "+5 keys#Throw your key to deal damage, destroy obstacles, or open doors#Enemies killed with it have a chance to spawn the content of a chest, including items"}, -- Sharp Key
[624] = {"624", "Booster Pack", "Spawns 5 random cards"}, -- Booster Pack
[625] = {"625", "Mega Mush", "Gigantifies you for 30 seconds#Increases damage and range#Grants invincibility and ability to crush enemies and obstacles#Effect persists between rooms"}, -- Mega Mush
[626] = {"626", "Knife Piece 1", "First part of the knife familiar"}, -- Knife Piece 1
[627] = {"627", "Knife Piece 2", "Makes knife familiar with {{Collectible627}} Knife Piece 1#Damages enemies#Can open a certain flesh door"}, -- Knife Piece 2
[628] = {"628", "Death Certificate", "{{Warning}} ONE TIME USAGE {{Warning}}#Takes you to a floor containing every item in the game#After taking an item, return to the room you came from"}, -- Death Certificate
[629] = {"629", "Bot Fly", "Orbital that fires shielded tears"}, -- Bot Fly
[630] = {"630", "", "<Item does not exist>"},
[631] = {"631", "Meat Cleaver", "Splits enemies in the room into 2 smaller versions of themselves with much less health"}, -- Meat Cleaver
[632] = {"632", "Evil Charm", "↑ +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm
[633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}}Holy Mantle effect#↑ +2 Damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
[635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches
[636] = {"636", "R Key", "{{Warning}} ONE TIME USAGE {{Warning}}#Teleports you back to the first floor of a new run#Items and pickups stay intact"}, -- R Key
[637] = {"637", "Knockout Drops", "Chance to shoot a fist tear with extreme knockback and confusion effect"}, -- Knockout Drops
[638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser
[639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
[641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama
[642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts and replaces them with a Broken Heart#Spawns an item from the current room's item pool#{{Warning}} Single use item for The Lost#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it"}, -- Magic Skin
[643] = {"643", "Revelation", "Grants flight and 2 Soul Hearts#Shooting for 2.5 seconds will fire a holy laser when fire button is released"}, -- Revelation
[644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb or 1 key depending on what you have the least of"}, -- Consolation Prize
[645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma
[646] = {"646", "Brimstone Bombs", "+5 bombs#Bombs release 4 Brimstone lasers in the cardinal directions"}, -- Brimstone Bombs
[647] = {"647", "4.5 Volt", "Active items don't charge when clearing rooms#They charge by dealing damage to enemies#Formula: 40 + 20 * stage"}, -- 4.5 Volt
[631] = {"631", "Meat Cleaver", "Splits enemies in the room into 2 smaller versions of themselves with much less health"}, -- Meat Cleaver
[632] = {"632", "Evil Charm", "↑ +2 Luck up#Makes you immune to burn, confusion, fear, poison, and toxic gas"}, -- Evil Charm
[633] = {"633", "Dogma", "Grants flight and one-time {{Collectible313}}Holy Mantle effect#↑ +2 Damage up#↑ +0.1 Speed up#If player has fewer than 6 hearts, heals him with combination of Red and Soul Hearts"}, -- Dogma
[634] = {"634", "Purgatory", "While in a room with enemies, spawns cracks on the ground#Walking over these cracks summons exploding ghosts"}, -- Purgatory
[635] = {"635", "Stitches", "Passively spawns a familiar that moves in the direction Isaac shoots#On use, Isaac swaps places with the familiar and gains short invincibility#Teleporting onto things can damage or destroy them"}, -- Stitches
[636] = {"636", "R Key", "{{Warning}} ONE TIME USAGE {{Warning}}#Brings you back to the first floor of a new run#Items, stat boosts and pickups stay intact"}, -- R Key
[637] = {"637", "Knockout Drops", "Chance to shoot a fist tear with extreme knockback and confusion effect"}, -- Knockout Drops
[638] = {"638", "Eraser", "Throws an eraser that instantly kills an enemy#Prevents the enemy from spawning for the rest of the run#Deals 15 damage to bosses#Can only be used once per floor"}, -- Eraser
[639] = {"639", "Yuck Heart", "Grants a Rotten Heart upon use"}, -- Yuck Heart
[640] = {"640", "Urn of Souls", "Spews a stream of flames#Gains charges each time an enemy dies"}, -- Urn of Souls
[641] = {"641", "Akeldama", "Creates a chain of tears behind you while in combat#The tears deal 3.5 damage"}, -- Akeldama
[642] = {"642", "Magic Skin", "Consumes 1 Heart Container or 2 Soul Hearts and replaces them with a Broken Heart#Spawns an item from the current room's item pool#{{Warning}} Single use item for The Lost#The more times it's used, the higher the chance it replaces future items if Isaac isn't holding it"}, -- Magic Skin
[643] = {"643", "Revelation", "Grants flight and 2 Soul Hearts#Shooting for 2.5 seconds will fire a holy laser when fire button is released"}, -- Revelation
[644] = {"644", "Consolation Prize", "Increases your lowest stat#Drops either 3 coins, 1 bomb or 1 key depending on what you have the least of"}, -- Consolation Prize
[645] = {"645", "Tinytoma", "Teratoma orbital#Blocks shots#Deals contact damage#Splits into smaller versions of itself upon taking 3 hits#The smaller versions break into blue spiders#Respawns 5 seconds after it's fully gone"}, -- Tinytoma
[646] = {"646", "Brimstone Bombs", "+5 bombs#Bombs release 4 Brimstone lasers in the cardinal directions"}, -- Brimstone Bombs
[647] = {"647", "4.5 Volt", "Active items don't charge when clearing rooms#They charge by dealing damage to enemies#Formula: 40 + 20 * stage"}, -- 4.5 Volt
[648] = {"648", "", "<Item does not exist>"},
[649] = {"649", "Fruity Plum", "Mini Baby Plum familiar#Propels itself diagonally around the room, firing tears behind itself"}, -- Fruity Plum
[650] = {"650", "Plum Flute", "Summons friendly Baby Plum in the current room for 10 seconds"}, -- Plum Flute
[651] = {"651", "Star of Bethlehem", "Familiar that slowly travels towards the Boss Room#Emits aura that grants +20% + 1 damage up, tears up and homing"}, -- Star of Bethlehem
[652] = {"652", "Cube Baby", "Familiar that slides around when walked into#It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby
[653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro
[654] = {"654", "False PHD", "Identifies all pills#+1 Black Heart#Converts good pills into bad pills#↑ Stat down pills also grant damage up#Other pills drop Black Hearts on use"}, -- False PHD
[655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used,↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win
[649] = {"649", "Fruity Plum", "Mini Baby Plum familiar#Propels itself diagonally around the room, firing tears behind itself"}, -- Fruity Plum
[650] = {"650", "Plum Flute", "Summons friendly Baby Plum in the current room for 10 seconds"}, -- Plum Flute
[651] = {"651", "Star of Bethlehem", "Familiar that slowly travels towards the Boss Room#Emits aura that grants +20% + 1 damage up, tears up and homing"}, -- Star of Bethlehem
[652] = {"652", "Cube Baby", "Familiar that slides around when walked into#It slows and deals contact damage, freezing monsters it kills"}, -- Cube Baby
[653] = {"653", "Vade Retro", "While held, non-ghost enemies spawn small red ghosts on death#On use, causes the ghosts to explode"}, -- Vade Retro
[654] = {"654", "False PHD", "Identifies all pills#+1 Black Heart#Converts good pills into bad pills#↑ Stat down pills also grant damage up#Other pills drop Black Hearts on use"}, -- False PHD
[655] = {"655", "Spin to Win", "Adds spinning top orbital that blocks enemy shots#Deals 10.5 contact damage per second#When used,↑ +0.5 speed and greatly increases the rotation speed of orbitals"}, -- Spin to Win
[656] = {"656", "Damocles", "<Item not obtainable>"}, -- Damocles
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
[658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ +1.5 Range up#Increases tear size"}, -- Tropicamide
[660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}}Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}}Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}}Secret Room"}, -- Card Reading
[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
[657] = {"657", "Vasculitis", "Enemies explode into tears upon death, which inherit the effects of Isaac's tears"}, -- Vasculitis
[658] = {"658", "Giant Cell", "Spawn micro-Isaacs when taking damage#They chase and shoot at nearby enemies"}, -- Giant Cell
[659] = {"659", "Tropicamide", "↑ +1.5 Range up#Increases tear size"}, -- Tropicamide
[660] = {"660", "Card Reading", "Spawns two portals at the start of each floor#Portals disappear when leaving the room#{{ColorRed}}Red: {{CR}}{{BossRoom}}Boss Room#{{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}}Item Room#{{ColorBlue}}Blue: {{CR}}{{SecretRoom}}Secret Room"}, -- Card Reading
[661] = {"661", "Quints", "Spawns a stationary shooting familiar at the location where an enemy died#Up to 5 familiars"}, -- Quints
[662] = {"662", "Pacifist (Cut item)", "<Item does not exist>"}, -- Pacifist (Cut item)
[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
[664] = {"664", "Binge Eater", "+1 Health up#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost, 2 small permanent stat ups and a permanent -0.03 speed down#Food items heal 3 Red Hearts"}, -- Binge Eater
[665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye
[663] = {"663", "Tooth and Nail", "Turn invincible every 6 seconds for 1 second#Flashes right before transition"}, -- Tooth and Nail
[664] = {"664", "Binge Eater", "+1 Health up#Full health#Item pedestals periodically switch between food items and the item they would hold otherwise#Picking up a food item grants temporary +3.6 damage boost, 2 small permanent stat ups and a permanent -0.03 speed down#Food items heal 3 Red Hearts"}, -- Binge Eater
[665] = {"665", "Guppy's Eye", "Shows the contents of Chests, Sacks, and Fire Places before they're opened"}, -- Guppy's Eye
[666] = {"666", "", "<Item does not exist>"},
[667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards"}, -- Strawman
[668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}}Treasure or {{BossRoom}}Boss Rooms turn into {{Card78}}Cracked Key"}, -- Dad's Note
[669] = {"669", "Sausage", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.2 Speed up#↑ +1.2 Shot Speed up#↑ +0.16 Range up#↑ +1 Luck up"}, -- Sausage
[670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to chose from#Taking one causes the other to disappear"}, -- Options?
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh
[673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
[675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal Ultra Secret Room"}, -- Cracked Orb
[676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts don't count"}, -- Empty Heart
[677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection
[678] = {"678", "C Section", "Gain a short delay charge attack that fires homing, spectral fetus tears"}, -- C Section
[679] = {"679", "Lil Abaddon", "Familiar which shoots a mini {{Collectible399}} Maw of the Void attack"}, -- Lil Abaddon
[680] = {"680", "Montezuma's Revenge", "While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge
[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal
[682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground#Can hold an enemy and deal damage"}, -- Worm Friend
[683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
[684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don't take damage from the explosion"}, -- Hungry Soul
[685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps
[686] = {"686", "Soul Locket", "Grants a permanent stat boost whenever you pick up a Soul Heart#Spawns a Soul Heart on pickup"}, -- Soul Locket
[687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
[688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child
[689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown
[690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#Chance to deflect enemy projectiles"}, -- Belly Jelly
[691] = {"691", "Sacred Orb", "Prevents low-quality items from spawning#Greatly increasing quality of items that will spawn"}, -- Sacred Orb
[692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Taking damage from the spikes can grant a reward:#35%: 6 pennies#15%: +0.5 Damage up#5%: 2 Black Hearts#2%: Random item#1%: Leviathan transformation"}, -- Sanguine Bond //TBD: Someone on the wiki said the percentages were changed and that's mentioned in the changelog. Would like if someone could check those.
[693] = {"693", "The Swarm", "Grants 9 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm
[694] = {"694", "Heartbreak", "Grants 3 broken hearts#↑ +0.25 damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak
[695] = {"695", "Bloody Gust", "When taking damage, gain speed and tears up for the current floor#Up to +1.02 Speed and +3 Fire Rate possible"}, -- Bloody Gust
[696] = {"696", "Salvation", "Grants halo that spawns beams of light on enemies inside it#The halo grows larger the more damage you've taken this floor"}, -- Salvation
[697] = {"697", "Vanishing Twin", "Familiar that becomes a clone of the boss when entering the boss room#Defeating it drops an extra item#Clone is slower and has 75% of the original boss health"}, -- Vanishing Twin
[698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair
[699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage
[700] = {"700", "Echo Chamber", "When Isaac uses a card, pill, or rune, he also uses a copy of every card/pill/rune he used after picking up Echo Chamber"}, -- Echo Chamber
[701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor#Can contain Soul Hearts, trinkets or items from Angel Rooms or Mom or Dad themed"}, -- Isaac's Tomb
[702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black Hearts, +2 damage and flight#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
[705] = {"705", "Dark Arts", "When used, gain ↑ +1 speed and ability to walk through enemies/bullets for 1 second#Shortly increases damage by 1 for each enemy touched#Damages touched enemies with 3x your damage"}, -- Dark Arts
[706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss
[707] = {"707", "Supper", "↑ +1 Health up#Heals one heart"}, -- Supper
[708] = {"708", "Stapler", "↑ +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler
[709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam can be controlled#Slam deals 50 damage and spawns rock waves#Scales in damage and area of effect with the player's size"}, -- Suplex!
[710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups which cannot be dropped#Once 8 pickups are in the bag, using it will craft an item#Quality of the item is dependent on the quality of the pickups"}, -- Bag of Crafting
[711] = {"711", "Flip", "Flips a naturally spawned item into a different item from the same item pool#The shadow of the alternate item will be shown#Both can be taken if Flip is used after taking the first item"}, -- Flip
[712] = {"712", "Lemegeton", "Grants a random passive item as a destroyable whisp on use#The items have a 25% chance to be from the current room's item pool or from a random pool otherwise"}, -- Lemegeton
[713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium
[714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall
[715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold
[716] = {"716", "Keeper's Sack", "Gives range, speed, or damage up when buying things from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack
[717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin
[718] = {"718", "Keeper's Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item)
[719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup"}, -- Keeper's Box
[720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{Collectible36}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola
[723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice
[724] = {"724", "Hypercoagulation", "When getting hit by an enemy, drops a half or full red heart#Spawned hearts despawn after 1.5 seconds"}, -- Hypercoagulation
[725] = {"725", "IBS", "When dealing damage, chance to trigger an effect:#Throw poop#Create buffing creep#Fart#Drop 5 live bombs"}, -- IBS
[726] = {"726", "Hemoptysis", "Double-tapping a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown"}, -- Hemoptysis
[727] = {"727", "Ghost Bombs", "+5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs
[728] = {"728", "Gello", "Spawns a demon familiar that's attached to Isaac#Mimics Isaac's tears, stats and effects"}, -- Gello
[729] = {"729", "Decap Attack", "Throws Isaac's head, while being able to fire tears at the spot it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack
[730] = {"730", "Glass Eye", "↑ +0.75 Damage up#↑ +1 Luck up"}, -- Glass Eye
[731] = {"731", "Stye", "!!! Applies only for the right eye#↑ +28% Damage up#↑ +7 Range up#↓ -0.3 Shot Speed down"}, -- Stye
[732] = {"732", "Mom's Ring", "↑ +1 Damage up#Spawns a random rune or soul stone on pickup"}, -- Mom's Ring
[667] = {"667", "Strawman", "Spawns Keeper as a second character#If he dies, he spawns blue spiders#Item gets removed afterwards"}, -- Strawman
[668] = {"668", "Dad's Note", "Begins the sequence to access the Home floor#Trinkets left in previous {{TreasureRoom}}Treasure or {{BossRoom}}Boss Rooms turn into {{Card78}}Cracked Key"}, -- Dad's Note
[669] = {"669", "Sausage", "↑ +1 Health up#↑ +0.5 Damage up#↑ +0.2 Speed up#↑ +1.2 Shot Speed up#↑ +0.16 Range up#↑ +1 Luck up"}, -- Sausage
[670] = {"670", "Options?", "If a room grants a clear reward, there will be two different rewards to chose from#Taking one causes the other to disappear"}, -- Options?
[671] = {"671", "Candy Heart", "Gives random permanent stat boost when healing with Red Heart pickups"}, -- Candy Heart
[672] = {"672", "A Pound of Flesh", "Devil deals now cost coins#Shop items now cost health#Consumables in shops are free but surrounded by spikes"}, -- A Pound of Flesh
[673] = {"673", "Redemption", "Grants 1 Soul Heart and +1 damage when entering a {{DevilRoom}}Devil Room and not taking any item/pickup"}, -- Redemption
[674] = {"674", "Spirit Shackles", "On death, Isaac's ghost is chained to his dead body and he can continue to fight with half a heart#Return to life after 10 seconds#Must be recharged by picking up a Soul Heart"}, -- Spirit Shackles
[675] = {"675", "Cracked Orb", "When taking damage, reveals random room on floor#Also unlocks doors that require keys#Can open Mega Satan door#Can reveal Ultra Secret Room"}, -- Cracked Orb
[676] = {"676", "Empty Heart", "When having an empty heart container at the start of a new floor, grants another one#Bone Hearts don't count"}, -- Empty Heart
[677] = {"677", "Astral Projection", "When getting hit, stops time for 3 seconds#Isaac becomes a ghost and leaves his body#In ghost form gain flight, spectral tears and also negate next hit taken"}, -- Astral Projection
[678] = {"678", "C Section", "Gain a short delay charge attack that fires homing, spectral fetus tears"}, -- C Section
[679] = {"679", "Lil Abaddon", "Familiar which shoots a mini {{Collectible399}} Maw of the Void attack"}, -- Lil Abaddon
[680] = {"680", "Montezuma's Revenge", "While firing, charge up a short-ranged Brimstone#Shoots behind you"}, -- Montezuma's Revenge
[681] = {"681", "Lil Portal", "Deals contact damage and flies forward#Consumes pickups in its path#Each one will increase its size, damage, and spawn a Blue Fly#Every four pickups, it spawns a portal to an unexplored room"}, -- Lil Portal
[682] = {"682", "Worm Friend", "Causes a tentacle to burst out of the ground and grab an enemy#Grabbed enemies take damage, are slowed and cannot move"}, -- Worm Friend
[683] = {"683", "Bone Spurs", "Enemies spawn floating bones on death#Bones block projectiles and deal contact damage"}, -- Bone Spurs
[684] = {"684", "Hungry Soul", "Chance to spawn ghosts when killing an enemy#Ghosts chase enemies and deal contact damage#After 5 seconds, the ghost explodes, dealing 7 damage to nearby enemies#You don't take damage from the explosion"}, -- Hungry Soul
[685] = {"685", "Jar of Wisps", "Spawns random wisps that shoot various tears, block shots, and deal contact damage#Number of wisps spawned increases the more it's used"}, -- Jar of Wisps
[686] = {"686", "Soul Locket", "Grants a permanent stat boost whenever you pick up a Soul Heart#Spawns a Soul Heart on pickup"}, -- Soul Locket
[687] = {"687", "Friend Finder", "Spawns a random friendly monster that mimics Isaac's movements and attacks"}, -- Friend Finder
[688] = {"688", "Inner Child", "+1 extra life#Respawn in current room with half a heart, massive size down, and +0.2 speed"}, -- Inner Child
[689] = {"689", "Glitched Crown", "Item pedestals quickly cycle between 5 random items"}, -- Glitched Crown
[690] = {"690", "Belly Jelly", "Causes enemies to bounce off of Isaac#Bouncing them against obstacles deals damage#50% chance that Isaac ignores contact damage#50% chance to deflect enemy projectiles"}, -- Belly Jelly
[691] = {"691", "Sacred Orb", "Prevents low-quality (0-1) items from spawning#Greatly increases the quality of spawned items"}, -- Sacred Orb
[692] = {"692", "Sanguine Bond", "Spawns a set of spikes in the {{DevilRoom}}Devil Room#Taking damage from the spikes can grant a reward:#35%: 6 pennies#15%: +0.5 Damage up#5%: 2 Black Hearts#2%: Random item#1%: Leviathan transformation"}, -- Sanguine Bond //TBD: Someone on the wiki said the percentages were changed and that's mentioned in the changelog. Would like if someone could check those.
[693] = {"693", "The Swarm", "Grants 9 orbital flies which turn into Blue Flies after they block a shot#Spawns a new fly every room cleared"}, -- The Swarm
[694] = {"694", "Heartbreak", "Grants 3 broken hearts#↑ +0.25 damage for every broken heart#Every fatal hit will add 2 more broken hearts#You die at 12 broken hearts"}, -- Heartbreak
[695] = {"695", "Bloody Gust", "When taking damage, gain speed and tears up for the current floor#Up to +1.02 Speed and +3 Fire Rate possible"}, -- Bloody Gust
[696] = {"696", "Salvation", "Grants halo that spawns beams of light on enemies inside it#The halo grows larger the more damage you've taken this floor"}, -- Salvation
[697] = {"697", "Vanishing Twin", "Familiar that becomes a clone of the boss when entering the boss room#Defeating it drops an extra item#Clone is slower and has 75% of the original boss health"}, -- Vanishing Twin
[698] = {"698", "Twisted Pair", "Two familiars that stand by your side#Fire tears equal to yours, but with only 37.5% of your damage"}, -- Twisted Pair
[699] = {"699", "Azazel's Rage", "Build rage every time a room is cleared#After 4 rooms, fires a large Brimstone laser when entering the next room"}, -- Azazel's Rage
[700] = {"700", "Echo Chamber", "When Isaac uses a card, pill, or rune, he also uses a copy of every card/pill/rune he used after picking up Echo Chamber"}, -- Echo Chamber
[701] = {"701", "Isaac's Tomb", "Spawns an Old Chest at the start of every floor#Can contain Soul Hearts, trinkets or items from Angel Rooms or Mom or Dad themed"}, -- Isaac's Tomb
[702] = {"702", "Vengeful Spirit", "After taking damage, spawns an orbital wisp that lasts for the entire floor#Maximum of 6#They fire tears but do not block shots"}, -- Vengeful Spirit
[703] = {"703", "Esau Jr.", "Swaps between the current character and Esau Jr., who has 3 Black Hearts, +2 damage and flight#Characters have independent items and health#{{Warning}} Dying as either character ends the run"}, -- Esau Jr.
[704] = {"704", "Berserk!", "Berserk mode for 5 seconds:#↑ +0.4 Speed up#↑ Tears up#↑ +3 Damage up#Restricts attacks to a melee weapon"}, -- Berserk!
[705] = {"705", "Dark Arts", "When used, gain ↑ +1 speed and ability to walk through enemies/bullets for 1 second#Shortly increases damage by 1 for each enemy touched#Damages touched enemies with 3x your damage"}, -- Dark Arts
[706] = {"706", "Abyss", "Destroys all items in the room and spawns an attack fly familiar for each#Effects of fly depends on the items"}, -- Abyss
[707] = {"707", "Supper", "↑ +1 Health up#Heals one Red Heart"}, -- Supper
[708] = {"708", "Stapler", "↑ +1 Damage up#Prevents Isaac from firing tears from one eye"}, -- Stapler
[709] = {"709", "Suplex!", "Allows you to dash into and pick up enemies or bosses, then slam them into the ground#Slam can be controlled#Slam deals 50 damage and spawns rock waves#Scales in damage and area of effect with the player's size"}, -- Suplex!
[710] = {"710", "Bag of Crafting", "Collects and holds up to 8 pickups which cannot be dropped#Once 8 pickups are in the bag, using it will craft an item#Quality of the item is dependent on the quality of the pickups"}, -- Bag of Crafting
[711] = {"711", "Flip", "When entering a room with an item pedestal, a second ghostly item will be shown#Upon use, flips the real and ghostly item#Both can be taken if Flip is used after taking the first item#!!! The ghostly item disappears if you take the first item and leave the room"}, -- Flip
[712] = {"712", "Lemegeton", "Grants a random passive item as a destroyable whisp on use#The items have a 25% chance to be from the current room's item pool or from a random pool otherwise"}, -- Lemegeton
[713] = {"713", "Sumptorium", "Removes half a heart and creates a Clot familiar#Each type of heart generates a Clot with different HP, damage and tear effect"}, -- Sumptorium
[714] = {"714", "Recall", "Retrieves the Forgotten's body from any distance"}, -- Recall
[715] = {"715", "Hold", "Preserves one poop bomb inside that can be used later"}, -- Hold
[716] = {"716", "Keeper's Sack", "Gives range, speed, or damage up when buying things from shops#Spawns 3 coins and 1 key on pickup"}, -- Keeper's Sack
[717] = {"717", "Keeper's Kin", "Rocks and props spawn 2 blue spiders when destroyed#Rocks can occasionally spawn blue spiders when in a hostile room"}, -- Keeper's Kin
[718] = {"718", "Keeper's Robe (Cut item)", "<Item does not exist>"}, -- Keepers Robe (Cut item)
[719] = {"719", "Keeper's Box", "Spawns a random shop item/pickup"}, -- Keeper's Box
[720] = {"720", "Everything Jar", "Spawns certain pickups based on how many charges it has#If fully charged, it has a strong random effect#Charge Rewards:#{{Blank}} 1:{{Collectible36}} 2:{{Coin}} 3:{{Bomb}} 4:{{Key}}#{{Blank}} 5:{{Heart}} 6:{{Pill}} 7:{{Card}} 8:{{SoulHeart}}#{{Blank}} 9:{{GoldenHeart}} 10:{{GoldenKey}} 11:{{GoldenBomb}}"}, -- Everything Jar
[721] = {"721", "TMTRAINER", "Causes all future items to be 'glitched'#Grants them completely random effects"}, -- TMTRAINER
[722] = {"722", "Anima Sola", "Chains down the nearest enemy for 5 seconds, preventing them from acting"}, -- Anima Sola
[723] = {"723", "Spindown Dice", "Transforms all items in the room by decreasing their internal ID number by one"}, -- Spindown Dice
[724] = {"724", "Hypercoagulation", "When getting hit by an enemy, drops a half or full red heart#Spawned hearts despawn after 1.5 seconds"}, -- Hypercoagulation
[725] = {"725", "IBS", "When dealing damage, chance to trigger an effect:#Throw poop#Create buffing creep#Fart#Drop 5 live bombs"}, -- IBS
[726] = {"726", "Hemoptysis", "Double-tapping a fire button to sneeze blood#Deals 150% your damage to enemies in front of you#1 second cooldown"}, -- Hemoptysis
[727] = {"727", "Ghost Bombs", "+5 bombs#Bombs spawn ghosts that deal contact damage and explode after 10 seconds"}, -- Ghost Bombs
[728] = {"728", "Gello", "Spawns a demon familiar that's attached to Isaac#Mimics Isaac's tears, stats and effects"}, -- Gello
[729] = {"729", "Decap Attack", "Throws Isaac's head, while being able to fire tears at the spot it lands#Reactivating the item or stepping on the head reattaches it"}, -- Decap Attack
[730] = {"730", "Glass Eye", "↑ +0.75 Damage up#↑ +1 Luck up"}, -- Glass Eye
[731] = {"731", "Stye", "!!! Applies only for the right eye#↑ +28% Damage up#↑ +7 Range up#↓ -0.3 Shot Speed down"}, -- Stye
[732] = {"732", "Mom's Ring", "↑ +1 Damage up#Spawns a random rune or soul stone on pickup"}, -- Mom's Ring
}
EID:updateDescriptionsViaTable(repCollectibles, EID.descriptions["en_us"].collectibles)
@@ -461,67 +461,67 @@ local repTrinkets={
[119] = {"119", "Stem Cell", "Sets your red HP to 50% of your maximum upon entering the next floor#If your health is above that, it heals half a red heart"}, -- Stem Cell
[122] = {"122", "Butter!", "Using your active item will drop it onto a pedestal on the ground#When taking damage, you will drop one of your passive items"},
[128] = {"128", "Finger Bone", "5% chance to gain a Bone Heart when taking damage"}, -- Finger Bone
[129] = {"129", "Jawbreaker", "Chance to shoot tooth tears"}, -- Jawbreaker
[130] = {"130", "Chewed Pen", "Chance to shoot slowing tears"}, -- Chewed Pen
[131] = {"131", "Blessed Penny", "Chance to drop Half Soul Hearts when collecting coins"}, -- Blessed Penny
[132] = {"132", "Broken Syringe", "Chance to gain a random syringe effect for current room"}, -- Broken Syringe
[133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse
[134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean
[135] = {"135", "A Lighter", "Chance to apply burn effect to enemies upon entering a room"}, -- A Lighter
[136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Can also open the Home door"}, -- Broken Padlock
[137] = {"137", "Myosotis", "When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis
[138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M
[139] = {"139", "Teardrop Charm", "Luck-based tear effects occur more often"}, -- Teardrop Charm
[140] = {"140", "Apple of Sodom", "Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom
[141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby
[142] = {"142", "Beth's Faith", "At the beginning of each floor, spawns 4 {{Collectible584}}Book of Virtues wisps"}, -- Beth's Faith
[143] = {"143", "Old Capacitor", "Prevents active item from charging#Chance to spawn lil Battery when clearing a room"}, -- Old Capacitor
[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
[145] = {"145", "Perfection", "↑ +10 Luck up#Destroys itself when you take damage"}, -- Perfection
[146] = {"146", "Devil's Crown", "{{TreasureRoom}}Treasure Rooms now contain Devil deals"}, -- Devil's Crown
[147] = {"147", "Charged Penny", "Picking up coins can charge the Active Item"}, -- Charged Penny
[148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace
[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
[152] = {"152", "Telescope Lens", "Increases the chance for a Planetarium to spawn by 24%#A second Planetarium can spawn, keeping the chance at 15% after entering the first one#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[153] = {"153", "Mom's Lock", "Has a chance to grant the effects of a random Mom item each room"}, -- Mom's Lock
[154] = {"154", "Dice Bag", "When entering a new room, grants a temporary Dice consumable item#The Dice disappears when leaving#Grants ability to hold two consumables"}, -- Dice Bag
[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Cathedral"}, -- Holy Crown
[156] = {"156", "Mother's Kiss", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss
[157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} Reflection tear with a very high range value"}, -- Torn Card
[158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
[159] = {"159", "Gilded Key", "+1 key#Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key
[160] = {"160", "Lucky Sack", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack
[161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Sheol"}, -- Wicked Crown
[162] = {"162", "Azazel's Stump", "Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump
[163] = {"163", "Dingle Berry", "Spawns 2 friendly Dips upon clearing a room"}, -- Dingle Berry
[164] = {"164", "Ring Cap", "Spawns one extra bomb for each bomb placed"}, -- Ring Cap
[165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a random pickup or fly#Possible results: Bomb, Heart, Pill, Card, Trinket, Battery"}, -- Nuh Uh!
[166] = {"166", "Modeling Clay", "Grants the effect of a random Passive Item each room"}, -- Modeling Clay
[167] = {"167", "Polished Bone", "Chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone
[168] = {"168", "Hollow Heart", "+1 Bone Heart upon entering a new floor"}, -- Hollow Heart
[169] = {"169", "Kid's Drawing", "While held, counts towards the Guppy transformation"}, -- Kid's Drawing
[170] = {"170", "Crystal Key", "Grants the chance to automatically create {{Collectible580}} Red Key rooms each time you clear a room"}, -- Crystal Key
[171] = {"171", "Keeper's Bargain", "Chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
[172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
[173] = {"173", "Your Soul", "{{Warning}} ONE TIME USAGE {{Warning}}#Can be used to pay for a Devil deal without losing hearts"}, -- Your Soul
[174] = {"174", "Number Magnet", "+10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}} Pandora's Box spawns 6 items from random pools"}, -- Strange Key
[176] = {"176", "Lil Clot", "Spawns a blood clot familiar who mimics Isaac's movement, shoot direction and tear effects"}, -- Lil Clot
[177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a mob Challenge Room, or a collectible after clearing a boss Challenge Room"}, -- Temporary Tattoo
[178] = {"178", "Swallowed M80", "Player explodes upon taking damage"}, -- Swallowed M80
[179] = {"179", "RC Remote", "Familiars movement will be controlled by the same inputs as the player"}, -- RC Remote
[180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Has same damage and tear effects as the player"}, -- Found Soul
[181] = {"181", "Expansion Pack", "Triggers a separate random active item when using an active item"}, -- Expansion Pack
[182] = {"182", "Beth's Essence", "Once per floor, upon taking damage creates a wisp{{Collectible584}} and grants invincibility#Spawns 5 wisps upon entering an Angel Room#Creates a wisp when giving money to beggars"}, -- Beth's Essence
[183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants{{Collectible8}}Brother Bobby or{{Collectible67}}Sister Maggy if you have no familiars"}, -- The Twins
[184] = {"184", "Adoption Papers", "Shops can sell familiars#Familiars will always be on discount"}, -- Adoption Papers
[185] = {"185", "Cricket Leg", "Chance to spawn a random locust when killing an enemy"}, -- Cricket Leg
[186] = {"186", "Apollyon's Best Friend", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Grants 1 Familiar attack fly which you can aim and fire with"}, -- Apollyon's Best Friend
[187] = {"187", "Broken Glasses", "33% chance of adding an extra blind item in {{TreasureRoom}}Treasure Rooms#Chance to reveal the blind item in alt path"}, -- Broken Glasses
[188] = {"188", "Ice Cube", "Adds a chance to petrify an enemy when entering the room#Killing the petrified enemy freezes it"}, -- Ice Cube
[189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy"}, -- Sigil of Baphomet
[129] = {"129", "Jawbreaker", "Chance to shoot tooth tears"}, -- Jawbreaker
[130] = {"130", "Chewed Pen", "Chance to shoot slowing tears"}, -- Chewed Pen
[131] = {"131", "Blessed Penny", "Chance to drop Half Soul Hearts when collecting coins"}, -- Blessed Penny
[132] = {"132", "Broken Syringe", "Chance to gain a random syringe effect for current room"}, -- Broken Syringe
[133] = {"133", "Short Fuse", "Bombs placed by Isaac explode more quickly"}, -- Short Fuse
[134] = {"134", "Gigante Bean", "Increases fart size"}, -- Gigante Bean
[135] = {"135", "A Lighter", "Chance to apply burn effect to enemies upon entering a room"}, -- A Lighter
[136] = {"136", "Broken Padlock", "Doors, key blocks and golden chests can be opened with explosions#Can also open the Home door"}, -- Broken Padlock
[137] = {"137", "Myosotis", "When entering a new floor, up to 4 uncollected pickups from the previous floor spawn in the starting room"}, -- Myosotis
[138] = {"138", "'M", "Using an active item rerolls it"}, -- 'M
[139] = {"139", "Teardrop Charm", "Luck-based tear effects occur more often"}, -- Teardrop Charm
[140] = {"140", "Apple of Sodom", "Picking up red hearts can convert them into blue spiders#Works even while at full health#Effect may consume hearts needed for healing"}, -- Apple of Sodom
[141] = {"141", "Forgotten Lullaby", "Increases fire rate of familiars"}, -- Forgotten Lullaby
[142] = {"142", "Beth's Faith", "At the beginning of each floor, spawns 4 {{Collectible584}}Book of Virtues wisps"}, -- Beth's Faith
[143] = {"143", "Old Capacitor", "Prevents active item from charging#Chance to spawn lil Battery when clearing a room"}, -- Old Capacitor
[144] = {"144", "Brain Worm", "Tears turn 90 degrees to target enemies that they may have missed"}, -- Brain Worm
[145] = {"145", "Perfection", "↑ +10 Luck up#Destroys itself when you take damage"}, -- Perfection
[146] = {"146", "Devil's Crown", "{{TreasureRoom}}Treasure Rooms now contain Devil deals"}, -- Devil's Crown
[147] = {"147", "Charged Penny", "Picking up coins can charge the Active Item"}, -- Charged Penny
[148] = {"148", "Friendship Necklace", "Causes familiars to circle around Isaac"}, -- Friendship Necklace
[149] = {"149", "Panic Button", "Activates your active item upon taking damage"}, -- Panic Button
[150] = {"150", "Blue Key", "Entering a room that requires a key brings you in a room resembling the Hush stage#Room acts as an in-between of the two rooms"}, -- Blue Key
[151] = {"151", "Flat File", "Causes spikes to retract, making them harmless#Also affects {{CursedRoom}}Curse Room doors, mimics and any spike obstacle"}, -- Flat File
[152] = {"152", "Telescope Lens", "Increases the chance for a Planetarium to spawn by 24%#A second Planetarium can spawn, keeping the chance at 15% after entering the first one#Planetariums can now spawn in the Womb and Corpse"}, -- Telescope Lens
[153] = {"153", "Mom's Lock", "Has a chance to grant the effects of a random Mom item each room"}, -- Mom's Lock
[154] = {"154", "Dice Bag", "When entering a new room, grants a temporary Dice consumable item#The Dice disappears when leaving#Grants ability to hold two consumables"}, -- Dice Bag
[155] = {"155", "Holy Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Cathedral"}, -- Holy Crown
[156] = {"156", "Mother's Kiss", "Grants one heart container#Works for Keeper, too"}, -- Mother's Kiss
[157] = {"157", "Torn Card", "Every 15 shots, shoot an {{Collectible149}} Ipecac + {{Collectible5}} Reflection tear with a very high range value"}, -- Torn Card
[158] = {"158", "Torn Pocket", "Upon hit, Isaac drops 2 of his coins, keys or bombs#The pickups can be replaced with other variants, such as golden keys, nickels, dimes, etc."}, -- Torn Pocket
[159] = {"159", "Gilded Key", "+1 key#Replaces all chests (except Old/Mega) with Golden Chests#Golden Chests can contain extra cards, pills or trinkets"}, -- Gilded Key
[160] = {"160", "Lucky Sack", "Spawns a Grab Bag upon traveling to the next floor"}, -- Lucky Sack
[161] = {"161", "Wicked Crown", "Spawns a {{TreasureRoom}}Treasure Room and {{Shop}}Shop in Sheol"}, -- Wicked Crown
[162] = {"162", "Azazel's Stump", "Chance to turn into Azazel when entering a new room"}, -- Azazel's Stump
[163] = {"163", "Dingle Berry", "Spawns 2 friendly Dips upon clearing a room"}, -- Dingle Berry
[164] = {"164", "Ring Cap", "Spawns one extra bomb for each bomb placed"}, -- Ring Cap
[165] = {"165", "Nuh Uh!", "On Womb and beyond, replaces all coin and key spawns with a random pickup or fly#Possible results: Bomb, Heart, Pill, Card, Trinket, Battery"}, -- Nuh Uh!
[166] = {"166", "Modeling Clay", "Grants the effect of a random Passive Item each room"}, -- Modeling Clay
[167] = {"167", "Polished Bone", "Chance to spawn a friendly Bony when clearing a room"}, -- Polished Bone
[168] = {"168", "Hollow Heart", "+1 Bone Heart upon entering a new floor"}, -- Hollow Heart
[169] = {"169", "Kid's Drawing", "While held, counts towards the Guppy transformation"}, -- Kid's Drawing
[170] = {"170", "Crystal Key", "Grants the chance to automatically create {{Collectible580}} Red Key rooms each time you clear a room"}, -- Crystal Key
[171] = {"171", "Keeper's Bargain", "Chance for Devil deals to cost coins instead of hearts"}, -- Keeper's Bargain
[172] = {"172", "Cursed Penny", "Teleport to a random room upon picking up a penny#Can teleport to secret rooms"}, -- Cursed Penny
[173] = {"173", "Your Soul", "{{Warning}} ONE TIME USAGE {{Warning}}#Can be used to pay for a Devil deal without losing hearts"}, -- Your Soul
[174] = {"174", "Number Magnet", "+10% Devil Room chance#Prevents Krampus from appearing in Devil Rooms#Devil Rooms will be special variants with more deals, Black Hearts and enemies"}, -- Number Magnet
[175] = {"175", "Strange Key", "Unlocks the passageway to the Hush fight, regardless of the run duration#Using {{Collectible297}} Pandora's Box spawns 6 items from random pools"}, -- Strange Key
[176] = {"176", "Lil Clot", "Spawns a blood clot familiar who mimics Isaac's movement, shoot direction and tear effects"}, -- Lil Clot
[177] = {"177", "Temporary Tattoo", "Spawns a chest after clearing a mob Challenge Room, or a collectible after clearing a boss Challenge Room"}, -- Temporary Tattoo
[178] = {"178", "Swallowed M80", "Player explodes upon taking damage"}, -- Swallowed M80
[179] = {"179", "RC Remote", "Familiars movement will be controlled by the same inputs as the player"}, -- RC Remote
[180] = {"180", "Found Soul", "Familiar that follows Isaac's exact movements and shoots spectral tears#Has same damage and tear effects as the player"}, -- Found Soul
[181] = {"181", "Expansion Pack", "Triggers a separate random active item when using an active item"}, -- Expansion Pack
[182] = {"182", "Beth's Essence", "Once per floor, upon taking damage creates a wisp{{Collectible584}} and grants invincibility#Spawns 5 wisps upon entering an Angel Room#Creates a wisp when giving money to beggars"}, -- Beth's Essence
[183] = {"183", "The Twins", "50% chance to duplicate a familiar each room#Grants{{Collectible8}}Brother Bobby or{{Collectible67}}Sister Maggy if you have no familiars"}, -- The Twins
[184] = {"184", "Adoption Papers", "Shops can sell familiars#Familiars will always be on discount"}, -- Adoption Papers
[185] = {"185", "Cricket Leg", "Chance to spawn a random locust when killing an enemy"}, -- Cricket Leg
[186] = {"186", "Apollyon's Best Friend", "{{Throwable}} {{ColorOrange}}Throwable{{CR}} (double-tap shoot)#Grants 1 Familiar attack fly which you can aim and fire with"}, -- Apollyon's Best Friend
[187] = {"187", "Broken Glasses", "33% chance of adding an extra blind item in {{TreasureRoom}}Treasure Rooms#Chance to reveal the blind item in alt path"}, -- Broken Glasses
[188] = {"188", "Ice Cube", "Adds a chance to petrify an enemy when entering the room#Killing the petrified enemy freezes it"}, -- Ice Cube
[189] = {"189", "Sigil of Baphomet", "Activates a 1 second shield upon killing an enemy"}, -- Sigil of Baphomet
}
EID:updateDescriptionsViaTable(repTrinkets, EID.descriptions["en_us"].trinkets)
@@ -632,7 +632,7 @@ EID:updateDescriptionsViaTable(repPills, EID.descriptions["en_us"].pills)
EID.descriptions["en_us"].horsepills={
{"0", "Bad Gas", "Poisons entire room"}, -- Bad Gas
{"1", "Bad Trip", "Deals 2 heart of damage to you"}, -- Bad Trip
{"1", "Bad Trip", "Deals 2 hearts of damage to you"}, -- Bad Trip
{"2", "Balls of Steel", "+4 Soul Hearts"}, -- Balls of Steel
{"3", "Bombs are Key", "Switches number of bombs with keys#Increases key and bomb count by 50%#Golden bombs and keys are also swapped"}, -- Bombs are Key
{"4", "Explosive Diarrhea", "Spawns some mega homing troll bombs at your position"}, -- Explosive Diarrhea
@@ -690,4 +690,4 @@ EID.descriptions["en_us"].CraftingFloorContent = "Floor:"
EID.descriptions["en_us"].CraftingResults = "(Scroll: hold {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}},#Lock: {{ButtonX}}, Refresh: {{ButtonB}})"
EID.descriptions["en_us"].CraftingBagModError = "!!! {{ColorRed}}ERROR:#{{ColorRed}}The \"Crafting result calculation\" feature currently does not work when item mods are installed!#{{ColorRed}}Please uninstall the item mods or deactivate the Bag of Crafting descriptions in the config"
EID.descriptions["en_us"].AchievementWarningTitle = "{{ColorYellow}}!!! WARNING !!!"
EID.descriptions["en_us"].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled."
EID.descriptions["en_us"].AchievementWarningText = "Achievements are disabled!#In order to enable progression and achievements, you first need to kill Mom (Depths II) without any mods enabled.#(If you've defeated Mom, this message is a bug and can be ignored)"
+2 -2
View File
@@ -681,5 +681,5 @@ EID.descriptions["ru"].CraftingRoomContent = "Комната:"
EID.descriptions["ru"].CraftingFloorContent = "Этаж:"
EID.descriptions["ru"].CraftingResults = "Результаты:#(Листать: {{CONFIG_BoC_Toggle}} + {{ButtonY}} {{ButtonA}})"
EID.descriptions["ru"].CraftingBagModError = "!!! {{ColorRed}}ОШИБКА:#{{ColorRed}}Эта функция на данный момент не поддерживается с установленными модами"
EID.descriptions["en_us"].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
EID.descriptions["en_us"].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов"
EID.descriptions["ru"].AchievementWarningTitle = "{{ColorYellow}}!!! ВНИМАНИЕ !!!"
EID.descriptions["ru"].AchievementWarningText = "Достижения отключены!#Чтобы включить прогресс и достижения, вам сначала нужно убить Маму (Глубины II) без включенных модов"
+19 -12
View File
@@ -9,7 +9,7 @@ local game = Game()
require("eid_config")
EID.Config = EID.UserConfig
EID.Config.Version = "3.2"
EID.ModVersion = "3.90"
EID.ModVersion = "3.92"
EID.DefaultConfig.Version = EID.Config.Version
EID.isHidden = false
EID.player = nil
@@ -568,15 +568,19 @@ EID:AddCallback(ModCallbacks.MC_POST_UPDATE, EID.onGameUpdate)
local hasShownAchievementWarning = false
local function renderAchievementInfo()
if REPENTANCE and not EID.Config.DisableAchievementCheck and game:GetFrameCount() < 10*30 and game.Challenge == 0 then
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
if not hasBookOfRevelationsUnlocked then
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
if not hasCubeOfMeatUnlocked then
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
EID:displayPermanentText(demoDescObj)
hasShownAchievementWarning = true
local characterID = Game():GetPlayer(0):GetPlayerType()
--ID 21 = Tainted Isaac. Tainted characters have definitely beaten Mom! (Fixes Tainted Lost's item pools ruining this check)
if (characterID < 21) then
local hasBookOfRevelationsUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_BOOK_OF_REVELATIONS or CollectibleType.COLLECTIBLE_BOOK_REVELATIONS)
if not hasBookOfRevelationsUnlocked then
local hasCubeOfMeatUnlocked = EID:isCollectibleUnlockedAnyPool(CollectibleType.COLLECTIBLE_CUBE_OF_MEAT)
if not hasCubeOfMeatUnlocked then
local demoDescObj = EID:getDescriptionObj(-999, -1, 1)
demoDescObj.Name = EID:getDescriptionEntry("AchievementWarningTitle") or ""
demoDescObj.Description = EID:getDescriptionEntry("AchievementWarningText") or ""
EID:displayPermanentText(demoDescObj)
hasShownAchievementWarning = true
end
end
end
elseif hasShownAchievementWarning then
@@ -593,7 +597,10 @@ local function onRender(t)
EID.isDisplaying = false
EID:setPlayer()
if Input.IsButtonTriggered(EID.Config["HideKey"], EID.player.ControllerIndex or 0) then
--Controller hide keys are 0 through 26, keyboard hide keys are 32+
local hidekeyType = 0
if EID.Config["HideKey"] < 32 then hidekeyType = EID.player.ControllerIndex end
if Input.IsButtonTriggered(EID.Config["HideKey"], hidekeyType) then
EID.isHidden = not EID.isHidden
end
if ModConfigMenu and ModConfigMenu.IsVisible and ModConfigMenu.Config["Mod Config Menu"].HideHudInMenu and EID.MCMCompat_isDisplayingEIDTab ~= "Visuals" then --if if the mod config menu exists, is opened and Hide Hud is enabled, and ModConfigMenu is currently in the "Visuals" tab of EID
@@ -601,7 +608,7 @@ local function onRender(t)
end
EID:renderMCMDummyDescription()
-- Disabling Achievement detection for now, since it breaks on some occasions since new patch
-- Deactivated Achievement info, because it still doesnt work. propably because itempool data is outdated
--renderAchievementInfo()
if EID.GameVersion == "ab+" then
+1 -1
View File
@@ -90,7 +90,7 @@ https://moddingofisaac.com/mod/1079/external-item-descriptions
- Jake for the sweet [b]German[/b] language pack
- [url=https://steamcommunity.com/id/whytefang/]adc[/url] for creating an awesome new Languagepack and providing ideas for new functionalities
</description>
<version>3.90</version>
<version>3.92</version>
<visibility>Public</visibility>
<tag id="Lua"/>
<tag id="Items"/>
+1 -1
View File
@@ -947,7 +947,7 @@ if MCMLoaded then
if EID.Config["ShowQuality"] then
onOff = "True"
end
return "Display Qualtiy Info: " .. onOff
return "Display Quality Info: " .. onOff
end,
OnChange = function(currentBool)
EID.Config["ShowQuality"] = currentBool